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-rw-r--r--engines/titanic/star_control/fmatrix.cpp13
-rw-r--r--engines/titanic/star_control/fmatrix.h10
-rw-r--r--engines/titanic/star_control/fvector.cpp20
-rw-r--r--engines/titanic/star_control/fvector.h12
-rw-r--r--engines/titanic/star_control/matrix_transform.cpp1
-rw-r--r--engines/titanic/star_control/matrix_transform.h1
-rw-r--r--engines/titanic/star_control/orientation_changer.cpp5
-rw-r--r--engines/titanic/star_control/star_camera.cpp36
8 files changed, 50 insertions, 48 deletions
diff --git a/engines/titanic/star_control/fmatrix.cpp b/engines/titanic/star_control/fmatrix.cpp
index bb002fa4b3..ebdb6c2a5f 100644
--- a/engines/titanic/star_control/fmatrix.cpp
+++ b/engines/titanic/star_control/fmatrix.cpp
@@ -21,7 +21,6 @@
*/
#include "titanic/star_control/fmatrix.h"
-#include "titanic/star_control/daffine.h"
#include "titanic/support/simple_file.h"
namespace Titanic {
@@ -52,9 +51,9 @@ FMatrix::FMatrix(const FVector &row1, const FVector &row2, const FVector &row3)
_row3 = row3;
}
-FMatrix::FMatrix(const DAffine &src) {
+/*FMatrix::FMatrix(const DAffine &src) {
copyFrom(src);
-}
+}*/
FMatrix::FMatrix(const FMatrix &src) {
_row1 = src._row1;
@@ -62,11 +61,11 @@ FMatrix::FMatrix(const FMatrix &src) {
_row3 = src._row3;
}
-void FMatrix::copyFrom(const DAffine &src) {
+/*void FMatrix::copyFrom(const DAffine &src) {
_row1 = src._col1;
_row2 = src._col2;
_row3 = src._col3;
-}
+}*/
void FMatrix::load(SimpleFile *file, int param) {
_row1._x = file->readFloat();
@@ -116,11 +115,11 @@ void FMatrix::set(const FVector &row1, const FVector &row2, const FVector &row3)
_row3 = row3;
}
-void FMatrix::set(const DVector &row1, const DVector &row2, const DVector &row3) {
+/*void FMatrix::set(const DVector &row1, const DVector &row2, const DVector &row3) {
_row1 = row1;
_row2 = row2;
_row3 = row3;
-}
+}*/
void FMatrix::set(const FVector &v) {
_row3 = v;
diff --git a/engines/titanic/star_control/fmatrix.h b/engines/titanic/star_control/fmatrix.h
index 6d118a73a6..c1d0c6bf16 100644
--- a/engines/titanic/star_control/fmatrix.h
+++ b/engines/titanic/star_control/fmatrix.h
@@ -27,8 +27,8 @@
namespace Titanic {
-class DAffine;
-class DVector;
+//class DAffine;
+//class DVector;
class SimpleFile;
/**
@@ -40,7 +40,7 @@ private:
/**
* Copys data from a given source
*/
- void copyFrom(const DAffine &src);
+ //void copyFrom(const DAffine &src);
public:
FVector _row1;
FVector _row2;
@@ -48,7 +48,7 @@ public:
public:
FMatrix();
FMatrix(const FVector &, const FVector &, const FVector &);
- FMatrix(const DAffine &src);
+ //FMatrix(const DAffine &src);
FMatrix(const FMatrix &src);
/**
@@ -84,7 +84,7 @@ public:
/**
* Sets the data for the matrix
*/
- void set(const DVector &row1, const DVector &row2, const DVector &row3);
+ //void set(const DVector &row1, const DVector &row2, const DVector &row3);
/**
* Sets the data for the matrix from a vector
