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-rw-r--r--engines/neverhood/module.mk2
-rw-r--r--engines/neverhood/modules/module1700.cpp44
-rw-r--r--engines/neverhood/modules/module1700.h17
-rw-r--r--engines/neverhood/modules/module1700_sprites.cpp69
-rw-r--r--engines/neverhood/modules/module1700_sprites.h48
-rw-r--r--engines/neverhood/modules/module1900.cpp394
-rw-r--r--engines/neverhood/modules/module1900.h73
-rw-r--r--engines/neverhood/modules/module1900_sprites.cpp418
-rw-r--r--engines/neverhood/modules/module1900_sprites.h100
-rw-r--r--engines/neverhood/modules/module2000.h3
-rw-r--r--engines/neverhood/modules/module2800.cpp2
11 files changed, 644 insertions, 526 deletions
diff --git a/engines/neverhood/module.mk b/engines/neverhood/module.mk
index 917913f0ab..e49d9f6e31 100644
--- a/engines/neverhood/module.mk
+++ b/engines/neverhood/module.mk
@@ -22,8 +22,10 @@ MODULE_OBJS = \
modules/module1500.o \
modules/module1600.o \
modules/module1700.o \
+ modules/module1700_sprites.o \
modules/module1800.o \
modules/module1900.o \
+ modules/module1900_sprites.o \
modules/module2000.o \
modules/module2100.o \
modules/module2100_sprites.o \
diff --git a/engines/neverhood/modules/module1700.cpp b/engines/neverhood/modules/module1700.cpp
index 2aeae466ff..4681e59026 100644
--- a/engines/neverhood/modules/module1700.cpp
+++ b/engines/neverhood/modules/module1700.cpp
@@ -21,6 +21,7 @@
*/
#include "neverhood/modules/module1700.h"
+#include "neverhood/modules/module1700_sprites.h"
#include "neverhood/gamemodule.h"
namespace Neverhood {
@@ -126,8 +127,6 @@ void Module1700::updateScene() {
}
}
-// Scene1705
-
static const uint32 kScene1705FileHashes[] = {
0x910EA801, 0x920EA801, 0x940EA801,
0x980EA801, 0x800EA801, 0xB00EA801,
@@ -135,47 +134,6 @@ static const uint32 kScene1705FileHashes[] = {
0xD10EA801, 0x110EA801, 0x910EA800
};
-SsScene1705WallSymbol::SsScene1705WallSymbol(NeverhoodEngine *vm, uint32 fileHash, int symbolIndex)
- : StaticSprite(vm, fileHash, 100) {
-
- _x = _spriteResource.getPosition().x + symbolIndex * 30;
- _y = _spriteResource.getPosition().y + 160;
- updatePosition();
-}
-
-SsScene1705Tape::SsScene1705Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 tapeIndex, int surfacePriority, int16 x, int16 y, uint32 fileHash)
- : StaticSprite(vm, fileHash, surfacePriority, x - 24, y - 4), _parentScene(parentScene), _tapeIndex(tapeIndex) {
-
- if (!getSubVar(VA_HAS_TAPE, _tapeIndex) && !getSubVar(VA_IS_TAPE_INSERTED, _tapeIndex)) {
- SetMessageHandler(&SsScene1705Tape::handleMessage);
- } else {
- setVisible(false);
- SetMessageHandler(NULL);
- }
- _collisionBoundsOffset = _drawOffset;
- _collisionBoundsOffset.x -= 4;
- _collisionBoundsOffset.y -= 8;
- _collisionBoundsOffset.width += 8;
- _collisionBoundsOffset.height += 16;
- Sprite::updateBounds();
-}
-
-uint32 SsScene1705Tape::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x1011:
- sendMessage(_parentScene, 0x4826, 0);
- messageResult = 1;
- break;
- case 0x4806:
- setSubVar(VA_HAS_TAPE, _tapeIndex, 1);
- setVisible(false);
- SetMessageHandler(NULL);
- break;
- }
- return messageResult;
-}
-
Scene1705::Scene1705(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule), _paletteArea(1) {
diff --git a/engines/neverhood/modules/module1700.h b/engines/neverhood/modules/module1700.h
index deb5573f2b..09daff2acf 100644
--- a/engines/neverhood/modules/module1700.h
+++ b/engines/neverhood/modules/module1700.h
@@ -26,7 +26,6 @@
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
#include "neverhood/scene.h"
-#include "neverhood/smackerscene.h"
namespace Neverhood {
@@ -40,22 +39,6 @@ protected:
void updateScene();
};
-// Scene1705
-
-class SsScene1705WallSymbol : public StaticSprite {
-public:
- SsScene1705WallSymbol(NeverhoodEngine *vm, uint32 fileHash, int symbolIndex);
-};
-
-class SsScene1705Tape : public StaticSprite {
-public:
- SsScene1705Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 tapeIndex, int surfacePriority, int16 x, int16 y, uint32 fileHash);
-protected:
- Scene *_parentScene;
- uint32 _tapeIndex;
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
-};
-
class Scene1705 : public Scene {
public:
Scene1705(NeverhoodEngine *vm, Module *parentModule, int which);
diff --git a/engines/neverhood/modules/module1700_sprites.cpp b/engines/neverhood/modules/module1700_sprites.cpp
new file mode 100644
index 0000000000..1a8dda3a99
--- /dev/null
+++ b/engines/neverhood/modules/module1700_sprites.cpp
@@ -0,0 +1,69 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "neverhood/gamemodule.h"
+#include "neverhood/modules/module1700_sprites.h"
+
+namespace Neverhood {
+
