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-rw-r--r--engines/scumm/actor.cpp14
-rw-r--r--engines/scumm/akos.cpp2
-rw-r--r--engines/scumm/boxes.cpp2
-rw-r--r--engines/scumm/charset.cpp8
-rw-r--r--engines/scumm/he/palette_he.cpp30
-rw-r--r--engines/scumm/he/script_v100he.cpp2
-rw-r--r--engines/scumm/he/script_v60he.cpp4
-rw-r--r--engines/scumm/he/script_v72he.cpp4
-rw-r--r--engines/scumm/he/script_v90he.cpp2
-rw-r--r--engines/scumm/he/sound_he.cpp4
-rw-r--r--engines/scumm/he/sprite_he.cpp174
-rw-r--r--engines/scumm/object.cpp26
-rw-r--r--engines/scumm/palette.cpp4
-rw-r--r--engines/scumm/resource.cpp4
-rw-r--r--engines/scumm/resource_v3.cpp2
-rw-r--r--engines/scumm/resource_v4.cpp2
-rw-r--r--engines/scumm/room.cpp6
-rw-r--r--engines/scumm/script.cpp24
-rw-r--r--engines/scumm/script_v2.cpp4
-rw-r--r--engines/scumm/script_v5.cpp10
-rw-r--r--engines/scumm/script_v6.cpp6
-rw-r--r--engines/scumm/script_v8.cpp16
-rw-r--r--engines/scumm/scumm.cpp4
-rw-r--r--engines/scumm/util.cpp8
-rw-r--r--engines/scumm/util.h2
25 files changed, 181 insertions, 183 deletions
diff --git a/engines/scumm/actor.cpp b/engines/scumm/actor.cpp
index 74677add49..809adceb07 100644
--- a/engines/scumm/actor.cpp
+++ b/engines/scumm/actor.cpp
@@ -1185,7 +1185,7 @@ void Actor::drawActorCostume(bool hitTestMode) {
if (talkState == 0)
talkState = _vm->_rnd.getRandomNumberRng(1, 10);
- checkRange(13, 1, talkState, "Talk state %d out of range");
+ assertRange(1, talkState, 13, "Talk state");
setTalkCondition(talkState);
} else {
setTalkCondition(1);
@@ -1935,12 +1935,12 @@ byte *Actor::getActorName() {
}
int Actor::getAnimVar(byte var) const {
- checkRange(26, 0, var, "getAnimVar %d out of range(r)");
+ assertRange(0, var, 26, "getAnimVar:");
return _animVariable[var];
}
void Actor::setAnimVar(byte var, int value) {
- checkRange(26, 0, var, "setAnimVar %d out of range(r)");
+ assertRange(0, var, 26, "setAnimVar:");
_animVariable[var] = value;
}
@@ -2052,7 +2052,7 @@ void Actor::setHEFlag(int bit, int set) {
void Actor::setUserCondition(int slot, int set) {
const int condMaskCode = (_vm->_game.heversion >= 85) ? 0x1FFF : 0x3FF;
- checkRange(32, 1, slot, "Condition %d out of range");
+ assertRange(1, slot, 32, "setUserCondition: Condition");
if (set == 0) {
_heCondMask &= ~(1 << (slot + 0xF));
} else {
@@ -2066,13 +2066,13 @@ void Actor::setUserCondition(int slot, int set) {
}
bool Actor::isUserConditionSet(int slot) const {
- checkRange(32, 1, slot, "Condition %d out of range");
+ assertRange(1, slot, 32, "isUserConditionSet: Condition");
return (_heCondMask & (1 << (slot + 0xF))) != 0;
}
void Actor::setTalkCondition(int slot) {
const int condMaskCode = (_vm->_game.heversion >= 85) ? 0x1FFF : 0x3FF;
- checkRange(32, 1, slot, "Condition %d out of range");
+ assertRange(1, slot, 32, "setTalkCondition: Condition");
_heCondMask = (_heCondMask & ~condMaskCode) | 1;
if (slot != 1) {
_heCondMask |= 1 << (slot - 1);
@@ -2085,7 +2085,7 @@ void Actor::setTalkCondition(int slot) {
}
bool Actor::isTalkConditionSet(int slot) const {
- checkRange(32, 1, slot, "Condition %d out of range");
+ assertRange(1, slot, 32, "isTalkConditionSet: Condition");
return (_heCondMask & (1 << (slot - 1))) != 0;
}
diff --git a/engines/scumm/akos.cpp b/engines/scumm/akos.cpp
index 1e6edb9bdd..eb0de5b6e2 100644
--- a/engines/scumm/akos.cpp
+++ b/engines/scumm/akos.cpp
@@ -1717,7 +1717,7 @@ bool ScummEngine_v6::akos_increaseAnim(Actor *a, int chan, const byte *aksq, con
void ScummEngine_v6::akos_queCommand(byte cmd, Actor *a, int param_1, int param_2) {
_akosQueuePos++;
- checkRange(31, 0, _akosQueuePos, "akos_queCommand overflow");
+ assertRange(0, _akosQueuePos, 31, "akos_queCommand: _akosQueuePos");
_akosQueue[_akosQueuePos].cmd = cmd;
_akosQueue[_akosQueuePos].actor = a->_number;
diff --git a/engines/scumm/boxes.cpp b/engines/scumm/boxes.cpp
index 05969bac33..359d04f65e 100644
--- a/engines/scumm/boxes.cpp
+++ b/engines/scumm/boxes.cpp
@@ -401,7 +401,7 @@ Box *ScummEngine::getBoxBaseAddr(int box) {
if (_game.version <= 4 && ptr[0] == box)
box--;
- checkRange(ptr[0] - 1, 0, box, "Illegal box %d");
+ assertRange(0, box, ptr[0] - 1, "box");
if (_game.version == 0)
return (Box *)(ptr + box * SIZEOF_BOX_C64 + 1);
else if (_game.version <= 2)
diff --git a/engines/scumm/charset.cpp b/engines/scumm/charset.cpp
index e38fbf5934..b4cba89460 100644
--- a/engines/scumm/charset.cpp
+++ b/engines/scumm/charset.cpp
@@ -226,7 +226,7 @@ CharsetRendererCommon::CharsetRendererCommon(ScummEngine *vm)
}
void CharsetRendererCommon::setCurID(byte id) {
- checkRange(_vm->_numCharsets - 1, 0, id, "Printing with bad charset %d");
+ assertRange(0, id, _vm->_numCharsets - 1, "charset");
_curId = id;
@@ -245,7 +245,7 @@ void CharsetRendererCommon::setCurID(byte id) {
}
void CharsetRendererV3::setCurID(byte id) {
- checkRange(_vm->_numCharsets - 1, 0, id, "Printing with bad charset %d");
+ assertRange(0, id, _vm->_numCharsets - 1, "charset");
_curId = id;
@@ -1206,7 +1206,7 @@ void CharsetRendererV3::printChar(int chr, bool ignoreCharsetMask) {
byte *charPtr, *dst;
int is2byte = (chr >= 0x80 && _vm->_useCJKMode) ? 1 : 0;
- checkRange(_vm->_numCharsets - 1, 0, _curId, "Printing with bad charset %d");
+ assertRange(0, _curId, _vm->_numCharsets - 1, "charset");
if ((vs = _vm->findVirtScreen(_top)) == NULL)
return;
@@ -1316,7 +1316,7 @@ void CharsetRendererClassic::printChar(int chr, bool ignoreCharsetMask) {
const byte *charPtr;
int is2byte = (chr >= 0x80 && _vm->_useCJKMode) ? 1 : 0;
- checkRange(_vm->_numCharsets - 1, 1, _curId, "Printing with bad charset %d");
+ assertRange(1, _curId, _vm->_numCharsets - 1, "charset");
if ((vs = _vm->findVirtScreen(_top)) == NULL && (vs = _vm->findVirtScreen(_top + getFontHeight())) == NULL)
return;
diff --git a/engines/scumm/he/palette_he.cpp b/engines/scumm/he/palette_he.cpp
index c9217cae7b..bcec3a75fc 100644
--- a/engines/scumm/he/palette_he.cpp
+++ b/engines/scumm/he/palette_he.cpp
@@ -78,9 +78,9 @@ uint8 *ScummEngine_v90he::getHEPaletteIndex(int palSlot) {
}
int ScummEngine_v90he::getHEPaletteSimilarColor(int palSlot, int red, int green, int start, int end) {
- checkRange(_numPalettes, 1, palSlot, "Invalid palette %d");
- checkRange(255, 0, start, "Invalid palette slot %d");
- checkRange(255, 0, end, "Invalid palette slot %d");
+ assertRange(1, palSlot, _numPalettes, "palette");
+ assertRange(0, start, 255, "start palette slot");
+ assertRange(0, end, 255, "pend alette slot");
uint8 *pal = _hePalettes + palSlot * 1024 + start * 3;
@@ -104,22 +104,22 @@ int ScummEngine_v90he::getHEPaletteSimilarColor(int palSlot, int red, int green,
}
