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-rw-r--r--engines/neverhood/menumodule.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/engines/neverhood/menumodule.cpp b/engines/neverhood/menumodule.cpp
index 8814401f5e..da7abd41e1 100644
--- a/engines/neverhood/menumodule.cpp
+++ b/engines/neverhood/menumodule.cpp
@@ -766,9 +766,7 @@ void SavegameListBox::onClick() {
mousePos.y -= _y + _rect.y1;
if (mousePos.x >= 0 && mousePos.x <= _rect.x2 - _rect.x1 &&
mousePos.y >= 0 && mousePos.y <= _rect.y2 - _rect.y1) {
- // We add 1 to the char height to ensure that the correct entry is chosen if the
- // user clicks at the bottom the text entry
- int newIndex = _firstVisibleItem + mousePos.y / (_fontSurface->getCharHeight() + 1);
+ int newIndex = _firstVisibleItem + mousePos.y / _fontSurface->getCharHeight();
if (newIndex <= _lastVisibleItem) {
_currIndex = newIndex;
refresh();