diff options
-rw-r--r-- | NEWS | 3 | ||||
-rw-r--r-- | README | 6 |
2 files changed, 7 insertions, 2 deletions
@@ -1,11 +1,12 @@ For a more comprehensive changelog for the latest experimental CVS code, see: http://scummvm.sourceforge.net/daily/ChangeLog -?.?.? (2002-09-30/CVS) +?.?.? (2002-10-22/CVS) - massive cleanup work for iMUSE. Sam and Max music is now playing correctly - many bugfixes for Zak256, + sound and music support - support for Monkey1 VGA Floppy - completed support for The Dig +- added akos16 implementation for The Dig and Full Throttle costumes - added digital iMUSE implementation for The Dig and Full Throttle music. - Loom CD speech+music syncronisation improved greatly - added midi-emulation via adlib, for platforms without sequencer support @@ -45,6 +45,7 @@ be playable to the end: Indiana Jones And The Fate Of Atlantis [Game: atlantis] Day Of The Tentacle [Game: tentacle] Sam & Max [Game: samnmax] + The Dig [Game: dig] Simon The Sorcerer [Game: simon1dos/simon1win] @@ -55,7 +56,6 @@ compatibility chart. Indiana Jones & the Last Crusade (256) [Game: indy3] Full Throttle [Game: ft] - The Dig [Game: dig] Simon the Sorcerer II [Game: simon2dos/simon2win] The following games are SCUMM engine, but NOT supported by ScummVM (yet). @@ -124,6 +124,10 @@ the section on Reporting Bugs. game. Petition LucasArts to re-release it :) + The Dig + - Walking around the Nexus room may leave trails of Boston + at the 'seam' of the circular room + All CD games: - If you are experiencing random crashes, and your game plays music from CD, you have encountered a Windows bug. |