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-rw-r--r--engines/neverhood/graphics.cpp6
-rw-r--r--engines/neverhood/module1500.cpp20
-rw-r--r--engines/neverhood/neverhood.cpp8
-rw-r--r--engines/neverhood/palette.cpp82
-rw-r--r--engines/neverhood/palette.h13
-rw-r--r--engines/neverhood/screen.cpp73
-rw-r--r--engines/neverhood/screen.h3
7 files changed, 182 insertions, 23 deletions
diff --git a/engines/neverhood/graphics.cpp b/engines/neverhood/graphics.cpp
index 2a86966cf5..fa7c15211a 100644
--- a/engines/neverhood/graphics.cpp
+++ b/engines/neverhood/graphics.cpp
@@ -22,6 +22,7 @@
#include "neverhood/graphics.h"
#include "neverhood/resource.h"
+#include "neverhood/screen.h"
namespace Neverhood {
@@ -51,7 +52,10 @@ BaseSurface::~BaseSurface() {
void BaseSurface::draw() {
debug("BaseSurface::draw()");
- // TODO
+ if (_surface && _visible && _drawRect.width > 0 && _drawRect.height > 0) {
+ // TODO: _sysRect alternate drawing code (is that used?)
+ _vm->_screen->drawSurface2(_surface, _drawRect, _clipRect);
+ }
}
void BaseSurface::addDirtyRect() {
diff --git a/engines/neverhood/module1500.cpp b/engines/neverhood/module1500.cpp
index 8c4cb9c021..c3c0864a59 100644
--- a/engines/neverhood/module1500.cpp
+++ b/engines/neverhood/module1500.cpp
@@ -110,6 +110,8 @@ Scene1501::Scene1501(NeverhoodEngine *vm, Module *parentModule, uint32 backgroun
_countdown3(countdown3), _countdown2(countdown2), _countdown1(0), _flag(false) {
debug("Create Scene1501(%08X, %08X, %d, %d)", backgroundFileHash, soundFileHash, countdown2, countdown3);
+
+ Palette2 *palette2;
SetUpdateHandler(&Scene1501::update);
SetMessageHandler(&Scene1501::handleMessage);
@@ -118,16 +120,14 @@ Scene1501::Scene1501(NeverhoodEngine *vm, Module *parentModule, uint32 backgroun
_background = addBackground(new DirtyBackground(_vm, backgroundFileHash, 0, 0));
- _palette = new Palette(_vm);//DUMMY!
-
- /* TODO
-
- _palette = new Palette2(_vm);
- _palette->usePalette();
+ palette2 = new Palette2(_vm);
+ palette2->usePalette();
+ _palette = palette2;
addEntity(_palette);
- Palette2_sub_47BF00(backgroundFileHash, 0, 256, 0);
- Palette2_sub_47C060(12);
-
+ palette2->addPalette(backgroundFileHash, 0, 256, 0);
+ palette2->startFadeToPalette(12);
+
+ /*
if (soundFileHash != 0) {
_soundResource.set(soundFileHash);
_soundResource.load();
@@ -150,7 +150,7 @@ void Scene1501::update() {
_vm->_screen->clear();
_parentModule->sendMessage(0x1009, 0, this);
}
- } else if ((_countdown2 != 0 && (--_countdown2 == 0)) || !_soundResource.isPlaying()) {
+ } else if ((_countdown2 != 0 && (--_countdown2 == 0)) /*|| !_soundResource.isPlaying()*/) {
_countdown1 = 12;
_palette->startFadeToBlack(11);
}
diff --git a/engines/neverhood/neverhood.cpp b/engines/neverhood/neverhood.cpp
index 207bd382cf..9019409193 100644
--- a/engines/neverhood/neverhood.cpp
+++ b/engines/neverhood/neverhood.cpp
@@ -164,10 +164,14 @@ Common::Error NeverhoodEngine::run() {
break;
}
}
-
+
+ debug("millis %d", _system->getMillis());
_gameModule->handleUpdate();
_gameModule->draw();
- _system->updateScreen();
+ _screen->wait();
+ _screen->update();
+
+ debug("---------------------------------------");
}
diff --git a/engines/neverhood/palette.cpp b/engines/neverhood/palette.cpp
index b45f8eeb78..bfabf8998a 100644
--- a/engines/neverhood/palette.cpp
+++ b/engines/neverhood/palette.cpp
@@ -22,9 +22,12 @@
#include "neverhood/palette.h"
#include "neverhood/resource.h"
+#include "neverhood/screen.h"
namespace Neverhood {
+// Palette
+
Palette::Palette(NeverhoodEngine *vm) : Entity(vm, 0) {
_status = 0;
_palette = new byte[1024];
