diff options
-rw-r--r-- | engines/agi/patches.cpp | 16 | ||||
-rw-r--r-- | engines/agi/picture.cpp | 6 | ||||
-rw-r--r-- | engines/kyra/kyra.h | 2 | ||||
-rw-r--r-- | engines/kyra/staticres.cpp | 4 | ||||
-rw-r--r-- | engines/scumm/charset.h | 4 | ||||
-rw-r--r-- | engines/sky/sound.cpp | 194 | ||||
-rw-r--r-- | engines/sword2/function.cpp | 10 |
7 files changed, 118 insertions, 118 deletions
diff --git a/engines/agi/patches.cpp b/engines/agi/patches.cpp index a666c84686..b41dc24b0d 100644 --- a/engines/agi/patches.cpp +++ b/engines/agi/patches.cpp @@ -39,14 +39,14 @@ namespace Agi { * Patches */ -static uint8 kq4data_find[] = { +static const uint8 kq4data_find[] = { 0x0C, 0x04, 0xFF, 0x07, 0x05, 0xFF, 0x15, 0x00, 0x03, 0x0A, 0x00, 0x77, 0x83, 0x71, 0x0D, 0x97, 0x03, 0x98, 0xCE, 0x18, 0x98, 0x19, 0x98, 0x1B, 0x98, 0x0C, 0x5A, 0x1A, 0x00 }; -static uint8 kq4data_fix[] = { +static const uint8 kq4data_fix[] = { /* v19 = 0 * new.room(96) * return @@ -54,14 +54,14 @@ static uint8 kq4data_fix[] = { 0x03, 0x13, 0x0, 0x12, 0x60, 0x00 }; -static uint8 grdata_find[] = { +static const uint8 grdata_find[] = { 0x0C, 0x04, 0xFF, 0x07, 0x05, 0xFF, 0x16, 0x00, 0x0C, 0x96, 0x03, 0x0A, 0x00, 0x77, 0x83, 0x71, 0x0D, 0xD9, 0x03, 0xDC, 0xBF, 0x18, 0xDC, 0x19, 0xDC, 0x1B, 0xDC, 0x0C, 0x95, 0x1A }; -static uint8 grdata_fix[] = { +static const uint8 grdata_fix[] = { /* reset(227) * v19 = 0 * v246 = 1 @@ -73,14 +73,14 @@ static uint8 grdata_fix[] = { }; #if 0 -static uint8 lsl1data_find[] = { +static const uint8 lsl1data_find[] = { 0xFF, 0xFD, 0x07, 0x1E, 0xFC, 0x07, 0x6D, 0x01, 0x5F, 0x03, 0xFC, 0xFF, 0x12, 0x00, 0x0C, 0x6D, 0x78, 0x8A, 0x77, 0x69, 0x16, 0x18, 0x00, 0x0D, 0x30, 0x0D, 0x55, 0x78, 0x65, 0x0A }; -static uint8 lsl1data_fix[] = { +static const uint8 lsl1data_fix[] = { /* set(109) * reset(48) * reset(85) @@ -92,7 +92,7 @@ static uint8 lsl1data_fix[] = { }; #endif -static uint8 mh1data_find[] = { +static const uint8 mh1data_find[] = { 0xFF, 0x07, 0x05, 0xFF, 0xE6, 0x00, 0x03, 0x0A, 0x02, 0x77, 0x83, 0x71, 0x6F, 0x01, 0x17, 0x00, 0x03, 0x00, @@ -100,7 +100,7 @@ static uint8 mh1data_find[] = { 0x03, 0x03, 0x3B, 0x00, 0x6C, 0x03 }; -static uint8 mh1data_fix[] = { +static const uint8 mh1data_fix[] = { 0x0C, 0x05, 0x16, 0x5A, 0x12, 0x99 }; diff --git a/engines/agi/picture.cpp b/engines/agi/picture.cpp index 900bf10a91..00bde8ac87 100644 --- a/engines/agi/picture.cpp +++ b/engines/agi/picture.cpp @@ -43,7 +43,7 @@ static uint8 scr_on; static uint8 scr_colour; static uint8 pri_colour; -static uint8 circles[][15] = { /* agi circle bitmaps */ +static const uint8 circles[][15] = { /* agi circle bitmaps */ {0x80}, {0xfc}, {0x5f, 0xf4}, @@ -54,14 +54,14 @@ static uint8 circles[][15] = { /* agi circle bitmaps */ {0x18, 0x3c, 0x7e, 0x7e, 0x7e, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7e, 