int ScummEngine_v90he::getHEPaletteColorComponent(int palSlot, int color, int component) {
- checkRange(_numPalettes, 1, palSlot, "Invalid palette %d");
- checkRange(255, 0, color, "Invalid palette slot %d");
+ assertRange(1, palSlot, _numPalettes, "palette");
+ assertRange(0, color, 255, "palette slot");
return _hePalettes[palSlot * 1024 + color * 3 + component % 3];
}
int ScummEngine_v90he::getHEPaletteColor(int palSlot, int color) {
- checkRange(_numPalettes, 1, palSlot, "Invalid palette %d");
- checkRange(255, 0, color, "Invalid palette slot %d");
+ assertRange(1, palSlot, _numPalettes, "palette");
+ assertRange(0, color, 255, "palette slot");
return _hePalettes[palSlot * 1024 + 768 + color];
}
void ScummEngine_v90he::setHEPaletteColor(int palSlot, uint8 color, uint8 r, uint8 g, uint8 b) {
debug(7, "setHEPaletteColor(%d, %d, %d, %d, %d)", palSlot, color, r, g, b);
- checkRange(_numPalettes, 1, palSlot, "Invalid palette %d");
+ assertRange(1, palSlot, _numPalettes, "palette");
uint8 *p = _hePalettes + palSlot * 1024 + color * 3;
*(p + 0) = r;
*(p + 1) = g;
@@ -128,7 +128,7 @@ void ScummEngine_v90he::setHEPaletteColor(int palSlot, uint8 color, uint8 r, uin
}
void ScummEngine_v90he::setHEPaletteFromPtr(int palSlot, const uint8 *palData) {
- checkRange(_numPalettes, 1, palSlot, "Invalid palette %d");
+ assertRange(1, palSlot, _numPalettes, "palette");
uint8 *pc = _hePalettes + palSlot * 1024;
uint8 *pi = pc + 768;
for (int i = 0; i < 256; ++i) {
@@ -141,7 +141,7 @@ void ScummEngine_v90he::setHEPaletteFromPtr(int palSlot, const uint8 *palData) {
void ScummEngine_v90he::setHEPaletteFromCostume(int palSlot, int resId) {
debug(7, "setHEPaletteFromCostume(%d, %d)", palSlot, resId);
- checkRange(_numPalettes, 1, palSlot, "Invalid palette %d");
+ assertRange(1, palSlot, _numPalettes, "palette");
const uint8 *data = getResourceAddress(rtCostume, resId);
assert(data);
const uint8 *rgbs = findResourceData(MKID_BE('RGBS'), data);
@@ -151,7 +151,7 @@ void ScummEngine_v90he::setHEPaletteFromCostume(int palSlot, int resId) {
void ScummEngine_v90he::setHEPaletteFromImage(int palSlot, int resId, int state) {
debug(7, "setHEPaletteFromImage(%d, %d, %d)", palSlot, resId, state);
- checkRange(_numPalettes, 1, palSlot, "Invalid palette %d");
+ assertRange(1, palSlot, _numPalettes, "palette");
uint8 *data = getResourceAddress(rtImage, resId);
assert(data);
const uint8 *rgbs = findWrappedBlock(MKID_BE('RGBS'), data, state, 0);
@@ -161,7 +161,7 @@ void ScummEngine_v90he::setHEPaletteFromImage(int palSlot, int resId, int state)
void ScummEngine_v90he::setHEPaletteFromRoom(int palSlot, int resId, int state) {
debug(7, "setHEPaletteFromRoom(%d, %d, %d)", palSlot, resId, state);
- checkRange(_numPalettes, 1, palSlot, "Invalid palette %d");
+ assertRange(1, palSlot, _numPalettes, "palette");
const uint8 *data = getResourceAddress(rtRoom, resId);
assert(data);
const uint8 *pals = findResourceData(MKID_BE('PALS'), data);
@@ -173,7 +173,7 @@ void ScummEngine_v90he::setHEPaletteFromRoom(int palSlot, int resId, int state)
void ScummEngine_v90he::restoreHEPalette(int palSlot) {
debug(7, "restoreHEPalette(%d)", palSlot);
- checkRange(_numPalettes, 1, palSlot, "Invalid palette %d");
+ assertRange(1, palSlot, _numPalettes, "palette");
if (palSlot != 1) {
memcpy(_hePalettes + palSlot * 1024, _hePalettes + 1024, 1024);
}
@@ -190,7 +190,7 @@ void ScummEngine_v90he::copyHEPalette(int dstPalSlot, int srcPalSlot) {
void ScummEngine_v90he::copyHEPaletteColor(int palSlot, uint8 dstColor, uint8 srcColor) {
debug(7, "copyHEPaletteColor(%d, %d, %d)", palSlot, dstColor, srcColor);
- checkRange(_numPalettes, 1, palSlot, "Invalid palette %d");
+ assertRange(1, palSlot, _numPalettes, "palette");
uint8 *dstPal = _hePalettes + palSlot * 1024 + dstColor * 3;
uint8 *srcPal = _hePalettes + 1024 + srcColor * 3;
memcpy(dstPal, srcPal, 3);
@@ -205,7 +205,7 @@ void ScummEngine_v99he::setPaletteFromPtr(const byte *ptr, int numcolor) {
numcolor = getResourceDataSize(ptr) / 3;
}
- checkRange(256, 0, numcolor, "Too many colors (%d) in Palette");
+ assertRange(0, numcolor, 256, "setPaletteFromPtr: numcolor");
dest = _hePalettes + 1024;
diff --git a/engines/scumm/he/script_v100he.cpp b/engines/scumm/he/script_v100he.cpp
index d20a0487a6..6d4b84883d 100644
--- a/engines/scumm/he/script_v100he.cpp
+++ b/engines/scumm/he/script_v100he.cpp
@@ -455,7 +455,7 @@ void ScummEngine_v100he::o100_actorOps() {
case 57: // SO_PALETTE
j = pop();
i = pop();
- checkRange(255, 0, i, "o100_actorOps: Illegal palette slot %d");
+ assertRange(0, i, 255, "palette slot");
a->remapActorPaletteColor(i, j);
a->_needRedraw = true;
break;
diff --git a/engines/scumm/he/script_v60he.cpp b/engines/scumm/he/script_v60he.cpp
index 12a4b1c258..7610f9df01 100644
--- a/engines/scumm/he/script_v60he.cpp
+++ b/engines/scumm/he/script_v60he.cpp
@@ -554,7 +554,7 @@ void ScummEngine_v60he::o60_roomOps() {
case 187: // SO_CYCLE_SPEED
b = pop();
a = pop();
- checkRange(16, 1, a, "o60_roomOps: 187: color cycle out of range (%d)");
+ assertRange(1, a, 16, "o60_roomOps: 187: color cycle");
_colorCycle[a - 1].delay = (b != 0) ? 0x4000 / (b * 0x4C) : 0;
break;
@@ -682,7 +682,7 @@ void ScummEngine_v60he::o60_actorOps() {
case 86: // SO_PALETTE
j = pop();
i = pop();
- checkRange(255, 0, i, "Illegal palette slot %d");
+ assertRange(0, i, 255, "o60_actorOps: palette slot");
a->remapActorPaletteColor(i, j);
a->_needRedraw = true;
break;
diff --git a/engines/scumm/he/script_v72he.cpp b/engines/scumm/he/script_v72he.cpp
index 22ff50476a..e4bfad4b0d 100644
--- a/engines/scumm/he/script_v72he.cpp
+++ b/engines/scumm/he/script_v72he.cpp
@@ -1174,7 +1174,7 @@ void ScummEngine_v72he::o72_actorOps() {
case 86: // SO_PALETTE
j = pop();
i = pop();
- checkRange(255, 0, i, "Illegal palette slot %d");
+ assertRange(0, i, 255, "palette slot");
a->remapActorPaletteColor(i, j);
a->_needRedraw = true;
break;
@@ -1279,7 +1279,7 @@ void ScummEngine_v72he::o72_verbOps() {
if (subOp == 196) {
_curVerb = pop();
_curVerbSlot = getVerbSlot(_curVerb, 0);
- checkRange(_numVerbs - 1, 0, _curVerbSlot, "Illegal new verb slot %d");
+ assertRange(0, _curVerbSlot, _numVerbs - 1, "new verb slot");
return;
}
vs = &_verbs[_curVerbSlot];
diff --git a/engines/scumm/he/script_v90he.cpp b/engines/scumm/he/script_v90he.cpp
index 7032a1fc97..aecbbb2f42 100644
--- a/engines/scumm/he/script_v90he.cpp
+++ b/engines/scumm/he/script_v90he.cpp
@@ -466,7 +466,7 @@ void ScummEngine_v90he::o90_getActorData() {
push(a->isUserConditionSet(val));
break;
case 2:
- checkRange(15, 0, val, "Limb %d out of range");
+ assertRange(0, val, 15, "o90_getActorData: Limb");
