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-rw-r--r--engines/gnap/gnap.cpp28
-rw-r--r--engines/gnap/gnap.h8
-rw-r--r--engines/gnap/grid.cpp732
3 files changed, 384 insertions, 384 deletions
diff --git a/engines/gnap/gnap.cpp b/engines/gnap/gnap.cpp
index c42dc2b97f..2188bda703 100644
--- a/engines/gnap/gnap.cpp
+++ b/engines/gnap/gnap.cpp
@@ -2246,8 +2246,8 @@ void GnapEngine::toyUfoFlyTo(int destX, int destY, int minX, int maxX, int minY,
v15 = MAX(6, v15 - 3);
}
v14 += v15;
- v16[i].gridX1 = _toyUfoX + dirX * deltaX * v14 / deltaY;
- v16[i].gridY1 = _toyUfoY + dirY * v14;
+ v16[i]._gridX1 = _toyUfoX + dirX * deltaX * v14 / deltaY;
+ v16[i]._gridY1 = _toyUfoY + dirY * v14;
++i;
}
} else {
@@ -2261,8 +2261,8 @@ void GnapEngine::toyUfoFlyTo(int destX, int destY, int minX, int maxX, int minY,
v17 = MAX(6, v17 - 3);
}
v14 += v17;
- v16[i].gridX1 = _toyUfoX + dirX * v14;
- v16[i].gridY1 = _toyUfoY + dirY * deltaY * v14 / deltaX;
+ v16[i]._gridX1 = _toyUfoX + dirX * v14;
+ v16[i]._gridY1 = _toyUfoY + dirY * deltaY * v14 / deltaX;
++i;
}
}
@@ -2284,22 +2284,22 @@ void GnapEngine::toyUfoFlyTo(int destX, int destY, int minX, int maxX, int minY,
seqId = 0x857;
else
error("Unhandled flag in GnapEngine::toyUfoFlyTo(): 0x%x", _gameFlags);
- v16[0].sequenceId = seqId;
- v16[0].id = 0;
+ v16[0]._sequenceId = seqId;
+ v16[0]._id = 0;
_gameSys->insertSequence(seqId | 0x10000, 0,
_toyUfoSequenceId | 0x10000, _toyUfoId,
- kSeqSyncWait, 0, v16[0].gridX1 - 365, v16[0].gridY1 - 128);
+ kSeqSyncWait, 0, v16[0]._gridX1 - 365, v16[0]._gridY1 - 128);
for (i = 1; i < v21; ++i) {
- v16[i].sequenceId = seqId + (i % 8);
- v16[i].id = i;
- _gameSys->insertSequence(v16[i].sequenceId | 0x10000, v16[i].id,
- v16[i - 1].sequenceId | 0x10000, v16[i - 1].id,
+ v16[i]._sequenceId = seqId + (i % 8);
+ v16[i]._id = i;
+ _gameSys->insertSequence(v16[i]._sequenceId | 0x10000, v16[i]._id,
+ v16[i - 1]._sequenceId | 0x10000, v16[i - 1]._id,
kSeqSyncWait, 0,
- v16[i].gridX1 - 365, v16[i].gridY1 - 128);
+ v16[i]._gridX1 - 365, v16[i]._gridY1 - 128);
}
- _toyUfoSequenceId = v16[v21 - 1].sequenceId;
- _toyUfoId = v16[v21 - 1].id;
+ _toyUfoSequenceId = v16[v21 - 1]._sequenceId;
+ _toyUfoId = v16[v21 - 1]._id;
if (animationIndex >= 0)
_gameSys->setAnimation(_toyUfoSequenceId | 0x10000, _toyUfoId, animationIndex);
diff --git a/engines/gnap/gnap.h b/engines/gnap/gnap.h
index d40b26aac4..53ca33d247 100644
--- a/engines/gnap/gnap.h
+++ b/engines/gnap/gnap.h
@@ -74,10 +74,10 @@ struct Hotspot {
};
struct GridStruct {
- int deltaX, deltaY;
- int gridX1, gridY1;
- int sequenceId;
- int id;
+ int _deltaX, _deltaY;
+ int _gridX1, _gridY1;
+ int _sequenceId;
+ int _id;
};
const int kMaxGridStructs = 30;
diff --git a/engines/gnap/grid.cpp b/engines/gnap/grid.cpp
index 5bb1e06a92..99add51bfb 100644
--- a/engines/gnap/grid.cpp
+++ b/engines/gnap/grid.cpp
@@ -110,21 +110,21 @@ bool GnapEngine::gridSub41F08B(int gridX, int gridY) {
_gnapWalkDirY = 0;
while (_gnapWalkDirXIncr < _gnapWalkDeltaX && _gnapWalkDirYIncr < _gnapWalkDeltaY) {
- _gnapWalkNodes[_gnapWalkNodesCount].gridX1 = gridX + _gnapWalkDirX * _gnapWalkDirXIncr;
- _gnapWalkNodes[_gnapWalkNodesCount].gridY1 = gridY + _gnapWalkDirY * _gnapWalkDirYIncr;
- if (!isPointBlocked(_gnapWalkDirX + _gnapWalkNodes[_gnapWalkNodesCount].gridX1, _gnapWalkDirY + _gnapWalkNodes[_gnapWalkNodesCount].gridY1)) {
- _gnapWalkNodes[_gnapWalkNodesCount].deltaX = _gnapWalkDirX;
- _gnapWalkNodes[_gnapWalkNodesCount].deltaY = _gnapWalkDirY;
+ _gnapWalkNodes[_gnapWalkNodesCount]._gridX1 = gridX + _gnapWalkDirX * _gnapWalkDirXIncr;
+ _gnapWalkNodes[_gnapWalkNodesCount]._gridY1 = gridY + _gnapWalkDirY * _gnapWalkDirYIncr;
+ if (!isPointBlocked(_gnapWalkDirX + _gnapWalkNodes[_gnapWalkNodesCount]._gridX1, _gnapWalkDirY + _gnapWalkNodes[_gnapWalkNodesCount]._gridY1)) {
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaX = _gnapWalkDirX;
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaY = _gnapWalkDirY;
++_gnapWalkDirXIncr;
++_gnapWalkDirYIncr;
} else if (_gnapWalkDeltaY - _gnapWalkDirYIncr > _gnapWalkDeltaX - _gnapWalkDirXIncr) {
- if (!isPointBlocked(_gnapWalkNodes[_gnapWalkNodesCount].gridX1, _gnapWalkDirY + _gnapWalkNodes[_gnapWalkNodesCount].gridY1)) {
- _gnapWalkNodes[_gnapWalkNodesCount].deltaX = 0;
- _gnapWalkNodes[_gnapWalkNodesCount].deltaY = _gnapWalkDirY;
+ if (!isPointBlocked(_gnapWalkNodes[_gnapWalkNodesCount]._gridX1, _gnapWalkDirY + _gnapWalkNodes[_gnapWalkNodesCount]._gridY1)) {
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaX = 0;
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaY = _gnapWalkDirY;
++_gnapWalkDirYIncr;
- } else if (!isPointBlocked(_gnapWalkDirX + _gnapWalkNodes[_gnapWalkNodesCount].gridX1, _gnapWalkNodes[_gnapWalkNodesCount].gridY1)) {
- _gnapWalkNodes[_gnapWalkNodesCount].deltaX = _gnapWalkDirX;
- _gnapWalkNodes[_gnapWalkNodesCount].deltaY = 0;
+ } else if (!isPointBlocked(_gnapWalkDirX + _gnapWalkNodes[_gnapWalkNodesCount]._gridX1, _gnapWalkNodes[_gnapWalkNodesCount]._gridY1)) {
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaX = _gnapWalkDirX;
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaY = 0;
++_gnapWalkDirXIncr;
} else {
_gnapWalkDeltaX = _gnapWalkDirXIncr;
@@ -132,13 +132,13 @@ bool GnapEngine::gridSub41F08B(int gridX, int gridY) {
--_gnapWalkNodesCount;
}
} else {
- if (!isPointBlocked(_gnapWalkDirX + _gnapWalkNodes[_gnapWalkNodesCount].gridX1, _gnapWalkNodes[_gnapWalkNodesCount].gridY1)) {
- _gnapWalkNodes[_gnapWalkNodesCount].deltaX = _gnapWalkDirX;
- _gnapWalkNodes[_gnapWalkNodesCount].deltaY = 0;
+ if (!isPointBlocked(_gnapWalkDirX + _gnapWalkNodes[_gnapWalkNodesCount]._gridX1, _gnapWalkNodes[_gnapWalkNodesCount]._gridY1)) {
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaX = _gnapWalkDirX;
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaY = 0;
++_gnapWalkDirXIncr;
- } else if (!isPointBlocked(_gnapWalkNodes[_gnapWalkNodesCount].gridX1, _gnapWalkDirY + _gnapWalkNodes[_gnapWalkNodesCount].gridY1)) {
- _gnapWalkNodes[_gnapWalkNodesCount].deltaX = 0;
- _gnapWalkNodes[_gnapWalkNodesCount].deltaY = _gnapWalkDirY;
+ } else if (!isPointBlocked(_gnapWalkNodes[_gnapWalkNodesCount]._gridX1, _gnapWalkDirY + _gnapWalkNodes[_gnapWalkNodesCount]._gridY1)) {
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaX = 0;
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaY = _gnapWalkDirY;
++_gnapWalkDirYIncr;
} else {
_gnapWalkDeltaX = _gnapWalkDirXIncr;
@@ -150,11 +150,11 @@ bool GnapEngine::gridSub41F08B(int gridX, int gridY) {
}
while (_gnapWalkDirXIncr < _gnapWalkDeltaX) {
- _gnapWalkNodes[_gnapWalkNodesCount].gridX1 = gridX + _gnapWalkDirX * _gnapWalkDirXIncr;
- _gnapWalkNodes[_gnapWalkNodesCount].gridY1 = _gnapWalkDestY;
- if (!isPointBlocked(_gnapWalkDirX + _gnapWalkNodes[_gnapWalkNodesCount].gridX1, _gnapWalkDestY)) {
- _gnapWalkNodes[_gnapWalkNodesCount].deltaX = _gnapWalkDirX;
- _gnapWalkNodes[_gnapWalkNodesCount].deltaY = 0;
+ _gnapWalkNodes[_gnapWalkNodesCount]._gridX1 = gridX + _gnapWalkDirX * _gnapWalkDirXIncr;
+ _gnapWalkNodes[_gnapWalkNodesCount]._gridY1 = _gnapWalkDestY;
+ if (!isPointBlocked(_gnapWalkDirX + _gnapWalkNodes[_gnapWalkNodesCount]._gridX1, _gnapWalkDestY)) {
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaX = _gnapWalkDirX;
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaY = 0;
++_gnapWalkDirXIncr;
++_gnapWalkNodesCount;
} else {
@@ -163,11 +163,11 @@ bool GnapEngine::gridSub41F08B(int gridX, int gridY) {
}
while (_gnapWalkDirYIncr < _gnapWalkDeltaY) {
- _gnapWalkNodes[_gnapWalkNodesCount].gridX1 = _gnapWalkDestX;
- _gnapWalkNodes[_gnapWalkNodesCount].gridY1 = gridY + _gnapWalkDirY * _gnapWalkDirYIncr;
- if (!isPointBlocked(_gnapWalkDestX, _gnapWalkDirY + _gnapWalkNodes[_gnapWalkNodesCount].gridY1)) {
- _gnapWalkNodes[_gnapWalkNodesCount].deltaX = 0;
- _gnapWalkNodes[_gnapWalkNodesCount].deltaY = _gnapWalkDirY;
+ _gnapWalkNodes[_gnapWalkNodesCount]._gridX1 = _gnapWalkDestX;
+ _gnapWalkNodes[_gnapWalkNodesCount]._gridY1 = gridY + _gnapWalkDirY * _gnapWalkDirYIncr;
+ if (!isPointBlocked(_gnapWalkDestX, _gnapWalkDirY + _gnapWalkNodes[_gnapWalkNodesCount]._gridY1)) {
