diff options
| -rw-r--r-- | saga/ihnm_introproc.cpp | 8 | ||||
| -rw-r--r-- | saga/ite_introproc.cpp | 18 | ||||
| -rw-r--r-- | saga/scene.cpp | 5 | ||||
| -rw-r--r-- | saga/sndres.cpp | 3 | 
4 files changed, 15 insertions, 19 deletions
| diff --git a/saga/ihnm_introproc.cpp b/saga/ihnm_introproc.cpp index 2db71de59d..49378e7b78 100644 --- a/saga/ihnm_introproc.cpp +++ b/saga/ihnm_introproc.cpp @@ -80,10 +80,10 @@ SceneDescription IHNM_IntroMovie4Desc = {  };  LoadSceneParams IHNM_IntroList[] = { -	{0, kLoadByDescription, &IHNM_IntroMovie1Desc, Scene::SC_IHNMIntroMovieProc1, false, kTransitionNoFade, 0}, -	{0, kLoadByDescription, &IHNM_IntroMovie2Desc, Scene::SC_IHNMIntroMovieProc2, false, kTransitionNoFade, 0}, -	{0, kLoadByDescription, &IHNM_IntroMovie3Desc, Scene::SC_IHNMIntroMovieProc3, false, kTransitionNoFade, 0}, -	{0, kLoadByDescription, &IHNM_IntroMovie4Desc, Scene::SC_IHNMHateProc, false, kTransitionNoFade, 0} +	{0, kLoadByDescription, &IHNM_IntroMovie1Desc, Scene::SC_IHNMIntroMovieProc1, false, kTransitionNoFade, 0, false}, +	{0, kLoadByDescription, &IHNM_IntroMovie2Desc, Scene::SC_IHNMIntroMovieProc2, false, kTransitionNoFade, 0, false}, +	{0, kLoadByDescription, &IHNM_IntroMovie3Desc, Scene::SC_IHNMIntroMovieProc3, false, kTransitionNoFade, 0, false}, +	{0, kLoadByDescription, &IHNM_IntroMovie4Desc, Scene::SC_IHNMHateProc, false, kTransitionNoFade, 0, false}  };  int Scene::IHNMStartProc() { diff --git a/saga/ite_introproc.cpp b/saga/ite_introproc.cpp index 4ea8c783de..46e41ac4c3 100644 --- a/saga/ite_introproc.cpp +++ b/saga/ite_introproc.cpp @@ -45,15 +45,15 @@ using Common::EN_USA;  using Common::DE_DEU;  LoadSceneParams ITE_IntroList[] = { -	{RID_ITE_INTRO_ANIM_SCENE, kLoadByResourceId, NULL, Scene::SC_ITEIntroAnimProc, false, kTransitionNoFade, 0}, -	{RID_ITE_CAVE_SCENE_1, kLoadByResourceId, NULL, Scene::SC_ITEIntroCave1Proc, false, kTransitionFade, 0}, -	{RID_ITE_CAVE_SCENE_2, kLoadByResourceId, NULL, Scene::SC_ITEIntroCave2Proc, false, kTransitionNoFade, 0}, -	{RID_ITE_CAVE_SCENE_3, kLoadByResourceId, NULL, Scene::SC_ITEIntroCave3Proc, false, kTransitionNoFade, 0}, -	{RID_ITE_CAVE_SCENE_4, kLoadByResourceId, NULL, Scene::SC_ITEIntroCave4Proc, false, kTransitionNoFade, 0}, -	{RID_ITE_VALLEY_SCENE, kLoadByResourceId, NULL, Scene::SC_ITEIntroValleyProc, false, kTransitionFade, 0}, -	{RID_ITE_TREEHOUSE_SCENE, kLoadByResourceId, NULL, Scene::SC_ITEIntroTreeHouseProc, false, kTransitionNoFade, 0}, -	{RID_ITE_FAIREPATH_SCENE, kLoadByResourceId, NULL, Scene::SC_ITEIntroFairePathProc, false, kTransitionNoFade, 0}, -	