@@ -58,12 +61,12 @@ Palette::Palette(NeverhoodEngine *vm, uint32 fileHash) : Entity(vm, 0) {
}
Palette::~Palette() {
- // TODO: _vm->_screen->unsetPaletteData(_palette);
+ _vm->_screen->unsetPaletteData(_palette);
delete[] _palette;
}
void Palette::usePalette() {
- // TODO: _vm->_screen->setPaletteData(_palette);
+ _vm->_screen->setPaletteData(_palette);
}
void Palette::addPalette(const char *filename, int toIndex, int count, int fromIndex) {
@@ -76,10 +79,11 @@ void Palette::addPalette(uint32 fileHash, int toIndex, int count, int fromIndex)
count = 256 - toIndex;
paletteResource.load(fileHash);
memcpy(_palette + toIndex * 4, paletteResource.palette() + fromIndex * 4, count * 4);
- // TODO: _vm->_screen->testPalette(_palette);
+ _vm->_screen->testPalette(_palette);
}
void Palette::startFadeToBlack(int counter) {
+ debug("Palette::startFadeToBlack(%d)", counter);
if (counter == 0)
counter = 1;
_fadeToR = 0;
@@ -91,6 +95,7 @@ void Palette::startFadeToBlack(int counter) {
}
void Palette::startFadeToWhite(int counter) {
+ debug("Palette::startFadeToWhite(%d)", counter);
if (counter == 0)
counter = 1;
_fadeToR = 255;
@@ -102,15 +107,18 @@ void Palette::startFadeToWhite(int counter) {
}
void Palette::update() {
+ debug("Palette::update() _status = %d", _status);
if (_status == 1) {
- memset(_palette, 0, 1024);
- _status = 0;
- } else {
- for (int i = 0; i < 256; i++) {
- fadeColor(_palette + i * 4, _fadeToR, _fadeToG, _fadeToB);
+ if (_palCounter > 1) {
+ for (int i = 0; i < 256; i++) {
+ fadeColor(_palette + i * 4, _fadeToR, _fadeToG, _fadeToB);
+ }
+ _vm->_screen->testPalette(_palette);
+ _palCounter--;
+ } else {
+ memset(_palette, 0, 1024);
+ _status = 0;
}
- // TODO: _vm->_screen->testPalette(_palette);
- _palCounter--;
}
}
@@ -122,4 +130,58 @@ void Palette::fadeColor(byte *rgb, byte toR, byte toG, byte toB) {
#undef FADE
}
+// Palette2
+
+Palette2::Palette2(NeverhoodEngine *vm)
+ : Palette(vm) {
+ _basePalette = new byte[1024];
+ SetUpdateHandler(&Palette2::update);
+}
+
+Palette2::Palette2(NeverhoodEngine *vm, uint32 fileHash)
+ : Palette(vm, fileHash) {
+ _basePalette = new byte[1024];
+ SetUpdateHandler(&Palette2::update);
+}
+
+Palette2::~Palette2() {
+ delete _basePalette;
+}
+
+void Palette2::update() {
+ debug("Palette2::update() _status = %d", _status);
+ if (_status == 1) {
+ Palette::update();
+ } else if (_status == 2) {
+ debug("... _palCounter = %d", _palCounter);
+ if (_palCounter > 1) {
+ for (int i = 0; i < 256; i++) {
+ fadeColor(_palette + i * 4, _basePalette[i * 4 + 0], _basePalette[i * 4 + 1], _basePalette[i * 4 + 2]);
+ }
+ _vm->_screen->testPalette(_palette);
+ _palCounter--;
+ } else {
+ memcpy(_palette, _basePalette, 256 * 4);
+ _status = 0;
+ }
+ }
+}
+
+void Palette2::addPalette(uint32 fileHash, int toIndex, int count, int fromIndex) {
+ PaletteResource paletteResource(_vm);
+ if (toIndex + count > 256)
+ count = 256 - toIndex;
+ paletteResource.load(fileHash);
+ memcpy(_basePalette + toIndex * 4, paletteResource.palette() + fromIndex * 4, count * 4);
+}
+
+void Palette2::startFadeToPalette(int counter) {
+ debug("Palette2::startFadeToPalette(%d)", counter);
+ if (counter == 0)
+ counter = 1;
+ _palCounter = counter;
+ _fadeStep = 255 / counter;
+ _status = 2;
+}
+
} // End of namespace Neverhood
diff --git a/engines/neverhood/palette.h b/engines/neverhood/palette.h
index b29d77181b..752ae3aedb 100644
--- a/engines/neverhood/palette.h
+++ b/engines/neverhood/palette.h
@@ -54,6 +54,19 @@ protected:
void fadeColor(byte *rgb, byte toR, byte toG, byte toB);
};
+class Palette2 : public Palette {
