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-rw-r--r--engines/hopkins/menu.cpp102
1 files changed, 51 insertions, 51 deletions
diff --git a/engines/hopkins/menu.cpp b/engines/hopkins/menu.cpp
index b657d83fc5..fc88bd7e4c 100644
--- a/engines/hopkins/menu.cpp
+++ b/engines/hopkins/menu.cpp
@@ -45,14 +45,14 @@ int MenuManager::MENU() {
byte *spriteData = NULL;
MenuSelection menuIndex;
Common::Point mousePos;
- signed int v6;
- int v7;
- int v8;
- int v9;
- int v10;
- int v11;
+ signed int result;
+ int frame5Index;
+ int frame4Index;
+ int frame3Index;
+ int frame2Index;
+ int frame1Index;
- v6 = 0;
+ result = 0;
while (!g_system->getEventManager()->shouldQuit()) {
_vm->_globals.FORET = 0;
_vm->_eventsManager.CASSE = false;
@@ -65,11 +65,11 @@ int MenuManager::MENU() {
memset(_vm->_globals.SAUVEGARDE, 0, 2000);
_vm->_objectsManager.AJOUTE_OBJET(14);
- v7 = 0;
- v8 = 0;
- v9 = 0;
- v10 = 0;
- v11 = 0;
+ frame5Index = 0;
+ frame4Index = 0;
+ frame3Index = 0;
+ frame2Index = 0;
+ frame1Index = 0;
if (_vm->_globals.FR == 0)
@@ -122,53 +122,53 @@ int MenuManager::MENU() {
switch (menuIndex) {
case MENU_NONE:
- v11 = 0;
- v10 = 0;
- v9 = 0;
- v8 = 0;
- v7 = 0;
+ frame1Index = 0;
+ frame2Index = 0;
+ frame3Index = 0;
+ frame4Index = 0;
+ frame5Index = 0;
break;
case PLAY_GAME:
- v11 = 1;
- v10 = 0;
- v9 = 0;
- v8 = 0;
- v7 = 0;
+ frame1Index = 1;
+ frame2Index = 0;
+ frame3Index = 0;
+ frame4Index = 0;
+ frame5Index = 0;
break;
case LOAD_GAME:
- v11 = 0;
- v10 = 1;
- v9 = 0;
- v8 = 0;
- v7 = 0;
+ frame1Index = 0;
+ frame2Index = 1;
+ frame3Index = 0;
+ frame4Index = 0;
+ frame5Index = 0;
break;
case OPTIONS:
- v11 = 0;
- v10 = 0;
- v9 = 1;
- v8 = 0;
- v7 = 0;
+ frame1Index = 0;
+ frame2Index = 0;
+ frame3Index = 1;
+ frame4Index = 0;
+ frame5Index = 0;
break;
case INTRODUCTION:
- v11 = 0;
- v10 = 0;
- v9 = 0;
- v8 = 1;
- v7 = 0;
+ frame1Index = 0;
+ frame2Index = 0;
+ frame3Index = 0;
+ frame4Index = 1;
+ frame5Index = 0;
break;
case QUIT:
- v11 = 0;
- v10 = 0;
- v9 = 0;
- v8 = 0;
- v7 = 1;
+ frame1Index = 0;
+ frame2Index = 0;
+ frame3Index = 0;
+ frame4Index = 0;
+ frame5Index = 1;
}
- _vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 259, v11);
- _vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 291, v10 + 2);
- _vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 322, v9 + 4);
- _vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 354, v8 + 6);
- _vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 386, v7 + 8);
+ _vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 259, frame1Index);
+ _vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 291, frame2Index + 2);
+ _vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 322, frame3Index + 4);
+ _vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 354, frame4Index + 6);
+ _vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 386, frame5Index + 8);
_vm->_eventsManager.VBL();
if (_vm->_eventsManager.BMOUSE() == 1 && menuIndex != MENU_NONE)
@@ -179,7 +179,7 @@ int MenuManager::MENU() {
_vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 259, 10);
_vm->_eventsManager.VBL();
_vm->_eventsManager.delay(200);
- v6 = 1;
+ result = 1;
}
if (menuIndex != LOAD_GAME)
break;
@@ -192,7 +192,7 @@ int MenuManager::MENU() {
_vm->_dialogsManager.CHARGE_PARTIE();
if (_vm->_globals.SORTIE != -1) {
- v6 = _vm->_globals.SORTIE;
+ result = _vm->_globals.SORTIE;
break;
}
_vm->_globals.SORTIE = 0;
@@ -221,7 +221,7 @@ int MenuManager::MENU() {
_vm->_graphicsManager.AFFICHE_SPEED(spriteData, 230, 386, 14);
_vm->_eventsManager.VBL();
_vm->_eventsManager.delay(200);
- v6 = -1;
+ result = -1;
}
break;
}
@@ -230,7 +230,7 @@ int MenuManager::MENU() {
_vm->_globals.DESACTIVE_INVENT = false;
_vm->_globals.FLAG_VISIBLE = false;
_vm->_graphicsManager.FADE_OUTW();
- return v6;
+ return result;
}
void MenuManager::COMPUT_HOPKINS(int idx) {