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaX = 0;
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaY = _gnapWalkDirY;
++_gnapWalkDirYIncr;
++_gnapWalkNodesCount;
} else {
@@ -204,32 +204,32 @@ bool GnapEngine::gridSub41F5FC(int gridX, int gridY, int index) {
_gnapWalkDirY = 0;
while (_gnapWalkDirXIncr < _gnapWalkDeltaX && _gnapWalkDirYIncr < _gnapWalkDeltaY) {
- _gnapWalkNodes[_gnapWalkNodesCount].gridX1 = gridX + _gnapWalkDirX * _gnapWalkDirXIncr;
- _gnapWalkNodes[_gnapWalkNodesCount].gridY1 = gridY + _gnapWalkDirY * _gnapWalkDirYIncr;
- if (!isPointBlocked(_gnapWalkDirX + _gnapWalkNodes[_gnapWalkNodesCount].gridX1, _gnapWalkDirY + _gnapWalkNodes[_gnapWalkNodesCount].gridY1)) {
- _gnapWalkNodes[_gnapWalkNodesCount].deltaX = _gnapWalkDirX;
- _gnapWalkNodes[_gnapWalkNodesCount].deltaY = _gnapWalkDirY;
+ _gnapWalkNodes[_gnapWalkNodesCount]._gridX1 = gridX + _gnapWalkDirX * _gnapWalkDirXIncr;
+ _gnapWalkNodes[_gnapWalkNodesCount]._gridY1 = gridY + _gnapWalkDirY * _gnapWalkDirYIncr;
+ if (!isPointBlocked(_gnapWalkDirX + _gnapWalkNodes[_gnapWalkNodesCount]._gridX1, _gnapWalkDirY + _gnapWalkNodes[_gnapWalkNodesCount]._gridY1)) {
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaX = _gnapWalkDirX;
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaY = _gnapWalkDirY;
++_gnapWalkDirXIncr;
++_gnapWalkDirYIncr;
} else if (_gnapWalkDeltaY - _gnapWalkDirYIncr > _gnapWalkDeltaX - _gnapWalkDirXIncr) {
- if (!isPointBlocked(_gnapWalkNodes[_gnapWalkNodesCount].gridX1, _gnapWalkDirY + _gnapWalkNodes[_gnapWalkNodesCount].gridY1)) {
- _gnapWalkNodes[_gnapWalkNodesCount].deltaX = 0;
- _gnapWalkNodes[_gnapWalkNodesCount].deltaY = _gnapWalkDirY;
+ if (!isPointBlocked(_gnapWalkNodes[_gnapWalkNodesCount]._gridX1, _gnapWalkDirY + _gnapWalkNodes[_gnapWalkNodesCount]._gridY1)) {
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaX = 0;
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaY = _gnapWalkDirY;
++_gnapWalkDirYIncr;
- } else if (!isPointBlocked(_gnapWalkDirX + _gnapWalkNodes[_gnapWalkNodesCount].gridX1, _gnapWalkNodes[_gnapWalkNodesCount].gridY1)) {
- _gnapWalkNodes[_gnapWalkNodesCount].deltaX = _gnapWalkDirX;
- _gnapWalkNodes[_gnapWalkNodesCount].deltaY = 0;
+ } else if (!isPointBlocked(_gnapWalkDirX + _gnapWalkNodes[_gnapWalkNodesCount]._gridX1, _gnapWalkNodes[_gnapWalkNodesCount]._gridY1)) {
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaX = _gnapWalkDirX;
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaY = 0;
++_gnapWalkDirXIncr;
} else
return false;
} else {
- if (!isPointBlocked(_gnapWalkDirX + _gnapWalkNodes[_gnapWalkNodesCount].gridX1, _gnapWalkNodes[_gnapWalkNodesCount].gridY1)) {
- _gnapWalkNodes[_gnapWalkNodesCount].deltaX = _gnapWalkDirX;
- _gnapWalkNodes[_gnapWalkNodesCount].deltaY = 0;
+ if (!isPointBlocked(_gnapWalkDirX + _gnapWalkNodes[_gnapWalkNodesCount]._gridX1, _gnapWalkNodes[_gnapWalkNodesCount]._gridY1)) {
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaX = _gnapWalkDirX;
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaY = 0;
++_gnapWalkDirXIncr;
- } else if (!isPointBlocked(_gnapWalkNodes[_gnapWalkNodesCount].gridX1, _gnapWalkDirY + _gnapWalkNodes[_gnapWalkNodesCount].gridY1)) {
- _gnapWalkNodes[_gnapWalkNodesCount].deltaX = 0;
- _gnapWalkNodes[_gnapWalkNodesCount].deltaY = _gnapWalkDirY;
+ } else if (!isPointBlocked(_gnapWalkNodes[_gnapWalkNodesCount]._gridX1, _gnapWalkDirY + _gnapWalkNodes[_gnapWalkNodesCount]._gridY1)) {
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaX = 0;
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaY = _gnapWalkDirY;
++_gnapWalkDirYIncr;
} else
return false;
@@ -238,11 +238,11 @@ bool GnapEngine::gridSub41F5FC(int gridX, int gridY, int index) {
}
while (_gnapWalkDirXIncr < _gnapWalkDeltaX) {
- _gnapWalkNodes[_gnapWalkNodesCount].gridX1 = gridX + _gnapWalkDirX * _gnapWalkDirXIncr;
- _gnapWalkNodes[_gnapWalkNodesCount].gridY1 = _gnapWalkDestY;
- if (!isPointBlocked(_gnapWalkDirX + _gnapWalkNodes[_gnapWalkNodesCount].gridX1, _gnapWalkDestY)) {
- _gnapWalkNodes[_gnapWalkNodesCount].deltaX = _gnapWalkDirX;
- _gnapWalkNodes[_gnapWalkNodesCount].deltaY = 0;
+ _gnapWalkNodes[_gnapWalkNodesCount]._gridX1 = gridX + _gnapWalkDirX * _gnapWalkDirXIncr;
+ _gnapWalkNodes[_gnapWalkNodesCount]._gridY1 = _gnapWalkDestY;
+ if (!isPointBlocked(_gnapWalkDirX + _gnapWalkNodes[_gnapWalkNodesCount]._gridX1, _gnapWalkDestY)) {
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaX = _gnapWalkDirX;
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaY = 0;
++_gnapWalkDirXIncr;
++_gnapWalkNodesCount;
} else
@@ -250,11 +250,11 @@ bool GnapEngine::gridSub41F5FC(int gridX, int gridY, int index) {
}
while (_gnapWalkDirYIncr < _gnapWalkDeltaY) {
- _gnapWalkNodes[_gnapWalkNodesCount].gridX1 = _gnapWalkDestX;
- _gnapWalkNodes[_gnapWalkNodesCount].gridY1 = gridY + _gnapWalkDirY * _gnapWalkDirYIncr;
- if (!isPointBlocked(_gnapWalkDestX, _gnapWalkDirY + _gnapWalkNodes[_gnapWalkNodesCount].gridY1)) {
- _gnapWalkNodes[_gnapWalkNodesCount].deltaX = 0;
- _gnapWalkNodes[_gnapWalkNodesCount].deltaY = _gnapWalkDirY;
+ _gnapWalkNodes[_gnapWalkNodesCount]._gridX1 = _gnapWalkDestX;
+ _gnapWalkNodes[_gnapWalkNodesCount]._gridY1 = gridY + _gnapWalkDirY * _gnapWalkDirYIncr;
+ if (!isPointBlocked(_gnapWalkDestX, _gnapWalkDirY + _gnapWalkNodes[_gnapWalkNodesCount]._gridY1)) {
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaX = 0;
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaY = _gnapWalkDirY;
++_gnapWalkDirYIncr;
++_gnapWalkNodesCount;
} else
@@ -282,11 +282,11 @@ bool GnapEngine::gridSub41FAD5(int gridX, int gridY, int index) {
_gnapWalkDirY = 0;
while (_gnapWalkDeltaY < _gnapWalkDeltaX - _gnapWalkDirXIncr) {
- _gnapWalkNodes[_gnapWalkNodesCount].gridX1 = gridX + _gnapWalkDirX * _gnapWalkDirXIncr;
- _gnapWalkNodes[_gnapWalkNodesCount].gridY1 = gridY;
- if (!isPointBlocked(_gnapWalkDirX + _gnapWalkNodes[_gnapWalkNodesCount].gridX1, gridY)) {
- _gnapWalkNodes[_gnapWalkNodesCount].deltaX = _gnapWalkDirX;
- _gnapWalkNodes[_gnapWalkNodesCount].deltaY = 0;
+ _gnapWalkNodes[_gnapWalkNodesCount]._gridX1 = gridX + _gnapWalkDirX * _gnapWalkDirXIncr;
+ _gnapWalkNodes[_gnapWalkNodesCount]._gridY1 = gridY;
+ if (!isPointBlocked(_gnapWalkDirX + _gnapWalkNodes[_gnapWalkNodesCount]._gridX1, gridY)) {
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaX = _gnapWalkDirX;
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaY = 0;
++_gnapWalkDirXIncr;
++_gnapWalkNodesCount;
} else
@@ -294,11 +294,11 @@ bool GnapEngine::gridSub41FAD5(int gridX, int gridY, int index) {
}
while (_gnapWalkDeltaX < _gnapWalkDeltaY - _gnapWalkDirYIncr) {
- _gnapWalkNodes[_gnapWalkNodesCount].gridX1 = gridX;
- _gnapWalkNodes[_gnapWalkNodesCount].gridY1 = gridY + _gnapWalkDirY * _gnapWalkDirYIncr;
- if (!isPointBlocked(gridX, _gnapWalkDirY + _gnapWalkNodes[_gnapWalkNodesCount].gridY1)) {
- _gnapWalkNodes[_gnapWalkNodesCount].deltaX = 0;
- _gnapWalkNodes[_gnapWalkNodesCount].deltaY = _gnapWalkDirY;
+ _gnapWalkNodes[_gnapWalkNodesCount]._gridX1 = gridX;
+ _gnapWalkNodes[_gnapWalkNodesCount]._gridY1 = gridY + _gnapWalkDirY * _gnapWalkDirYIncr;
+ if (!isPointBlocked(gridX, _gnapWalkDirY + _gnapWalkNodes[_gnapWalkNodesCount]._gridY1)) {
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaX = 0;
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaY = _gnapWalkDirY;
++_gnapWalkDirYIncr;
++_gnapWalkNodesCount;
} else
@@ -306,32 +306,32 @@ bool GnapEngine::gridSub41FAD5(int gridX, int gridY, int index) {
}
while (_gnapWalkDirXIncr < _gnapWalkDeltaX && _gnapWalkDirYIncr < _gnapWalkDeltaY) {
- _gnapWalkNodes[_gnapWalkNodesCount].gridX1 = gridX + _gnapWalkDirX * _gnapWalkDirXIncr;
- _gnapWalkNodes[_gnapWalkNodesCount].gridY1 = gridY + _gnapWalkDirY * _gnapWalkDirYIncr;
- if (!isPointBlocked(_gnapWalkDirX + _gnapWalkNodes[_gnapWalkNodesCount].gridX1, _gnapWalkDirY + _gnapWalkNodes[_gnapWalkNodesCount].gridY1)) {
- _gnapWalkNodes[_gnapWalkNodesCount].deltaX = _gnapWalkDirX;
- _gnapWalkNodes[_gnapWalkNodesCount].deltaY = _gnapWalkDirY;
+ _gnapWalkNodes[_gnapWalkNodesCount]._gridX1 = gridX + _gnapWalkDirX * _gnapWalkDirXIncr;
