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-rw-r--r--graphics/VectorRenderer.h11
1 files changed, 0 insertions, 11 deletions
diff --git a/graphics/VectorRenderer.h b/graphics/VectorRenderer.h
index 3579ae8383..acc2f77357 100644
--- a/graphics/VectorRenderer.h
+++ b/graphics/VectorRenderer.h
@@ -34,12 +34,6 @@
#include "gui/ThemeEngine.h"
-// To assure we have VECTOR_RENDERER_FORMAT specified when
-// DISABLE_FANCY_THEMES is defined, we error out elsewise
-#if defined(DISABLE_FANCY_THEMES) && !defined(VECTOR_RENDERER_FORMAT)
-#error "You need to specify a fixed overlay format via VECTOR_RENDERER_FORMAT"
-#endif
-
namespace Graphics {
class VectorRenderer;
@@ -92,11 +86,6 @@ VectorRenderer *createRenderer(int mode);
*
* When specifying define DISABLE_FANCY_THEMES eye candy related code
* gets stripped off. This is especially useful for small devices like NDS.
- * Also note that if you specify DISABLE_FANCY_THEMES, you'll need to
- * specify a forced overlay bit format via VECTOR_RENDERER_FORMAT define.
- * The value looks like 'XYZ' for RXGYBZ mode, so R5G5B5 would be specified
- * via:
- * #define VECTOR_RENDERER_FORMAT 565
*
* TODO: Expand documentation.
*