push(a->_cost.frame[val]);
break;
case 3:
diff --git a/engines/scumm/he/sound_he.cpp b/engines/scumm/he/sound_he.cpp
index f7dc7989a2..d0af600899 100644
--- a/engines/scumm/he/sound_he.cpp
+++ b/engines/scumm/he/sound_he.cpp
@@ -262,7 +262,7 @@ int SoundHE::getSoundVar(int sound, int var) {
return isSoundCodeUsed(sound);
}
- checkRange(25, 0, var, "Illegal sound variable %d");
+ assertRange(0, var, 25, "sound variable");
int chan = -1;
for (int i = 0; i < ARRAYSIZE(_heChannel); i ++) {
@@ -279,7 +279,7 @@ int SoundHE::getSoundVar(int sound, int var) {
}
void SoundHE::setSoundVar(int sound, int var, int val) {
- checkRange(25, 0, var, "Illegal sound variable %d");
+ assertRange(0, var, 25, "sound variable");
int chan = -1;
for (int i = 0; i < ARRAYSIZE(_heChannel); i ++) {
diff --git a/engines/scumm/he/sprite_he.cpp b/engines/scumm/he/sprite_he.cpp
index 5b0fb0f7fa..a86305d2b9 100644
--- a/engines/scumm/he/sprite_he.cpp
+++ b/engines/scumm/he/sprite_he.cpp
@@ -49,7 +49,7 @@ void ScummEngine_v90he::allocateArrays() {
}
void Sprite::getSpriteBounds(int spriteId, bool checkGroup, Common::Rect &bound) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
int32 spr_wiz_x, spr_wiz_y;
int angle, scale, x1, y1;
int32 w, h;
@@ -115,7 +115,7 @@ int Sprite::findSpriteWithClassOf(int x_pos, int y_pos, int spriteGroupId, int t
for (int j = 0; j < num; j++) {
code = classId = args[j];
classId &= 0x7F;
- checkRange(32, 1, classId, "class %d out of range in statement");
+ assertRange(1, classId, 32, "class");
if (code & 0x80) {
if (!(spi->classFlags & (1 << (classId - 1))))
cond = 0;
@@ -204,7 +204,7 @@ int Sprite::findSpriteWithClassOf(int x_pos, int y_pos, int spriteGroupId, int t
}
int Sprite::getSpriteClass(int spriteId, int num, int *args) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
int code, classId;
if (num == 0)
@@ -213,7 +213,7 @@ int Sprite::getSpriteClass(int spriteId, int num, int *args) {
for (int i = 0; i < num; i++) {
code = classId = args[i];
classId &= 0x7F;
- checkRange(32, 1, classId, "class %d out of range in statement");
+ assertRange(1, classId, 32, "class");
if (code & 0x80) {
if (!(_spriteTable[spriteId].classFlags & (1 << (classId - 1))))
return 0;
@@ -227,85 +227,85 @@ int Sprite::getSpriteClass(int spriteId, int num, int *args) {
}
int Sprite::getSpriteFlagDoubleBuffered(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
return ((_spriteTable[spriteId].flags & kSFDoubleBuffered) != 0) ? 1 : 0;
}
int Sprite::getSpriteFlagYFlipped(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
return ((_spriteTable[spriteId].flags & kSFYFlipped) != 0) ? 1 : 0;
}
int Sprite::getSpriteFlagXFlipped(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
return ((_spriteTable[spriteId].flags & kSFXFlipped) != 0) ? 1 : 0;
}
int Sprite::getSpriteFlagActive(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
return ((_spriteTable[spriteId].flags & kSFActive) != 0) ? 1 : 0;
}
int Sprite::getSpriteFlagRemapPalette(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
return ((_spriteTable[spriteId].flags & kSFRemapPalette) != 0) ? 1 : 0;
}
int Sprite::getSpriteFlagAutoAnim(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
return ((_spriteTable[spriteId].flags & kSFAutoAnim) != 0) ? 1 : 0;
}
int Sprite::getSpriteFlagUpdateType(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
return ((_spriteTable[spriteId].flags & kSFMarkDirty) != 0) ? 1 : 0;
}
int Sprite::getSpriteFlagEraseType(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
return ((_spriteTable[spriteId].flags & kSFImageless) != 0) ? 1 : 0;
}
int Sprite::getSpriteImage(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
return _spriteTable[spriteId].image;
}
int Sprite::getSpriteImageState(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
return _spriteTable[spriteId].imageState;
}
int Sprite::getSpriteGroup(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
return _spriteTable[spriteId].group;
}
int Sprite::getSpritePalette(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
return _spriteTable[spriteId].palette;
}
int Sprite::getSpritePriority(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
return _spriteTable[spriteId].priority;
}
int Sprite::getSpriteDisplayX(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
if (_spriteTable[spriteId].group)
return _spriteTable[spriteId].tx + _spriteGroups[_spriteTable[spriteId].group].tx;
@@ -314,7 +314,7 @@ int Sprite::getSpriteDisplayX(int spriteId) {
}
int Sprite::getSpriteDisplayY(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
if (_spriteTable[spriteId].group)
return _spriteTable[spriteId].ty + _spriteGroups[_spriteTable[spriteId].group].ty;
@@ -323,50 +323,50 @@ int Sprite::getSpriteDisplayY(int spriteId) {
}
int Sprite::getSpriteUserValue(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
return _spriteTable[spriteId].userValue;
}
int Sprite::getSpriteShadow(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
return _spriteTable[spriteId].shadow;
}
int Sprite::getSpriteImageStateCount(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
return _spriteTable[spriteId].imageStateCount;
}
int Sprite::getSpriteScale(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
return _spriteTable[spriteId].scale;
}
int Sprite::getSpriteAnimSpeed(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
return _spriteTable[spriteId].animSpeed;
}
int Sprite::getSpriteSourceImage(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
return _spriteTable[spriteId].sourceImage;
}
int Sprite::getSpriteMaskImage(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
return _spriteTable[spriteId].maskImage;
}
int Sprite::getSpriteGeneralProperty(int spriteId, int type) {
debug(0, "getSpriteGeneralProperty: spriteId %d type 0x%x", spriteId, type);
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
// XXX U32 related check
@@ -383,7 +383,7 @@ int Sprite::getSpriteGeneralProperty(int spriteId, int type) {
}
void Sprite::getSpriteImageDim(int spriteId, int32 &w, int32 &h) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
if (_spriteTable[spriteId].image) {
_vm->_wiz->getWizImageDim(_spriteTable[spriteId].image, _spriteTable[spriteId].imageState, w, h);
@@ -394,14 +394,14 @@ void Sprite::getSpriteImageDim(int spriteId, int32 &w, int32 &h) {
}
void Sprite::getSpritePosition(int spriteId, int32 &tx, int32 &ty) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
tx = _spriteTable[spriteId].tx;
ty = _spriteTable[spriteId].ty;
}
void Sprite::getSpriteDist(int spriteId, int32 &dx, int32 &dy) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
dx = _spriteTable[spriteId].dx;