+SsScene1705WallSymbol::SsScene1705WallSymbol(NeverhoodEngine *vm, uint32 fileHash, int symbolIndex)
+ : StaticSprite(vm, fileHash, 100) {
+
+ _x = _spriteResource.getPosition().x + symbolIndex * 30;
+ _y = _spriteResource.getPosition().y + 160;
+ updatePosition();
+}
+
+SsScene1705Tape::SsScene1705Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 tapeIndex, int surfacePriority, int16 x, int16 y, uint32 fileHash)
+ : StaticSprite(vm, fileHash, surfacePriority, x - 24, y - 4), _parentScene(parentScene), _tapeIndex(tapeIndex) {
+
+ if (!getSubVar(VA_HAS_TAPE, _tapeIndex) && !getSubVar(VA_IS_TAPE_INSERTED, _tapeIndex)) {
+ SetMessageHandler(&SsScene1705Tape::handleMessage);
+ } else {
+ setVisible(false);
+ SetMessageHandler(NULL);
+ }
+ _collisionBoundsOffset = _drawOffset;
+ _collisionBoundsOffset.x -= 4;
+ _collisionBoundsOffset.y -= 8;
+ _collisionBoundsOffset.width += 8;
+ _collisionBoundsOffset.height += 16;
+ Sprite::updateBounds();
+}
+
+uint32 SsScene1705Tape::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x1011:
+ sendMessage(_parentScene, 0x4826, 0);
+ messageResult = 1;
+ break;
+ case 0x4806:
+ setSubVar(VA_HAS_TAPE, _tapeIndex, 1);
+ setVisible(false);
+ SetMessageHandler(NULL);
+ break;
+ }
+ return messageResult;
+}
+
+} // End of namespace Neverhood
diff --git a/engines/neverhood/modules/module1700_sprites.h b/engines/neverhood/modules/module1700_sprites.h
new file mode 100644
index 0000000000..3d0432549b
--- /dev/null
+++ b/engines/neverhood/modules/module1700_sprites.h
@@ -0,0 +1,48 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef NEVERHOOD_MODULES_MODULE1700_SPRITES_H
+#define NEVERHOOD_MODULES_MODULE1700_SPRITES_H
+
+#include "neverhood/neverhood.h"
+#include "neverhood/module.h"
+#include "neverhood/scene.h"
+
+namespace Neverhood {
+
+class SsScene1705WallSymbol : public StaticSprite {
+public:
+ SsScene1705WallSymbol(NeverhoodEngine *vm, uint32 fileHash, int symbolIndex);
+};
+
+class SsScene1705Tape : public StaticSprite {
+public:
+ SsScene1705Tape(NeverhoodEngine *vm, Scene *parentScene, uint32 tapeIndex, int surfacePriority, int16 x, int16 y, uint32 fileHash);
+protected:
+ Scene *_parentScene;
+ uint32 _tapeIndex;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+};
+
+} // End of namespace Neverhood
+
+#endif /* NEVERHOOD_MODULES_MODULE1700_SPRITES_H */
diff --git a/engines/neverhood/modules/module1900.cpp b/engines/neverhood/modules/module1900.cpp
index 29c20083f9..3538c14cf8 100644
--- a/engines/neverhood/modules/module1900.cpp
+++ b/engines/neverhood/modules/module1900.cpp
@@ -20,8 +20,9 @@
*
*/
-#include "neverhood/modules/module1900.h"
#include "neverhood/gamemodule.h"
+#include "neverhood/modules/module1900.h"
+#include "neverhood/modules/module1900_sprites.h"
namespace Neverhood {
@@ -84,8 +85,6 @@ void Module1900::updateScene() {
}
}
-// Scene1901
-
Scene1901::Scene1901(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule) {
@@ -126,395 +125,6 @@ Scene1901::Scene1901(NeverhoodEngine *vm, Module *parentModule, int which)
}
-static const NPoint kAsScene1907SymbolGroundPositions[] = {
- {160, 310}, { 90, 340}, {210, 335},
- {210, 380}, {310, 340}, {290, 400},
- {400, 375}, {370, 435}, {475, 415}
-};
-
-static const NPoint kAsScene1907SymbolPluggedInPositions[] = {
- {275, 125}, {244, 125}, {238, 131},
- {221, 135}, {199, 136}, {168, 149},
- {145, 152}, {123, 154}, {103, 157}
-};
-
-static const NPoint kAsScene1907SymbolGroundHitPositions[] = {
- {275, 299}, {244, 299}, {238, 305},
- {221, 309}, {199, 310}, {168, 323},
- {145, 326}, {123, 328}, {103, 331}
-};
-
-static const NPoint kAsScene1907SymbolPluggedInDownPositions[] = {
- {275, 136}, {244, 156}, {238, 183},
- {221, 207}, {199, 228}, {168, 262},
- {145, 285}, {123, 307}, {103, 331}
-};
-
-static const uint32 kAsScene1907SymbolFileHashes[] = {
- 0x006A1034, 0x006A1010, 0x006A1814,
- 0x006A1016, 0x006A0014, 0x002A1014,
- 0x00EA1014, 0x206A1014, 0x046A1414
-};
-
-bool AsScene1907Symbol::_plugInFailed = false;
-int AsScene1907Symbol::_plugInTryCount = 0;
-
-AsScene1907Symbol::AsScene1907Symbol(NeverhoodEngine *vm, Scene1907 *parentScene, int elementIndex, int positionIndex)
- : AnimatedSprite(vm, 1000 - positionIndex), _parentScene(parentScene), _elementIndex(elementIndex), _isMoving(false) {
-
- _plugInFailed = false;
- _plugInTryCount = 0;
-
- if (getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) {
- _isPluggedIn = true;
- _currPositionIndex = elementIndex;
- if (!getGlobalVar(V_STAIRS_DOWN)) {
- _x = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].x;
- _y = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].y;
- } else {
- _x = kAsScene1907SymbolPluggedInDownPositions[_currPositionIndex].x;