+ _gnapWalkNodes[_gnapWalkNodesCount]._gridY1 = gridY + _gnapWalkDirY * _gnapWalkDirYIncr;
+ if (!isPointBlocked(_gnapWalkDirX + _gnapWalkNodes[_gnapWalkNodesCount]._gridX1, _gnapWalkDirY + _gnapWalkNodes[_gnapWalkNodesCount]._gridY1)) {
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaX = _gnapWalkDirX;
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaY = _gnapWalkDirY;
++_gnapWalkDirXIncr;
++_gnapWalkDirYIncr;
} else if (_gnapWalkDeltaY - _gnapWalkDirYIncr > _gnapWalkDeltaX - _gnapWalkDirXIncr) {
- if (!isPointBlocked(_gnapWalkNodes[_gnapWalkNodesCount].gridX1, _gnapWalkDirY + _gnapWalkNodes[_gnapWalkNodesCount].gridY1)) {
- _gnapWalkNodes[_gnapWalkNodesCount].deltaX = 0;
- _gnapWalkNodes[_gnapWalkNodesCount].deltaY = _gnapWalkDirY;
+ if (!isPointBlocked(_gnapWalkNodes[_gnapWalkNodesCount]._gridX1, _gnapWalkDirY + _gnapWalkNodes[_gnapWalkNodesCount]._gridY1)) {
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaX = 0;
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaY = _gnapWalkDirY;
++_gnapWalkDirYIncr;
- } else if (!isPointBlocked(_gnapWalkDirX + _gnapWalkNodes[_gnapWalkNodesCount].gridX1, _gnapWalkNodes[_gnapWalkNodesCount].gridY1)) {
- _gnapWalkNodes[_gnapWalkNodesCount].deltaX = _gnapWalkDirX;
- _gnapWalkNodes[_gnapWalkNodesCount].deltaY = 0;
+ } else if (!isPointBlocked(_gnapWalkDirX + _gnapWalkNodes[_gnapWalkNodesCount]._gridX1, _gnapWalkNodes[_gnapWalkNodesCount]._gridY1)) {
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaX = _gnapWalkDirX;
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaY = 0;
++_gnapWalkDirXIncr;
} else
return false;
} else {
- if (!isPointBlocked(_gnapWalkDirX + _gnapWalkNodes[_gnapWalkNodesCount].gridX1, _gnapWalkNodes[_gnapWalkNodesCount].gridY1)) {
- _gnapWalkNodes[_gnapWalkNodesCount].deltaX = _gnapWalkDirX;
- _gnapWalkNodes[_gnapWalkNodesCount].deltaY = 0;
+ if (!isPointBlocked(_gnapWalkDirX + _gnapWalkNodes[_gnapWalkNodesCount]._gridX1, _gnapWalkNodes[_gnapWalkNodesCount]._gridY1)) {
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaX = _gnapWalkDirX;
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaY = 0;
++_gnapWalkDirXIncr;
- } else if (!isPointBlocked(_gnapWalkNodes[_gnapWalkNodesCount].gridX1, _gnapWalkDirY + _gnapWalkNodes[_gnapWalkNodesCount].gridY1)) {
- _gnapWalkNodes[_gnapWalkNodesCount].deltaX = 0;
- _gnapWalkNodes[_gnapWalkNodesCount].deltaY = _gnapWalkDirY;
+ } else if (!isPointBlocked(_gnapWalkNodes[_gnapWalkNodesCount]._gridX1, _gnapWalkDirY + _gnapWalkNodes[_gnapWalkNodesCount]._gridY1)) {
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaX = 0;
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaY = _gnapWalkDirY;
++_gnapWalkDirYIncr;
} else
return false;
@@ -340,11 +340,11 @@ bool GnapEngine::gridSub41FAD5(int gridX, int gridY, int index) {
}
while (_gnapWalkDirXIncr < _gnapWalkDeltaX) {
- _gnapWalkNodes[_gnapWalkNodesCount].gridX1 = gridX + _gnapWalkDirX * _gnapWalkDirXIncr;
- _gnapWalkNodes[_gnapWalkNodesCount].gridY1 = _gnapWalkDestY;
- if (!isPointBlocked(_gnapWalkDirX + _gnapWalkNodes[_gnapWalkNodesCount].gridX1, _gnapWalkDestY)) {
- _gnapWalkNodes[_gnapWalkNodesCount].deltaX = _gnapWalkDirX;
- _gnapWalkNodes[_gnapWalkNodesCount].deltaY = 0;
+ _gnapWalkNodes[_gnapWalkNodesCount]._gridX1 = gridX + _gnapWalkDirX * _gnapWalkDirXIncr;
+ _gnapWalkNodes[_gnapWalkNodesCount]._gridY1 = _gnapWalkDestY;
+ if (!isPointBlocked(_gnapWalkDirX + _gnapWalkNodes[_gnapWalkNodesCount]._gridX1, _gnapWalkDestY)) {
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaX = _gnapWalkDirX;
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaY = 0;
++_gnapWalkDirXIncr;
++_gnapWalkNodesCount;
} else
@@ -352,11 +352,11 @@ bool GnapEngine::gridSub41FAD5(int gridX, int gridY, int index) {
}
while (_gnapWalkDirYIncr < _gnapWalkDeltaY) {
- _gnapWalkNodes[_gnapWalkNodesCount].gridX1 = _gnapWalkDestX;
- _gnapWalkNodes[_gnapWalkNodesCount].gridY1 = gridY + _gnapWalkDirY * _gnapWalkDirYIncr;
- if (!isPointBlocked(_gnapWalkDestX, _gnapWalkDirY + _gnapWalkNodes[_gnapWalkNodesCount].gridY1)) {
- _gnapWalkNodes[_gnapWalkNodesCount].deltaX = 0;
- _gnapWalkNodes[_gnapWalkNodesCount].deltaY = _gnapWalkDirY;
+ _gnapWalkNodes[_gnapWalkNodesCount]._gridX1 = _gnapWalkDestX;
+ _gnapWalkNodes[_gnapWalkNodesCount]._gridY1 = gridY + _gnapWalkDirY * _gnapWalkDirYIncr;
+ if (!isPointBlocked(_gnapWalkDestX, _gnapWalkDirY + _gnapWalkNodes[_gnapWalkNodesCount]._gridY1)) {
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaX = 0;
+ _gnapWalkNodes[_gnapWalkNodesCount]._deltaY = _gnapWalkDirY;
++_gnapWalkDirYIncr;
++_gnapWalkNodesCount;
} else
@@ -373,160 +373,160 @@ bool GnapEngine::gnapFindPath3(int gridX, int gridY) {
while (!done && gridIncr < _gridMaxX) {
if (!isPointBlocked(gridX + gridIncr, gridY) && gridSub41F5FC(gridX + gridIncr, gridY, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _gnapWalkNodes[i].gridX1 = gridX + i;
- _gnapWalkNodes[i].gridY1 = gridY;
- _gnapWalkNodes[i].deltaX = 1;
- _gnapWalkNodes[i].deltaY = 0;
+ _gnapWalkNodes[i]._gridX1 = gridX + i;
+ _gnapWalkNodes[i]._gridY1 = gridY;
+ _gnapWalkNodes[i]._deltaX = 1;
+ _gnapWalkNodes[i]._deltaY = 0;
}
done = true;
break;
}
if (!isPointBlocked(gridX - gridIncr, gridY) && gridSub41F5FC(gridX - gridIncr, gridY, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _gnapWalkNodes[i].gridX1 = gridX - i;
- _gnapWalkNodes[i].gridY1 = gridY;
- _gnapWalkNodes[i].deltaX = -1;
- _gnapWalkNodes[i].deltaY = 0;
+ _gnapWalkNodes[i]._gridX1 = gridX - i;
+ _gnapWalkNodes[i]._gridY1 = gridY;
+ _gnapWalkNodes[i]._deltaX = -1;
+ _gnapWalkNodes[i]._deltaY = 0;
}
done = true;
break;
}
if (!isPointBlocked(gridX, gridY + gridIncr) && gridSub41F5FC(gridX, gridY + gridIncr, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _gnapWalkNodes[i].gridX1 = gridX;
- _gnapWalkNodes[i].gridY1 = gridY + i;
- _gnapWalkNodes[i].deltaX = 0;
- _gnapWalkNodes[i].deltaY = 1;
+ _gnapWalkNodes[i]._gridX1 = gridX;
+ _gnapWalkNodes[i]._gridY1 = gridY + i;
+ _gnapWalkNodes[i]._deltaX = 0;
+ _gnapWalkNodes[i]._deltaY = 1;
}
done = true;
break;
}
if (!isPointBlocked(gridX, gridY - gridIncr) && gridSub41F5FC(gridX, gridY - gridIncr, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _gnapWalkNodes[i].gridX1 = gridX;
- _gnapWalkNodes[i].gridY1 = gridY - i;
- _gnapWalkNodes[i].deltaX = 0;
- _gnapWalkNodes[i].deltaY = -1;
+ _gnapWalkNodes[i]._gridX1 = gridX;
+ _gnapWalkNodes[i]._gridY1 = gridY - i;
+ _gnapWalkNodes[i]._deltaX = 0;
+ _gnapWalkNodes[i]._deltaY = -1;
}
done = true;
break;
}
if (!isPointBlocked(gridX + gridIncr, gridY + gridIncr) && gridSub41F5FC(gridX + gridIncr, gridY + gridIncr, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _gnapWalkNodes[i].gridX1 = gridX + i;
- _gnapWalkNodes[i].gridY1 = gridY + i;
- _gnapWalkNodes[i].deltaX = 1;
- _gnapWalkNodes[i].deltaY = 1;
+ _gnapWalkNodes[i]._gridX1 = gridX + i;
+ _gnapWalkNodes[i]._gridY1 = gridY + i;
+ _gnapWalkNodes[i]._deltaX = 1;
+ _gnapWalkNodes[i]._deltaY = 1;
}
done = true;
break;
}
if (!isPointBlocked(gridX - gridIncr, gridY + gridIncr) && gridSub41F5FC(gridX - gridIncr, gridY + gridIncr, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _gnapWalkNodes[i].gridX1 = gridX - i;
- _gnapWalkNodes[i].gridY1 = gridY + i;
- _gnapWalkNodes[i].deltaX = -1;
- _gnapWalkNodes[i].deltaY = 1;
+ _gnapWalkNodes[i]._gridX1 = gridX - i;
+ _gnapWalkNodes[i]._gridY1 = gridY + i;
+ _gnapWalkNodes[i]._deltaX = -1;
+ _gnapWalkNodes[i]._deltaY = 1;
}
done = true;
break;
}
if (!isPointBlocked(gridX + gridIncr, gridY - gridIncr) && gridSub41F5FC(gridX + gridIncr, gridY - gridIncr, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _gnapWalkNodes[i].gridX1 = gridX + i;
- _gnapWalkNodes[i].gridY1 = gridY - i;
- _gnapWalkNodes[i].deltaX = 1;
- _gnapWalkNodes[i].deltaY = -1;
+ _gnapWalkNodes[i]._gridX1 = gridX + i;
+ _gnapWalkNodes[i]._gridY1 = gridY - i;
+ _gnapWalkNodes[i]._deltaX = 1;
+ _gnapWalkNodes[i]._deltaY = -1;
}
done = true;
break;
}
if (!isPointBlocked(gridX - gridIncr, gridY - gridIncr) && gridSub41F5FC(gridX - gridIncr, gridY - gridIncr, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _gnapWalkNodes[i].gridX1 = gridX - i;