dy = _spriteTable[spriteId].dy;
@@ -413,7 +413,7 @@ void Sprite::getSpriteDist(int spriteId, int32 &dx, int32 &dy) {
int ScummEngine_v90he::getGroupSpriteArray(int spriteGroupId) {
int i, numSprites = 0;
- checkRange(_sprite->_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _sprite->_varNumSpriteGroups, "sprite group");
for (i = (_sprite->_varNumSprites - 1); i > 0; i--) {
if (_sprite->_spriteTable[i].group == spriteGroupId)
@@ -439,43 +439,43 @@ int ScummEngine_v90he::getGroupSpriteArray(int spriteGroupId) {
}
int Sprite::getGroupPriority(int spriteGroupId) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _varNumSpriteGroups, "sprite group");
return _spriteGroups[spriteGroupId].priority;
}
int Sprite::getGroupDstResNum(int spriteGroupId) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _varNumSpriteGroups, "sprite group");
return _spriteGroups[spriteGroupId].image;
}
int Sprite::getGroupXMul(int spriteGroupId) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _varNumSpriteGroups, "sprite group");
return _spriteGroups[spriteGroupId].scale_x_ratio_mul;
}
int Sprite::getGroupXDiv(int spriteGroupId) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _varNumSpriteGroups, "sprite group");
return _spriteGroups[spriteGroupId].scale_x_ratio_div;
}
int Sprite::getGroupYMul(int spriteGroupId) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _varNumSpriteGroups, "sprite group");
return _spriteGroups[spriteGroupId].scale_y_ratio_mul;
}
int Sprite::getGroupYDiv(int spriteGroupId) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _varNumSpriteGroups, "sprite group");
return _spriteGroups[spriteGroupId].scale_y_ratio_div;
}
void Sprite::getGroupPosition(int spriteGroupId, int32 &tx, int32 &ty) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _varNumSpriteGroups, "sprite group");
tx = _spriteGroups[spriteGroupId].tx;
ty = _spriteGroups[spriteGroupId].ty;
@@ -485,7 +485,7 @@ void Sprite::getGroupPosition(int spriteGroupId, int32 &tx, int32 &ty) {
// spriteInfoSet functions
//
void Sprite::setSpritePalette(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
if (_spriteTable[spriteId].palette != value) {
_spriteTable[spriteId].palette = value;
@@ -494,7 +494,7 @@ void Sprite::setSpritePalette(int spriteId, int value) {
}
void Sprite::setSpriteSourceImage(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
if (_spriteTable[spriteId].sourceImage != value) {
_spriteTable[spriteId].sourceImage = value;
@@ -503,13 +503,13 @@ void Sprite::setSpriteSourceImage(int spriteId, int value) {
}
void Sprite::setSpriteMaskImage(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
_spriteTable[spriteId].maskImage = value;
}
void Sprite::setSpriteImageState(int spriteId, int state) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
if (_spriteTable[spriteId].image) {
int imageStateCount = _spriteTable[spriteId].imageStateCount - 1;
@@ -524,7 +524,7 @@ void Sprite::setSpriteImageState(int spriteId, int state) {
}
void Sprite::setSpritePosition(int spriteId, int tx, int ty) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
if (_spriteTable[spriteId].tx != tx || _spriteTable[spriteId].ty != ty) {
_spriteTable[spriteId].tx = tx;
@@ -534,22 +534,22 @@ void Sprite::setSpritePosition(int spriteId, int tx, int ty) {
}
void Sprite::setSpriteGroup(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
- checkRange(_varNumSpriteGroups, 0, value, "Invalid sprite group %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
+ assertRange(0, value, _varNumSpriteGroups, "sprite group");
_spriteTable[spriteId].group = value;
_spriteTable[spriteId].flags |= kSFChanged | kSFNeedRedraw;
}
void Sprite::setSpriteDist(int spriteId, int value1, int value2) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
_spriteTable[spriteId].dx = value1;
_spriteTable[spriteId].dy = value2;
}
void Sprite::setSpriteShadow(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
_spriteTable[spriteId].shadow = value;
if (_spriteTable[spriteId].image)
@@ -557,19 +557,19 @@ void Sprite::setSpriteShadow(int spriteId, int value) {
}
void Sprite::setSpriteUserValue(int spriteId, int value1, int value2) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
_spriteTable[spriteId].userValue = value2;
}
void Sprite::setSpritePriority(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
_spriteTable[spriteId].priority = value;
}
void Sprite::moveSprite(int spriteId, int value1, int value2) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
_spriteTable[spriteId].tx += value1;
_spriteTable[spriteId].ty += value2;
@@ -579,7 +579,7 @@ void Sprite::moveSprite(int spriteId, int value1, int value2) {
}
void Sprite::setSpriteScale(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
_spriteTable[spriteId].flags |= kSFScaled;
@@ -592,7 +592,7 @@ void Sprite::setSpriteScale(int spriteId, int value) {
}
void Sprite::setSpriteAngle(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
_spriteTable[spriteId].flags |= kSFRotated;
@@ -605,7 +605,7 @@ void Sprite::setSpriteAngle(int spriteId, int value) {
}
void Sprite::setSpriteFlagDoubleBuffered(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
int oldFlags = _spriteTable[spriteId].flags;
if (value)
@@ -618,7 +618,7 @@ void Sprite::setSpriteFlagDoubleBuffered(int spriteId, int value) {
}
void Sprite::setSpriteFlagYFlipped(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
int oldFlags = _spriteTable[spriteId].flags;
if (value)
@@ -631,7 +631,7 @@ void Sprite::setSpriteFlagYFlipped(int spriteId, int value) {
}
void Sprite::setSpriteFlagXFlipped(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
int oldFlags = _spriteTable[spriteId].flags;
if (value)
@@ -644,7 +644,7 @@ void Sprite::setSpriteFlagXFlipped(int spriteId, int value) {
}
void Sprite::setSpriteFlagActive(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
if (value)
_spriteTable[spriteId].flags |= kSFActive;
@@ -653,7 +653,7 @@ void Sprite::setSpriteFlagActive(int spriteId, int value) {
}
void Sprite::setSpriteFlagRemapPalette(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
int oldFlags = _spriteTable[spriteId].flags;
if (value)
@@ -666,7 +666,7 @@ void Sprite::setSpriteFlagRemapPalette(int spriteId, int value) {
}
void Sprite::setSpriteFlagAutoAnim(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
if (value)
_spriteTable[spriteId].flags |= kSFAutoAnim;
@@ -675,7 +675,7 @@ void Sprite::setSpriteFlagAutoAnim(int spriteId, int value) {
}
void Sprite::setSpriteFlagUpdateType(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
switch (value) {
case 2:
@@ -694,7 +694,7 @@ void Sprite::setSpriteFlagUpdateType(int spriteId, int value) {