- _y = kAsScene1907SymbolPluggedInDownPositions[_currPositionIndex].y;
- }
- createSurface1(kAsScene1907SymbolFileHashes[_elementIndex], 1000 + _currPositionIndex);
- startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1);
- _newStickFrameIndex = STICK_LAST_FRAME;
- } else {
- _isPluggedIn = false;
- _currPositionIndex = positionIndex;
- loadSound(0, 0x74231924);
- loadSound(1, 0x36691914);
- loadSound(2, 0x5421D806);
- _parentScene->setPositionFree(_currPositionIndex, false);
- _x = kAsScene1907SymbolGroundPositions[_currPositionIndex].x;
- _y = kAsScene1907SymbolGroundPositions[_currPositionIndex].y;
- createSurface1(kAsScene1907SymbolFileHashes[_elementIndex], 1000 + _currPositionIndex);
- startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1);
- _newStickFrameIndex = 0;
- }
- _collisionBoundsOffset.set(0, 0, 80, 80);
- Sprite::updateBounds();
- SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&AsScene1907Symbol::handleMessage);
-
-}
-
-void AsScene1907Symbol::update() {
- updateAnim();
- handleSpriteUpdate();
- updatePosition();
- if (_plugInFailed && _plugInTryCount == 0)
- _plugInFailed = false;
-}
-
-uint32 AsScene1907Symbol::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x1011:
- if (!_isPluggedIn && !_plugInFailed) {
- tryToPlugIn();
- messageResult = 1;
- } else
- messageResult = 0;
- break;
- }
- return messageResult;
-}
-
-uint32 AsScene1907Symbol::hmTryToPlugIn(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x3002:
- gotoNextState();
- break;
- }
- return messageResult;
-}
-
-void AsScene1907Symbol::suTryToPlugIn() {
- _currStep++;
- _x -= _deltaX;
- _y -= _deltaY;
- if (_currStep == 16) {
- _x -= _smallDeltaX;
- _y -= _smallDeltaY;
- SetSpriteUpdate(NULL);
- }
-}
-
-void AsScene1907Symbol::suFallOff() {
- if (_fallOffDelay != 0) {
- _fallOffDelay--;
- } else {
- _y += _yAccel;
- _yAccel += 8;
- if (_y >= kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y) {
- _y = kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y;
- stFallOffHitGround();
- }
- }
-}
-
-void AsScene1907Symbol::suFallOffHitGround() {
-
- if (_x == _someX - _xBreak)
- _x -= _smallDeltaX;
- else
- _x -= _deltaX;
-
- if (_y == kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y) {
- _y -= _someY;
- }
-
- if (_currStep < 8) {
- _y -= _yAccel;
- _yAccel -= 4;
- if (_yAccel < 0)
- _yAccel = 0;
- } else if (_currStep < 15) {
- _y += _yAccel;
- _yAccel += 4;
- } else {
- _y = kAsScene1907SymbolGroundPositions[_newPositionIndex].y;
- cbFallOffHitGroundEvent();
- }
-
- _currStep++;
-}
-
-void AsScene1907Symbol::suMoveDown() {
- _y += _yIncr;
- if (_yIncr < 11)
- _yIncr++;
- if (_y >= kAsScene1907SymbolPluggedInDownPositions[_elementIndex].y) {
- _y = kAsScene1907SymbolPluggedInDownPositions[_elementIndex].y;
- _isMoving = false;
- SetSpriteUpdate(NULL);
- }
-}
-
-void AsScene1907Symbol::suMoveUp() {
- _y -= _yIncr;
- if (getGlobalVar(V_WALL_BROKEN)) {
- if (_y - (9 + (_elementIndex > 5 ? 31 : 0)) < kAsScene1907SymbolPluggedInPositions[_elementIndex].y)
- _yIncr--;
- else
- _yIncr++;
- } else
- _yIncr = 2;
- if (_yIncr > 9)
- _yIncr = 9;
- else if (_yIncr < 1)
- _yIncr = 1;
- if (_y < kAsScene1907SymbolPluggedInPositions[_elementIndex].y) {
- _y = kAsScene1907SymbolPluggedInPositions[_elementIndex].y;
- _isMoving = false;
- SetSpriteUpdate(NULL);
- }
-}
-
-void AsScene1907Symbol::tryToPlugIn() {
- _isPluggedIn = true;
- _plugInTryCount++;
- _newPositionIndex = _parentScene->getNextPosition();
- _parentScene->setPositionFree(_currPositionIndex, true);
- sendMessage(_parentScene, 0x1022, 1100 + _newPositionIndex);
- startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1);
- SetUpdateHandler(&AsScene1907Symbol::update);
- SetMessageHandler(&AsScene1907Symbol::hmTryToPlugIn);
- SetSpriteUpdate(&AsScene1907Symbol::suTryToPlugIn);
- _currStep = 0;
- _deltaX = (_x - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].x) / 16;
- _smallDeltaX = _x - _deltaX * 16 - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].x;
- _deltaY = (_y - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].y) / 16;
- _smallDeltaY = _y - _deltaY * 16 - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].y;
- if (_elementIndex == _newPositionIndex) {
- NextState(&AsScene1907Symbol::stPlugIn);
- } else {
- _plugInFailed = true;
- NextState(&AsScene1907Symbol::stPlugInFail);
- }
-}
-
-void AsScene1907Symbol::fallOff(int newPositionIndex, int fallOffDelay) {
- _isPluggedIn = false;
- _newPositionIndex = newPositionIndex;
- _fallOffDelay = fallOffDelay;
- _parentScene->setPositionFree(_newPositionIndex, false);
- _x = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].x;