- _gnapWalkNodes[i].gridY1 = gridY - i;
- _gnapWalkNodes[i].deltaX = -1;
- _gnapWalkNodes[i].deltaY = -1;
+ _gnapWalkNodes[i]._gridX1 = gridX - i;
+ _gnapWalkNodes[i]._gridY1 = gridY - i;
+ _gnapWalkNodes[i]._deltaX = -1;
+ _gnapWalkNodes[i]._deltaY = -1;
}
done = true;
break;
}
if (!isPointBlocked(gridX + gridIncr, gridY) && gridSub41FAD5(gridX + gridIncr, gridY, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _gnapWalkNodes[i].gridX1 = gridX + i;
- _gnapWalkNodes[i].gridY1 = gridY;
- _gnapWalkNodes[i].deltaX = 1;
- _gnapWalkNodes[i].deltaY = 0;
+ _gnapWalkNodes[i]._gridX1 = gridX + i;
+ _gnapWalkNodes[i]._gridY1 = gridY;
+ _gnapWalkNodes[i]._deltaX = 1;
+ _gnapWalkNodes[i]._deltaY = 0;
}
done = true;
break;
}
if (!isPointBlocked(gridX - gridIncr, gridY) && gridSub41FAD5(gridX - gridIncr, gridY, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _gnapWalkNodes[i].gridX1 = gridX - i;
- _gnapWalkNodes[i].gridY1 = gridY;
- _gnapWalkNodes[i].deltaX = -1;
- _gnapWalkNodes[i].deltaY = 0;
+ _gnapWalkNodes[i]._gridX1 = gridX - i;
+ _gnapWalkNodes[i]._gridY1 = gridY;
+ _gnapWalkNodes[i]._deltaX = -1;
+ _gnapWalkNodes[i]._deltaY = 0;
}
done = true;
break;
}
if (!isPointBlocked(gridX, gridY + gridIncr) && gridSub41FAD5(gridX, gridY + gridIncr, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _gnapWalkNodes[i].gridX1 = gridX;
- _gnapWalkNodes[i].gridY1 = gridY + i;
- _gnapWalkNodes[i].deltaX = 0;
- _gnapWalkNodes[i].deltaY = 1;
+ _gnapWalkNodes[i]._gridX1 = gridX;
+ _gnapWalkNodes[i]._gridY1 = gridY + i;
+ _gnapWalkNodes[i]._deltaX = 0;
+ _gnapWalkNodes[i]._deltaY = 1;
}
done = true;
break;
}
if (!isPointBlocked(gridX, gridY - gridIncr) && gridSub41FAD5(gridX, gridY - gridIncr, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _gnapWalkNodes[i].gridX1 = gridX;
- _gnapWalkNodes[i].gridY1 = gridY - i;
- _gnapWalkNodes[i].deltaX = 0;
- _gnapWalkNodes[i].deltaY = -1;
+ _gnapWalkNodes[i]._gridX1 = gridX;
+ _gnapWalkNodes[i]._gridY1 = gridY - i;
+ _gnapWalkNodes[i]._deltaX = 0;
+ _gnapWalkNodes[i]._deltaY = -1;
}
done = true;
break;
}
if (!isPointBlocked(gridX + gridIncr, gridY + gridIncr) && gridSub41FAD5(gridX + gridIncr, gridY + gridIncr, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _gnapWalkNodes[i].gridX1 = gridX + i;
- _gnapWalkNodes[i].gridY1 = gridY + i;
- _gnapWalkNodes[i].deltaX = 1;
- _gnapWalkNodes[i].deltaY = 1;
+ _gnapWalkNodes[i]._gridX1 = gridX + i;
+ _gnapWalkNodes[i]._gridY1 = gridY + i;
+ _gnapWalkNodes[i]._deltaX = 1;
+ _gnapWalkNodes[i]._deltaY = 1;
}
done = true;
break;
}
if (!isPointBlocked(gridX - gridIncr, gridY + gridIncr) && gridSub41FAD5(gridX - gridIncr, gridY + gridIncr, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _gnapWalkNodes[i].gridX1 = gridX - i;
- _gnapWalkNodes[i].gridY1 = gridY + i;
- _gnapWalkNodes[i].deltaX = -1;
- _gnapWalkNodes[i].deltaY = 1;
+ _gnapWalkNodes[i]._gridX1 = gridX - i;
+ _gnapWalkNodes[i]._gridY1 = gridY + i;
+ _gnapWalkNodes[i]._deltaX = -1;
+ _gnapWalkNodes[i]._deltaY = 1;
}
done = true;
break;
}
if (!isPointBlocked(gridX + gridIncr, gridY - gridIncr) && gridSub41FAD5(gridX + gridIncr, gridY - gridIncr, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _gnapWalkNodes[i].gridX1 = gridX + i;
- _gnapWalkNodes[i].gridY1 = gridY - i;
- _gnapWalkNodes[i].deltaX = 1;
- _gnapWalkNodes[i].deltaY = -1;
+ _gnapWalkNodes[i]._gridX1 = gridX + i;
+ _gnapWalkNodes[i]._gridY1 = gridY - i;
+ _gnapWalkNodes[i]._deltaX = 1;
+ _gnapWalkNodes[i]._deltaY = -1;
}
done = true;
break;
}
if (!isPointBlocked(gridX - gridIncr, gridY - gridIncr) && gridSub41FAD5(gridX - gridIncr, gridY - gridIncr, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _gnapWalkNodes[i].gridX1 = gridX - i;
- _gnapWalkNodes[i].gridY1 = gridY - i;
- _gnapWalkNodes[i].deltaX = -1;
- _gnapWalkNodes[i].deltaY = -1;
+ _gnapWalkNodes[i]._gridX1 = gridX - i;
+ _gnapWalkNodes[i]._gridY1 = gridY - i;
+ _gnapWalkNodes[i]._deltaX = -1;
+ _gnapWalkNodes[i]._deltaY = -1;
}
done = true;
break;
@@ -578,48 +578,48 @@ bool GnapEngine::gnapWalkTo(int gridX, int gridY, int animationIndex, int sequen
debugC(kDebugBasic, "_gnapWalkNodesCount: %d", _gnapWalkNodesCount);
for (int index = 0; index < _gnapWalkNodesCount; ++index) {
- _gnapWalkNodes[index].id = index + 20 * _gnapWalkNodes[index].gridY1;
- if (_gnapWalkNodes[index].deltaX == 1 && _gnapWalkNodes[index].deltaY == 0) {
+ _gnapWalkNodes[index]._id = index + 20 * _gnapWalkNodes[index]._gridY1;
+ if (_gnapWalkNodes[index]._deltaX == 1 && _gnapWalkNodes[index]._deltaY == 0) {
if (index % 2) {
- _gameSys->insertSequence(makeRid(datNum, 0x7AB), _gnapWalkNodes[index].id,
+ _gameSys->insertSequence(makeRid(datNum, 0x7AB), _gnapWalkNodes[index]._id,
makeRid(gnapSequenceDatNum, gnapSequenceId), gnapId,
- kSeqScale | kSeqSyncWait, 0, 75 * _gnapWalkNodes[index].gridX1 - _gnapGridX, 48 * _gnapWalkNodes[index].gridY1 - _gnapGridY);
- _gnapWalkNodes[index].sequenceId = 0x7AB;
+ kSeqScale | kSeqSyncWait, 0, 75 * _gnapWalkNodes[index]._gridX1 - _gnapGridX, 48 * _gnapWalkNodes[index]._gridY1 - _gnapGridY);
+ _gnapWalkNodes[index]._sequenceId = 0x7AB;
gnapSequenceId = 0x7AB;
} else {
- _gameSys->insertSequence(makeRid(datNum, 0x7AC), _gnapWalkNodes[index].id,
+ _gameSys->insertSequence(makeRid(datNum, 0x7AC), _gnapWalkNodes[index]._id,
makeRid(gnapSequenceDatNum, gnapSequenceId), gnapId,
- kSeqScale | kSeqSyncWait, 0, 75 * _gnapWalkNodes[index].gridX1 - _gnapGridX, 48 * _gnapWalkNodes[index].gridY1 - _gnapGridY);
- _gnapWalkNodes[index].sequenceId = 0x7AC;
+ kSeqScale | kSeqSyncWait, 0, 75 * _gnapWalkNodes[index]._gridX1 - _gnapGridX, 48 * _gnapWalkNodes[index]._gridY1 - _gnapGridY);
+ _gnapWalkNodes[index]._sequenceId = 0x7AC;
gnapSequenceId = 0x7AC;
}
- } else if (_gnapWalkNodes[index].deltaX == -1 && _gnapWalkNodes[index].deltaY == 0) {
+ } else if (_gnapWalkNodes[index]._deltaX == -1 && _gnapWalkNodes[index]._deltaY == 0) {
if (index % 2) {
- _gameSys->insertSequence(makeRid(datNum, 0x7AF), _gnapWalkNodes[index].id,
+ _gameSys->insertSequence(makeRid(datNum, 0x7AF), _gnapWalkNodes[index]._id,
makeRid(gnapSequenceDatNum, gnapSequenceId), gnapId,
- kSeqScale | kSeqSyncWait, 0, 75 * _gnapWalkNodes[index].gridX1 - _gnapGridX, 48 * _gnapWalkNodes[index].gridY1 - _gnapGridY);
- _gnapWalkNodes[index].sequenceId = 0x7AF;
+ kSeqScale | kSeqSyncWait, 0, 75 * _gnapWalkNodes[index]._gridX1 - _gnapGridX, 48 * _gnapWalkNodes[index]._gridY1 - _gnapGridY);
+ _gnapWalkNodes[index]._sequenceId = 0x7AF;
gnapSequenceId = 0x7AF;
} else {
- _gameSys->insertSequence(makeRid(datNum, 0x7B0), _gnapWalkNodes[index].id,
+ _gameSys->insertSequence(makeRid(datNum, 0x7B0), _gnapWalkNodes[index]._id,
makeRid(gnapSequenceDatNum, gnapSequenceId), gnapId,
- kSeqScale | kSeqSyncWait, 0, 75 * _gnapWalkNodes[index].gridX1 - _gnapGridX, 48 * _gnapWalkNodes[index].gridY1 - _gnapGridY);
- _gnapWalkNodes[index].sequenceId = 0x7B0;
+ kSeqScale | kSeqSyncWait, 0, 75 * _gnapWalkNodes[index]._gridX1 - _gnapGridX, 48 * _gnapWalkNodes[index]._gridY1 - _gnapGridY);
+ _gnapWalkNodes[index]._sequenceId = 0x7B0;
gnapSequenceId = 0x7B0;
}
} else {
- if (_gnapWalkNodes[index].deltaY == -1)
- _gnapWalkNodes[index].id -= 10;
+ if (_gnapWalkNodes[index]._deltaY == -1)
+ _gnapWalkNodes[index]._id -= 10;
else
- _gnapWalkNodes[index].id += 10;
- int newSequenceId = getGnapWalkSequenceId(_gnapWalkNodes[index].deltaX, _gnapWalkNodes[index].deltaY);
- _gameSys->insertSequence(makeRid(datNum, newSequenceId), _gnapWalkNodes[index].id,
+ _gnapWalkNodes[index]._id += 10;
+ int newSequenceId = getGnapWalkSequenceId(_gnapWalkNodes[index]._deltaX, _gnapWalkNodes[index]._deltaY);
+ _gameSys->insertSequence(makeRid(datNum, newSequenceId), _gnapWalkNodes[index]._id,
makeRid(gnapSequenceDatNum, gnapSequenceId), gnapId,
- kSeqScale | kSeqSyncWait, 0, 75 * _gnapWalkNodes[index].gridX1 - _gnapGridX, 48 * _gnapWalkNodes[index].gridY1 - _gnapGridY);
- _gnapWalkNodes[index].sequenceId = newSequenceId;
+ kSeqScale | kSeqSyncWait, 0, 75 * _gnapWalkNodes[index]._gridX1 - _gnapGridX, 48 * _gnapWalkNodes[index]._gridY1 - _gnapGridY);
+ _gnapWalkNodes[index]._sequenceId = newSequenceId;