}
void Sprite::setSpriteFlagEraseType(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
// Note that condition is inverted
if (!value)
@@ -704,15 +704,15 @@ void Sprite::setSpriteFlagEraseType(int spriteId, int value) {
}
void Sprite::setSpriteAnimSpeed(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
_spriteTable[spriteId].animSpeed = value;
_spriteTable[spriteId].animProgress = value;
}
void Sprite::setSpriteSetClass(int spriteId, int classId, int toggle) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
- checkRange(32, 1, classId, "class %d out of range in statement");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
+ assertRange(1, classId, 32, "class");
if (toggle) {
_spriteTable[spriteId].classFlags |= (1 << (classId - 1));
@@ -722,20 +722,20 @@ void Sprite::setSpriteSetClass(int spriteId, int classId, int toggle) {
}
void Sprite::setSpriteResetClass(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
_spriteTable[spriteId].classFlags = 0;
}
void Sprite::setSpriteField84(int spriteId, int value) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
_spriteTable[spriteId].field_84 = value;
}
void Sprite::setSpriteGeneralProperty(int spriteId, int type, int value) {
debug(0, "setSpriteGeneralProperty: spriteId %d type 0x%x", spriteId, type);
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
int32 delay;
// XXX U32 related check
@@ -761,7 +761,7 @@ void Sprite::setSpriteGeneralProperty(int spriteId, int type, int value) {
}
void Sprite::resetSprite(int spriteId) {
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
_spriteTable[spriteId].angle = 0;
_spriteTable[spriteId].scale = 0;
@@ -793,7 +793,7 @@ void Sprite::resetSprite(int spriteId) {
void Sprite::setSpriteImage(int spriteId, int imageNum) {
int origResId, origResWizStates;
- checkRange(_varNumSprites, 1, spriteId, "Invalid sprite %d");
+ assertRange(1, spriteId, _varNumSprites, "sprite");
origResId = _spriteTable[spriteId].image;
origResWizStates = _spriteTable[spriteId].imageStateCount;
@@ -832,7 +832,7 @@ void Sprite::redrawSpriteGroup(int spriteGroupId) {
}
void Sprite::moveGroupMembers(int spriteGroupId, int value1, int value2) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _varNumSpriteGroups, "sprite group");
for (int i = 1; i < _varNumSprites; i++) {
if (_spriteTable[i].group == spriteGroupId) {
@@ -846,7 +846,7 @@ void Sprite::moveGroupMembers(int spriteGroupId, int value1, int value2) {
}
void Sprite::setGroupMembersPriority(int spriteGroupId, int value) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _varNumSpriteGroups, "sprite group");
for (int i = 1; i < _varNumSprites; i++) {
if (_spriteTable[i].group == spriteGroupId)
@@ -855,7 +855,7 @@ void Sprite::setGroupMembersPriority(int spriteGroupId, int value) {
}
void Sprite::setGroupMembersGroup(int spriteGroupId, int value) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _varNumSpriteGroups, "sprite group");
for (int i = 1; i < _varNumSprites; i++) {
if (_spriteTable[i].group == spriteGroupId) {
@@ -866,7 +866,7 @@ void Sprite::setGroupMembersGroup(int spriteGroupId, int value) {
}
void Sprite::setGroupMembersUpdateType(int spriteGroupId, int value) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _varNumSpriteGroups, "sprite group");
for (int i = 1; i < _varNumSprites; i++) {
if (_spriteTable[i].group == spriteGroupId)
@@ -875,7 +875,7 @@ void Sprite::setGroupMembersUpdateType(int spriteGroupId, int value) {
}
void Sprite::setGroupMembersResetSprite(int spriteGroupId) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _varNumSpriteGroups, "sprite group");
for (int i = 1; i < _varNumSprites; i++) {
if (_spriteTable[i].group == spriteGroupId)
@@ -884,7 +884,7 @@ void Sprite::setGroupMembersResetSprite(int spriteGroupId) {
}
void Sprite::setGroupMembersAnimationSpeed(int spriteGroupId, int value) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _varNumSpriteGroups, "sprite group");
for (int i = 1; i < _varNumSprites; i++) {
if (_spriteTable[i].group == spriteGroupId) {
@@ -895,7 +895,7 @@ void Sprite::setGroupMembersAnimationSpeed(int spriteGroupId, int value) {
}
void Sprite::setGroupMembersAutoAnimFlag(int spriteGroupId, int value) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _varNumSpriteGroups, "sprite group");
for (int i = 1; i < _varNumSprites; i++) {
if (_spriteTable[i].group == spriteGroupId) {
@@ -908,7 +908,7 @@ void Sprite::setGroupMembersAutoAnimFlag(int spriteGroupId, int value) {
}
void Sprite::setGroupMembersShadow(int spriteGroupId, int value) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _varNumSpriteGroups, "sprite group");
for (int i = 1; i < _varNumSprites; i++) {
if (_spriteTable[i].group == spriteGroupId) {
@@ -920,7 +920,7 @@ void Sprite::setGroupMembersShadow(int spriteGroupId, int value) {
}
void Sprite::setGroupBounds(int spriteGroupId, int x1, int y1, int x2, int y2) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _varNumSpriteGroups, "sprite group");
_spriteGroups[spriteGroupId].flags |= kSGFClipBox;
_spriteGroups[spriteGroupId].bbox.left = x1;
@@ -933,7 +933,7 @@ void Sprite::setGroupBounds(int spriteGroupId, int x1, int y1, int x2, int y2) {
}
void Sprite::setGroupPriority(int spriteGroupId, int value) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _varNumSpriteGroups, "sprite group");
if (_spriteGroups[spriteGroupId].priority != value) {
_spriteGroups[spriteGroupId].priority = value;
@@ -942,7 +942,7 @@ void Sprite::setGroupPriority(int spriteGroupId, int value) {
}
void Sprite::setGroupPosition(int spriteGroupId, int value1, int value2) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _varNumSpriteGroups, "sprite group");
if (_spriteGroups[spriteGroupId].tx != value1 || _spriteGroups[spriteGroupId].ty != value2) {
_spriteGroups[spriteGroupId].tx = value1;
@@ -952,7 +952,7 @@ void Sprite::setGroupPosition(int spriteGroupId, int value1, int value2) {
}
void Sprite::moveGroup(int spriteGroupId, int value1, int value2) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _varNumSpriteGroups, "sprite group");
if (value1 || value2) {
_spriteGroups[spriteGroupId].tx += value1;
@@ -962,7 +962,7 @@ void Sprite::moveGroup(int spriteGroupId, int value1, int value2) {
}
void Sprite::setGroupImage(int spriteGroupId, int value) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _varNumSpriteGroups, "sprite group");
if (_spriteGroups[spriteGroupId].image != value) {
_spriteGroups[spriteGroupId].image = value;
@@ -979,7 +979,7 @@ void Sprite::setGroupScaling(int spriteGroupId) {
}
void Sprite::setGroupXMul(int spriteGroupId, int value) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _varNumSpriteGroups, "sprite group");
