diff options
-rw-r--r-- | engines/hugo/detection.cpp | 3 | ||||
-rw-r--r-- | engines/hugo/file.cpp | 52 | ||||
-rw-r--r-- | engines/hugo/file.h | 1 | ||||
-rw-r--r-- | engines/hugo/game.h | 6 | ||||
-rw-r--r-- | engines/hugo/hugo.cpp | 20 | ||||
-rw-r--r-- | engines/hugo/hugo.h | 2 | ||||
-rw-r--r-- | engines/hugo/intro_v1w.cpp | 1 |
7 files changed, 16 insertions, 69 deletions
diff --git a/engines/hugo/detection.cpp b/engines/hugo/detection.cpp index d10b50d0b7..a4bc5a4c1c 100644 --- a/engines/hugo/detection.cpp +++ b/engines/hugo/detection.cpp @@ -194,8 +194,7 @@ void HugoEngine::initGame(const HugoGameDescription *gd) { _packedFl = (getFeatures() & GF_PACKED); _gameVariant = _gameType - 1 + ((_platform == Common::kPlatformWindows) ? 0 : 3); - // Generate filenames - _initFilename = _targetName + "-00.SAV"; + // Generate filename _saveFilename = _targetName + "-%d.SAV"; } diff --git a/engines/hugo/file.cpp b/engines/hugo/file.cpp index 0c2baffcae..78bcc46e85 100644 --- a/engines/hugo/file.cpp +++ b/engines/hugo/file.cpp @@ -297,19 +297,13 @@ bool FileManager::fileExists(char *filename) { } /** -* Save game to supplied slot (-1 is INITFILE) +* Save game to supplied slot */ void FileManager::saveGame(int16 slot, const char *descrip) { debugC(1, kDebugFile, "saveGame(%d, %s)", slot, descrip); // Get full path of saved game file - note test for INITFILE - Common::String path; // Full path of saved game - - if (slot == -1) - path = _vm->_initFilename; - else - path = Common::String::format(_vm->_saveFilename.c_str(), slot); - + Common::String path = Common::String::format(_vm->_saveFilename.c_str(), slot); Common::WriteStream *out = _vm->getSaveFileManager()->openForSaving(path); if (!out) { warning("Can't create file '%s', game not saved", path.c_str()); @@ -374,7 +368,7 @@ void FileManager::saveGame(int16 slot, const char *descrip) { } /** -* Restore game from supplied slot number (-1 is INITFILE) +* Restore game from supplied slot number */ void FileManager::restoreGame(int16 slot) { debugC(1, kDebugFile, "restoreGame(%d)", slot); @@ -385,10 +379,7 @@ void FileManager::restoreGame(int16 slot) { // Get full path of saved game file - note test for INITFILE Common::String path; // Full path of saved game - if (slot == -1) - path = _vm->_initFilename; - else - path = Common::String::format(_vm->_saveFilename.c_str(), slot); + path = Common::String::format(_vm->_saveFilename.c_str(), slot); Common::SeekableReadStream *in = _vm->getSaveFileManager()->openForLoading(path); if (!in) @@ -458,41 +449,6 @@ void FileManager::restoreGame(int16 slot) { } /** -* Initialize the size of a saved game (from the fixed initial game). -* If status.initsave is TRUE, or the initial saved game is not found, -* force a save to create one. Normally the game will be shipped with -* the initial game file but useful to force a write during development -* when the size is changeable. -* The net result is a valid INITFILE, with status.savesize initialized. -*/ -void FileManager::initSavedGame() { - debugC(1, kDebugFile, "initSavedGame"); - - // Force save of initial game - if (_vm->getGameStatus().initSaveFl) - saveGame(-1, ""); - - // If initial game doesn't exist, create it - Common::SeekableReadStream *in = _vm->getSaveFileManager()->openForLoading(_vm->_initFilename); - if (!in) { - saveGame(-1, ""); - in = _vm->getSaveFileManager()->openForLoading(_vm->_initFilename); - if (!in) { - warning("Unable to write file: %s", _vm->_initFilename.c_str()); - return; - } - } - - // Must have an open saved game now - _vm->getGameStatus().saveSize = in->size(); - delete in; - - // Check sanity - maybe disk full or path set to read-only drive? - if (_vm->getGameStatus().saveSize <= 0) - warning("Unable to write file: %s", _vm->_initFilename.c_str()); -} - -/** * Read the encrypted text from the boot file and print it */ void FileManager::printBootText() { diff --git a/engines/hugo/file.h b/engines/hugo/file.h index 6f0dbb0c98..94b51e68ef 100644 --- a/engines/hugo/file.h +++ b/engines/hugo/file.h @@ -58,7 +58,6 @@ public: bool fileExists(char *filename); sound_pt getSound(short sound, uint16 *size); - void initSavedGame(); void instructions(); void readBootFile(); void readImage(int objNum, object_t *objPtr); diff --git a/engines/hugo/game.h b/engines/hugo/game.h index 44831a8d30..01e3788ad0 