gnapSequenceId = newSequenceId;
}
- gnapId = _gnapWalkNodes[index].id;
+ gnapId = _gnapWalkNodes[index]._id;
gnapSequenceDatNum = datNum;
}
@@ -627,7 +627,7 @@ bool GnapEngine::gnapWalkTo(int gridX, int gridY, int animationIndex, int sequen
if (_gnapWalkNodesCount > 0) {
_gnapSequenceId = gnapSequenceId;
_gnapId = gnapId;
- _gnapIdleFacing = getGnapWalkFacing(_gnapWalkNodes[_gnapWalkNodesCount - 1].deltaX, _gnapWalkNodes[_gnapWalkNodesCount - 1].deltaY);
+ _gnapIdleFacing = getGnapWalkFacing(_gnapWalkNodes[_gnapWalkNodesCount - 1]._deltaX, _gnapWalkNodes[_gnapWalkNodesCount - 1]._deltaY);
_gnapSequenceDatNum = datNum;
if (animationIndex >= 0)
_gameSys->setAnimation(makeRid(_gnapSequenceDatNum, _gnapSequenceId), _gnapId, animationIndex);
@@ -656,8 +656,8 @@ bool GnapEngine::gnapWalkTo(int gridX, int gridY, int animationIndex, int sequen
}
} else {
if (_gnapWalkNodesCount > 0) {
- _gnapSequenceId = getGnapWalkStopSequenceId(_gnapWalkNodes[_gnapWalkNodesCount - 1].deltaX, _gnapWalkNodes[_gnapWalkNodesCount - 1].deltaY);
- _gnapIdleFacing = getGnapWalkFacing(_gnapWalkNodes[_gnapWalkNodesCount - 1].deltaX, _gnapWalkNodes[_gnapWalkNodesCount - 1].deltaY);
+ _gnapSequenceId = getGnapWalkStopSequenceId(_gnapWalkNodes[_gnapWalkNodesCount - 1]._deltaX, _gnapWalkNodes[_gnapWalkNodesCount - 1]._deltaY);
+ _gnapIdleFacing = getGnapWalkFacing(_gnapWalkNodes[_gnapWalkNodesCount - 1]._deltaX, _gnapWalkNodes[_gnapWalkNodesCount - 1]._deltaY);
} else if (gridX >= 0 || gridY >= 0) {
switch (_gnapIdleFacing) {
case kDirBottomRight:
@@ -767,21 +767,21 @@ bool GnapEngine::gridSub423750(int gridX, int gridY) {
_platWalkDirY = 0;
while (_platWalkDirXIncr < _platWalkDeltaX && _platWalkDirYIncr < _platWalkDeltaY) {
- _platWalkNodes[_platWalkNodesCount].gridX1 = gridX + _platWalkDirX * _platWalkDirXIncr;
- _platWalkNodes[_platWalkNodesCount].gridY1 = gridY + _platWalkDirY * _platWalkDirYIncr;
- if (!isPointBlocked(_platWalkDirX + _platWalkNodes[_platWalkNodesCount].gridX1, _platWalkDirY + _platWalkNodes[_platWalkNodesCount].gridY1)) {
- _platWalkNodes[_platWalkNodesCount].deltaX = _platWalkDirX;
- _platWalkNodes[_platWalkNodesCount].deltaY = _platWalkDirY;
+ _platWalkNodes[_platWalkNodesCount]._gridX1 = gridX + _platWalkDirX * _platWalkDirXIncr;
+ _platWalkNodes[_platWalkNodesCount]._gridY1 = gridY + _platWalkDirY * _platWalkDirYIncr;
+ if (!isPointBlocked(_platWalkDirX + _platWalkNodes[_platWalkNodesCount]._gridX1, _platWalkDirY + _platWalkNodes[_platWalkNodesCount]._gridY1)) {
+ _platWalkNodes[_platWalkNodesCount]._deltaX = _platWalkDirX;
+ _platWalkNodes[_platWalkNodesCount]._deltaY = _platWalkDirY;
++_platWalkDirXIncr;
++_platWalkDirYIncr;
} else if (_platWalkDeltaY - _platWalkDirYIncr > _platWalkDeltaX - _platWalkDirXIncr) {
- if (!isPointBlocked(_platWalkNodes[_platWalkNodesCount].gridX1, _platWalkDirY + _platWalkNodes[_platWalkNodesCount].gridY1)) {
- _platWalkNodes[_platWalkNodesCount].deltaX = 0;
- _platWalkNodes[_platWalkNodesCount].deltaY = _platWalkDirY;
+ if (!isPointBlocked(_platWalkNodes[_platWalkNodesCount]._gridX1, _platWalkDirY + _platWalkNodes[_platWalkNodesCount]._gridY1)) {
+ _platWalkNodes[_platWalkNodesCount]._deltaX = 0;
+ _platWalkNodes[_platWalkNodesCount]._deltaY = _platWalkDirY;
++_platWalkDirYIncr;
- } else if (!isPointBlocked(_platWalkDirX + _platWalkNodes[_platWalkNodesCount].gridX1, _platWalkNodes[_platWalkNodesCount].gridY1)) {
- _platWalkNodes[_platWalkNodesCount].deltaX = _platWalkDirX;
- _platWalkNodes[_platWalkNodesCount].deltaY = 0;
+ } else if (!isPointBlocked(_platWalkDirX + _platWalkNodes[_platWalkNodesCount]._gridX1, _platWalkNodes[_platWalkNodesCount]._gridY1)) {
+ _platWalkNodes[_platWalkNodesCount]._deltaX = _platWalkDirX;
+ _platWalkNodes[_platWalkNodesCount]._deltaY = 0;
++_platWalkDirXIncr;
} else {
_platWalkDeltaX = _platWalkDirXIncr;
@@ -789,13 +789,13 @@ bool GnapEngine::gridSub423750(int gridX, int gridY) {
--_platWalkNodesCount;
}
} else {
- if (!isPointBlocked(_platWalkDirX + _platWalkNodes[_platWalkNodesCount].gridX1, _platWalkNodes[_platWalkNodesCount].gridY1)) {
- _platWalkNodes[_platWalkNodesCount].deltaX = _platWalkDirX;
- _platWalkNodes[_platWalkNodesCount].deltaY = 0;
+ if (!isPointBlocked(_platWalkDirX + _platWalkNodes[_platWalkNodesCount]._gridX1, _platWalkNodes[_platWalkNodesCount]._gridY1)) {
+ _platWalkNodes[_platWalkNodesCount]._deltaX = _platWalkDirX;
+ _platWalkNodes[_platWalkNodesCount]._deltaY = 0;
++_platWalkDirXIncr;
- } else if (!isPointBlocked(_platWalkNodes[_platWalkNodesCount].gridX1, _platWalkDirY + _platWalkNodes[_platWalkNodesCount].gridY1)) {
- _platWalkNodes[_platWalkNodesCount].deltaX = 0;
- _platWalkNodes[_platWalkNodesCount].deltaY = _platWalkDirY;
+ } else if (!isPointBlocked(_platWalkNodes[_platWalkNodesCount]._gridX1, _platWalkDirY + _platWalkNodes[_platWalkNodesCount]._gridY1)) {
+ _platWalkNodes[_platWalkNodesCount]._deltaX = 0;
+ _platWalkNodes[_platWalkNodesCount]._deltaY = _platWalkDirY;
++_platWalkDirYIncr;
} else {
_platWalkDeltaX = _platWalkDirXIncr;
@@ -807,11 +807,11 @@ bool GnapEngine::gridSub423750(int gridX, int gridY) {
}
while (_platWalkDirXIncr < _platWalkDeltaX) {
- _platWalkNodes[_platWalkNodesCount].gridX1 = gridX + _platWalkDirX * _platWalkDirXIncr;
- _platWalkNodes[_platWalkNodesCount].gridY1 = _platWalkDestY;
- if (!isPointBlocked(_platWalkDirX + _platWalkNodes[_platWalkNodesCount].gridX1, _platWalkDestY)) {
- _platWalkNodes[_platWalkNodesCount].deltaX = _platWalkDirX;
- _platWalkNodes[_platWalkNodesCount].deltaY = 0;
+ _platWalkNodes[_platWalkNodesCount]._gridX1 = gridX + _platWalkDirX * _platWalkDirXIncr;
+ _platWalkNodes[_platWalkNodesCount]._gridY1 = _platWalkDestY;
+ if (!isPointBlocked(_platWalkDirX + _platWalkNodes[_platWalkNodesCount]._gridX1, _platWalkDestY)) {
+ _platWalkNodes[_platWalkNodesCount]._deltaX = _platWalkDirX;
+ _platWalkNodes[_platWalkNodesCount]._deltaY = 0;
++_platWalkDirXIncr;
++_platWalkNodesCount;
} else {
@@ -820,11 +820,11 @@ bool GnapEngine::gridSub423750(int gridX, int gridY) {
}
while (_platWalkDirYIncr < _platWalkDeltaY) {
- _platWalkNodes[_platWalkNodesCount].gridX1 = _platWalkDestX;
- _platWalkNodes[_platWalkNodesCount].gridY1 = gridY + _platWalkDirY * _platWalkDirYIncr;
- if (!isPointBlocked(_platWalkDestX, _platWalkDirY + _platWalkNodes[_platWalkNodesCount].gridY1)) {
- _platWalkNodes[_platWalkNodesCount].deltaX = 0;
- _platWalkNodes[_platWalkNodesCount].deltaY = _platWalkDirY;
+ _platWalkNodes[_platWalkNodesCount]._gridX1 = _platWalkDestX;
+ _platWalkNodes[_platWalkNodesCount]._gridY1 = gridY + _platWalkDirY * _platWalkDirYIncr;
+ if (!isPointBlocked(_platWalkDestX, _platWalkDirY + _platWalkNodes[_platWalkNodesCount]._gridY1)) {
+ _platWalkNodes[_platWalkNodesCount]._deltaX = 0;
+ _platWalkNodes[_platWalkNodesCount]._deltaY = _platWalkDirY;
++_platWalkDirYIncr;
++_platWalkNodesCount;
} else {
@@ -861,32 +861,32 @@ bool GnapEngine::gridSub423CC1(int gridX, int gridY, int index) {
_platWalkDirY = 0;
while (_platWalkDirXIncr < _platWalkDeltaX && _platWalkDirYIncr < _platWalkDeltaY) {
- _platWalkNodes[_platWalkNodesCount].gridX1 = gridX + _platWalkDirX * _platWalkDirXIncr;
- _platWalkNodes[_platWalkNodesCount].gridY1 = gridY + _platWalkDirY * _platWalkDirYIncr;
- if (!isPointBlocked(_platWalkDirX + _platWalkNodes[_platWalkNodesCount].gridX1, _platWalkDirY + _platWalkNodes[_platWalkNodesCount].gridY1)) {
- _platWalkNodes[_platWalkNodesCount].deltaX = _platWalkDirX;
- _platWalkNodes[_platWalkNodesCount].deltaY = _platWalkDirY;
+ _platWalkNodes[_platWalkNodesCount]._gridX1 = gridX + _platWalkDirX * _platWalkDirXIncr;
+ _platWalkNodes[_platWalkNodesCount]._gridY1 = gridY + _platWalkDirY * _platWalkDirYIncr;
+ if (!isPointBlocked(_platWalkDirX + _platWalkNodes[_platWalkNodesCount]._gridX1, _platWalkDirY + _platWalkNodes[_platWalkNodesCount]._gridY1)) {
+ _platWalkNodes[_platWalkNodesCount]._deltaX = _platWalkDirX;
+ _platWalkNodes[_platWalkNodesCount]._deltaY = _platWalkDirY;
++_platWalkDirXIncr;
++_platWalkDirYIncr;
} else if (_platWalkDeltaY - _platWalkDirYIncr > _platWalkDeltaX - _platWalkDirXIncr) {
