diff options
-rw-r--r-- | engines/scumm/dialogs.cpp | 10 | ||||
-rw-r--r-- | engines/scumm/dialogs.h | 6 | ||||
-rw-r--r-- | engines/scumm/input.cpp | 2 | ||||
-rw-r--r-- | engines/scumm/scumm.cpp | 14 | ||||
-rw-r--r-- | engines/scumm/scumm.h | 4 |
5 files changed, 18 insertions, 18 deletions
diff --git a/engines/scumm/dialogs.cpp b/engines/scumm/dialogs.cpp index 6d1cf1bbd8..07195f5a66 100644 --- a/engines/scumm/dialogs.cpp +++ b/engines/scumm/dialogs.cpp @@ -435,7 +435,7 @@ Common::StringList generateSavegameList(ScummEngine *scumm, bool saveMode) { return descriptions; } -MainMenuDialog::MainMenuDialog(ScummEngine *scumm) +ScummMenuDialog::ScummMenuDialog(ScummEngine *scumm) : ScummDialog("scummmain"), _vm(scumm) { new GUI::ButtonWidget(this, "scummmain_resume", "Resume", kPlayCmd, 'P'); @@ -463,7 +463,7 @@ MainMenuDialog::MainMenuDialog(ScummEngine *scumm) _loadDialog = new SaveLoadChooser("Load game:", "Load", false, scumm); } -MainMenuDialog::~MainMenuDialog() { +ScummMenuDialog::~ScummMenuDialog() { delete _aboutDialog; delete _optionsDialog; #ifndef DISABLE_HELP @@ -473,7 +473,7 @@ MainMenuDialog::~MainMenuDialog() { delete _loadDialog; } -void MainMenuDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { +void ScummMenuDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 data) { switch (cmd) { case kSaveCmd: save(); @@ -504,7 +504,7 @@ void MainMenuDialog::handleCommand(CommandSender *sender, uint32 cmd, uint32 dat } } -void MainMenuDialog::save() { +void ScummMenuDialog::save() { int idx; _saveDialog->setList(generateSavegameList(_vm, true)); idx = _saveDialog->runModal(); @@ -523,7 +523,7 @@ void MainMenuDialog::save() { } } -void MainMenuDialog::load() { +void ScummMenuDialog::load() { int idx; _loadDialog->setList(generateSavegameList(_vm, false)); idx = _loadDialog->runModal(); diff --git a/engines/scumm/dialogs.h b/engines/scumm/dialogs.h index 7c99a0ebcc..192bb8d0e1 100644 --- a/engines/scumm/dialogs.h +++ b/engines/scumm/dialogs.h @@ -82,10 +82,10 @@ public: virtual void reflowLayout(); }; -class MainMenuDialog : public ScummDialog { +class ScummMenuDialog : public ScummDialog { public: - MainMenuDialog(ScummEngine *scumm); - ~MainMenuDialog(); + ScummMenuDialog(ScummEngine *scumm); + ~ScummMenuDialog(); virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data); protected: diff --git a/engines/scumm/input.cpp b/engines/scumm/input.cpp index 145a9ba43a..1ccdd3bf94 100644 --- a/engines/scumm/input.cpp +++ b/engines/scumm/input.cpp @@ -475,7 +475,7 @@ void ScummEngine::processKeyboard(Common::KeyState lastKeyHit) { if (VAR_SAVELOAD_SCRIPT != 0xFF && _currentRoom != 0) runScript(VAR(VAR_SAVELOAD_SCRIPT), 0, 0, 0); - mainMenuDialog(); // Display NewGui + scummMenuDialog(); // Display NewGui if (VAR_SAVELOAD_SCRIPT != 0xFF && _currentRoom != 0) runScript(VAR(VAR_SAVELOAD_SCRIPT2), 0, 0, 0); diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp index 0e6c0b3773..0e62ef4b19 100644 --- a/engines/scumm/scumm.cpp +++ b/engines/scumm/scumm.cpp @@ -109,7 +109,7 @@ ScummEngine::ScummEngine(OSystem *syst, const DetectorResult &dr) _language(dr.language), _debugger(0), _currentScript(0xFF), // Let debug() work on init stage - _pauseDialog(0), _mainMenuDialog(0), _versionDialog(0) { + _pauseDialog(0), _scummMenuDialog(0), _versionDialog(0) { if (_game.platform == Common::kPlatformNES) { _gdi = new GdiNES(this); @@ -145,7 +145,7 @@ ScummEngine::ScummEngine(OSystem *syst, const DetectorResult &dr) memset(&vm, 0, sizeof(vm)); _quit = false; _pauseDialog = NULL; - _mainMenuDialog = NULL; + _scummMenuDialog = NULL; _versionDialog = NULL; _fastMode = 0; _actors = NULL; @@ -561,7 +561,7 @@ ScummEngine::~ScummEngine() { delete _2byteFontPtr; delete _charset; delete _pauseDialog; - delete _mainMenuDialog; + delete _scummMenuDialog; delete _versionDialog; delete _fileHandle; @@ -2306,10 +2306,10 @@ void ScummEngine::versionDialog() { runDialog(*_versionDialog); } -void ScummEngine::mainMenuDialog() { - if (!_mainMenuDialog) - _mainMenuDialog = new MainMenuDialog(this); - runDialog(*_mainMenuDialog); +void ScummEngine::scummMenuDialog() { + if (!_scummMenuDialog) + _scummMenuDialog = new ScummMenuDialog(this); + runDialog(*_scummMenuDialog); syncSoundSettings(); } diff --git a/engines/scumm/scumm.h b/engines/scumm/scumm.h index 76aedee3f3..fb7f3e6845 100644 --- a/engines/scumm/scumm.h +++ b/engines/scumm/scumm.h @@ -501,14 +501,14 @@ public: protected: Dialog *_pauseDialog; Dialog *_versionDialog; - Dialog *_mainMenuDialog; + Dialog *_scummMenuDialog; virtual int runDialog(Dialog &dialog); void confirmExitDialog(); void confirmRestartDialog(); void pauseDialog(); void versionDialog(); - void mainMenuDialog(); + void scummMenuDialog(); char displayMessage(const char *altButton, const char *message, ...); |