diff options
| -rw-r--r-- | backends/platform/openpandora/op-backend.cpp | 20 | 
1 files changed, 0 insertions, 20 deletions
diff --git a/backends/platform/openpandora/op-backend.cpp b/backends/platform/openpandora/op-backend.cpp index 4c29636e40..6bac4ea7d7 100644 --- a/backends/platform/openpandora/op-backend.cpp +++ b/backends/platform/openpandora/op-backend.cpp @@ -177,26 +177,6 @@ void OSystem_OP::initBackend() {  	_inited = true;  } - - -	// enable joystick -//	if (joystick_num > -1 && SDL_NumJoysticks() > 0) { -//		printf("Using joystick: %s\n", SDL_JoystickName(0)); -//		_joystick = SDL_JoystickOpen(joystick_num); -//	} -// -//	setupMixer(); - -	// Note: We could implement a custom SDLTimerManager by using -	// SDL_AddTimer. That might yield better timer resolution, but it would -	// also change the semantics of a timer: Right now, ScummVM timers -	// *never* run in parallel, due to the way they are implemented. If we -	// switched to SDL_AddTimer, each timer might run in a separate thread. -	// However, not all our code is prepared for that, so we can't just -	// switch. Still, it's a potential future change to keep in mind. -//	_timer = new DefaultTimerManager(); -//	_timerID = SDL_AddTimer(10, &timer_handler, _timer); -  void OSystem_OP::initSDL() {  	// Check if SDL has not been initialized  	if (!_initedSDL) {  | 