- if (!isPointBlocked(_platWalkNodes[_platWalkNodesCount].gridX1, _platWalkDirY + _platWalkNodes[_platWalkNodesCount].gridY1)) {
- _platWalkNodes[_platWalkNodesCount].deltaX = 0;
- _platWalkNodes[_platWalkNodesCount].deltaY = _platWalkDirY;
+ if (!isPointBlocked(_platWalkNodes[_platWalkNodesCount]._gridX1, _platWalkDirY + _platWalkNodes[_platWalkNodesCount]._gridY1)) {
+ _platWalkNodes[_platWalkNodesCount]._deltaX = 0;
+ _platWalkNodes[_platWalkNodesCount]._deltaY = _platWalkDirY;
++_platWalkDirYIncr;
- } else if (!isPointBlocked(_platWalkDirX + _platWalkNodes[_platWalkNodesCount].gridX1, _platWalkNodes[_platWalkNodesCount].gridY1)) {
- _platWalkNodes[_platWalkNodesCount].deltaX = _platWalkDirX;
- _platWalkNodes[_platWalkNodesCount].deltaY = 0;
+ } else if (!isPointBlocked(_platWalkDirX + _platWalkNodes[_platWalkNodesCount]._gridX1, _platWalkNodes[_platWalkNodesCount]._gridY1)) {
+ _platWalkNodes[_platWalkNodesCount]._deltaX = _platWalkDirX;
+ _platWalkNodes[_platWalkNodesCount]._deltaY = 0;
++_platWalkDirXIncr;
} else
return false;
} else {
- if (!isPointBlocked(_platWalkDirX + _platWalkNodes[_platWalkNodesCount].gridX1, _platWalkNodes[_platWalkNodesCount].gridY1)) {
- _platWalkNodes[_platWalkNodesCount].deltaX = _platWalkDirX;
- _platWalkNodes[_platWalkNodesCount].deltaY = 0;
+ if (!isPointBlocked(_platWalkDirX + _platWalkNodes[_platWalkNodesCount]._gridX1, _platWalkNodes[_platWalkNodesCount]._gridY1)) {
+ _platWalkNodes[_platWalkNodesCount]._deltaX = _platWalkDirX;
+ _platWalkNodes[_platWalkNodesCount]._deltaY = 0;
++_platWalkDirXIncr;
- } else if (!isPointBlocked(_platWalkNodes[_platWalkNodesCount].gridX1, _platWalkDirY + _platWalkNodes[_platWalkNodesCount].gridY1)) {
- _platWalkNodes[_platWalkNodesCount].deltaX = 0;
- _platWalkNodes[_platWalkNodesCount].deltaY = _platWalkDirY;
+ } else if (!isPointBlocked(_platWalkNodes[_platWalkNodesCount]._gridX1, _platWalkDirY + _platWalkNodes[_platWalkNodesCount]._gridY1)) {
+ _platWalkNodes[_platWalkNodesCount]._deltaX = 0;
+ _platWalkNodes[_platWalkNodesCount]._deltaY = _platWalkDirY;
++_platWalkDirYIncr;
} else
return false;
@@ -895,11 +895,11 @@ bool GnapEngine::gridSub423CC1(int gridX, int gridY, int index) {
}
while (_platWalkDirXIncr < _platWalkDeltaX) {
- _platWalkNodes[_platWalkNodesCount].gridX1 = gridX + _platWalkDirX * _platWalkDirXIncr;
- _platWalkNodes[_platWalkNodesCount].gridY1 = _platWalkDestY;
- if (!isPointBlocked(_platWalkDirX + _platWalkNodes[_platWalkNodesCount].gridX1, _platWalkDestY)) {
- _platWalkNodes[_platWalkNodesCount].deltaX = _platWalkDirX;
- _platWalkNodes[_platWalkNodesCount].deltaY = 0;
+ _platWalkNodes[_platWalkNodesCount]._gridX1 = gridX + _platWalkDirX * _platWalkDirXIncr;
+ _platWalkNodes[_platWalkNodesCount]._gridY1 = _platWalkDestY;
+ if (!isPointBlocked(_platWalkDirX + _platWalkNodes[_platWalkNodesCount]._gridX1, _platWalkDestY)) {
+ _platWalkNodes[_platWalkNodesCount]._deltaX = _platWalkDirX;
+ _platWalkNodes[_platWalkNodesCount]._deltaY = 0;
++_platWalkDirXIncr;
++_platWalkNodesCount;
} else
@@ -907,11 +907,11 @@ bool GnapEngine::gridSub423CC1(int gridX, int gridY, int index) {
}
while (_platWalkDirYIncr < _platWalkDeltaY) {
- _platWalkNodes[_platWalkNodesCount].gridX1 = _platWalkDestX;
- _platWalkNodes[_platWalkNodesCount].gridY1 = gridY + _platWalkDirY * _platWalkDirYIncr;
- if (!isPointBlocked(_platWalkDestX, _platWalkDirY + _platWalkNodes[_platWalkNodesCount].gridY1)) {
- _platWalkNodes[_platWalkNodesCount].deltaX = 0;
- _platWalkNodes[_platWalkNodesCount].deltaY = _platWalkDirY;
+ _platWalkNodes[_platWalkNodesCount]._gridX1 = _platWalkDestX;
+ _platWalkNodes[_platWalkNodesCount]._gridY1 = gridY + _platWalkDirY * _platWalkDirYIncr;
+ if (!isPointBlocked(_platWalkDestX, _platWalkDirY + _platWalkNodes[_platWalkNodesCount]._gridY1)) {
+ _platWalkNodes[_platWalkNodesCount]._deltaX = 0;
+ _platWalkNodes[_platWalkNodesCount]._deltaY = _platWalkDirY;
++_platWalkDirYIncr;
++_platWalkNodesCount;
} else
@@ -939,11 +939,11 @@ bool GnapEngine::gridSub42419A(int gridX, int gridY, int index) {
_platWalkDirY = 0;
while (_platWalkDeltaY < _platWalkDeltaX - _platWalkDirXIncr) {
- _platWalkNodes[_platWalkNodesCount].gridX1 = gridX + _platWalkDirX * _platWalkDirXIncr;
- _platWalkNodes[_platWalkNodesCount].gridY1 = gridY;
- if (!isPointBlocked(_platWalkDirX + _platWalkNodes[_platWalkNodesCount].gridX1, gridY)) {
- _platWalkNodes[_platWalkNodesCount].deltaX = _platWalkDirX;
- _platWalkNodes[_platWalkNodesCount].deltaY = 0;
+ _platWalkNodes[_platWalkNodesCount]._gridX1 = gridX + _platWalkDirX * _platWalkDirXIncr;
+ _platWalkNodes[_platWalkNodesCount]._gridY1 = gridY;
+ if (!isPointBlocked(_platWalkDirX + _platWalkNodes[_platWalkNodesCount]._gridX1, gridY)) {
+ _platWalkNodes[_platWalkNodesCount]._deltaX = _platWalkDirX;
+ _platWalkNodes[_platWalkNodesCount]._deltaY = 0;
++_platWalkDirXIncr;
++_platWalkNodesCount;
} else
@@ -951,11 +951,11 @@ bool GnapEngine::gridSub42419A(int gridX, int gridY, int index) {
}
while (_platWalkDeltaX < _platWalkDeltaY - _platWalkDirYIncr) {
- _platWalkNodes[_platWalkNodesCount].gridX1 = gridX;
- _platWalkNodes[_platWalkNodesCount].gridY1 = gridY + _platWalkDirY * _platWalkDirYIncr;
- if (!isPointBlocked(gridX, _platWalkDirY + _platWalkNodes[_platWalkNodesCount].gridY1)) {
- _platWalkNodes[_platWalkNodesCount].deltaX = 0;
- _platWalkNodes[_platWalkNodesCount].deltaY = _platWalkDirY;
+ _platWalkNodes[_platWalkNodesCount]._gridX1 = gridX;
+ _platWalkNodes[_platWalkNodesCount]._gridY1 = gridY + _platWalkDirY * _platWalkDirYIncr;
+ if (!isPointBlocked(gridX, _platWalkDirY + _platWalkNodes[_platWalkNodesCount]._gridY1)) {
+ _platWalkNodes[_platWalkNodesCount]._deltaX = 0;
+ _platWalkNodes[_platWalkNodesCount]._deltaY = _platWalkDirY;
++_platWalkDirYIncr;
++_platWalkNodesCount;
} else
@@ -963,32 +963,32 @@ bool GnapEngine::gridSub42419A(int gridX, int gridY, int index) {
}
while (_platWalkDirXIncr < _platWalkDeltaX && _platWalkDirYIncr < _platWalkDeltaY) {
- _platWalkNodes[_platWalkNodesCount].gridX1 = gridX + _platWalkDirX * _platWalkDirXIncr;
- _platWalkNodes[_platWalkNodesCount].gridY1 = gridY + _platWalkDirY * _platWalkDirYIncr;
- if (!isPointBlocked(_platWalkDirX + _platWalkNodes[_platWalkNodesCount].gridX1, _platWalkDirY + _platWalkNodes[_platWalkNodesCount].gridY1)) {
- _platWalkNodes[_platWalkNodesCount].deltaX = _platWalkDirX;
- _platWalkNodes[_platWalkNodesCount].deltaY = _platWalkDirY;
+ _platWalkNodes[_platWalkNodesCount]._gridX1 = gridX + _platWalkDirX * _platWalkDirXIncr;
+ _platWalkNodes[_platWalkNodesCount]._gridY1 = gridY + _platWalkDirY * _platWalkDirYIncr;
+ if (!isPointBlocked(_platWalkDirX + _platWalkNodes[_platWalkNodesCount]._gridX1, _platWalkDirY + _platWalkNodes[_platWalkNodesCount]._gridY1)) {
+ _platWalkNodes[_platWalkNodesCount]._deltaX = _platWalkDirX;
+ _platWalkNodes[_platWalkNodesCount]._deltaY = _platWalkDirY;
++_platWalkDirXIncr;
++_platWalkDirYIncr;
} else if (_platWalkDeltaY - _platWalkDirYIncr > _platWalkDeltaX - _platWalkDirXIncr) {
- if (!isPointBlocked(_platWalkNodes[_platWalkNodesCount].gridX1, _platWalkDirY + _platWalkNodes[_platWalkNodesCount].gridY1)) {
- _platWalkNodes[_platWalkNodesCount].deltaX = 0;
- _platWalkNodes[_platWalkNodesCount].deltaY = _platWalkDirY;
+ if (!isPointBlocked(_platWalkNodes[_platWalkNodesCount]._gridX1, _platWalkDirY + _platWalkNodes[_platWalkNodesCount]._gridY1)) {
+ _platWalkNodes[_platWalkNodesCount]._deltaX = 0;
+ _platWalkNodes[_platWalkNodesCount]._deltaY = _platWalkDirY;
++_platWalkDirYIncr;
- } else if (!isPointBlocked(_platWalkDirX + _platWalkNodes[_platWalkNodesCount].gridX1, _platWalkNodes[_platWalkNodesCount].gridY1)) {
- _platWalkNodes[_platWalkNodesCount].deltaX = _platWalkDirX;
- _platWalkNodes[_platWalkNodesCount].deltaY = 0;
+ } else if (!isPointBlocked(_platWalkDirX + _platWalkNodes[_platWalkNodesCount]._gridX1, _platWalkNodes[_platWalkNodesCount]._gridY1)) {
+ _platWalkNodes[_platWalkNodesCount]._deltaX = _platWalkDirX;
+ _platWalkNodes[_platWalkNodesCount]._deltaY = 0;
++_platWalkDirXIncr;
} else
return false;
} else {
- if (!isPointBlocked(_platWalkDirX + _platWalkNodes[_platWalkNodesCount].gridX1, _platWalkNodes[_platWalkNodesCount].gridY1)) {
