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-rw-r--r--TODO6
1 files changed, 1 insertions, 5 deletions
diff --git a/TODO b/TODO
index 1e914cba5a..b05031155c 100644
--- a/TODO
+++ b/TODO
@@ -56,15 +56,11 @@ Config
SCUMM
=====
* Fix C64 costume code
-* Add a common base class "MusicEngine" or so for Player_V2, IMuse, IMuseDigital
- -> their API is similar in many ways, and this could be used to simplify
- some code in scumm/sound.cpp and other places which right now has to duplicate
- code to cope with those three different music engine types.
* Make it possible to restart games properly
* Add support for handling Kanji in FM Towns games (foreground is rendered on a
second plane at 640x480)
* Figure out how to extract resources from Apple II and Commodore 64 versions
-* Document and Fix AKOS differences in Humongous Entertainment games
+* Document and fix AKOS differences in Humongous Entertainment games
* Support various newer Humongous Entertainment games
* Implement file related opcode stubs needed for Humongous games
* Add support for graphics codecs used in 3DO versions of Humongous games