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-rw-r--r--engines/agi/saveload.cpp6
-rw-r--r--engines/saga/saveload.cpp7
2 files changed, 2 insertions, 11 deletions
diff --git a/engines/agi/saveload.cpp b/engines/agi/saveload.cpp
index dae3dd42c1..f0d976bbbb 100644
--- a/engines/agi/saveload.cpp
+++ b/engines/agi/saveload.cpp
@@ -290,11 +290,7 @@ int AgiEngine::loadGame(const char *fileName, bool checkId) {
if (saveVersion >= 4) {
// We don't need the thumbnail here, so just read it and discard it
- Graphics::Surface *thumbnail = new Graphics::Surface();
- assert(thumbnail);
- Graphics::loadThumbnail(*in, *thumbnail);
- delete thumbnail;
- thumbnail = 0;
+ Graphics::skipThumbnail(*in);
in->readUint32BE(); // save date
in->readUint16BE(); // save time
diff --git a/engines/saga/saveload.cpp b/engines/saga/saveload.cpp
index 8d7b718c09..9e0789fdaf 100644
--- a/engines/saga/saveload.cpp
+++ b/engines/saga/saveload.cpp
@@ -295,12 +295,7 @@ void SagaEngine::load(const char *fileName) {
if (_saveHeader.version >= 6) {
// We don't need the thumbnail here, so just read it and discard it
- Graphics::Surface *thumbnail = new Graphics::Surface();
- assert(thumbnail);
- Graphics::loadThumbnail(*in, *thumbnail);
- thumbnail->free();
- delete thumbnail;
- thumbnail = 0;
+ Graphics::skipThumbnail(*in);
in->readUint32BE(); // save date
in->readUint16BE(); // save time