diff options
-rw-r--r-- | engines/sci/engine/kernel.h | 2 | ||||
-rw-r--r-- | engines/sci/engine/kernel_tables.h | 2 | ||||
-rw-r--r-- | engines/sci/engine/kmisc.cpp | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/engines/sci/engine/kernel.h b/engines/sci/engine/kernel.h index bac0e9e375..3cd3f0ef7f 100644 --- a/engines/sci/engine/kernel.h +++ b/engines/sci/engine/kernel.h @@ -317,7 +317,7 @@ reg_t kMapKeyToDir(EngineState *s, int argc, reg_t *argv); reg_t kGlobalToLocal(EngineState *s, int argc, reg_t *argv); reg_t kLocalToGlobal(EngineState *s, int argc, reg_t *argv); reg_t kWait(EngineState *s, int argc, reg_t *argv); -reg_t kRestartGame(EngineState *s, int argc, reg_t *argv); +reg_t kRestartGame16(EngineState *s, int argc, reg_t *argv); reg_t kDeviceInfo(EngineState *s, int argc, reg_t *argv); reg_t kGetEvent(EngineState *s, int argc, reg_t *argv); reg_t kCheckFreeSpace(EngineState *s, int argc, reg_t *argv); diff --git a/engines/sci/engine/kernel_tables.h b/engines/sci/engine/kernel_tables.h index 672edd8c23..4d2b3b4108 100644 --- a/engines/sci/engine/kernel_tables.h +++ b/engines/sci/engine/kernel_tables.h @@ -786,7 +786,7 @@ static SciKernelMapEntry s_kernelMap[] = { #endif { MAP_CALL(ResCheck), SIG_EVERYWHERE, "ii(iiii)", NULL, kResCheck_workarounds }, { MAP_CALL(RespondsTo), SIG_EVERYWHERE, ".i", NULL, NULL }, - { MAP_CALL(RestartGame), SIG_SCI16, SIGFOR_ALL, "", NULL, NULL }, + { "RestartGame", kRestartGame16, SIG_SCI16, SIGFOR_ALL, "", NULL, NULL }, #ifdef ENABLE_SCI32 { MAP_EMPTY(RestartGame), SIG_SCI32, SIGFOR_ALL, "", NULL, NULL }, { "RestoreGame", kRestoreGame32, SIG_THRU_SCI21EARLY, SIGFOR_ALL, "ri[r0]", NULL, NULL }, diff --git a/engines/sci/engine/kmisc.cpp b/engines/sci/engine/kmisc.cpp index f8b41a2b71..e02590aa3a 100644 --- a/engines/sci/engine/kmisc.cpp +++ b/engines/sci/engine/kmisc.cpp @@ -38,7 +38,7 @@ namespace Sci { -reg_t kRestartGame(EngineState *s, int argc, reg_t *argv) { +reg_t kRestartGame16(EngineState *s, int argc, reg_t *argv) { s->shrinkStackToBase(); s->abortScriptProcessing = kAbortRestartGame; // Force vm to abort ASAP |