if (_spriteGroups[spriteGroupId].scale_x_ratio_mul != value) {
_spriteGroups[spriteGroupId].scale_x_ratio_mul = value;
@@ -989,7 +989,7 @@ void Sprite::setGroupXMul(int spriteGroupId, int value) {
}
void Sprite::setGroupXDiv(int spriteGroupId, int value) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _varNumSpriteGroups, "sprite group");
if (value == 0)
error("setGroupXDiv: Divisor must not be 0");
@@ -1002,7 +1002,7 @@ void Sprite::setGroupXDiv(int spriteGroupId, int value) {
}
void Sprite::setGroupYMul(int spriteGroupId, int value) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _varNumSpriteGroups, "sprite group");
if (_spriteGroups[spriteGroupId].scale_y_ratio_mul != value) {
_spriteGroups[spriteGroupId].scale_y_ratio_mul = value;
@@ -1012,7 +1012,7 @@ void Sprite::setGroupYMul(int spriteGroupId, int value) {
}
void Sprite::setGroupYDiv(int spriteGroupId, int value) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _varNumSpriteGroups, "sprite group");
if (value == 0)
error("setGroupYDiv: Divisor must not be 0");
@@ -1025,7 +1025,7 @@ void Sprite::setGroupYDiv(int spriteGroupId, int value) {
}
void Sprite::resetGroupBounds(int spriteGroupId) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _varNumSpriteGroups, "sprite group");
_spriteGroups[spriteGroupId].flags &= ~(kSGFClipBox);
redrawSpriteGroup(spriteGroupId);
@@ -1042,7 +1042,7 @@ void Sprite::allocTables(int numSprites, int numGroups, int numMaxSprites) {
}
void Sprite::resetGroup(int spriteGroupId) {
- checkRange(_varNumSpriteGroups, 1, spriteGroupId, "Invalid sprite group %d");
+ assertRange(1, spriteGroupId, _varNumSpriteGroups, "sprite group");
SpriteGroup *spg = &_spriteGroups[spriteGroupId];
spg->priority = 0;
diff --git a/engines/scumm/object.cpp b/engines/scumm/object.cpp
index 85c4d46247..4cb8122a4f 100644
--- a/engines/scumm/object.cpp
+++ b/engines/scumm/object.cpp
@@ -55,9 +55,9 @@ struct BompHeader { /* Bomp header */
bool ScummEngine::getClass(int obj, int cls) const {
- checkRange(_numGlobalObjects - 1, 0, obj, "Object %d out of range in getClass");
+ assertRange(0, obj, _numGlobalObjects - 1, "object");
cls &= 0x7F;
- checkRange(32, 1, cls, "Class %d out of range in getClass");
+ assertRange(1, cls, 32, "class");
if (_game.features & GF_SMALL_HEADER) {
// Translate the new (V5) object classes to the old classes
@@ -82,9 +82,9 @@ bool ScummEngine::getClass(int obj, int cls) const {
}
void ScummEngine::putClass(int obj, int cls, bool set) {
- checkRange(_numGlobalObjects - 1, 0, obj, "Object %d out of range in putClass");
+ assertRange(0, obj, _numGlobalObjects - 1, "object");
cls &= 0x7F;
- checkRange(32, 1, cls, "Class %d out of range in putClass");
+ assertRange(1, cls, 32, "class");
if (_game.features & GF_SMALL_HEADER) {
// Translate the new (V5) object classes to the old classes
@@ -116,18 +116,18 @@ void ScummEngine::putClass(int obj, int cls, bool set) {
}
int ScummEngine::getOwner(int obj) const {
- checkRange(_numGlobalObjects - 1, 0, obj, "Object %d out of range in getOwner");
+ assertRange(0, obj, _numGlobalObjects - 1, "object");
return _objectOwnerTable[obj];
}
void ScummEngine::putOwner(int obj, int owner) {
- checkRange(_numGlobalObjects - 1, 0, obj, "Object %d out of range in putOwner");
- checkRange(0xFF, 0, owner, "Owner %d out of range in putOwner");
+ assertRange(0, obj, _numGlobalObjects - 1, "object");
+ assertRange(0, owner, 0xFF, "owner");
_objectOwnerTable[obj] = owner;
}
int ScummEngine::getState(int obj) {
- checkRange(_numGlobalObjects - 1, 0, obj, "Object %d out of range in getState");
+ assertRange(0, obj, _numGlobalObjects - 1, "object");
if (!_copyProtection) {
// I knew LucasArts sold cracked copies of the original Maniac Mansion,
@@ -147,13 +147,13 @@ int ScummEngine::getState(int obj) {
}
void ScummEngine::putState(int obj, int state) {
- checkRange(_numGlobalObjects - 1, 0, obj, "Object %d out of range in putState");
- checkRange(0xFF, 0, state, "State %d out of range in putState");
+ assertRange(0, obj, _numGlobalObjects - 1, "object");
+ assertRange(0, state, 0xFF, "state");
_objectStateTable[obj] = state;
}
int ScummEngine::getObjectRoom(int obj) const {
- checkRange(_numGlobalObjects - 1, 0, obj, "Object %d out of range in getObjectRoom");
+ assertRange(0, obj, _numGlobalObjects - 1, "object");
return _objectRoomTable[obj];
}
@@ -427,7 +427,7 @@ void ScummEngine::drawObject(int obj, int arg) {
if (od.obj_nr == 0)
return;
- checkRange(_numGlobalObjects - 1, 0, od.obj_nr, "Object %d out of range in drawObject");
+ assertRange(0, od.obj_nr, _numGlobalObjects - 1, "object");
const int xpos = od.x_pos / 8;
const int ypos = od.y_pos;
@@ -1619,7 +1619,7 @@ void ScummEngine_v6::drawBlastObject(BlastObject *eo) {
vs = &virtscr[0];
- checkRange(_numGlobalObjects - 1, 30, eo->number, "Illegal Blast object %d");
+ assertRange(30, eo->number, _numGlobalObjects - 1, "blast object");
objnum = getObjectIndex(eo->number);
if (objnum == -1)
diff --git a/engines/scumm/palette.cpp b/engines/scumm/palette.cpp
index fe6ea4702d..aeb4aa0bfc 100644
--- a/engines/scumm/palette.cpp
+++ b/engines/scumm/palette.cpp
@@ -268,7 +268,7 @@ void ScummEngine::setPaletteFromPtr(const byte *ptr, int numcolor) {
}
}
- checkRange(256, 0, numcolor, "Too many colors (%d) in Palette");
+ assertRange(0, numcolor, 256, "setPaletteFromPtr: numcolor");
dest = _currentPalette;
@@ -357,7 +357,7 @@ void ScummEngine::initCycl(const byte *ptr) {
void ScummEngine::stopCycle(int i) {
ColorCycle *cycl;
- checkRange(16, 0, i, "Stop Cycle %d Out Of Range");
+ assertRange(0, i, 16, "stopCycle: cycle");
if (i != 0) {
_colorCycle[i - 1].delay = 0;
return;
diff --git a/engines/scumm/resource.cpp b/engines/scumm/resource.cpp
index 3dfc68071a..47e411dd06 100644
--- a/engines/scumm/resource.cpp
+++ b/engines/scumm/resource.cpp
@@ -579,7 +579,7 @@ void ScummEngine::loadCharset(int no) {
}
assert(no < (int)sizeof(_charsetData) / 16);
- checkRange(_numCharsets - 1, 1, no, "Loading illegal charset %d");
+ assertRange(1, no, _numCharsets - 1, "charset");
ptr = getResourceAddress(rtCharset, no);
@@ -589,7 +589,7 @@ void ScummEngine::loadCharset(int no) {
}
void ScummEngine::nukeCharset(int i) {
- checkRange(_numCharsets - 1, 1, i, "Nuking illegal charset %d");
+ assertRange(1, i, _numCharsets - 1, "charset");
res.nukeResource(rtCharset, i);
}
diff --git a/engines/scumm/resource_v3.cpp b/engines/scumm/resource_v3.cpp
index 4d87637fc1..5f9f088bfd 100644
--- a/engines/scumm/resource_v3.cpp
+++ b/engines/scumm/resource_v3.cpp
@@ -102,7 +102,7 @@ void ScummEngine_v3::loadCharset(int no) {