+public:
+ Palette2(NeverhoodEngine *vm);
+ // TODO: Other ctors
+ Palette2(NeverhoodEngine *vm, uint32 fileHash);
+ ~Palette2();
+ void addPalette(uint32 fileHash, int toIndex, int count, int fromIndex);
+ void startFadeToPalette(int counter);
+public:
+ byte *_basePalette;
+ void update();
+};
+
} // End of namespace Neverhood
#endif /* NEVERHOOD_PALETTE_H */
diff --git a/engines/neverhood/screen.cpp b/engines/neverhood/screen.cpp
index 4b531ca139..807e241ccd 100644
--- a/engines/neverhood/screen.cpp
+++ b/engines/neverhood/screen.cpp
@@ -39,7 +39,16 @@ Screen::~Screen() {
delete _backScreen;
}
+void Screen::update() {
+ updatePalette();
+ // TODO: Implement actual code
+ _vm->_system->copyRectToScreen((const byte*)_backScreen->pixels, _backScreen->pitch, 0, 0, 640, 480);
+ _vm->_system->updateScreen();
+}
+
void Screen::wait() {
+ // TODO
+ _vm->_system->delayMillis(40);
}
void Screen::setFps(int fps) {
@@ -69,6 +78,7 @@ void Screen::testPalette(byte *paletteData) {
void Screen::updatePalette() {
if (_paletteChanged && _paletteData) {
+ debug("Screen::updatePalette() Set palette");
byte *tempPalette = new byte[768];
for (int i = 0; i < 256; i++) {
tempPalette[i * 3 + 0] = _paletteData[i * 4 + 0];
@@ -85,4 +95,67 @@ void Screen::clear() {
memset(_backScreen->pixels, 0, _backScreen->pitch * _backScreen->h);
}
+void Screen::drawSurface2(Graphics::Surface *surface, NDrawRect &drawRect, NRect &clipRect) {
+
+ int16 destX, destY;
+ NRect ddRect;
+
+ if (drawRect.x + drawRect.width >= clipRect.x2)
+ ddRect.x2 = clipRect.x2 - drawRect.x;
+ else
+ ddRect.x2 = drawRect.width;
+
+ if (drawRect.x <= clipRect.x1) {
+ destX = clipRect.x1;
+ ddRect.x1 = clipRect.x1 - drawRect.x;
+ } else {
+ destX = drawRect.x;
+ ddRect.x1 = 0;
+ }
+
+ if (drawRect.y + drawRect.height >= clipRect.y2)
+ ddRect.y2 = clipRect.y2 - drawRect.y;
+ else
+ ddRect.y2 = drawRect.height;
+
+ if (drawRect.y <= clipRect.y1) {
+ destY = clipRect.y1;
+ ddRect.y1 = clipRect.y1 - drawRect.y;
+ } else {
+ destY = drawRect.y;
+ ddRect.y1 = 0;
+ }
+
+ debug("draw: x = %d; y = %d; (%d, %d, %d, %d)", destX, destY, ddRect.x1, ddRect.y1, ddRect.x2, ddRect.y2);
+
+ byte *source = (byte*)surface->getBasePtr(ddRect.x1, ddRect.y1);
+ byte *dest = (byte*)_backScreen->getBasePtr(destX, destY);
+ int width = ddRect.x2 - ddRect.x1;
+ int height = ddRect.y2 - ddRect.y1;
+
+ while (height--) {
+ memcpy(dest, source, width);
+ source += surface->pitch;
+ dest += _backScreen->pitch;
+ }
+
+ #if 0
+ if ( ddRect.right > ddRect.left )
+ {
+ if ( ddRect.top < ddRect.bottom )
+ {
+ (*(int (__stdcall **)(_DWORD, _DWORD, _DWORD, LPDIRECTDRAWSURFACE, struct tagRECT *, unsigned int))(**(_DWORD **)(this + 8) + 28))(
+ *(_DWORD *)(this + 8),
+ destX,
+ destY,
+ ddSurface,
+ &ddRect,
+ blitFlags | (unsigned int)DDBLTFAST_WAIT);
+ }
+ }
+ #endif
+
+}
+
+
} // End of namespace Neverhood
diff --git a/engines/neverhood/screen.h b/engines/neverhood/screen.h
index 0e7ce3d7d6..e25b3b5dba 100644
--- a/engines/neverhood/screen.h
+++ b/engines/neverhood/screen.h
@@ -25,6 +25,7 @@
#include "graphics/surface.h"
#include "neverhood/neverhood.h"
+#include "neverhood/graphics.h"
namespace Neverhood {
@@ -32,6 +33,7 @@ class Screen {
public:
Screen(NeverhoodEngine *vm);
~Screen();
+ void update();
void wait();
void setFps(int fps);
int getFps();
@@ -40,6 +42,7 @@ public:
void testPalette(byte *paletteData);
void updatePalette();
void clear();
+ void drawSurface2(Graphics::Surface *surface, NDrawRect &drawRect, NRect &clipRect);
protected:
NeverhoodEngine *_vm;
Graphics::Surface *_backScreen;