diff --git a/engines/titanic/star_control/fvector.cpp b/engines/titanic/star_control/fvector.cpp
index 5e87ebc7e9..a53faf58d9 100644
--- a/engines/titanic/star_control/fvector.cpp
+++ b/engines/titanic/star_control/fvector.cpp
@@ -21,16 +21,16 @@
*/
#include "titanic/star_control/fvector.h"
-#include "titanic/star_control/dvector.h"
-#include "titanic/star_control/daffine.h"
+//#include "titanic/star_control/dvector.h"
+//#include "titanic/star_control/daffine.h"
#include "titanic/star_control/fpose.h"
//#include "common/algorithm.h"
//#include "common/textconsole.h"
namespace Titanic {
-FVector::FVector(const DVector &src) : _x(src._x), _y(src._y), _z(src._z) {
-}
+//FVector::FVector(const DVector &src) : _x(src._x), _y(src._y), _z(src._z) {
+//}
FVector FVector::swapComponents() const {
return FVector(
@@ -109,13 +109,13 @@ float FVector::getDistance(const FVector &src) const {
return sqrt(xd * xd + yd * yd + zd * zd);
}
-FVector FVector::MatProdColVect(const DAffine &pose) const {
+/*FVector FVector::MatProdColVect(const DAffine &pose) const {
FVector v;
v._x = pose._col1._x * _x + pose._col2._x * _y + pose._col3._x * _z + pose._col4._x;
v._y = pose._col1._y * _x + pose._col2._y * _y + pose._col3._y * _z + pose._col4._y;
v._z = pose._col1._z * _x + pose._col2._z * _y + pose._col3._z * _z + pose._col4._z;
return v;
-}
+}*/
FVector FVector::MatProdRowVect(const FPose &pose) const {
FVector v;
@@ -125,7 +125,7 @@ FVector FVector::MatProdRowVect(const FPose &pose) const {
return v;
}
-DAffine FVector::getFrameTransform(const FVector &v) {
+/*DAffine FVector::getFrameTransform(const FVector &v) {
DAffine matrix1, matrix2, matrix3, matrix4;
FVector vector1 = getAnglesAsVect();
@@ -140,15 +140,15 @@ DAffine FVector::getFrameTransform(const FVector &v) {
matrix3 = matrix1.compose(matrix2);
return matrix4.compose(matrix3);
-}
+}*/
-DAffine FVector::formRotXY() const {
+/*DAffine FVector::formRotXY() const {
FVector v1 = getAnglesAsVect();
DAffine m1, m2;
m1.setRotationMatrix(X_AXIS, v1._y * Rad2Deg);
m2.setRotationMatrix(Y_AXIS, v1._z * Rad2Deg);
return m1.compose(m2);
-}
+}*/
FPose FVector::formRotXY2() const {
FVector v1 = getAnglesAsVect();
diff --git a/engines/titanic/star_control/fvector.h b/engines/titanic/star_control/fvector.h
index 9bf6a55cce..4f4de6330e 100644
--- a/engines/titanic/star_control/fvector.h
+++ b/engines/titanic/star_control/fvector.h
@@ -32,8 +32,8 @@ const double Deg2Rad = 1.0 / Rad2Deg;
enum Axis { X_AXIS, Y_AXIS, Z_AXIS };
class FPose;
-class DVector;
-class DAffine;
+//class DVector;
+//class DAffine;
/**
* Floating point vector class.
@@ -45,7 +45,7 @@ public:
public:
FVector() : _x(0), _y(0), _z(0) {}
FVector(float x, float y, float z) : _x(x), _y(y), _z(z) {}
- FVector(const DVector &src);
+ //FVector(const DVector &src);
/**
* Clears the vector
@@ -111,19 +111,19 @@ public:
* Returns a vector that is this vector on the right as a column vector
* times the 4x3 fpose matrix on the left.
