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-rw-r--r--engines/xeen/dialogs_spells.cpp17
-rw-r--r--engines/xeen/dialogs_spells.h6
-rw-r--r--engines/xeen/interface.cpp7
3 files changed, 17 insertions, 13 deletions
diff --git a/engines/xeen/dialogs_spells.cpp b/engines/xeen/dialogs_spells.cpp
index ea423aac72..9a19ac2042 100644
--- a/engines/xeen/dialogs_spells.cpp
+++ b/engines/xeen/dialogs_spells.cpp
@@ -435,7 +435,7 @@ const char *SpellsDialog::setSpellText(Character *c, int isCasting) {
/*------------------------------------------------------------------------*/
-int CastSpell::show(XeenEngine *vm, int mode) {
+int CastSpell::show(XeenEngine *vm) {
Combat &combat = *vm->_combat;
Interface &intf = *vm->_interface;
Party &party = *vm->_party;
@@ -443,7 +443,7 @@ int CastSpell::show(XeenEngine *vm, int mode) {
int charNum;
// Get which character is doing the casting
- if (mode == MODE_COMBAT) {
+ if (vm->_mode == MODE_COMBAT) {
charNum = combat._whosTurn;
} else if (spells._lastCaster >= 0 && spells._lastCaster < (int)party._activeParty.size()) {
charNum = spells._lastCaster;
@@ -460,21 +460,21 @@ int CastSpell::show(XeenEngine *vm, int mode) {
intf.highlightChar(charNum);
CastSpell *dlg = new CastSpell(vm);
- int spellId = dlg->execute(c, mode);
+ int spellId = dlg->execute(c);
delete dlg;
return spellId;
}
-int CastSpell::show(XeenEngine *vm, Character *&c, int mode) {
+int CastSpell::show(XeenEngine *vm, Character *&c) {
CastSpell *dlg = new CastSpell(vm);
- int spellId = dlg->execute(c, mode);
+ int spellId = dlg->execute(c);
delete dlg;
return spellId;
}
-int CastSpell::execute(Character *&c, int mode) {
+int CastSpell::execute(Character *&c) {
EventsManager &events = *_vm->_events;
Interface &intf = *_vm->_interface;
Party &party = *_vm->_party;
@@ -482,7 +482,8 @@ int CastSpell::execute(Character *&c, int mode) {
Spells &spells = *_vm->_spells;
Window &w = screen._windows[10];
- Mode oldMode = (Mode)mode;
+ Mode oldMode = _vm->_mode;
+ _vm->_mode = MODE_3;
w.open();
loadButtons();
@@ -503,7 +504,6 @@ int CastSpell::execute(Character *&c, int mode) {
drawButtons(&screen);
w.update();
- _vm->_mode = MODE_3;
redrawFlag = false;
}
@@ -565,6 +565,7 @@ int CastSpell::execute(Character *&c, int mode) {
if (_vm->shouldQuit())
spellId = -1;
+ _vm->_mode = oldMode;
return spellId;
}
diff --git a/engines/xeen/dialogs_spells.h b/engines/xeen/dialogs_spells.h
index 32d079023d..6a9e43f416 100644
--- a/engines/xeen/dialogs_spells.h
+++ b/engines/xeen/dialogs_spells.h
@@ -65,12 +65,12 @@ private:
CastSpell(XeenEngine *vm) : ButtonContainer(), _vm(vm) {}
- int execute(Character *&c, int mode);
+ int execute(Character *&c);
void loadButtons();
public:
- static int show(XeenEngine *vm, int mode);
- static int show(XeenEngine *vm, Character *&c, int mode);
+ static int show(XeenEngine *vm);
+ static int show(XeenEngine *vm, Character *&c);
};
} // End of namespace Xeen
diff --git a/engines/xeen/interface.cpp b/engines/xeen/interface.cpp
index 6c65dd4f0b..076437add6 100644
--- a/engines/xeen/interface.cpp
+++ b/engines/xeen/interface.cpp
@@ -531,7 +531,7 @@ void Interface::perform() {
spells._lastCaster >= (int)party._activeParty.size()) ?
(int)party._activeParty.size() - 1 : spells._lastCaster];
do {
- int spellId = CastSpell::show(_vm, c, _vm->_mode);
+ int spellId = CastSpell::show(_vm, c);
if (spellId == -1 || c == nullptr)
break;
@@ -1975,10 +1975,13 @@ void Interface::doCombat() {
case Common::KEYCODE_c: {
// Cast spell
- int spellId = CastSpell::show(_vm, _vm->_mode);
+ int spellId = CastSpell::show(_vm);
if (spellId != -1) {
Character *c = combat._combatParty[combat._whosTurn];
spells.castSpell(c, spellId);
+ nextChar();
+ } else {
+ highlightChar(combat._combatParty[combat._whosTurn]->_rosterId);
}
break;
}