diff options
-rw-r--r-- | engines/scumm/player_towns.cpp | 12 | ||||
-rw-r--r-- | sound/softsynth/fmtowns_pc98/towns_audio.cpp | 1 | ||||
-rw-r--r-- | sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp | 1 | ||||
-rw-r--r-- | sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp | 1 |
4 files changed, 9 insertions, 6 deletions
diff --git a/engines/scumm/player_towns.cpp b/engines/scumm/player_towns.cpp index fa19cb20fd..ee4caeaec1 100644 --- a/engines/scumm/player_towns.cpp +++ b/engines/scumm/player_towns.cpp @@ -164,7 +164,7 @@ int Player_Towns::allocatePcmChannel(int sound, int sfxChanRelIndex, uint32 prio if (_v2 && priority > 255) { chan = 8; - if (_intf->callback(40, 0x47)) + if (_intf->callback(40, 0x47) && _pcmCurrentSound[chan].index != 0xffff) _vm->_sound->stopSound(_pcmCurrentSound[chan].index); } else { for (int i = 8; i; i--) { @@ -218,8 +218,8 @@ Player_Towns_v1::Player_Towns_v1(ScummEngine *vm, Audio::Mixer *mixer) : Player_ } Player_Towns_v1::~Player_Towns_v1() { - delete[] _soundOverride; delete _driver; + delete[] _soundOverride; } bool Player_Towns_v1::init() { @@ -590,11 +590,13 @@ Player_Towns_v2::Player_Towns_v2(ScummEngine *vm, IMuse *imuse, Audio::Mixer *mi } Player_Towns_v2::~Player_Towns_v2() { - delete[] _sblData; - delete[] _soundOverride; delete _intf; + if (_imuseDispose) delete _imuse; + + delete[] _sblData; + delete[] _soundOverride; } bool Player_Towns_v2::init() { @@ -725,6 +727,8 @@ void Player_Towns_v2::playPcmTrackSBL(const uint8 *data) { uint32 len = (READ_LE_UINT32(data) >> 8) - 2; int chan = allocatePcmChannel(0xffff, 0, 0x1000); + if (!chan) + return; delete[] _sblData; _sblData = new uint8[len + 32]; diff --git a/sound/softsynth/fmtowns_pc98/towns_audio.cpp b/sound/softsynth/fmtowns_pc98/towns_audio.cpp index 58e09f291b..f9c9529214 100644 --- a/sound/softsynth/fmtowns_pc98/towns_audio.cpp +++ b/sound/softsynth/fmtowns_pc98/towns_audio.cpp @@ -226,7 +226,6 @@ TownsAudioInterface::TownsAudioInterface(Audio::Mixer *mixer, TownsAudioInterfac } TownsAudioInterface::~TownsAudioInterface() { - Common::StackLock lock(_mutex); reset(); deinit(); _ready = false; diff --git a/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp b/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp index 3cf4caf0d1..b711eccbe1 100644 --- a/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp +++ b/sound/softsynth/fmtowns_pc98/towns_pc98_driver.cpp @@ -1053,7 +1053,6 @@ TownsPC98_AudioDriver::TownsPC98_AudioDriver(Audio::Mixer *mixer, EmuType type) } TownsPC98_AudioDriver::~TownsPC98_AudioDriver() { - Common::StackLock lock(_mutex); reset(); deinit(); _ready = false; diff --git a/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp b/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp index 0a4984888d..dbd8e37cb7 100644 --- a/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp +++ b/sound/softsynth/fmtowns_pc98/towns_pc98_fmsynth.cpp @@ -907,6 +907,7 @@ bool TownsPC98_FmSynth::init() { } void TownsPC98_FmSynth::reset() { + Common::StackLock lock(_mutex); for (int i = 0; i < _numChan; i++) { for (int ii = 0; ii < 4; ii++) _chanInternal[i].opr[ii]->reset(); |