*/
- FVector MatProdColVect(const DAffine &pose) const;
+ //FVector MatProdColVect(const DAffine &pose) const;
/**
* Returns a matrix that contains the frame rotation based on this vector and
* a vector rotation based on input vector v
*/
- DAffine getFrameTransform(const FVector &v);
+ //DAffine getFrameTransform(const FVector &v);
/**
* Constructs an affine matrix that does a x then a y axis frame rotation
* based on the orientation of this vector
*/
- DAffine formRotXY() const;
+ //DAffine formRotXY() const;
FPose formRotXY2() const;
/**
diff --git a/engines/titanic/star_control/matrix_transform.cpp b/engines/titanic/star_control/matrix_transform.cpp
index e9f04c97bd..0511ba678b 100644
--- a/engines/titanic/star_control/matrix_transform.cpp
+++ b/engines/titanic/star_control/matrix_transform.cpp
@@ -21,7 +21,6 @@
*/
#include "titanic/star_control/matrix_transform.h"
-//#include "titanic/star_control/daffine.h"
#include "titanic/star_control/fpose.h"
#include "common/textconsole.h"
diff --git a/engines/titanic/star_control/matrix_transform.h b/engines/titanic/star_control/matrix_transform.h
index 2043e8de76..6cadb27754 100644
--- a/engines/titanic/star_control/matrix_transform.h
+++ b/engines/titanic/star_control/matrix_transform.h
@@ -23,7 +23,6 @@
#ifndef TITANIC_MATRIX_TRANSFORM_H
#define TITANIC_MATRIX_TRANSFORM_H
-//#include "titanic/star_control/dvector.h"
#include "titanic/star_control/fvector.h"
namespace Titanic {
diff --git a/engines/titanic/star_control/orientation_changer.cpp b/engines/titanic/star_control/orientation_changer.cpp
index e6d52df212..397574097f 100644
--- a/engines/titanic/star_control/orientation_changer.cpp
+++ b/engines/titanic/star_control/orientation_changer.cpp
@@ -21,8 +21,8 @@
*/
#include "titanic/star_control/orientation_changer.h"
-#include "titanic/star_control/daffine.h"
-#include "titanic/star_control/fpose.h"
+//#include "titanic/star_control/daffine.h"
+#include "titanic/star_control/fmatrix.h"
namespace Titanic {
@@ -42,7 +42,6 @@ FMatrix COrientationChanger::getOrientation(double percent) {
} else {
CMatrixTransform tfm = _sub1.fn5(percent, _sub2);
- //DAffine m1;
FPose m1;
m1.loadTransform(tfm);
return m1;
diff --git a/engines/titanic/star_control/star_camera.cpp b/engines/titanic/star_control/star_camera.cpp
index 88c943e685..5eb25b8f4c 100644
--- a/engines/titanic/star_control/star_camera.cpp
+++ b/engines/titanic/star_control/star_camera.cpp
@@ -320,19 +320,25 @@ void CStarCamera::setViewportAngle(const FPoint &angles) {
case TWO_LOCKED: {
FVector tempV2;
- DAffine m1;
+ FPose m1;
FVector mrow1, mrow2, mrow3;
FVector tempV1, diffV, multV, multV2, tempV3, tempV7;
- DAffine subX(0, _lockedStarsPos._row1);
- DAffine subY(Y_AXIS, angles._y);
+ //DAffine subX(0, _lockedStarsPos._row1);
+ FPose subX(0, _lockedStarsPos._row1);
+ FPose subY(Y_AXIS, angles._y);
+ //DAffine subY(Y_AXIS, angles._y);
tempV1 = _lockedStarsPos._row2 - _lockedStarsPos._row1;
diffV = tempV1;
m1 = diffV.formRotXY();
- m1 = m1.compose(subX);
- subX = m1.inverseTransform();
- subX = subX.compose(subY);
+ FPose m11;
+ fposeProd(m1,subX,m11);
+ //m1 = m1.compose(subX);
+ subX = m11.inverseTransform();
+ Fpose m12;
+ fposeProd(subX,subY,m12);
+ //subX = subX.compose(subY);
FMatrix m3 = _viewport.getOrientation();
tempV2 = _viewport._position;
@@ -361,15 +367,15 @@ void CStarCamera::setViewportAngle(const FPoint &angles) {
tempV7._x = m3._row3._x * rowScale2 + tempV3._x;
mrow3 = tempV7;
- tempV3 = tempV3.MatProdColVect(subX);
- mrow1 = mrow1.MatProdColVect(subX);
- mrow2 = mrow2.MatProdColVect(subX);
- mrow3 = mrow3.MatProdColVect(subX);
-
- tempV3 = tempV3.MatProdColVect(m1);
- mrow1 = mrow1.MatProdColVect(m1);
- mrow2 = mrow2.MatProdColVect(m1);
- mrow3 = mrow3.MatProdColVect(m1);
+ tempV3 = tempV3.MatProdRowVect(m12);
+ mrow1 = mrow1.MatProdRowVect(m12);
+ mrow2 = mrow2.MatProdRowVect(m12);
+ mrow3 = mrow3.MatProdRowVect(m12);
+
+ tempV3 = tempV3.MatProdRowVect(m11);
+ mrow1 = mrow1.MatProdRowVect(m11);
+ mrow2 = mrow2.MatProdRowVect(m11);
+ mrow3 = mrow3.MatProdRowVect(m11);
mrow1 -= tempV3;
mrow2 -= tempV3;