100644 --- a/engines/hugo/game.h +++ b/engines/hugo/game.h @@ -818,11 +818,9 @@ struct hotspot_t { }; struct status_t { // Game status (not saved) - bool initSaveFl; // Force save of initial game bool storyModeFl; // Game is telling story - no commands bool gameOverFl; // Game is over - hero knobbled bool demoFl; // Game is in demo mode - bool debugFl; // Game is in debug mode bool textBoxFl; // Game is (halted) in text box bool lookFl; // Toolbar "look" button pressed bool recallFl; // Toolbar "recall" button pressed @@ -842,16 +840,16 @@ struct status_t { // Game status (not saved) go_t go_for; // Purpose of an automatic route int16 go_id; // Index of exit of object walking to fpath_t path; // Alternate path for saved files - long saveSize; // Size of a saved game int16 saveSlot; // Current slot to save/restore game - int16 screenWidth; // Desktop screen width int16 song; // Current song int16 cx, cy; // Cursor position (dib coords) + // Strangerke - Suppress as related to playback // bool playbackFl; // Game is in playback mode // bool recordFl; // Game is in record mode // Strangerke - Not used ? // bool mmtimeFl; // Multimedia timer supported +// int16 screenWidth; // Desktop screen width // uint32 saveTick; // Time of last save in ticks }; diff --git a/engines/hugo/hugo.cpp b/engines/hugo/hugo.cpp index 388c6bbf6c..06cd7db62b 100644 --- a/engines/hugo/hugo.cpp +++ b/engines/hugo/hugo.cpp @@ -254,8 +254,6 @@ Common::Error HugoEngine::run() { initialize(); initConfig(RESET); // Reset user's config - _file->restoreGame(-1); - initMachine(); // Start the state machine @@ -903,16 +901,10 @@ void HugoEngine::initPlaylist(bool playlist[MAX_TUNES]) { */ void HugoEngine::initStatus() { debugC(1, kDebugEngine, "initStatus"); - _status.initSaveFl = true; // Force initial save _status.storyModeFl = false; // Not in story mode _status.gameOverFl = false; // Hero not knobbled yet -// Strangerke - Suppress as related to playback -// _status.recordFl = false; // Not record mode -// _status.playbackFl = false; // Not playback mode _status.demoFl = false; // Not demo mode _status.textBoxFl = false; // Not processing a text box -// Strangerke - Not used ? -// _status.mmtime = false; // Multimedia timer support _status.lookFl = false; // Toolbar "look" button _status.recallFl = false; // Toolbar "recall" button _status.leftButtonFl = false; // Left mouse button pressed @@ -924,11 +916,9 @@ void HugoEngine::initStatus() { _status.doQuitFl = false; _status.path[0] = 0; // Path to write files _status.saveSlot = 0; // Slot to save/restore game - _status.screenWidth = 0; // Desktop screen width // Initialize every start of new game _status.tick = 0; // Tick count -// _status.saveTick = 0; // Time of last save _status.viewState = V_IDLE; // View state _status.inventoryState = I_OFF; // Inventory icon bar state _status.inventoryHeight = 0; // Inventory icon bar pos @@ -936,6 +926,14 @@ void HugoEngine::initStatus() { _status.routeIndex = -1; // Hero not following a route _status.go_for = GO_SPACE; // Hero walking to space _status.go_id = -1; // Hero not walking to anything + +// Strangerke - Suppress as related to playback +// _status.recordFl = false; // Not record mode +// _status.playbackFl = false; // Not playback mode +// Strangerke - Not used ? +// _status.mmtime = false; // Multimedia timer support +// _status.screenWidth = 0; // Desktop screen width +// _status.saveTick = 0; // Time of last save } /** @@ -965,8 +963,6 @@ void HugoEngine::initConfig(inst_t action) { break; } } - - _file->initSavedGame(); // Initialize saved game break; case RESTORE: warning("Unhandled action RESTORE"); diff --git a/engines/hugo/hugo.h b/engines/hugo/hugo.h index 197fc52458..24cb4145cc 100644 --- a/engines/hugo/hugo.h +++ b/engines/hugo/hugo.h @@ -165,7 +165,7 @@ public: const char *_episode; const char *_picDir; - Common::String _initFilename, _saveFilename; + Common::String _saveFilename; command_t _statusLine; command_t _scoreLine; diff --git a/engines/hugo/intro_v1w.cpp b/engines/hugo/intro_v1w.cpp index bdea2837b1..923cd3658f 100644 --- a/engines/hugo/intro_v1w.cpp +++ b/engines/hugo/intro_v1w.cpp @@ -49,7 +49,6 @@ intro_v1w::~intro_v1w() { * Auto-start a new game */ void intro_v1w::preNewGame() { - _vm->_file->restoreGame(-1); _vm->getGameStatus().viewState = V_INTROINIT; } |