- _platWalkNodes[_platWalkNodesCount].deltaX = _platWalkDirX;
- _platWalkNodes[_platWalkNodesCount].deltaY = 0;
+ if (!isPointBlocked(_platWalkDirX + _platWalkNodes[_platWalkNodesCount]._gridX1, _platWalkNodes[_platWalkNodesCount]._gridY1)) {
+ _platWalkNodes[_platWalkNodesCount]._deltaX = _platWalkDirX;
+ _platWalkNodes[_platWalkNodesCount]._deltaY = 0;
++_platWalkDirXIncr;
- } else if (!isPointBlocked(_platWalkNodes[_platWalkNodesCount].gridX1, _platWalkDirY + _platWalkNodes[_platWalkNodesCount].gridY1)) {
- _platWalkNodes[_platWalkNodesCount].deltaX = 0;
- _platWalkNodes[_platWalkNodesCount].deltaY = _platWalkDirY;
+ } else if (!isPointBlocked(_platWalkNodes[_platWalkNodesCount]._gridX1, _platWalkDirY + _platWalkNodes[_platWalkNodesCount]._gridY1)) {
+ _platWalkNodes[_platWalkNodesCount]._deltaX = 0;
+ _platWalkNodes[_platWalkNodesCount]._deltaY = _platWalkDirY;
++_platWalkDirYIncr;
} else
return false;
@@ -997,11 +997,11 @@ bool GnapEngine::gridSub42419A(int gridX, int gridY, int index) {
}
while (_platWalkDirXIncr < _platWalkDeltaX) {
- _platWalkNodes[_platWalkNodesCount].gridX1 = gridX + _platWalkDirX * _platWalkDirXIncr;
- _platWalkNodes[_platWalkNodesCount].gridY1 = _platWalkDestY;
- if (!isPointBlocked(_platWalkDirX + _platWalkNodes[_platWalkNodesCount].gridX1, _platWalkDestY)) {
- _platWalkNodes[_platWalkNodesCount].deltaX = _platWalkDirX;
- _platWalkNodes[_platWalkNodesCount].deltaY = 0;
+ _platWalkNodes[_platWalkNodesCount]._gridX1 = gridX + _platWalkDirX * _platWalkDirXIncr;
+ _platWalkNodes[_platWalkNodesCount]._gridY1 = _platWalkDestY;
+ if (!isPointBlocked(_platWalkDirX + _platWalkNodes[_platWalkNodesCount]._gridX1, _platWalkDestY)) {
+ _platWalkNodes[_platWalkNodesCount]._deltaX = _platWalkDirX;
+ _platWalkNodes[_platWalkNodesCount]._deltaY = 0;
++_platWalkDirXIncr;
++_platWalkNodesCount;
} else
@@ -1009,11 +1009,11 @@ bool GnapEngine::gridSub42419A(int gridX, int gridY, int index) {
}
while (_platWalkDirYIncr < _platWalkDeltaY) {
- _platWalkNodes[_platWalkNodesCount].gridX1 = _platWalkDestX;
- _platWalkNodes[_platWalkNodesCount].gridY1 = gridY + _platWalkDirY * _platWalkDirYIncr;
- if (!isPointBlocked(_platWalkDestX, _platWalkDirY + _platWalkNodes[_platWalkNodesCount].gridY1)) {
- _platWalkNodes[_platWalkNodesCount].deltaX = 0;
- _platWalkNodes[_platWalkNodesCount].deltaY = _platWalkDirY;
+ _platWalkNodes[_platWalkNodesCount]._gridX1 = _platWalkDestX;
+ _platWalkNodes[_platWalkNodesCount]._gridY1 = gridY + _platWalkDirY * _platWalkDirYIncr;
+ if (!isPointBlocked(_platWalkDestX, _platWalkDirY + _platWalkNodes[_platWalkNodesCount]._gridY1)) {
+ _platWalkNodes[_platWalkNodesCount]._deltaX = 0;
+ _platWalkNodes[_platWalkNodesCount]._deltaY = _platWalkDirY;
++_platWalkDirYIncr;
++_platWalkNodesCount;
} else
@@ -1030,160 +1030,160 @@ bool GnapEngine::platFindPath3(int gridX, int gridY) {
while (!done && gridIncr < _gridMaxX) {
if (!isPointBlocked(_platX + gridIncr, _platY) && gridSub423CC1(_platX + gridIncr, _platY, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _platWalkNodes[i].gridX1 = _platX + i;
- _platWalkNodes[i].gridY1 = _platY;
- _platWalkNodes[i].deltaX = 1;
- _platWalkNodes[i].deltaY = 0;
+ _platWalkNodes[i]._gridX1 = _platX + i;
+ _platWalkNodes[i]._gridY1 = _platY;
+ _platWalkNodes[i]._deltaX = 1;
+ _platWalkNodes[i]._deltaY = 0;
}
done = true;
break;
}
if (!isPointBlocked(_platX - gridIncr, _platY) && gridSub423CC1(_platX - gridIncr, _platY, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _platWalkNodes[i].gridX1 = _platX - i;
- _platWalkNodes[i].gridY1 = _platY;
- _platWalkNodes[i].deltaX = -1;
- _platWalkNodes[i].deltaY = 0;
+ _platWalkNodes[i]._gridX1 = _platX - i;
+ _platWalkNodes[i]._gridY1 = _platY;
+ _platWalkNodes[i]._deltaX = -1;
+ _platWalkNodes[i]._deltaY = 0;
}
done = true;
break;
}
if (!isPointBlocked(_platX, _platY + gridIncr) && gridSub423CC1(_platX, _platY + gridIncr, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _platWalkNodes[i].gridX1 = _platX;
- _platWalkNodes[i].gridY1 = _platY + i;
- _platWalkNodes[i].deltaX = 0;
- _platWalkNodes[i].deltaY = 1;
+ _platWalkNodes[i]._gridX1 = _platX;
+ _platWalkNodes[i]._gridY1 = _platY + i;
+ _platWalkNodes[i]._deltaX = 0;
+ _platWalkNodes[i]._deltaY = 1;
}
done = true;
break;
}
if (!isPointBlocked(_platX, _platY - gridIncr) && gridSub423CC1(_platX, _platY - gridIncr, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _platWalkNodes[i].gridX1 = _platX;
- _platWalkNodes[i].gridY1 = _platY - i;
- _platWalkNodes[i].deltaX = 0;
- _platWalkNodes[i].deltaY = -1;
+ _platWalkNodes[i]._gridX1 = _platX;
+ _platWalkNodes[i]._gridY1 = _platY - i;
+ _platWalkNodes[i]._deltaX = 0;
+ _platWalkNodes[i]._deltaY = -1;
}
done = true;
break;
}
if (!isPointBlocked(_platX + gridIncr, _platY + gridIncr) && gridSub423CC1(_platX + gridIncr, _platY + gridIncr, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _platWalkNodes[i].gridX1 = _platX + i;
- _platWalkNodes[i].gridY1 = _platY + i;
- _platWalkNodes[i].deltaX = 1;
- _platWalkNodes[i].deltaY = 1;
+ _platWalkNodes[i]._gridX1 = _platX + i;
+ _platWalkNodes[i]._gridY1 = _platY + i;
+ _platWalkNodes[i]._deltaX = 1;
+ _platWalkNodes[i]._deltaY = 1;
}
done = true;
break;
}
if (!isPointBlocked(_platX - gridIncr, _platY + gridIncr) && gridSub423CC1(_platX - gridIncr, _platY + gridIncr, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _platWalkNodes[i].gridX1 = _platX - i;
- _platWalkNodes[i].gridY1 = _platY + i;
- _platWalkNodes[i].deltaX = -1;
- _platWalkNodes[i].deltaY = 1;
+ _platWalkNodes[i]._gridX1 = _platX - i;
+ _platWalkNodes[i]._gridY1 = _platY + i;
+ _platWalkNodes[i]._deltaX = -1;
+ _platWalkNodes[i]._deltaY = 1;
}
done = true;
break;
}
if (!isPointBlocked(_platX + gridIncr, _platY - gridIncr) && gridSub423CC1(_platX + gridIncr, _platY - gridIncr, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _platWalkNodes[i].gridX1 = _platX + i;
- _platWalkNodes[i].gridY1 = _platY - i;
- _platWalkNodes[i].deltaX = 1;
- _platWalkNodes[i].deltaY = -1;
+ _platWalkNodes[i]._gridX1 = _platX + i;
+ _platWalkNodes[i]._gridY1 = _platY - i;
+ _platWalkNodes[i]._deltaX = 1;
+ _platWalkNodes[i]._deltaY = -1;
}
done = true;
break;
}
if (!isPointBlocked(_platX - gridIncr, _platY - gridIncr) && gridSub423CC1(_platX - gridIncr, _platY - gridIncr, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _platWalkNodes[i].gridX1 = _platX - i;
- _platWalkNodes[i].gridY1 = _platY - i;
- _platWalkNodes[i].deltaX = -1;
- _platWalkNodes[i].deltaY = -1;
+ _platWalkNodes[i]._gridX1 = _platX - i;
+ _platWalkNodes[i]._gridY1 = _platY - i;
+ _platWalkNodes[i]._deltaX = -1;
+ _platWalkNodes[i]._deltaY = -1;
}
done = true;
break;
}
if (!isPointBlocked(_platX + gridIncr, _platY) && gridSub42419A(_platX + gridIncr, _platY, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _platWalkNodes[i].gridX1 = _platX + i;
- _platWalkNodes[i].gridY1 = _platY;
- _platWalkNodes[i].deltaX = 1;
- _platWalkNodes[i].deltaY = 0;
+ _platWalkNodes[i]._gridX1 = _platX + i;
+ _platWalkNodes[i]._gridY1 = _platY;
+ _platWalkNodes[i]._deltaX = 1;
+ _platWalkNodes[i]._deltaY = 0;
}
done = true;
break;
}
if (!isPointBlocked(_platX - gridIncr, _platY) && gridSub42419A(_platX - gridIncr, _platY, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _platWalkNodes[i].gridX1 = _platX - i;
- _platWalkNodes[i].gridY1 = _platY;
- _platWalkNodes[i].deltaX = -1;
- _platWalkNodes[i].deltaY = 0;
+ _platWalkNodes[i]._gridX1 = _platX - i;
+ _platWalkNodes[i]._gridY1 = _platY;
+ _platWalkNodes[i]._deltaX = -1;
+ _platWalkNodes[i]._deltaY = 0;
}
done = true;
break;
}
if (!isPointBlocked(_platX, _platY + gridIncr) && gridSub42419A(_platX, _platY + gridIncr, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _platWalkNodes[i].gridX1 = _platX;
- _platWalkNodes[i].gridY1 = _platY + i;
- _platWalkNodes[i].deltaX = 0;
- _platWalkNodes[i].deltaY = 1;
+ _platWalkNodes[i]._gridX1 = _platX;
+ _platWalkNodes[i]._gridY1 = _platY + i;
+ _platWalkNodes[i]._deltaX = 0;
+ _platWalkNodes[i]._deltaY = 1;
}
done = true;
break;
}