- _y = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].y;
- _someX = _x;
- _someY = _y;
- startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, 0);
- _playBackwards = true;
- _newStickFrameIndex = STICK_LAST_FRAME;
- _currStep = 0;
- _yAccel = 1;
- SetUpdateHandler(&AsScene1907Symbol::update);
- SetMessageHandler(&AsScene1907Symbol::handleMessage);
- SetSpriteUpdate(&AsScene1907Symbol::suFallOff);
-}
-
-void AsScene1907Symbol::stFallOffHitGround() {
- playSound(1);
- sendMessage(_parentScene, 0x1022, 1000 + _newPositionIndex);
- Entity::_priority = 1000 - _newPositionIndex;
- _parentScene->removeCollisionSprite(this);
- _parentScene->addCollisionSprite(this);
- SetSpriteUpdate(&AsScene1907Symbol::suFallOffHitGround);
- NextState(&AsScene1907Symbol::cbFallOffHitGroundEvent);
- _newStickFrameIndex = 0;
- _currStep = 0;
- _yAccel = 30;
- _deltaX = (_x - kAsScene1907SymbolGroundPositions[_newPositionIndex].x) / 15;
- _xBreak = _deltaX * 15;
- _smallDeltaX = _x - kAsScene1907SymbolGroundPositions[_newPositionIndex].x - _xBreak;
- _someY = 0;
- if (kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y > kAsScene1907SymbolGroundPositions[_newPositionIndex].y)
- _someY = kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y - kAsScene1907SymbolGroundPositions[_newPositionIndex].y;
-}
-
-void AsScene1907Symbol::cbFallOffHitGroundEvent() {
- _currPositionIndex = _newPositionIndex;
- if (_plugInTryCount > 0)
- _plugInTryCount--;
- startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1);
- _newStickFrameIndex = 0;
- SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&AsScene1907Symbol::handleMessage);
- SetSpriteUpdate(NULL);
- updateBounds();
- playSound(2);
-}
-
-void AsScene1907Symbol::stPlugIn() {
- playSound(0);
- _currPositionIndex = _newPositionIndex;
- stopAnimation();
- SetMessageHandler(&AsScene1907Symbol::handleMessage);
- SetSpriteUpdate(NULL);
- if (_elementIndex == 8)
- sendMessage(_parentScene, 0x2001, 0);
-}
-
-void AsScene1907Symbol::stPlugInFail() {
- _currPositionIndex = _newPositionIndex;
- stopAnimation();
- _parentScene->plugInFailed();
-}
-
-void AsScene1907Symbol::moveUp() {
- startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1);
- stopAnimation();
- SetMessageHandler(&AsScene1907Symbol::handleMessage);
- SetSpriteUpdate(&AsScene1907Symbol::suMoveUp);
- _yIncr = 1;
- _isMoving = true;
-}
-
-void AsScene1907Symbol::moveDown() {
- startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1);
- stopAnimation();
- SetMessageHandler(&AsScene1907Symbol::handleMessage);
- SetSpriteUpdate(&AsScene1907Symbol::suMoveDown);
- _yIncr = 4;
- _isMoving = true;
-}
-
-SsScene1907UpDownButton::SsScene1907UpDownButton(NeverhoodEngine *vm, Scene1907 *parentScene, AsScene1907Symbol *asScene1907Symbol)
- : StaticSprite(vm, 1400), _parentScene(parentScene), _asScene1907Symbol(asScene1907Symbol),
- _countdown1(0) {
-
- loadSprite(0x64516424, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 1400);
- setVisible(false);
- loadSound(0, 0x44061000);
- SetUpdateHandler(&SsScene1907UpDownButton::update);
- SetMessageHandler(&SsScene1907UpDownButton::handleMessage);
- if (getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) {
- if (getGlobalVar(V_STAIRS_DOWN))
- setToDownPosition();
- else
- setToUpPosition();
- }
-}
-
-void SsScene1907UpDownButton::update() {
- updatePosition();
- if (_countdown1 != 0 && (--_countdown1 == 0)) {
- setVisible(false);
- sendMessage(_parentScene, 0x2000, 0);
- }
-}
-
-uint32 SsScene1907UpDownButton::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x1011:
- if (_countdown1 == 0 && !_asScene1907Symbol->isMoving() && getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) {
- setVisible(true);
- _countdown1 = 4;
- updatePosition();
- playSound(0);
- }
- messageResult = 1;
- }
- return messageResult;
-}
-
-void SsScene1907UpDownButton::setToUpPosition() {
- _y = _spriteResource.getPosition().y;
- updateBounds();
- updatePosition();
-}
-
-void SsScene1907UpDownButton::setToDownPosition() {
- _y = _spriteResource.getPosition().y + 174;
- updateBounds();
- updatePosition();
-}
-
-AsScene1907WaterHint::AsScene1907WaterHint(NeverhoodEngine *vm)
- : AnimatedSprite(vm, 1400) {
-
- createSurface1(0x110A1061, 1500);
- _x = 320;
- _y = 240;
- startAnimation(0x110A1061, 0, -1);
- _newStickFrameIndex = 0;
- setVisible(false);
- _needRefresh = true;
- AnimatedSprite::updatePosition();
- SetUpdateHandler(&AsScene1907WaterHint::update);
- SetMessageHandler(&Sprite::handleMessage);
-}
-
-void AsScene1907WaterHint::update() {
- updateAnim();
- updatePosition();
-}
-
-uint32 AsScene1907WaterHint::hmShowing(int messageNum, const MessageParam &param, Entity *sender) {
- uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
- switch (messageNum) {
- case 0x3002:
- gotoNextState();
- break;
- }
- return messageResult;
-}
-
-void AsScene1907WaterHint::show() {
- setVisible(true);
- startAnimation(0x110A1061, 0, -1);
- SetMessageHandler(&AsScene1907WaterHint::hmShowing);
- NextState(&AsScene1907WaterHint::hide);
-}
-
-void AsScene1907WaterHint::hide() {
- stopAnimation();
- setVisible(false);
- SetMessageHandler(&Sprite::handleMessage);
-}
-
Scene1907::Scene1907(NeverhoodEngine *vm, Module *parentModule)
: Scene(vm, parentModule), _currMovingSymbolIndex(0), _pluggedInCount(0),
_moveDownCountdown(0), _moveUpCountdown(0), _countdown3(0), _hasPlugInFailed(false) {
diff --git a/engines/neverhood/modules/module1900.h b/engines/neverhood/modules/module1900.h
index abb5eb1d87..d785c6f506 100644
--- a/engines/neverhood/modules/module1900.h
+++ b/engines/neverhood/modules/module1900.h
@@ -26,7 +26,6 @@
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
#include "neverhood/scene.h"
-#include "neverhood/modules/module1200.h"
namespace Neverhood {
@@ -41,80 +40,14 @@ protected:
void updateScene();
};
-// Scene1901
-
class Scene1901 : public Scene {
public:
Scene1901(NeverhoodEngine *vm, Module *parentModule, int which);
};
-// Scene1907
-
-class Scene1907;
-
-class AsScene1907Symbol : public AnimatedSprite {
-public:
- AsScene1907Symbol(NeverhoodEngine *vm, Scene1907 *parentScene, int elementIndex, int positionIndex);
- void moveUp();
- void moveDown();
- void fallOff(int newPositionIndex, int fallOffDelay);
- bool isPluggedIn() { return _isPluggedIn; }
- bool isMoving() { return _isMoving; }
-protected:
- Scene1907 *_parentScene;
- int _elementIndex;
- int _currPositionIndex;
- int _newPositionIndex;
- bool _isPluggedIn;
- bool _isMoving;
- int _someX, _someY;
- int _xBreak;
- int _currStep;
- int _yAccel;
- int _yIncr;
- int _fallOffDelay;
- int _deltaX, _smallDeltaX;
- int _deltaY, _smallDeltaY;
- // Dumb, change if possible
- static bool _plugInFailed;
- static int _plugInTryCount;
- void update();
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
- uint32 hmTryToPlugIn(int messageNum, const MessageParam &param, Entity *sender);
- void suTryToPlugIn();
- void suFallOff();
- void suFallOffHitGround();
- void suMoveDown();
- void suMoveUp();
- void tryToPlugIn();
- void stFallOffHitGround();
- void cbFallOffHitGroundEvent();
- void stPlugIn();
- void stPlugInFail();
-};
-
-class AsScene1907WaterHint : public AnimatedSprite {
-public:
- AsScene1907WaterHint(NeverhoodEngine *vm);
- void show();
-protected:
- void update();
- uint32 hmShowing(int messageNum, const MessageParam &param, Entity *sender);
- void hide();
-};
-
-class SsScene1907UpDownButton : public StaticSprite {
-public:
- SsScene1907UpDownButton(NeverhoodEngine *vm, Scene1907 *parentScene, AsScene1907Symbol *asScene1907Symbol);
- void setToUpPosition();
- void setToDownPosition();
-protected:
- Scene1907 *_parentScene;
- AsScene1907Symbol *_asScene1907Symbol;
- int _countdown1;
- void update();
- uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
-};
+class AsScene1907Symbol;
+class SsScene1907UpDownButton;
+class AsScene1907WaterHint;
class Scene1907 : public Scene {
public:
diff --git a/engines/neverhood/modules/module1900_sprites.cpp b/engines/neverhood/modules/module1900_sprites.cpp
new file mode 100644
index 0000000000..d7e4898e3b
--- /dev/null
+++ b/engines/neverhood/modules/module1900_sprites.cpp
@@ -0,0 +1,418 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "neverhood/gamemodule.h"
+#include "neverhood/modules/module1900.h"
+#include "neverhood/modules/module1900_sprites.h"
+
+namespace Neverhood {
+
+static const NPoint kAsScene1907SymbolGroundPositions[] = {
+ {160, 310}, { 90, 340}, {210, 335},
+ {210, 380}, {310, 340}, {290, 400},
+ {400, 375}, {370, 435}, {475, 415}
+};
+
+static const NPoint kAsScene1907SymbolPluggedInPositions[] = {
+ {275, 125}, {244, 125}, {238, 131},
+ {221, 135}, {199, 136}, {168, 149},
+ {145, 152}, {123, 154}, {103, 157}
+};
+
+static const NPoint kAsScene1907SymbolGroundHitPositions[] = {
+ {275, 299}, {244, 299}, {238, 305},
+ {221, 309}, {199, 310}, {168, 323},
+ {145, 326}, {123, 328}, {103, 331}
+};
+
+static const NPoint kAsScene1907SymbolPluggedInDownPositions[] = {
+ {275, 136}, {244, 156}, {238, 183},
+ {221, 207}, {199, 228}, {168, 262},
+ {145, 285}, {123, 307}, {103, 331}
+};
+
+static const uint32 kAsScene1907SymbolFileHashes[] = {
+ 0x006A1034, 0x006A1010, 0x006A1814,
+ 0x006A1016, 0x006A0014, 0x002A1014,
+ 0x00EA1014, 0x206A1014, 0x046A1414
+};
+
+bool AsScene1907Symbol::_plugInFailed = false;
+int AsScene1907Symbol::_plugInTryCount = 0;
