diff options
| -rw-r--r-- | NEWS | 3 | ||||
| -rw-r--r-- | README | 6 | 
2 files changed, 7 insertions, 2 deletions
| @@ -1,11 +1,12 @@  For a more comprehensive changelog for the latest experimental CVS code, see:          http://scummvm.sourceforge.net/daily/ChangeLog -?.?.? (2002-09-30/CVS) +?.?.? (2002-10-22/CVS)  - massive cleanup work for iMUSE. Sam and Max music is now playing correctly  - many bugfixes for Zak256, + sound and music support  - support for Monkey1 VGA Floppy  - completed support for The Dig +- added akos16 implementation for The Dig and Full Throttle costumes  - added digital iMUSE implementation for The Dig and Full Throttle music.  - Loom CD speech+music syncronisation improved greatly  - added midi-emulation via adlib, for platforms without sequencer support @@ -45,6 +45,7 @@ be playable to the end:          Indiana Jones And The Fate Of Atlantis    [Game: atlantis]          Day Of The Tentacle                       [Game: tentacle]          Sam & Max                                 [Game: samnmax] +        The Dig                                   [Game: dig]          Simon The Sorcerer                        [Game: simon1dos/simon1win] @@ -55,7 +56,6 @@ compatibility chart.          Indiana Jones & the Last Crusade (256)   [Game: indy3]          Full Throttle                            [Game: ft] -        The Dig                                  [Game: dig]          Simon the Sorcerer II                    [Game: simon2dos/simon2win]  The following games are SCUMM engine, but NOT supported by ScummVM (yet). @@ -124,6 +124,10 @@ the section on Reporting Bugs.                    game. Petition LucasArts to re-release it :) +       The Dig +                - Walking around the Nexus room may leave trails of Boston +                  at the 'seam' of the circular room +         All CD games:                 - If you are experiencing random crashes, and your game                   plays music from CD, you have encountered a Windows bug. | 
