diff options
| -rw-r--r-- | base/game.cpp | 80 | ||||
| -rw-r--r-- | base/main.cpp | 26 | ||||
| -rw-r--r-- | base/module.mk | 1 | ||||
| -rw-r--r-- | base/plugins.cpp | 33 | 
4 files changed, 81 insertions, 59 deletions
| diff --git a/base/game.cpp b/base/game.cpp new file mode 100644 index 0000000000..b5a381f10f --- /dev/null +++ b/base/game.cpp @@ -0,0 +1,80 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2001  Ludvig Strigeus + * Copyright (C) 2001-2006 The ScummVM project + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "base/game.h" +#include "base/plugins.h" + +void GameDescriptor::updateDesc(const char *extra) { +	// TODO: The format used here (LANG/PLATFORM/EXTRA) is not set in stone. +	// We may want to change the order (PLATFORM/EXTRA/LANG, anybody?), or +	// the seperator (instead of '/' use ', ' or ' '). +	const bool hasCustomLanguage = (this->contains("language") && (this->language() != Common::UNK_LANG)); +	const bool hasCustomPlatform = (this->contains("platform") && (this->platform() != Common::kPlatformUnknown)); +	const bool hasExtraDesc = (extra && extra[0]); + +	// Adapt the description string if custom platform/language is set. +	if (hasCustomLanguage || hasCustomPlatform || hasExtraDesc) { +		Common::String descr = this->description(); + +		descr += " ("; +		if (hasCustomLanguage) +			descr += Common::getLanguageDescription(this->language()); +		if (hasCustomPlatform) { +			if (hasCustomLanguage) +				descr += "/"; +			descr += Common::getPlatformDescription(this->platform()); +		} +		if (hasExtraDesc) { +			if (hasCustomPlatform || hasCustomLanguage) +				descr += "/"; +			descr += extra; +		} +		descr += ")"; +		this->operator []("description") = descr; +	} +} + +namespace Base { + +// TODO: Find a better place for this function. +GameDescriptor findGame(const Common::String &gameName, const Plugin **plugin) { +	// Find the GameDescriptor for this target +	const PluginList &plugins = PluginManager::instance().getPlugins(); +	GameDescriptor result; + +	if (plugin) +		*plugin = 0; + +	PluginList::const_iterator iter = plugins.begin(); +	for (iter = plugins.begin(); iter != plugins.end(); ++iter) { +		result = (*iter)->findGame(gameName.c_str()); +		if (!result.gameid().empty()) { +			if (plugin) +				*plugin = *iter; +			break; +		} +	} +	return result; +} + +} // End of namespace Base diff --git a/base/main.cpp b/base/main.cpp index 156998ab50..04a621aaf3 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -55,32 +55,6 @@  #endif -namespace Base { - -// TODO: Find a better place for this function. -GameDescriptor findGame(const Common::String &gameName, const Plugin **plugin) { -	// Find the GameDescriptor for this target -	const PluginList &plugins = PluginManager::instance().getPlugins(); -	GameDescriptor result; - -	if (plugin) -		*plugin = 0; - -	PluginList::const_iterator iter = plugins.begin(); -	for (iter = plugins.begin(); iter != plugins.end(); ++iter) { -		result = (*iter)->findGame(gameName.c_str()); -		if (!result.gameid().empty()) { -			if (plugin) -				*plugin = *iter; -			break; -		} -	} -	return result; -} - -} // End of namespace Base - -  static bool launcherDialog(OSystem &system) {  	system.beginGFXTransaction(); diff --git a/base/module.mk b/base/module.mk index 860342eedf..9a9312fa73 100644 --- a/base/module.mk +++ b/base/module.mk @@ -3,6 +3,7 @@ MODULE := base  MODULE_OBJS := \  	main.o \  	commandLine.o \ +	game.o \  	plugins.o \  	version.o diff --git a/base/plugins.cpp b/base/plugins.cpp index 90cbb5de78..7734e2c5f3 100644 --- a/base/plugins.cpp +++ b/base/plugins.cpp @@ -25,39 +25,6 @@  #include "common/util.h" -void GameDescriptor::updateDesc(const char *extra) { -	// TODO: The format used here (LANG/PLATFORM/EXTRA) is not set in stone. -	// We may want to change the order (PLATFORM/EXTRA/LANG, anybody?), or -	// the seperator (instead of '/' use ', ' or ' '). -	const bool hasCustomLanguage = (this->contains("language") && (this->language() != Common::UNK_LANG)); -	const bool hasCustomPlatform = (this->contains("platform") && (this->platform() != Common::kPlatformUnknown)); -	const bool hasExtraDesc = (extra && extra[0]); - -	// Adapt the description string if custom platform/language is set. -	if (hasCustomLanguage || hasCustomPlatform || hasExtraDesc) { -		Common::String descr = this->description(); - -		descr += " ("; -		if (hasCustomLanguage) -			descr += Common::getLanguageDescription(this->language()); -		if (hasCustomPlatform) { -			if (hasCustomLanguage) -				descr += "/"; -			descr += Common::getPlatformDescription(this->platform()); -		} -		if (hasExtraDesc) { -			if (hasCustomPlatform || hasCustomLanguage) -				descr += "/"; -			descr += extra; -		} -		descr += ")"; -		this->operator []("description") = descr; -	} -} - - -#pragma mark - -  #ifndef DYNAMIC_MODULES  class StaticPlugin : public Plugin {  	PluginRegistrator *_plugin; | 