uint32 size;
memset(_charsetData, 0, sizeof(_charsetData));
- checkRange(2, 0, no, "Loading illegal charset %d");
+ assertRange(0, no, 2, "charset");
closeRoom();
Common::File file;
diff --git a/engines/scumm/resource_v4.cpp b/engines/scumm/resource_v4.cpp
index 04e37b3728..f6d51373fc 100644
--- a/engines/scumm/resource_v4.cpp
+++ b/engines/scumm/resource_v4.cpp
@@ -135,7 +135,7 @@ void ScummEngine_v4::loadCharset(int no) {
uint32 size;
memset(_charsetData, 0, sizeof(_charsetData));
- checkRange(4, 0, no, "Loading illegal charset %d");
+ assertRange(0, no, 4, "charset");
closeRoom();
Common::File file;
diff --git a/engines/scumm/room.cpp b/engines/scumm/room.cpp
index 23189a82d0..fa76d7c882 100644
--- a/engines/scumm/room.cpp
+++ b/engines/scumm/room.cpp
@@ -331,7 +331,7 @@ void ScummEngine::setupRoomSubBlocks() {
id = READ_LE_UINT32(ptr);
- checkRange(_numLocalScripts + _numGlobalScripts, _numGlobalScripts, id, "Invalid local script %d");
+ assertRange(_numGlobalScripts, id, _numLocalScripts + _numGlobalScripts, "local script");
_localScriptOffsets[id - _numGlobalScripts] = ptr + 4 - roomResPtr;
if (_dumpScripts) {
@@ -366,11 +366,11 @@ void ScummEngine::setupRoomSubBlocks() {
if (_game.version == 8) {
id = READ_LE_UINT32(ptr);
- checkRange(_numLocalScripts + _numGlobalScripts, _numGlobalScripts, id, "Invalid local script %d");
+ assertRange(_numGlobalScripts, id, _numLocalScripts + _numGlobalScripts, "local script");
_localScriptOffsets[id - _numGlobalScripts] = ptr + 4 - roomResPtr;
} else if (_game.version == 7) {
id = READ_LE_UINT16(ptr);
- checkRange(_numLocalScripts + _numGlobalScripts, _numGlobalScripts, id, "Invalid local script %d");
+ assertRange(_numGlobalScripts, id, _numLocalScripts + _numGlobalScripts, "local script");
_localScriptOffsets[id - _numGlobalScripts] = ptr + 2 - roomResPtr;
} else {
id = ptr[0];
diff --git a/engines/scumm/script.cpp b/engines/scumm/script.cpp
index 3cf3c9451b..c956121db1 100644
--- a/engines/scumm/script.cpp
+++ b/engines/scumm/script.cpp
@@ -542,14 +542,14 @@ int ScummEngine::readVar(uint var) {
return !ConfMan.getBool("subtitles");
}
- checkRange(_numVariables - 1, 0, var, "Variable %d out of range(r)");
+ assertRange(0, var, _numVariables - 1, "variable (reading)");
return _scummVars[var];
}
if (var & 0x8000) {
if (_game.heversion >= 80) {
var &= 0xFFF;
- checkRange(_numRoomVariables - 1, 0, var, "Room variable %d out of range(w)");
+ assertRange(0, var, _numRoomVariables - 1, "room variable (reading)");
return _roomVars[var];
} else if (_game.version <= 3 && !(_game.id == GID_INDY3 && (_game.platform == Common::kPlatformFMTowns))) {
@@ -564,7 +564,7 @@ int ScummEngine::readVar(uint var) {
}
}
- checkRange(_numVariables - 1, 0, var, "Variable %d out of range(rzb)");
+ assertRange(0, var, _numVariables - 1, "variable (reading)");
return (_scummVars[ var ] & ( 1 << bit ) ) ? 1 : 0;
} else {
var &= 0x7FFF;
@@ -573,7 +573,7 @@ int ScummEngine::readVar(uint var) {
return 0;
}
- checkRange(_numBitVariables - 1, 0, var, "Bit variable %d out of range(r)");
+ assertRange(0, var, _numBitVariables - 1, "variable (reading)");
return (_bitVars[var >> 3] & (1 << (var & 7))) ? 1 : 0;
}
}
@@ -586,9 +586,9 @@ int ScummEngine::readVar(uint var) {
}
if (_game.heversion >= 80)
- checkRange(25, 0, var, "Local variable %d out of range(r)");
+ assertRange(0, var, 25, "local variable (reading)");
else
- checkRange(20, 0, var, "Local variable %d out of range(r)");
+ assertRange(0, var, 20, "local variable (reading)");
return vm.localvar[_currentScript][var];
}
@@ -600,7 +600,7 @@ void ScummEngine::writeVar(uint var, int value) {
debugC(DEBUG_VARS, "writeVar(%d, %d)", var, value);
if (!(var & 0xF000)) {
- checkRange(_numVariables - 1, 0, var, "Variable %d out of range(w)");
+ assertRange(0, var, _numVariables - 1, "variable (writing)");
if (VAR_SUBTITLES != 0xFF && var == VAR_SUBTITLES) {
// Ignore default setting in HE72-73 games
@@ -641,7 +641,7 @@ void ScummEngine::writeVar(uint var, int value) {
if (var & 0x8000) {
if (_game.heversion >= 80) {
var &= 0xFFF;
- checkRange(_numRoomVariables - 1, 0, var, "Room variable %d out of range(w)");
+ assertRange(0, var, _numRoomVariables - 1, "room variable (writing)");
_roomVars[var] = value;
} else if (_game.version <= 3 && !(_game.id == GID_INDY3 && (_game.platform == Common::kPlatformFMTowns))) {
@@ -649,14 +649,14 @@ void ScummEngine::writeVar(uint var, int value) {
// as the normal variables!
int bit = var & 0xF;
var = (var >> 4) & 0xFF;
- checkRange(_numVariables - 1, 0, var, "Variable %d out of range(wzb)");
+ assertRange(0, var, _numVariables - 1, "variable (writing)");
if (value)
_scummVars[var] |= ( 1 << bit );
else
_scummVars[var] &= ~( 1 << bit );
} else {
var &= 0x7FFF;
- checkRange(_numBitVariables - 1, 0, var, "Bit variable %d out of range(w)");
+ assertRange(0, var, _numBitVariables - 1, "bit variable (writing)");
if (value)
_bitVars[var >> 3] |= (1 << (var & 7));
@@ -674,9 +674,9 @@ void ScummEngine::writeVar(uint var, int value) {
}
if (_game.heversion >= 80)
- checkRange(25, 0, var, "Local variable %d out of range(w)");
+ assertRange(0, var, 25, "local variable (writing)");
else
- checkRange(20, 0, var, "Local variable %d out of range(w)");
+ assertRange(0, var, 20, "local variable (writing)");
vm.localvar[_currentScript][var] = value;
return;
diff --git a/engines/scumm/script_v2.cpp b/engines/scumm/script_v2.cpp
index aee06420c1..ace9a2fe8e 100644
--- a/engines/scumm/script_v2.cpp
+++ b/engines/scumm/script_v2.cpp
@@ -434,13 +434,13 @@ int ScummEngine_v2::readVar(uint var) {
if (var >= 14 && var <= 16)
var = _scummVars[var];
- checkRange(_numVariables - 1, 0, var, "Variable %d out of range(r)");
+ assertRange(0, var, _numVariables - 1, "variable (reading)");
debugC(DEBUG_VARS, "readvar(%d) = %d", var, _scummVars[var]);
return _scummVars[var];
}
void ScummEngine_v2::writeVar(uint var, int value) {
- checkRange(_numVariables - 1, 0, var, "Variable %d out of range(r)");
+ assertRange(0, var, _numVariables - 1, "variable (writing)");
debugC(DEBUG_VARS, "writeVar(%d) = %d", var, value);
if (VAR_CUTSCENEEXIT_KEY != 0xFF && var == VAR_CUTSCENEEXIT_KEY) {
diff --git a/engines/scumm/script_v5.cpp b/engines/scumm/script_v5.cpp
index c393050c8d..dbd5e2a77c 100644
--- a/engines/scumm/script_v5.cpp
+++ b/engines/scumm/script_v5.cpp
@@ -462,7 +462,7 @@ void ScummEngine_v5::o5_actorOps() {
case 11: // SO_PALETTE
i = getVarOrDirectByte(PARAM_1);
j = getVarOrDirectByte(PARAM_2);
- checkRange(31, 0, i, "Illegal palette slot %d");
+ assertRange(0, i, 31, "o5_actorOps: palette slot");
a->setPalette(i, j);
break;
