diff options
| -rw-r--r-- | engines/tinsel/saveload.cpp | 23 | 
1 files changed, 16 insertions, 7 deletions
diff --git a/engines/tinsel/saveload.cpp b/engines/tinsel/saveload.cpp index b6935d41ab..50f6d8d00b 100644 --- a/engines/tinsel/saveload.cpp +++ b/engines/tinsel/saveload.cpp @@ -165,8 +165,7 @@ static bool syncSaveGameHeader(Common::Serializer &s, SaveGameHeader &hdr) {  }  static void syncSavedMover(Common::Serializer &s, SAVED_MOVER &sm) { -	SCNHANDLE *pList[3] = { (SCNHANDLE *)&sm.walkReels, -		(SCNHANDLE *)&sm.standReels, (SCNHANDLE *)&sm.talkReels }; +	int i, j;  	s.syncAsUint32LE(sm.bActive);  	s.syncAsSint32LE(sm.actorID); @@ -174,11 +173,21 @@ static void syncSavedMover(Common::Serializer &s, SAVED_MOVER &sm) {  	s.syncAsSint32LE(sm.objY);  	s.syncAsUint32LE(sm.hLastfilm); -	for (int pIndex = 0; pIndex < 3; ++pIndex) { -		SCNHANDLE *p = pList[pIndex]; -		for (int i = 0; i < TOTAL_SCALES * 4; ++i) -			s.syncAsUint32LE(*p++); -	} +	// Sync walk reels +	for (i = 0; i < TOTAL_SCALES; ++i) +		for (j = 0; j < 4; ++j) +			s.syncAsUint32LE(sm.walkReels[i][j]); + +	// Sync stand reels +	for (i = 0; i < TOTAL_SCALES; ++i) +		for (j = 0; j < 4; ++j) +			s.syncAsUint32LE(sm.standReels[i][j]); + +	// Sync talk reels +	for (i = 0; i < TOTAL_SCALES; ++i) +		for (j = 0; j < 4; ++j) +			s.syncAsUint32LE(sm.talkReels[i][j]); +  	if (TinselV2) {  		s.syncAsByte(sm.bHidden);  | 