if (!isPointBlocked(_platX, _platY - gridIncr) && gridSub42419A(_platX, _platY - gridIncr, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _platWalkNodes[i].gridX1 = _platX;
- _platWalkNodes[i].gridY1 = _platY - i;
- _platWalkNodes[i].deltaX = 0;
- _platWalkNodes[i].deltaY = -1;
+ _platWalkNodes[i]._gridX1 = _platX;
+ _platWalkNodes[i]._gridY1 = _platY - i;
+ _platWalkNodes[i]._deltaX = 0;
+ _platWalkNodes[i]._deltaY = -1;
}
done = true;
break;
}
if (!isPointBlocked(_platX + gridIncr, _platY + gridIncr) && gridSub42419A(_platX + gridIncr, _platY + gridIncr, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _platWalkNodes[i].gridX1 = _platX + i;
- _platWalkNodes[i].gridY1 = _platY + i;
- _platWalkNodes[i].deltaX = 1;
- _platWalkNodes[i].deltaY = 1;
+ _platWalkNodes[i]._gridX1 = _platX + i;
+ _platWalkNodes[i]._gridY1 = _platY + i;
+ _platWalkNodes[i]._deltaX = 1;
+ _platWalkNodes[i]._deltaY = 1;
}
done = true;
break;
}
if (!isPointBlocked(_platX - gridIncr, _platY + gridIncr) && gridSub42419A(_platX - gridIncr, _platY + gridIncr, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _platWalkNodes[i].gridX1 = _platX - i;
- _platWalkNodes[i].gridY1 = _platY + i;
- _platWalkNodes[i].deltaX = -1;
- _platWalkNodes[i].deltaY = 1;
+ _platWalkNodes[i]._gridX1 = _platX - i;
+ _platWalkNodes[i]._gridY1 = _platY + i;
+ _platWalkNodes[i]._deltaX = -1;
+ _platWalkNodes[i]._deltaY = 1;
}
done = true;
break;
}
if (!isPointBlocked(_platX + gridIncr, _platY - gridIncr) && gridSub42419A(_platX + gridIncr, _platY - gridIncr, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _platWalkNodes[i].gridX1 = _platX + i;
- _platWalkNodes[i].gridY1 = _platY - i;
- _platWalkNodes[i].deltaX = 1;
- _platWalkNodes[i].deltaY = -1;
+ _platWalkNodes[i]._gridX1 = _platX + i;
+ _platWalkNodes[i]._gridY1 = _platY - i;
+ _platWalkNodes[i]._deltaX = 1;
+ _platWalkNodes[i]._deltaY = -1;
}
done = true;
break;
}
if (!isPointBlocked(_platX - gridIncr, _platY - gridIncr) && gridSub42419A(_platX - gridIncr, _platY - gridIncr, gridIncr)) {
for (int i = 0; i < gridIncr; ++i) {
- _platWalkNodes[i].gridX1 = _platX - i;
- _platWalkNodes[i].gridY1 = _platY - i;
- _platWalkNodes[i].deltaX = -1;
- _platWalkNodes[i].deltaY = -1;
+ _platWalkNodes[i]._gridX1 = _platX - i;
+ _platWalkNodes[i]._gridY1 = _platY - i;
+ _platWalkNodes[i]._deltaX = -1;
+ _platWalkNodes[i]._deltaY = -1;
}
done = true;
break;
@@ -1230,48 +1230,48 @@ bool GnapEngine::platypusWalkTo(int gridX, int gridY, int animationIndex, int se
int platSequenceDatNum = _beaverSequenceDatNum;
for (int index = 0; index < _platWalkNodesCount; ++index) {
- _platWalkNodes[index].id = index + 20 * _platWalkNodes[index].gridY1;
- if (_platWalkNodes[index].deltaX == 1 && _platWalkNodes[index].deltaY == 0) {
+ _platWalkNodes[index]._id = index + 20 * _platWalkNodes[index]._gridY1;
+ if (_platWalkNodes[index]._deltaX == 1 && _platWalkNodes[index]._deltaY == 0) {
if (index % 2) {
- _gameSys->insertSequence(makeRid(datNum, 0x7CD), _platWalkNodes[index].id,
+ _gameSys->insertSequence(makeRid(datNum, 0x7CD), _platWalkNodes[index]._id,
makeRid(platSequenceDatNum, platSequenceId), platId,
- kSeqScale | kSeqSyncWait, 0, 75 * _platWalkNodes[index].gridX1 - _platGridX, 48 * _platWalkNodes[index].gridY1 - _platGridY);
- _platWalkNodes[index].sequenceId = 0x7CD;
+ kSeqScale | kSeqSyncWait, 0, 75 * _platWalkNodes[index]._gridX1 - _platGridX, 48 * _platWalkNodes[index]._gridY1 - _platGridY);
+ _platWalkNodes[index]._sequenceId = 0x7CD;
platSequenceId = 0x7CD;
} else {
- _gameSys->insertSequence(makeRid(datNum, 0x7CE), _platWalkNodes[index].id,
+ _gameSys->insertSequence(makeRid(datNum, 0x7CE), _platWalkNodes[index]._id,
makeRid(platSequenceDatNum, platSequenceId), platId,
- kSeqScale | kSeqSyncWait, 0, 75 * _platWalkNodes[index].gridX1 - _platGridX, 48 * _platWalkNodes[index].gridY1 - _platGridY);
- _platWalkNodes[index].sequenceId = 0x7CE;
+ kSeqScale | kSeqSyncWait, 0, 75 * _platWalkNodes[index]._gridX1 - _platGridX, 48 * _platWalkNodes[index]._gridY1 - _platGridY);
+ _platWalkNodes[index]._sequenceId = 0x7CE;
platSequenceId = 0x7CE;
}
- } else if (_platWalkNodes[index].deltaX == -1 && _platWalkNodes[index].deltaY == 0) {
+ } else if (_platWalkNodes[index]._deltaX == -1 && _platWalkNodes[index]._deltaY == 0) {
if (index % 2) {
- _gameSys->insertSequence(makeRid(datNum, 0x7CF), _platWalkNodes[index].id,
+ _gameSys->insertSequence(makeRid(datNum, 0x7CF), _platWalkNodes[index]._id,
makeRid(platSequenceDatNum, platSequenceId), platId,
- kSeqScale | kSeqSyncWait, 0, 75 * _platWalkNodes[index].gridX1 - _platGridX, 48 * _platWalkNodes[index].gridY1 - _platGridY);
- _platWalkNodes[index].sequenceId = 0x7CF;
+ kSeqScale | kSeqSyncWait, 0, 75 * _platWalkNodes[index]._gridX1 - _platGridX, 48 * _platWalkNodes[index]._gridY1 - _platGridY);
+ _platWalkNodes[index]._sequenceId = 0x7CF;
platSequenceId = 0x7CF;
} else {
- _gameSys->insertSequence(makeRid(datNum, 0x7D0), _platWalkNodes[index].id,
+ _gameSys->insertSequence(makeRid(datNum, 0x7D0), _platWalkNodes[index]._id,
makeRid(platSequenceDatNum, platSequenceId), platId,
- kSeqScale | kSeqSyncWait, 0, 75 * _platWalkNodes[index].gridX1 - _platGridX, 48 * _platWalkNodes[index].gridY1 - _platGridY);
- _platWalkNodes[index].sequenceId = 0x7D0;
+ kSeqScale | kSeqSyncWait, 0, 75 * _platWalkNodes[index]._gridX1 - _platGridX, 48 * _platWalkNodes[index]._gridY1 - _platGridY);
+ _platWalkNodes[index]._sequenceId = 0x7D0;
platSequenceId = 0x7D0;
}
} else {
- if (_platWalkNodes[index].deltaY == -1)
- _platWalkNodes[index].id -= 10;
+ if (_platWalkNodes[index]._deltaY == -1)
+ _platWalkNodes[index]._id -= 10;
else
- _platWalkNodes[index].id += 10;
- int newSequenceId = getBeaverWalkSequenceId(_platWalkNodes[index].deltaX, _platWalkNodes[index].deltaY);
- _gameSys->insertSequence(makeRid(datNum, newSequenceId), _platWalkNodes[index].id,
+ _platWalkNodes[index]._id += 10;
+ int newSequenceId = getBeaverWalkSequenceId(_platWalkNodes[index]._deltaX, _platWalkNodes[index]._deltaY);
+ _gameSys->insertSequence(makeRid(datNum, newSequenceId), _platWalkNodes[index]._id,
makeRid(platSequenceDatNum, platSequenceId), platId,
- kSeqScale | kSeqSyncWait, 0, 75 * _platWalkNodes[index].gridX1 - _platGridX, 48 * _platWalkNodes[index].gridY1 - _platGridY);
- _platWalkNodes[index].sequenceId = newSequenceId;
+ kSeqScale | kSeqSyncWait, 0, 75 * _platWalkNodes[index]._gridX1 - _platGridX, 48 * _platWalkNodes[index]._gridY1 - _platGridY);
+ _platWalkNodes[index]._sequenceId = newSequenceId;
platSequenceId = newSequenceId;
}
- platId = _platWalkNodes[index].id;
+ platId = _platWalkNodes[index]._id;
platSequenceDatNum = datNum;
}
@@ -1281,11 +1281,11 @@ bool GnapEngine::platypusWalkTo(int gridX, int gridY, int animationIndex, int se
_beaverId = platId;
_beaverSequenceDatNum = datNum;
// CHECKME Not sure if this is correct...
- if (_platWalkNodes[_platWalkNodesCount - 1].deltaX > 0)
+ if (_platWalkNodes[_platWalkNodesCount - 1]._deltaX > 0)
_beaverFacing = kDirNone;
- else if (_platWalkNodes[_platWalkNodesCount - 1].deltaX < 0)
+ else if (_platWalkNodes[_platWalkNodesCount - 1]._deltaX < 0)
_beaverFacing = kDirUnk4;
- else if (_platWalkNodes[_platWalkNodesCount - 1].gridX1 % 2)
+ else if (_platWalkNodes[_platWalkNodesCount - 1]._gridX1 % 2)
_beaverFacing = kDirUnk4;
else
_beaverFacing = kDirNone;
@@ -1306,16 +1306,16 @@ bool GnapEngine::platypusWalkTo(int gridX, int gridY, int animationIndex, int se
}
} else {
if (_platWalkNodesCount > 0) {
- if (_platWalkNodes[_platWalkNodesCount - 1].deltaX > 0) {
+ if (_platWalkNodes[_platWalkNodesCount - 1]._deltaX > 0) {
_beaverSequenceId = 0x7C2;
_beaverFacing = kDirNone;
- } else if (_platWalkNodes[_platWalkNodesCount - 1].deltaX < 0) {
+ } else if (_platWalkNodes[_platWalkNodesCount - 1]._deltaX < 0) {
_beaverSequenceId = 0x7D2;
_beaverFacing = kDirUnk4;
- } else if (_platWalkNodes[0].deltaX > 0) {
+ } else if (_platWalkNodes[0]._deltaX > 0) {
_beaverSequenceId = 0x7C2;
_beaverFacing = kDirNone;
- } else if (_platWalkNodes[0].deltaX < 0) {
+ } else if (_platWalkNodes[0]._deltaX < 0) {
_beaverSequenceId = 0x7D2;
_beaverFacing = kDirUnk4;
} else {