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-rw-r--r--engines/sherlock/tattoo/tattoo_darts.cpp1
-rw-r--r--engines/sherlock/tattoo/tattoo_fixed_text.cpp6
2 files changed, 4 insertions, 3 deletions
diff --git a/engines/sherlock/tattoo/tattoo_darts.cpp b/engines/sherlock/tattoo/tattoo_darts.cpp
index 6d6c74dcf6..f05e97ef32 100644
--- a/engines/sherlock/tattoo/tattoo_darts.cpp
+++ b/engines/sherlock/tattoo/tattoo_darts.cpp
@@ -89,6 +89,7 @@ void Darts::playDarts(GameType gameType) {
// Load dart graphics and initialize values
loadDarts();
initDarts();
+ events.hideCursor();
while (!done && !_vm->shouldQuit()) {
int roundStart, score;
diff --git a/engines/sherlock/tattoo/tattoo_fixed_text.cpp b/engines/sherlock/tattoo/tattoo_fixed_text.cpp
index 571a697153..c12ed3a00a 100644
--- a/engines/sherlock/tattoo/tattoo_fixed_text.cpp
+++ b/engines/sherlock/tattoo/tattoo_fixed_text.cpp
@@ -70,9 +70,9 @@ static const char *const fixedTextEN[] = {
"Holmes",
"Jock",
"Bull",
- "Round: %d",
- "Turn Total: %d",
- "Dart # %d",
+ "Round",
+ "Turn Total",
+ "Dart",
"to start",
"Hit a key",
"Press a key",