diff options
| -rw-r--r-- | engines/scumm/actor.cpp | 4 | ||||
| -rw-r--r-- | engines/scumm/saveload.h | 2 | 
2 files changed, 5 insertions, 1 deletions
| diff --git a/engines/scumm/actor.cpp b/engines/scumm/actor.cpp index 40d6ee0efa..686df5e42e 100644 --- a/engines/scumm/actor.cpp +++ b/engines/scumm/actor.cpp @@ -2242,6 +2242,10 @@ void Actor::saveLoadWithSerializer(Serializer *ser) {  		MKARRAY(Actor, _cost.start[0], sleUint16, 16, VER(8)),  		MKARRAY(Actor, _cost.end[0], sleUint16, 16, VER(8)),  		MKARRAY(Actor, _cost.frame[0], sleUint16, 16, VER(8)), + +		MKARRAY(Actor, _cost.heJumpOffsetTable[0], sleUint16, 16, VER(65)), +		MKARRAY(Actor, _cost.heJumpCountTable[0], sleUint16, 16, VER(65)), +		MKARRAY(Actor, _cost.heCondMaskTable[0], sleUint32, 16, VER(65)),  		MKEND()  	}; diff --git a/engines/scumm/saveload.h b/engines/scumm/saveload.h index dc2c3b5262..08ecf0258e 100644 --- a/engines/scumm/saveload.h +++ b/engines/scumm/saveload.h @@ -46,7 +46,7 @@ namespace Scumm {   * only saves/loads those which are valid for the version of the savegame   * which is being loaded/saved currently.   */ -#define CURRENT_VER 64 +#define CURRENT_VER 65  /**   * An auxillary macro, used to specify savegame versions. We use this instead | 