case 12: // SO_TALK_COLOR
@@ -1817,7 +1817,7 @@ void ScummEngine_v5::o5_roomOps() {
a = getVarOrDirectWord(PARAM_1);
b = getVarOrDirectWord(PARAM_2);
}
- checkRange(256, 0, a, "o5_roomOps: 2: Illegal room color slot (%d)");
+ assertRange(0, a, 256, "o5_roomOps: 2: room color slot");
_roomPalette[b] = a;
_fullRedraw = true;
} else {
@@ -1838,7 +1838,7 @@ void ScummEngine_v5::o5_roomOps() {
a = getVarOrDirectWord(PARAM_1);
b = getVarOrDirectWord(PARAM_2);
}
- checkRange(256, 0, a, "o5_roomOps: 2: Illegal room color slot (%d)");
+ assertRange(0, a, 256, "o5_roomOps: 4: room color slot");
_shadowPalette[b] = a;
setDirtyColors(b, b);
} else {
@@ -1992,7 +1992,7 @@ void ScummEngine_v5::o5_roomOps() {
case 16: // SO_CYCLE_SPEED
a = getVarOrDirectByte(PARAM_1);
b = getVarOrDirectByte(PARAM_2);
- checkRange(16, 1, a, "o5_roomOps: 16: color cycle out of range (%d)");
+ assertRange(1, a, 16, "o5_roomOps: 16: color cycle");
_colorCycle[a - 1].delay = (b != 0) ? 0x4000 / (b * 0x4C) : 0;
break;
default:
@@ -2342,7 +2342,7 @@ void ScummEngine_v5::o5_verbOps() {
verb = getVarOrDirectByte(PARAM_1);
slot = getVerbSlot(verb, 0);
- checkRange(_numVerbs - 1, 0, slot, "Illegal new verb slot %d");
+ assertRange(0, slot, _numVerbs - 1, "new verb slot");
vs = &_verbs[slot];
vs->verbid = verb;
diff --git a/engines/scumm/script_v6.cpp b/engines/scumm/script_v6.cpp
index b6fed34c9c..500801673f 100644
--- a/engines/scumm/script_v6.cpp
+++ b/engines/scumm/script_v6.cpp
@@ -1749,7 +1749,7 @@ void ScummEngine_v6::o6_roomOps() {
case 187: // SO_CYCLE_SPEED
b = pop();
a = pop();
- checkRange(16, 1, a, "o6_roomOps: 187: color cycle out of range (%d)");
+ assertRange(1, a, 16, "o6_roomOps: 187: color cycle");
_colorCycle[a - 1].delay = (b != 0) ? 0x4000 / (b * 0x4C) : 0;
break;
@@ -1833,7 +1833,7 @@ void ScummEngine_v6::o6_actorOps() {
case 86: // SO_PALETTE
j = pop();
i = pop();
- checkRange(255, 0, i, "Illegal palette slot %d");
+ assertRange(0, i, 255, "o6_actorOps: palette slot");
a->setPalette(i, j);
break;
case 87: // SO_TALK_COLOR
@@ -1933,7 +1933,7 @@ void ScummEngine_v6::o6_verbOps() {
if (subOp == 196) {
_curVerb = pop();
_curVerbSlot = getVerbSlot(_curVerb, 0);
- checkRange(_numVerbs - 1, 0, _curVerbSlot, "Illegal new verb slot %d");
+ assertRange(0, _curVerbSlot, _numVerbs - 1, "new verb slot");
return;
}
vs = &_verbs[_curVerbSlot];
diff --git a/engines/scumm/script_v8.cpp b/engines/scumm/script_v8.cpp
index f9e6e11c30..6bce0c7a93 100644
--- a/engines/scumm/script_v8.cpp
+++ b/engines/scumm/script_v8.cpp
@@ -393,19 +393,19 @@ int ScummEngine_v8::readVar(uint var) {
debugC(DEBUG_VARS, "readvar(%d)", var);
if (!(var & 0xF0000000)) {
- checkRange(_numVariables - 1, 0, var, "Variable %d out of range(r)");
+ assertRange(0, var, _numVariables - 1, "variable");
return _scummVars[var];
}
if (var & 0x80000000) {
var &= 0x7FFFFFFF;
- checkRange(_numBitVariables - 1, 0, var, "Bit variable %d out of range(r)");
+ assertRange(0, var, _numBitVariables - 1, "bit variable (reading)");
return (_bitVars[var >> 3] & (1 << (var & 7))) ? 1 : 0;
}
if (var & 0x40000000) {
var &= 0xFFFFFFF;
- checkRange(25, 0, var, "Local variable %d out of range(r)");
+ assertRange(0, var, 25, "local variable (reading)");
return vm.localvar[_currentScript][var];
}
@@ -417,7 +417,7 @@ void ScummEngine_v8::writeVar(uint var, int value) {
debugC(DEBUG_VARS, "writeVar(%d, %d)", var, value);
if (!(var & 0xF0000000)) {
- checkRange(_numVariables - 1, 0, var, "Variable %d out of range(w)");
+ assertRange(0, var, _numVariables - 1, "variable (writing)");
if (var == VAR_CHARINC) {
if (ConfMan.hasKey("talkspeed")) {
@@ -441,7 +441,7 @@ void ScummEngine_v8::writeVar(uint var, int value) {
if (var & 0x80000000) {
var &= 0x7FFFFFFF;
- checkRange(_numBitVariables - 1, 0, var, "Bit variable %d out of range(w)");
+ assertRange(0, var, _numBitVariables - 1, "bit variable (writing)");
if (value)
_bitVars[var >> 3] |= (1 << (var & 7));
@@ -452,7 +452,7 @@ void ScummEngine_v8::writeVar(uint var, int value) {
if (var & 0x40000000) {
var &= 0xFFFFFFF;
- checkRange(25, 0, var, "Local variable %d out of range(w)");
+ assertRange(0, var, 25, "local variable (writing)");
vm.localvar[_currentScript][var] = value;
return;
}
@@ -934,7 +934,7 @@ void ScummEngine_v8::o8_actorOps() {
case 0x6F: // SO_ACTOR_PALETTE Set actor palette
j = pop();
i = pop();
- checkRange(31, 0, i, "Illegal palette slot %d");
+ assertRange(0, i, 31, "o8_actorOps: palette slot");
a->setPalette(i, j);
break;
case 0x70: // SO_ACTOR_TALK_COLOR Set actor talk color
@@ -1055,7 +1055,7 @@ void ScummEngine_v8::o8_verbOps() {
if (subOp == 0x96) {
_curVerb = pop();
_curVerbSlot = getVerbSlot(_curVerb, 0);
- checkRange(_numVerbs - 1, 0, _curVerbSlot, "Illegal new verb slot %d");
+ assertRange(0, _curVerbSlot, _numVerbs - 1, "new verb slot");
//printf("Setting current actor to %d\n", _curActor);
return;
}
diff --git a/engines/scumm/scumm.cpp b/engines/scumm/scumm.cpp
index 912bcb9ff3..d320bc55de 100644
--- a/engines/scumm/scumm.cpp
+++ b/engines/scumm/scumm.cpp
@@ -1954,13 +1954,13 @@ void ScummEngine_v7::scummLoop_handleSound() {
#pragma mark -
int ScummEngine_v60he::getHETimer(int timer) {
- checkRange(15, 1, timer, "getHETimer: Timer out of range(%d)");
+ assertRange(1, timer, 15, "getHETimer: Timer");
int time = _system->getMillis() - _heTimers[timer];
return time;
}
void ScummEngine_v60he::setHETimer(int timer) {
- checkRange(15, 1, timer, "setHETimer: Timer out of range(%d)");
+ assertRange(1, timer, 15, "setHETimer: Timer");
_heTimers[timer] = _system->getMillis();
}
diff --git a/engines/scumm/util.cpp b/engines/scumm/util.cpp
index 480dc01ba0..a0f3b05c5e 100644
--- a/engines/scumm/util.cpp
+++ b/engines/scumm/util.cpp
@@ -29,11 +29,9 @@ namespace Scumm {
#pragma mark --- Utilities ---
#pragma mark -
-void checkRange(int max, int min, int no, const char *str) {
- if (no < min || no > max) {
- char buf[256];
- snprintf(buf, sizeof(buf), str, no);
- error("Value %d is out of bounds (%d,%d) (%s)", no, min, max, buf);
+void assertRange(int min, int value, int max, const char *desc) {
+ if (value < min || value > max) {
+ error("%s %d is out of bounds (%d,%d)", desc, value, min, max);
}
}
diff --git a/engines/scumm/util.h b/engines/scumm/util.h
index ebd56ff477..ca1ecd6293 100644
--- a/engines/scumm/util.h
+++ b/engines/scumm/util.h
@@ -38,7 +38,7 @@ int normalizeAngle(int angle);
int fromSimpleDir(int dirtype, int dir);
int toSimpleDir(int dirtype, int dir);
-void checkRange(int max, int min, int no, const char *str);
+void assertRange(int min, int value, int max, const char *desc);
const char *tag2str(uint32 tag);