+
+AsScene1907Symbol::AsScene1907Symbol(NeverhoodEngine *vm, Scene1907 *parentScene, int elementIndex, int positionIndex)
+ : AnimatedSprite(vm, 1000 - positionIndex), _parentScene(parentScene), _elementIndex(elementIndex), _isMoving(false) {
+
+ _plugInFailed = false;
+ _plugInTryCount = 0;
+
+ if (getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) {
+ _isPluggedIn = true;
+ _currPositionIndex = elementIndex;
+ if (!getGlobalVar(V_STAIRS_DOWN)) {
+ _x = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].x;
+ _y = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].y;
+ } else {
+ _x = kAsScene1907SymbolPluggedInDownPositions[_currPositionIndex].x;
+ _y = kAsScene1907SymbolPluggedInDownPositions[_currPositionIndex].y;
+ }
+ createSurface1(kAsScene1907SymbolFileHashes[_elementIndex], 1000 + _currPositionIndex);
+ startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1);
+ _newStickFrameIndex = STICK_LAST_FRAME;
+ } else {
+ _isPluggedIn = false;
+ _currPositionIndex = positionIndex;
+ loadSound(0, 0x74231924);
+ loadSound(1, 0x36691914);
+ loadSound(2, 0x5421D806);
+ _parentScene->setPositionFree(_currPositionIndex, false);
+ _x = kAsScene1907SymbolGroundPositions[_currPositionIndex].x;
+ _y = kAsScene1907SymbolGroundPositions[_currPositionIndex].y;
+ createSurface1(kAsScene1907SymbolFileHashes[_elementIndex], 1000 + _currPositionIndex);
+ startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1);
+ _newStickFrameIndex = 0;
+ }
+ _collisionBoundsOffset.set(0, 0, 80, 80);
+ Sprite::updateBounds();
+ SetUpdateHandler(&AnimatedSprite::update);
+ SetMessageHandler(&AsScene1907Symbol::handleMessage);
+
+}
+
+void AsScene1907Symbol::update() {
+ updateAnim();
+ handleSpriteUpdate();
+ updatePosition();
+ if (_plugInFailed && _plugInTryCount == 0)
+ _plugInFailed = false;
+}
+
+uint32 AsScene1907Symbol::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x1011:
+ if (!_isPluggedIn && !_plugInFailed) {
+ tryToPlugIn();
+ messageResult = 1;
+ } else
+ messageResult = 0;
+ break;
+ }
+ return messageResult;
+}
+
+uint32 AsScene1907Symbol::hmTryToPlugIn(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x3002:
+ gotoNextState();
+ break;
+ }
+ return messageResult;
+}
+
+void AsScene1907Symbol::suTryToPlugIn() {
+ _currStep++;
+ _x -= _deltaX;
+ _y -= _deltaY;
+ if (_currStep == 16) {
+ _x -= _smallDeltaX;
+ _y -= _smallDeltaY;
+ SetSpriteUpdate(NULL);
+ }
+}
+
+void AsScene1907Symbol::suFallOff() {
+ if (_fallOffDelay != 0) {
+ _fallOffDelay--;
+ } else {
+ _y += _yAccel;
+ _yAccel += 8;
+ if (_y >= kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y) {
+ _y = kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y;
+ stFallOffHitGround();
+ }
+ }
+}
+
+void AsScene1907Symbol::suFallOffHitGround() {
+
+ if (_x == _someX - _xBreak)
+ _x -= _smallDeltaX;
+ else
+ _x -= _deltaX;
+
+ if (_y == kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y) {
+ _y -= _someY;
+ }
+
+ if (_currStep < 8) {
+ _y -= _yAccel;
+ _yAccel -= 4;
+ if (_yAccel < 0)
+ _yAccel = 0;
+ } else if (_currStep < 15) {
+ _y += _yAccel;
+ _yAccel += 4;
+ } else {
+ _y = kAsScene1907SymbolGroundPositions[_newPositionIndex].y;
+ cbFallOffHitGroundEvent();
+ }
+
+ _currStep++;
+}
+
+void AsScene1907Symbol::suMoveDown() {
+ _y += _yIncr;
+ if (_yIncr < 11)
+ _yIncr++;
+ if (_y >= kAsScene1907SymbolPluggedInDownPositions[_elementIndex].y) {
+ _y = kAsScene1907SymbolPluggedInDownPositions[_elementIndex].y;
+ _isMoving = false;
+ SetSpriteUpdate(NULL);
+ }
+}
+
+void AsScene1907Symbol::suMoveUp() {
+ _y -= _yIncr;
+ if (getGlobalVar(V_WALL_BROKEN)) {
+ if (_y - (9 + (_elementIndex > 5 ? 31 : 0)) < kAsScene1907SymbolPluggedInPositions[_elementIndex].y)
+ _yIncr--;
+ else
+ _yIncr++;
+ } else
+ _yIncr = 2;
+ if (_yIncr > 9)
+ _yIncr = 9;
+ else if (_yIncr < 1)
+ _yIncr = 1;
+ if (_y < kAsScene1907SymbolPluggedInPositions[_elementIndex].y) {
+ _y = kAsScene1907SymbolPluggedInPositions[_elementIndex].y;
+ _isMoving = false;
+ SetSpriteUpdate(NULL);
+ }
+}
+
+void AsScene1907Symbol::tryToPlugIn() {
+ _isPluggedIn = true;
+ _plugInTryCount++;
+ _newPositionIndex = _parentScene->getNextPosition();
+ _parentScene->setPositionFree(_currPositionIndex, true);
+ sendMessage(_parentScene, 0x1022, 1100 + _newPositionIndex);
+ startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1);
+ SetUpdateHandler(&AsScene1907Symbol::update);
+ SetMessageHandler(&AsScene1907Symbol::hmTryToPlugIn);
+ SetSpriteUpdate(&AsScene1907Symbol::suTryToPlugIn);
+ _currStep = 0;
+ _deltaX = (_x - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].x) / 16;
+ _smallDeltaX = _x - _deltaX * 16 - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].x;