0x7e, 0x7e, 0x3c, 0x18} }; -static uint8 splatter_map[32] = { /* splatter brush bitmaps */ +static const uint8 splatter_map[32] = { /* splatter brush bitmaps */ 0x20, 0x94, 0x02, 0x24, 0x90, 0x82, 0xa4, 0xa2, 0x82, 0x09, 0x0a, 0x22, 0x12, 0x10, 0x42, 0x14, 0x91, 0x4a, 0x91, 0x11, 0x08, 0x12, 0x25, 0x10, 0x22, 0xa8, 0x14, 0x24, 0x00, 0x50, 0x24, 0x04 }; -static uint8 splatter_start[128] = { /* starting bit position */ +static const uint8 splatter_start[128] = { /* starting bit position */ 0x00, 0x18, 0x30, 0xc4, 0xdc, 0x65, 0xeb, 0x48, 0x60, 0xbd, 0x89, 0x05, 0x0a, 0xf4, 0x7d, 0x7d, 0x85, 0xb0, 0x8e, 0x95, 0x1f, 0x22, 0x0d, 0xdf, diff --git a/engines/kyra/kyra.h b/engines/kyra/kyra.h index 7e55108ba7..2e7a8c656e 100644 --- a/engines/kyra/kyra.h +++ b/engines/kyra/kyra.h @@ -602,7 +602,7 @@ protected: void updateKyragemFading(); void setupOpcodeTable(); - OpcodeProc *_opcodeTable; + const OpcodeProc *_opcodeTable; int _opcodeTableSize; void waitForEvent(); diff --git a/engines/kyra/staticres.cpp b/engines/kyra/staticres.cpp index bd24a9bb40..ad9c32fcc6 100644 --- a/engines/kyra/staticres.cpp +++ b/engines/kyra/staticres.cpp @@ -94,7 +94,7 @@ struct LanguageTypes { const char *ext; }; -static LanguageTypes languages[] = { +static const LanguageTypes languages[] = { { GF_ENGLISH, "ENG" }, // this is the default language { GF_FRENCH, "FRE" }, { GF_GERMAN, "GER" }, @@ -858,7 +858,7 @@ const int Screen::_screenDimTableCountK3 = ARRAYSIZE(_screenDimTableK3); #define Opcode(x) &KyraEngine::x void KyraEngine::setupOpcodeTable() { - static OpcodeProc opcodeTable[] = { + static const OpcodeProc opcodeTable[] = { // 0x00 Opcode(o1_magicInMouseItem), Opcode(o1_characterSays), diff --git a/engines/scumm/charset.h b/engines/scumm/charset.h index 25fc1c7788..54091eeee7 100644 --- a/engines/scumm/charset.h +++ b/engines/scumm/charset.h @@ -99,7 +99,7 @@ public: class CharsetRendererCommon : public CharsetRenderer { protected: - byte *_fontPtr; + const byte *_fontPtr; int _bitDepth; int _fontHeight; int _numChars; @@ -155,7 +155,7 @@ public: class CharsetRendererV3 : public CharsetRendererCommon { protected: - byte *_widthTable; + const byte *_widthTable; public: CharsetRendererV3(ScummEngine *vm) : CharsetRendererCommon(vm) {} diff --git a/engines/sky/sound.cpp b/engines/sky/sound.cpp index d13f901511..b2263482dd 100644 --- a/engines/sky/sound.cpp +++ b/engines/sky/sound.cpp @@ -65,7 +65,7 @@ uint16 Sound::_speechConvertTable[8] = { }; -static Sfx fx_null = { +static const Sfx fx_null = { 0, 0, { @@ -74,7 +74,7 @@ static Sfx fx_null = { } }; -static Sfx fx_level_3_ping = { +static const Sfx fx_level_3_ping = { 1, 0, { @@ -85,7 +85,7 @@ static Sfx fx_level_3_ping = { } }; -static Sfx fx_factory_sound = { +static const Sfx fx_factory_sound = { 