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-rw-r--r--engines/hopkins/lines.cpp77
1 files changed, 33 insertions, 44 deletions
diff --git a/engines/hopkins/lines.cpp b/engines/hopkins/lines.cpp
index 5dee4994e7..66b3e82f71 100644
--- a/engines/hopkins/lines.cpp
+++ b/engines/hopkins/lines.cpp
@@ -1527,16 +1527,8 @@ void LinesManager::useRoute2(int idx, int curRouteIdx) {
}
int LinesManager::characterRoute(int fromX, int fromY, int destX, int destY, int startLineIdx, int endLineIdx, int routeIdx) {
- int v18;
- int v21;
- int v23;
- int v55;
- int v97;
- int v98;
- int curPosY;
- int curPosX;
- int newSmoothY;
- int newSmoothX;
+ int oldY;
+ int oldX;
int collDataIdxRoute2 = 0;
bool colResult = false;
@@ -1581,14 +1573,14 @@ int LinesManager::characterRoute(int fromX, int fromY, int destX, int destY, int
break;
}
}
- v98 = curX;
- v97 = curY;
+ oldX = curX;
+ oldY = curY;
int idxRoute0 = 0;
int collLineIdxRoute0 = -1;
int collLineIdxRoute1 = -1;
int collLineIdxRoute2 = -1;
- int distX, distY, v14;
+ int distX, distY;
int repeatFlag = 0;
int collDataIdxRoute0 = 0;
int collDataIdxRoute1 = 0;
@@ -1631,15 +1623,15 @@ int LinesManager::characterRoute(int fromX, int fromY, int destX, int destY, int
if (newDirection == DIR_NONE && !checkSmoothMove(curX, newY, destX, destY) && !makeSmoothMove(curX, newY, destX, destY)) {
newDirection = _smoothMoveDirection;
- v14 = 0;
- for (v14 = 0; _smoothRoute[v14]._posX != -1 && _smoothRoute[v14]._posY != -1; ++v14) {
- if (checkCollisionLine(_smoothRoute[v14]._posX, _smoothRoute[v14]._posY, &collDataIdxRoute0, &collLineIdxRoute0, 0, _linesNumb)) {
+ int smoothRouteIdx = 0;
+ for (smoothRouteIdx = 0; _smoothRoute[smoothRouteIdx]._posX != -1 && _smoothRoute[smoothRouteIdx]._posY != -1; ++smoothRouteIdx) {
+ if (checkCollisionLine(_smoothRoute[smoothRouteIdx]._posX, _smoothRoute[smoothRouteIdx]._posY, &collDataIdxRoute0, &collLineIdxRoute0, 0, _linesNumb)) {
if (collLineIdxRoute0 > _lastLine)
collLineIdxRoute0 = -1;
break;
}
- _testRoute0[idxRoute0].set(_smoothRoute[v14]._posX, _smoothRoute[v14]._posY, newDirection);
+ _testRoute0[idxRoute0].set(_smoothRoute[smoothRouteIdx]._posX, _smoothRoute[smoothRouteIdx]._posY, newDirection);
idxRoute0++;
if (repeatFlag == 1) {
@@ -1648,13 +1640,12 @@ int LinesManager::characterRoute(int fromX, int fromY, int destX, int destY, int
}
}
- if (repeatFlag != 2 && _smoothRoute[v14]._posX != -1 && _smoothRoute[v14]._posY != -1)
+ if (repeatFlag != 2 && _smoothRoute[smoothRouteIdx]._posX != -1 && _smoothRoute[smoothRouteIdx]._posY != -1)
break;
repeatFlag = 1;
- v18 = v14 - 1;
- newX = _smoothRoute[v18]._posX;
- newY = _smoothRoute[v18]._posY;
+ newX = _smoothRoute[smoothRouteIdx - 1]._posX;
+ newY = _smoothRoute[smoothRouteIdx - 1]._posY;
}
int newDistX = abs(newX - destX) + 1;
int newDistY = abs(newY - destY) + 1;
@@ -1666,19 +1657,18 @@ int LinesManager::characterRoute(int fromX, int fromY, int destX, int destY, int
_useRoute0(idxRoute0, curRouteIdx);
return 1;
}
- v21 = newMaxDist - 1;
- int newStepX = 1000 * newDistX / v21;
- int newStepY = 1000 * newDistY / v21;
+ int newStepX = 1000 * newDistX / (newMaxDist - 1);
