diff options
| -rw-r--r-- | graphics/VectorRenderer.h | 11 | 
1 files changed, 0 insertions, 11 deletions
| diff --git a/graphics/VectorRenderer.h b/graphics/VectorRenderer.h index 3579ae8383..acc2f77357 100644 --- a/graphics/VectorRenderer.h +++ b/graphics/VectorRenderer.h @@ -34,12 +34,6 @@  #include "gui/ThemeEngine.h" -// To assure we have VECTOR_RENDERER_FORMAT specified when -// DISABLE_FANCY_THEMES is defined, we error out elsewise -#if defined(DISABLE_FANCY_THEMES) && !defined(VECTOR_RENDERER_FORMAT) -#error "You need to specify a fixed overlay format via VECTOR_RENDERER_FORMAT" -#endif -  namespace Graphics {  class VectorRenderer; @@ -92,11 +86,6 @@ VectorRenderer *createRenderer(int mode);   *   * When specifying define DISABLE_FANCY_THEMES eye candy related code   * gets stripped off. This is especially useful for small devices like NDS. - * Also note that if you specify DISABLE_FANCY_THEMES, you'll need to - * specify a forced overlay bit format via VECTOR_RENDERER_FORMAT define. - * The value looks like 'XYZ' for RXGYBZ mode, so R5G5B5 would be specified - * via: - * #define VECTOR_RENDERER_FORMAT 565   *   * TODO: Expand documentation.   * | 