1, SFXF_SAVE, { @@ -93,7 +93,7 @@ static Sfx fx_factory_sound = { } }; -static Sfx fx_crowbar_plaster = { +static const Sfx fx_crowbar_plaster = { 1, 0, { @@ -101,7 +101,7 @@ static Sfx fx_crowbar_plaster = { } }; -static Sfx fx_masonry_fall = { +static const Sfx fx_masonry_fall = { 1, 0, { @@ -109,7 +109,7 @@ static Sfx fx_masonry_fall = { } }; -static Sfx fx_prise_brick = { +static const Sfx fx_prise_brick = { 2, 0, { @@ -117,7 +117,7 @@ static Sfx fx_prise_brick = { } }; -static Sfx fx_rope_creak = { +static const Sfx fx_rope_creak = { 2, 0, { @@ -125,7 +125,7 @@ static Sfx fx_rope_creak = { } }; -static Sfx fx_ping = { +static const Sfx fx_ping = { 3, 0, { @@ -133,7 +133,7 @@ static Sfx fx_ping = { } }; -static Sfx fx_force_fire_door = { +static const Sfx fx_force_fire_door = { 3, 0, { @@ -141,7 +141,7 @@ static Sfx fx_force_fire_door = { } }; -static Sfx fx_brick_hit_foster = { +static const Sfx fx_brick_hit_foster = { 3, 10+SFXF_START_DELAY, { @@ -149,7 +149,7 @@ static Sfx fx_brick_hit_foster = { } }; -static Sfx fx_brick_hit_plank = { +static const Sfx fx_brick_hit_plank = { 3, 8+SFXF_START_DELAY, { @@ -157,7 +157,7 @@ static Sfx fx_brick_hit_plank = { } }; -static Sfx fx_rm3_lift_moving = { +static const Sfx fx_rm3_lift_moving = { 4, SFXF_SAVE, { @@ -167,7 +167,7 @@ static Sfx fx_rm3_lift_moving = { } }; -static Sfx fx_weld = { +static const Sfx fx_weld = { 4, 0, { @@ -180,7 +180,7 @@ static Sfx fx_weld = { } }; -static Sfx fx_weld12 = { +static const Sfx fx_weld12 = { 4, 0, { @@ -189,7 +189,7 @@ static Sfx fx_weld12 = { } }; -static Sfx fx_spray_on_skin = { +static const Sfx fx_spray_on_skin = { 4, 0, { @@ -197,7 +197,7 @@ static Sfx fx_spray_on_skin = { } }; -static Sfx fx_plank_vibrating = { +static const Sfx fx_plank_vibrating = { 4, 6+SFXF_START_DELAY, { @@ -205,7 +205,7 @@ static Sfx fx_plank_vibrating = { } }; -static Sfx fx_press_bang = { +static const Sfx fx_press_bang = { 5, 0, { @@ -214,7 +214,7 @@ static Sfx fx_press_bang = { } }; -static Sfx fx_spanner_clunk = { +static const Sfx fx_spanner_clunk = { 5, 0, { @@ -222,7 +222,7 @@ static Sfx fx_spanner_clunk = { } }; -static Sfx fx_break_crystals = { +static const Sfx fx_break_crystals = { 5, 0, { @@ -231,7 +231,7 @@ static Sfx fx_break_crystals = { } }; -static Sfx fx_press_hiss = { +static const Sfx fx_press_hiss = { 6, 0, { @@ -240,7 +240,7 @@ static Sfx fx_press_hiss = { } }; -static Sfx fx_open_door = { +static const Sfx fx_open_door = { 6, 0, { @@ -248,7 +248,7 @@ static Sfx fx_open_door = { } }; -static Sfx fx_open_lamb_door = { +static const Sfx fx_open_lamb_door = { 6, 0, { @@ -258,7 +258,7 @@ static Sfx fx_open_lamb_door = { } }; -static Sfx fx_splash = { +static const Sfx fx_splash = { 6, 22+SFXF_START_DELAY, { @@ -266,7 +266,7 @@ static Sfx fx_splash = { } }; -static Sfx fx_disintegrate = { +static const Sfx fx_disintegrate = { 7, 0, { @@ -274,7 +274,7 @@ static Sfx fx_disintegrate = { } }; -static Sfx fx_buzzer = { +static const Sfx fx_buzzer = { 7, 4+SFXF_START_DELAY, { @@ -282,7 +282,7 @@ static Sfx fx_buzzer = { } }; -static Sfx fx_lathe = { +static const Sfx fx_lathe = { 7, SFXF_SAVE, { @@ -292,7 +292,7 @@ static Sfx fx_lathe = { } }; -static Sfx fx_hit_crowbar_brick = { +static const Sfx fx_hit_crowbar_brick = { 7, 9+SFXF_START_DELAY, { @@ -300,7 +300,7 @@ static Sfx fx_hit_crowbar_brick = { } }; -static Sfx fx_hello_helga = { +static const Sfx fx_hello_helga = { 8, 0, { @@ -308,7 +308,7 @@ static Sfx fx_hello_helga = { } }; -static Sfx fx_statue_on_armour = { +static const Sfx fx_statue_on_armour = { 8, 0, { @@ -316,7 +316,7 @@ static Sfx fx_statue_on_armour = { } }; -static Sfx fx_lift_alarm = { +static const Sfx fx_lift_alarm = { 8, SFXF_SAVE, { @@ -325,7 +325,7 @@ static Sfx fx_lift_alarm = { } }; -static Sfx fx_drop_crowbar = { +static const Sfx fx_drop_crowbar = { 8, 5+SFXF_START_DELAY, { @@ -333,7 +333,7 @@ static Sfx fx_drop_crowbar = { } }; -static Sfx fx_byee_helga = { +static const Sfx fx_byee_helga = { 9, 3+SFXF_START_DELAY, { @@ -341,7 +341,7 @@ static Sfx fx_byee_helga = { } }; -static Sfx fx_shed_door_creak = { +static const Sfx fx_shed_door_creak = { 10, 0, { @@ -349,7 +349,7 @@ static Sfx fx_shed_door_creak = { } }; -static Sfx fx_explosion = { +static const Sfx fx_explosion = { 10, 0, { @@ -357,7 +357,7 @@ static Sfx fx_explosion = { } }; -static Sfx fx_fire_crackle_in_pit = { +static const Sfx fx_fire_crackle_in_pit = { 9, SFXF_SAVE, { @@ -365,7 +365,7 @@ static Sfx fx_fire_crackle_in_pit = { } }; -static Sfx fx_remove_bar_grill = { +static const Sfx fx_remove_bar_grill = { 10, 7+SFXF_START_DELAY, { @@ -373,7 +373,7 @@ static Sfx fx_remove_bar_grill = { } }; -static Sfx fx_grill_creak = { +static const Sfx fx_grill_creak = { 10, 43+SFXF_START_DELAY, { @@ -381,7 +381,7 @@ static Sfx fx_grill_creak = { } }; -static Sfx fx_steam1 = { +static const Sfx fx_steam1 = { 11, SFXF_SAVE, { @@ -390,7 +390,7 @@ static Sfx fx_steam1 = { } }; -static Sfx fx_steam2 = { +static const Sfx fx_steam2 = { 11, SFXF_SAVE, { @@ -399,7 +399,7 @@ static Sfx fx_steam2 = { } }; -static Sfx fx_steam3 = { +static const Sfx fx_steam3 = { 11, SFXF_SAVE, { @@ -408,7 +408,7 @@ static Sfx fx_steam3 = { } }; -static Sfx fx_crowbar_wooden = { +static const Sfx fx_crowbar_wooden = { 11, 0, { @@ -416,7 +416,7 @@ static Sfx fx_crowbar_wooden = { } }; -static Sfx fx_helmet_down_3 = { +static const Sfx fx_helmet_down_3 = { 11, 0, { @@ -424,7 +424,7 @@ static Sfx fx_helmet_down_3 = { } }; -static Sfx fx_guard_fall = { +static const Sfx fx_guard_fall = { 11, 4, { @@ -433,7 +433,7 @@ static Sfx fx_guard_fall = { }; #if 0 -static Sfx fx_furnace = { +static const Sfx fx_furnace = { 11, 0, { @@ -443,7 +443,7 @@ static Sfx fx_furnace = { }; #endif -static Sfx fx_fall_thru_box = { +static const Sfx fx_fall_thru_box = { 12, 0, { @@ -451,7 +451,7 @@ static Sfx fx_fall_thru_box = { } }; -static Sfx fx_lazer = { +static const Sfx fx_lazer = { 12, 0, { @@ -459,7 +459,7 @@ static Sfx fx_lazer = { } }; -static Sfx fx_scanner = { +static const Sfx fx_scanner = { 12, 0, { @@ -467,7 +467,7 @@ static Sfx fx_scanner = { } }; -static Sfx fx_helmet_up_3 = { +static const Sfx fx_helmet_up_3 = { 12, 0, { @@ -475,7 +475,7 @@ static Sfx fx_helmet_up_3 = { } }; -static Sfx fx_liquid_bubble = { +static const Sfx fx_liquid_bubble = { 12, SFXF_SAVE, { @@ -485,7 +485,7 @@ static Sfx fx_liquid_bubble = { } }; -static Sfx fx_liquid_drip = { +static const Sfx fx_liquid_drip = { 13, 6+SFXF_START_DELAY, { @@ -493,7 +493,7 @@ static Sfx fx_liquid_drip = { } }; -static Sfx fx_goo_drip = { +static const Sfx fx_goo_drip = { 13, 5+SFXF_START_DELAY, { @@ -501,7 +501,7 @@ static Sfx fx_goo_drip = { } }; -static Sfx fx_comp_bleeps = { +static const Sfx fx_comp_bleeps = { 13, 0, { @@ -509,7 +509,7 @@ static Sfx fx_comp_bleeps = { } }; -static Sfx fx_use_crowbar_grill = { +static const Sfx fx_use_crowbar_grill = { 13, 34+SFXF_START_DELAY, { @@ -517,7 +517,7 @@ static Sfx fx_use_crowbar_grill = { } }; -static Sfx fx_helmet_grind = { +static const Sfx fx_helmet_grind = { 14, 0, { @@ -525,7 +525,7 @@ static Sfx fx_helmet_grind = { } }; -static Sfx fx_lift_moving = { +static const Sfx fx_lift_moving = { 14, SFXF_SAVE, { @@ -535,7 +535,7 @@ static Sfx fx_lift_moving = { } }; -static Sfx fx_use_secateurs = { +static const Sfx fx_use_secateurs = { 14, 18+SFXF_START_DELAY, { @@ -543,7 +543,7 @@ static Sfx fx_use_secateurs = { } }; -static Sfx fx_hit_joey1 = { +static const Sfx fx_hit_joey1 = { 14, 7+SFXF_START_DELAY, { @@ -551,7 +551,7 @@ static Sfx fx_hit_joey1 = { } }; -static Sfx fx_hit_joey2 = { +static const Sfx fx_hit_joey2 = { 14, 13+SFXF_START_DELAY, { @@ -559,7 +559,7 @@ static Sfx fx_hit_joey2 = { } }; -static Sfx fx_dani_phone_ring = { +static const Sfx fx_dani_phone_ring = { 15, 0, { @@ -567,7 +567,7 @@ static Sfx fx_dani_phone_ring = { } }; -static Sfx fx_sc74_pod_down = { +static const Sfx fx_sc74_pod_down = { 15, 0, { @@ -575,7 +575,7 @@ static Sfx fx_sc74_pod_down = { } }; -static Sfx fx_phone = { +static const Sfx fx_phone = { 15, 0, { @@ -583,7 +583,7 @@ static Sfx fx_phone = { } }; -static Sfx fx_25_weld = { +static const Sfx fx_25_weld = { 15, 0, { @@ -591,7 +591,7 @@ static Sfx fx_25_weld = { } }; -static Sfx fx_lift_open_7 = { +static const Sfx fx_lift_open_7 = { 15, 0, { @@ -600,7 +600,7 @@ static Sfx fx_lift_open_7 = { } }; -static Sfx fx_lift_close_7 = { +static const Sfx fx_lift_close_7 = { 16, 0, { @@ -609,7 +609,7 @@ static Sfx fx_lift_close_7 = { } }; -static Sfx fx_s2_helmet = { +static const Sfx fx_s2_helmet = { 16, 0, { @@ -617,7 +617,7 @@ static Sfx fx_s2_helmet = { } }; -static Sfx fx_hiss_in_nitrogen = { +static const Sfx fx_hiss_in_nitrogen = { 16, 0, { @@ -625,7 +625,7 @@ static Sfx fx_hiss_in_nitrogen = { } }; -static Sfx fx_dog_yap_indoors = { +static const Sfx fx_dog_yap_indoors = { 16, 0, { @@ -634,7 +634,7 @@ static Sfx fx_dog_yap_indoors = { } }; -static Sfx fx_dog_yap_outdoors = { +static const Sfx fx_dog_yap_outdoors = { 16, 0, { @@ -646,7 +646,7 @@ static Sfx fx_dog_yap_outdoors = { } }; -static Sfx fx_locker_creak_open = { +static const Sfx fx_locker_creak_open = { 17, 0, { @@ -654,7 +654,7 @@ static Sfx fx_locker_creak_open = { } }; -static Sfx fx_big_tent_gurgle = { +static const Sfx fx_big_tent_gurgle = { 17, 0, { @@ -662,7 +662,7 @@ static Sfx fx_big_tent_gurgle = { } }; -static Sfx fx_wind_howl = { +static const Sfx fx_wind_howl = { 17, SFXF_SAVE, { @@ -671,7 +671,7 @@ static Sfx fx_wind_howl = { } }; -static Sfx fx_lift_open_29 = { +static const Sfx fx_lift_open_29 = { 17, 0, { @@ -680,7 +680,7 @@ static Sfx fx_lift_open_29 = { } }; -static Sfx fx_lift_arrive_7 = { +static const Sfx fx_lift_arrive_7 = { 17, 0, { @@ -689,7 +689,7 @@ static Sfx fx_lift_arrive_7 = { } }; -static Sfx fx_lift_close_29 = { +static const Sfx fx_lift_close_29 = { 18, 0, { @@ -699,7 +699,7 @@ static Sfx fx_lift_close_29 = { } }; -static Sfx fx_shaft_industrial_noise = { +static const Sfx fx_shaft_industrial_noise = { 18, SFXF_SAVE, { @@ -707,7 +707,7 @@ static Sfx fx_shaft_industrial_noise = { } }; -static Sfx fx_gall_drop = { +static const Sfx fx_gall_drop = { 18, 29+SFXF_START_DELAY, { @@ -715,7 +715,7 @@ static Sfx fx_gall_drop = { } }; -static Sfx fx_door_slam_under = { +static const Sfx fx_door_slam_under = { 19, 0, { @@ -723,7 +723,7 @@ static Sfx fx_door_slam_under = { } }; -static Sfx fx_reichs_fish = { +static const Sfx fx_reichs_fish = { 19, SFXF_SAVE, { @@ -731,7 +731,7 @@ static Sfx fx_reichs_fish = { } }; -static Sfx fx_judges_gavel1 = { +static const Sfx fx_judges_gavel1 = { 19, 13+SFXF_START_DELAY, { @@ -739,7 +739,7 @@ static Sfx fx_judges_gavel1 = { } }; -static Sfx fx_judges_gavel2 = { +static const Sfx fx_judges_gavel2 = { 19, 16+SFXF_START_DELAY, { @@ -747,7 +747,7 @@ static Sfx fx_judges_gavel2 = { } }; -static Sfx fx_judges_gavel3 = { +static const Sfx fx_judges_gavel3 = { 19, 19+SFXF_START_DELAY, { @@ -755,7 +755,7 @@ static Sfx fx_judges_gavel3 = { } }; -static Sfx fx_wind_3 = { +static const Sfx fx_wind_3 = { 20, SFXF_SAVE, { @@ -763,7 +763,7 @@ static Sfx fx_wind_3 = { } }; -static Sfx fx_fact_sensor = { +static const Sfx fx_fact_sensor = { 20, SFXF_SAVE, { @@ -771,7 +771,7 @@ static Sfx fx_fact_sensor = { } }; -static Sfx fx_medi_stab_gall = { +static const Sfx fx_medi_stab_gall = { 20, 17+SFXF_START_DELAY, { @@ -779,7 +779,7 @@ static Sfx fx_medi_stab_gall = { } }; -static Sfx fx_computer_3 = { +static const Sfx fx_computer_3 = { 21, SFXF_SAVE, { @@ -787,7 +787,7 @@ static Sfx fx_computer_3 = { } }; -static Sfx fx_timber_cracking = { +static const Sfx fx_timber_cracking = { 21, 0, { @@ -795,7 +795,7 @@ static Sfx fx_timber_cracking = { } }; -static Sfx fx_anchor_fall = { +static const Sfx fx_anchor_fall = { 22, 0, { @@ -803,7 +803,7 @@ static Sfx fx_anchor_fall = { } }; -static Sfx fx_elevator_4 = { +static const Sfx fx_elevator_4 = { 22, 0, { @@ -811,7 +811,7 @@ static Sfx fx_elevator_4 = { } }; -static Sfx fx_star_trek_2 = { +static const Sfx fx_star_trek_2 = { 22, SFXF_SAVE, { @@ -819,7 +819,7 @@ static Sfx fx_star_trek_2 = { } }; -static Sfx fx_lift_closing = { +static const Sfx fx_lift_closing = { 23, 0, { @@ -827,7 +827,7 @@ static Sfx fx_lift_closing = { } }; -static Sfx fx_heartbeat = { +static const Sfx fx_heartbeat = { 23, 11+SFXF_START_DELAY, { @@ -843,7 +843,7 @@ static Sfx fx_heartbeat = { } }; -static Sfx fx_pos_key = { +static const Sfx fx_pos_key = { 25, 2+SFXF_START_DELAY, { @@ -851,7 +851,7 @@ static Sfx fx_pos_key = { } }; -static Sfx fx_neg_key = { +static const Sfx fx_neg_key = { 26, 2+SFXF_START_DELAY, { @@ -859,7 +859,7 @@ static Sfx fx_neg_key = { } }; -static Sfx fx_orifice_swallow_drip = { +static const Sfx fx_orifice_swallow_drip = { 28, 0, { @@ -867,7 +867,7 @@ static Sfx fx_orifice_swallow_drip = { } }; -static Sfx *musicList[] = { +static const Sfx *musicList[] = { &fx_press_bang, // 256 banging of the press &fx_press_hiss, // 257 hissing press &fx_wind_howl, // 258 howling wind @@ -1135,8 +1135,8 @@ void Sound::fnStartFx(uint32 sound, uint8 channel) { sound &= ~(1 << 8); - Sfx *sfx = musicList[sound]; - RoomList *roomList = sfx->roomList; + const Sfx *sfx = musicList[sound]; + const RoomList *roomList = sfx->roomList; int i = 0; if (roomList[i].room != 0xff) // if room list empty then do all rooms diff --git a/engines/sword2/function.cpp b/engines/sword2/function.cpp index ec74d5c684..a8748544c0 100644 --- a/engines/sword2/function.cpp +++ b/engines/sword2/function.cpp @@ -1881,11 +1881,11 @@ int32 Logic::fnColour(int32 *params) { #define GREEN 3 #define BLUE 4 -static uint8 black[4] = { 0, 0, 0, 0 }; -static uint8 white[4] = { 255, 255, 255, 0 }; -static uint8 red[4] = { 255, 0, 0, 0 }; -static uint8 green[4] = { 0, 255, 0, 0 }; -static uint8 blue[4] = { 0, 0, 255, 0 }; +static const uint8 black[4] = { 0, 0, 0, 0 }; +static const uint8 white[4] = { 255, 255, 255, 0 }; +static const uint8 red[4] = { 255, 0, 0, 0 }; +static const uint8 green[4] = { 0, 255, 0, 0 }; +static const uint8 blue[4] = { 0, 0, 255, 0 }; #endif int32 Logic::fnFlash(int32 *params) { |