+ _deltaY = (_y - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].y) / 16;
+ _smallDeltaY = _y - _deltaY * 16 - kAsScene1907SymbolPluggedInPositions[_newPositionIndex].y;
+ if (_elementIndex == _newPositionIndex) {
+ NextState(&AsScene1907Symbol::stPlugIn);
+ } else {
+ _plugInFailed = true;
+ NextState(&AsScene1907Symbol::stPlugInFail);
+ }
+}
+
+void AsScene1907Symbol::fallOff(int newPositionIndex, int fallOffDelay) {
+ _isPluggedIn = false;
+ _newPositionIndex = newPositionIndex;
+ _fallOffDelay = fallOffDelay;
+ _parentScene->setPositionFree(_newPositionIndex, false);
+ _x = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].x;
+ _y = kAsScene1907SymbolPluggedInPositions[_currPositionIndex].y;
+ _someX = _x;
+ _someY = _y;
+ startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, 0);
+ _playBackwards = true;
+ _newStickFrameIndex = STICK_LAST_FRAME;
+ _currStep = 0;
+ _yAccel = 1;
+ SetUpdateHandler(&AsScene1907Symbol::update);
+ SetMessageHandler(&AsScene1907Symbol::handleMessage);
+ SetSpriteUpdate(&AsScene1907Symbol::suFallOff);
+}
+
+void AsScene1907Symbol::stFallOffHitGround() {
+ playSound(1);
+ sendMessage(_parentScene, 0x1022, 1000 + _newPositionIndex);
+ Entity::_priority = 1000 - _newPositionIndex;
+ _parentScene->removeCollisionSprite(this);
+ _parentScene->addCollisionSprite(this);
+ SetSpriteUpdate(&AsScene1907Symbol::suFallOffHitGround);
+ NextState(&AsScene1907Symbol::cbFallOffHitGroundEvent);
+ _newStickFrameIndex = 0;
+ _currStep = 0;
+ _yAccel = 30;
+ _deltaX = (_x - kAsScene1907SymbolGroundPositions[_newPositionIndex].x) / 15;
+ _xBreak = _deltaX * 15;
+ _smallDeltaX = _x - kAsScene1907SymbolGroundPositions[_newPositionIndex].x - _xBreak;
+ _someY = 0;
+ if (kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y > kAsScene1907SymbolGroundPositions[_newPositionIndex].y)
+ _someY = kAsScene1907SymbolGroundHitPositions[_currPositionIndex].y - kAsScene1907SymbolGroundPositions[_newPositionIndex].y;
+}
+
+void AsScene1907Symbol::cbFallOffHitGroundEvent() {
+ _currPositionIndex = _newPositionIndex;
+ if (_plugInTryCount > 0)
+ _plugInTryCount--;
+ startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], 0, -1);
+ _newStickFrameIndex = 0;
+ SetUpdateHandler(&AnimatedSprite::update);
+ SetMessageHandler(&AsScene1907Symbol::handleMessage);
+ SetSpriteUpdate(NULL);
+ updateBounds();
+ playSound(2);
+}
+
+void AsScene1907Symbol::stPlugIn() {
+ playSound(0);
+ _currPositionIndex = _newPositionIndex;
+ stopAnimation();
+ SetMessageHandler(&AsScene1907Symbol::handleMessage);
+ SetSpriteUpdate(NULL);
+ if (_elementIndex == 8)
+ sendMessage(_parentScene, 0x2001, 0);
+}
+
+void AsScene1907Symbol::stPlugInFail() {
+ _currPositionIndex = _newPositionIndex;
+ stopAnimation();
+ _parentScene->plugInFailed();
+}
+
+void AsScene1907Symbol::moveUp() {
+ startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1);
+ stopAnimation();
+ SetMessageHandler(&AsScene1907Symbol::handleMessage);
+ SetSpriteUpdate(&AsScene1907Symbol::suMoveUp);
+ _yIncr = 1;
+ _isMoving = true;
+}
+
+void AsScene1907Symbol::moveDown() {
+ startAnimation(kAsScene1907SymbolFileHashes[_elementIndex], -1, -1);
+ stopAnimation();
+ SetMessageHandler(&AsScene1907Symbol::handleMessage);
+ SetSpriteUpdate(&AsScene1907Symbol::suMoveDown);
+ _yIncr = 4;
+ _isMoving = true;
+}
+
+SsScene1907UpDownButton::SsScene1907UpDownButton(NeverhoodEngine *vm, Scene1907 *parentScene, AsScene1907Symbol *asScene1907Symbol)
+ : StaticSprite(vm, 1400), _parentScene(parentScene), _asScene1907Symbol(asScene1907Symbol),
+ _countdown1(0) {
+
+ loadSprite(0x64516424, kSLFDefDrawOffset | kSLFDefPosition | kSLFDefCollisionBoundsOffset, 1400);
+ setVisible(false);
+ loadSound(0, 0x44061000);
+ SetUpdateHandler(&SsScene1907UpDownButton::update);
+ SetMessageHandler(&SsScene1907UpDownButton::handleMessage);
+ if (getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) {
+ if (getGlobalVar(V_STAIRS_DOWN))
+ setToDownPosition();
+ else
+ setToUpPosition();
+ }
+}
+
+void SsScene1907UpDownButton::update() {
+ updatePosition();
+ if (_countdown1 != 0 && (--_countdown1 == 0)) {
+ setVisible(false);
+ sendMessage(_parentScene, 0x2000, 0);
+ }
+}
+
+uint32 SsScene1907UpDownButton::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x1011:
+ if (_countdown1 == 0 && !_asScene1907Symbol->isMoving() && getGlobalVar(V_STAIRS_PUZZLE_SOLVED)) {
+ setVisible(true);
+ _countdown1 = 4;
+ updatePosition();
+ playSound(0);
+ }
+ messageResult = 1;
+ }
+ return messageResult;
+}
+
+void SsScene1907UpDownButton::setToUpPosition() {
+ _y = _spriteResource.getPosition().y;
+ updateBounds();
+ updatePosition();
+}
+
