diff options
| -rw-r--r-- | queen/logic.cpp | 74 | 
1 files changed, 37 insertions, 37 deletions
diff --git a/queen/logic.cpp b/queen/logic.cpp index 1250b77644..64b25fc29f 100644 --- a/queen/logic.cpp +++ b/queen/logic.cpp @@ -2297,53 +2297,53 @@ bool LogicGame::handleSpecialMove(uint16 sm) {  		/* 00 */  		0,  		0, -		&Logic::asmMakeJoeUseDress, -		&Logic::asmMakeJoeUseNormalClothes, +		&LogicGame::asmMakeJoeUseDress, +		&LogicGame::asmMakeJoeUseNormalClothes,  		/* 04 */ -		&Logic::asmMakeJoeUseUnderwear, -		&Logic::asmSwitchToDressPalette, -		&Logic::asmSwitchToNormalPalette, -		&Logic::asmStartCarAnimation,       // room 74 +		&LogicGame::asmMakeJoeUseUnderwear, +		&LogicGame::asmSwitchToDressPalette, +		&LogicGame::asmSwitchToNormalPalette, +		&LogicGame::asmStartCarAnimation,       // room 74  		/* 08 */ -		&Logic::asmStopCarAnimation,        // room 74 -		&Logic::asmStartFightAnimation,     // room 69 -		&Logic::asmWaitForFrankPosition,    // c69e.cut -		&Logic::asmMakeFrankGrowing,        // c69z.cut +		&LogicGame::asmStopCarAnimation,        // room 74 +		&LogicGame::asmStartFightAnimation,     // room 69 +		&LogicGame::asmWaitForFrankPosition,    // c69e.cut +		&LogicGame::asmMakeFrankGrowing,        // c69z.cut  		/* 12 */ -		&Logic::asmMakeRobotGrowing,        // c69z.cut -		&Logic::asmShrinkRobot, -		&Logic::asmEndGame, -		&Logic::asmPutCameraOnDino, +		&LogicGame::asmMakeRobotGrowing,        // c69z.cut +		&LogicGame::asmShrinkRobot, +		&LogicGame::asmEndGame, +		&LogicGame::asmPutCameraOnDino,  		/* 16 */ -		&Logic::asmPutCameraOnJoe, -		&Logic::asmAltIntroPanRight,        // cintr.cut -		&Logic::asmAltIntroPanLeft,         // cintr.cut -		&Logic::asmSetAzuraInLove, +		&LogicGame::asmPutCameraOnJoe, +		&LogicGame::asmAltIntroPanRight,        // cintr.cut +		&LogicGame::asmAltIntroPanLeft,         // cintr.cut +		&LogicGame::asmSetAzuraInLove,  		/* 20 */ -		&Logic::asmPanRightFromJoe, -		&Logic::asmSetLightsOff, -		&Logic::asmSetLightsOn, -		&Logic::asmSetManequinAreaOn, +		&LogicGame::asmPanRightFromJoe, +		&LogicGame::asmSetLightsOff, +		&LogicGame::asmSetLightsOn, +		&LogicGame::asmSetManequinAreaOn,  		/* 24 */ -		&Logic::asmPanToJoe, -		&Logic::asmTurnGuardOn, -		&Logic::asmPanLeft320To144, -		&Logic::asmSmooch, +		&LogicGame::asmPanToJoe, +		&LogicGame::asmTurnGuardOn, +		&LogicGame::asmPanLeft320To144, +		&LogicGame::asmSmooch,  		/* 28 */ -		&Logic::asmMakeLightningHitPlane, -		&Logic::asmScaleBlimp, -		&Logic::asmScaleEnding, -		&Logic::asmWaitForCarPosition, +		&LogicGame::asmMakeLightningHitPlane, +		&LogicGame::asmScaleBlimp, +		&LogicGame::asmScaleEnding, +		&LogicGame::asmWaitForCarPosition,  		/* 32 */ -		&Logic::asmShakeScreen, -		&Logic::asmAttemptPuzzle, -		&Logic::asmScaleTitle, +		&LogicGame::asmShakeScreen, +		&LogicGame::asmAttemptPuzzle, +		&LogicGame::asmScaleTitle,  		0,  		/* 36 */ -		&Logic::asmPanRightToHugh, -		&Logic::asmMakeWhiteFlash, -		&Logic::asmPanRightToJoeAndRita, -		&Logic::asmPanLeftToBomb            // cdint.cut +		&LogicGame::asmPanRightToHugh, +		&LogicGame::asmMakeWhiteFlash, +		&LogicGame::asmPanRightToJoeAndRita, +		&LogicGame::asmPanLeftToBomb            // cdint.cut  	};  	if (sm >= ARRAYSIZE(asmTable) || asmTable[sm] == 0)  		return false;  | 