+ int newStepY = 1000 * newDistY / (newMaxDist - 1);
if (destX < newX)
newStepX = -newStepX;
if (destY < newY)
newStepY = -newStepY;
int newVertDirection = newStepX / 1000;
int newHorzDirection = newStepY / 1000;
- newSmoothX = 1000 * newX;
- newSmoothY = 1000 * newY;
- curPosX = newSmoothX / 1000;
- curPosY = newSmoothY / 1000;
+ int newSmoothX = 1000 * newX;
+ int newSmoothY = 1000 * newY;
+ int curPosX = newSmoothX / 1000;
+ int curPosY = newSmoothY / 1000;
if (!(newStepX / 1000) && newHorzDirection == -1)
newDirection = DIR_UP;
if (newVertDirection == 1) {
@@ -1740,12 +1730,12 @@ int LinesManager::characterRoute(int fromX, int fromY, int destX, int destY, int
if (newStepX >= -510 && newStepX <= 0)
newDirection = DIR_UP;
}
- v23 = 0;
if (newMaxDist + 1 <= 0) {
_testRoute0[idxRoute0].invalidate();
_useRoute0(idxRoute0, curRouteIdx);
return 1;
}
+ int curDist = 0;
while (!checkCollisionLine(curPosX, curPosY, &collDataIdxRoute0, &collLineIdxRoute0, 0, _linesNumb)) {
_testRoute0[idxRoute0].set(curPosX, curPosY, newDirection);
newSmoothX += newStepX;
@@ -1753,8 +1743,8 @@ int LinesManager::characterRoute(int fromX, int fromY, int destX, int destY, int
curPosX = newSmoothX / 1000;
curPosY = newSmoothY / 1000;
idxRoute0++;
- ++v23;
- if (v23 >= newMaxDist + 1) {
+ ++curDist;
+ if (curDist >= newMaxDist + 1) {
_testRoute0[idxRoute0].invalidate();
_useRoute0(idxRoute0, curRouteIdx);
return 1;
@@ -1779,8 +1769,8 @@ int LinesManager::characterRoute(int fromX, int fromY, int destX, int destY, int
_testRoute0[idxRoute0].invalidate();
int idxRoute1 = 0;
- int posXRoute1 = v98;
- int posYRoute1 = v97;
+ int posXRoute1 = oldX;
+ int posYRoute1 = oldY;
while (true) {
@@ -1841,34 +1831,33 @@ int LinesManager::characterRoute(int fromX, int fromY, int destX, int destY, int
_testRoute1[idxRoute1].invalidate();
idxRoute1 = 0;
- int posXRoute2 = v98;
- int posYRoute2 = v97;
+ int posXRoute2 = oldX;
+ int posYRoute2 = oldY;
while (true) {
int curPosX;
- int v114 = posXRoute2;
if (destX >= posXRoute2 - 2 && destX <= posXRoute2 + 2 && destY >= posYRoute2 - 2 && destY <= posYRoute2 + 2) {
_testRoute2[idxRoute1].invalidate();
useRoute2(idxRoute1, curRouteIdx);
return 1;
}
- v55 = posYRoute2;
- while (v55 != destY) {
- if (checkCollisionLine(v114, v55, &collDataIdxRoute2, &collLineIdxRoute2, 0, _linesNumb)) {
+ int curPosYRoute2 = posYRoute2;
+ while (curPosYRoute2 != destY) {
+ if (checkCollisionLine(posXRoute2, curPosYRoute2, &collDataIdxRoute2, &collLineIdxRoute2, 0, _linesNumb)) {
if (collLineIdxRoute2 > _lastLine)
collLineIdxRoute2 = -1;
break;
}
- if (v55 < destY)
- _testRoute2[idxRoute1++].set(v114, v55++, DIR_DOWN);
+ if (curPosYRoute2 < destY)
+ _testRoute2[idxRoute1++].set(posXRoute2, curPosYRoute2++, DIR_DOWN);
else
- _testRoute2[idxRoute1++].set(v114, v55--, DIR_UP);
+ _testRoute2[idxRoute1++].set(posXRoute2, curPosYRoute2--, DIR_UP);
}
- if (v55 != destY)
+ if (curPosYRoute2 != destY)
break;
- curPosX = v114;
+ curPosX = posXRoute2;
while (curPosX != destX) {
if (checkCollisionLine(curPosX, destY, &collDataIdxRoute2, &collLineIdxRoute2, 0, _linesNumb)) {
if (collLineIdxRoute2 <= _lastLine)