{RID_ITE_FAIRETENT_SCENE, kLoadByResourceId, NULL, Scene::SC_ITEIntroFaireTentProc, false, kTransitionNoFade, 0} +	{RID_ITE_INTRO_ANIM_SCENE, kLoadByResourceId, NULL, Scene::SC_ITEIntroAnimProc, false, kTransitionNoFade, 0, false}, +	{RID_ITE_CAVE_SCENE_1, kLoadByResourceId, NULL, Scene::SC_ITEIntroCave1Proc, false, kTransitionFade, 0, false}, +	{RID_ITE_CAVE_SCENE_2, kLoadByResourceId, NULL, Scene::SC_ITEIntroCave2Proc, false, kTransitionNoFade, 0, false}, +	{RID_ITE_CAVE_SCENE_3, kLoadByResourceId, NULL, Scene::SC_ITEIntroCave3Proc, false, kTransitionNoFade, 0, false}, +	{RID_ITE_CAVE_SCENE_4, kLoadByResourceId, NULL, Scene::SC_ITEIntroCave4Proc, false, kTransitionNoFade, 0, false}, +	{RID_ITE_VALLEY_SCENE, kLoadByResourceId, NULL, Scene::SC_ITEIntroValleyProc, false, kTransitionFade, 0, false}, +	{RID_ITE_TREEHOUSE_SCENE, kLoadByResourceId, NULL, Scene::SC_ITEIntroTreeHouseProc, false, kTransitionNoFade, 0, false}, +	{RID_ITE_FAIREPATH_SCENE, kLoadByResourceId, NULL, Scene::SC_ITEIntroFairePathProc, false, kTransitionNoFade, 0, false}, +	{RID_ITE_FAIRETENT_SCENE, kLoadByResourceId, NULL, Scene::SC_ITEIntroFaireTentProc, false, kTransitionNoFade, 0, false}  };  int Scene::ITEStartProc() { diff --git a/saga/scene.cpp b/saga/scene.cpp index fc6a2bf6f8..9dc37c952d 100644 --- a/saga/scene.cpp +++ b/saga/scene.cpp @@ -113,7 +113,7 @@ SAGA_UNKNOWN,  	SAGA_PALETTE  }; -char *SAGAResourceTypesString[] = { +const char *SAGAResourceTypesString[] = {  	"SAGA_UNKNOWN",  	"SAGA_ACTOR",  	"SAGA_OBJECT", @@ -134,21 +134,18 @@ char *SAGAResourceTypesString[] = {  	"SAGA_PALETTE"  }; -  Scene::Scene(SagaEngine *vm) : _vm(vm) {  	byte *sceneLUTPointer;  	size_t sceneLUTLength;  	uint32 resourceId;  	int i; -  	// Load scene module resource context  	_sceneContext = _vm->_resource->getContext(GAME_RESOURCEFILE);  	if (_sceneContext == NULL) {  		error("Scene::Scene() scene context not found");  	} -  	// Load scene lookup table  	resourceId = _vm->_resource->convertResourceId(_vm->getResourceDescription()->sceneLUTResourceId);  	debug(3, "Loading scene LUT from resource %i", resourceId); diff --git a/saga/sndres.cpp b/saga/sndres.cpp index 7d228628ca..da79280b47 100644 --- a/saga/sndres.cpp +++ b/saga/sndres.cpp @@ -104,7 +104,7 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff  	size_t voxSize;  	const GameSoundInfo *soundInfo; -	if (resourceId == (int32)-1) { +	if (resourceId == (uint32)-1) {  		return false;  	} @@ -211,7 +211,6 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff  }  int SndRes::getVoiceLength(uint32 resourceId) { -	bool voiceFile = false;  	double msDouble;  	SoundBuffer buffer; | 