+void SsScene1907UpDownButton::setToDownPosition() {
+ _y = _spriteResource.getPosition().y + 174;
+ updateBounds();
+ updatePosition();
+}
+
+AsScene1907WaterHint::AsScene1907WaterHint(NeverhoodEngine *vm)
+ : AnimatedSprite(vm, 1400) {
+
+ createSurface1(0x110A1061, 1500);
+ _x = 320;
+ _y = 240;
+ startAnimation(0x110A1061, 0, -1);
+ _newStickFrameIndex = 0;
+ setVisible(false);
+ _needRefresh = true;
+ AnimatedSprite::updatePosition();
+ SetUpdateHandler(&AsScene1907WaterHint::update);
+ SetMessageHandler(&Sprite::handleMessage);
+}
+
+void AsScene1907WaterHint::update() {
+ updateAnim();
+ updatePosition();
+}
+
+uint32 AsScene1907WaterHint::hmShowing(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x3002:
+ gotoNextState();
+ break;
+ }
+ return messageResult;
+}
+
+void AsScene1907WaterHint::show() {
+ setVisible(true);
+ startAnimation(0x110A1061, 0, -1);
+ SetMessageHandler(&AsScene1907WaterHint::hmShowing);
+ NextState(&AsScene1907WaterHint::hide);
+}
+
+void AsScene1907WaterHint::hide() {
+ stopAnimation();
+ setVisible(false);
+ SetMessageHandler(&Sprite::handleMessage);
+}
+
+} // End of namespace Neverhood
diff --git a/engines/neverhood/modules/module1900_sprites.h b/engines/neverhood/modules/module1900_sprites.h
new file mode 100644
index 0000000000..7035e50371
--- /dev/null
+++ b/engines/neverhood/modules/module1900_sprites.h
@@ -0,0 +1,100 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef NEVERHOOD_MODULES_MODULE1900_SPRITES_H
+#define NEVERHOOD_MODULES_MODULE1900_SPRITES_H
+
+#include "neverhood/neverhood.h"
+#include "neverhood/module.h"
+#include "neverhood/scene.h"
+
+namespace Neverhood {
+
+class Scene1907;
+
+class AsScene1907Symbol : public AnimatedSprite {
+public:
+ AsScene1907Symbol(NeverhoodEngine *vm, Scene1907 *parentScene, int elementIndex, int positionIndex);
+ void moveUp();
+ void moveDown();
+ void fallOff(int newPositionIndex, int fallOffDelay);
+ bool isPluggedIn() { return _isPluggedIn; }
+ bool isMoving() { return _isMoving; }
+protected:
+ Scene1907 *_parentScene;
+ int _elementIndex;
+ int _currPositionIndex;
+ int _newPositionIndex;
+ bool _isPluggedIn;
+ bool _isMoving;
+ int _someX, _someY;
+ int _xBreak;
+ int _currStep;
+ int _yAccel;
+ int _yIncr;
+ int _fallOffDelay;
+ int _deltaX, _smallDeltaX;
+ int _deltaY, _smallDeltaY;
+ // Dumb, change if possible
+ static bool _plugInFailed;
+ static int _plugInTryCount;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+ uint32 hmTryToPlugIn(int messageNum, const MessageParam &param, Entity *sender);
+ void suTryToPlugIn();
+ void suFallOff();
+ void suFallOffHitGround();
+ void suMoveDown();
+ void suMoveUp();
+ void tryToPlugIn();
+ void stFallOffHitGround();
+ void cbFallOffHitGroundEvent();
+ void stPlugIn();
+ void stPlugInFail();
+};
+
+class AsScene1907WaterHint : public AnimatedSprite {
+public:
+ AsScene1907WaterHint(NeverhoodEngine *vm);
+ void show();
+protected:
+ void update();
+ uint32 hmShowing(int messageNum, const MessageParam &param, Entity *sender);
+ void hide();
+};
+
+class SsScene1907UpDownButton : public StaticSprite {
+public:
+ SsScene1907UpDownButton(NeverhoodEngine *vm, Scene1907 *parentScene, AsScene1907Symbol *asScene1907Symbol);
+ void setToUpPosition();
+ void setToDownPosition();
+protected:
+ Scene1907 *_parentScene;
+ AsScene1907Symbol *_asScene1907Symbol;
+ int _countdown1;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+};
+
+} // End of namespace Neverhood
+
+#endif /* NEVERHOOD_MODULES_MODULE1900_SPRITES_H */
diff --git a/engines/neverhood/modules/module2000.h b/engines/neverhood/modules/module2000.h
index fa62f9a70e..8dc72c57dc 100644
--- a/engines/neverhood/modules/module2000.h
+++ b/engines/neverhood/modules/module2000.h
@@ -26,7 +26,6 @@
#include "neverhood/neverhood.h"
#include "neverhood/module.h"
#include "neverhood/scene.h"
-#include "neverhood/modules/module1200.h"
namespace Neverhood {
@@ -41,8 +40,6 @@ protected:
void updateScene();
};
-// Scene2001
-
class Scene2001 : public Scene {
public:
Scene2001(NeverhoodEngine *vm, Module *parentModule, int which);
diff --git a/engines/neverhood/modules/module2800.cpp b/engines/neverhood/modules/module2800.cpp
index e0112a6f5a..289fc88bfe 100644
--- a/engines/neverhood/modules/module2800.cpp
+++ b/engines/neverhood/modules/module2800.cpp
@@ -24,7 +24,7 @@
#include "neverhood/gamemodule.h"
#include "neverhood/modules/module1000.h"
#include "neverhood/modules/module1200.h"
-#include "neverhood/modules/module1700.h"
+#include "neverhood/modules/module1700_sprites.h"
#include "neverhood/modules/module2200_sprites.h"
#include "neverhood/modules/module2800_sprites.h"
#include "neverhood/diskplayerscene.h"