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-rw-r--r--scumm/imuse.cpp2
-rw-r--r--scumm/scummvm.cpp4
2 files changed, 3 insertions, 3 deletions
diff --git a/scumm/imuse.cpp b/scumm/imuse.cpp
index 8759725391..238d214909 100644
--- a/scumm/imuse.cpp
+++ b/scumm/imuse.cpp
@@ -3679,7 +3679,7 @@ void IMuseAdlib::adlib_setup_channel(int chan, Instrument * instr, byte vol_1, b
port = channel_mappings[chan];
adlib_write(port + 0x20, instr->flags_1);
- if ((g_scumm->_gameId != GID_MONKEY_VGA) || (instr->feedback & 1))
+ if (!(g_scumm->_features & GF_SMALL_HEADER) || (instr->feedback & 1))
adlib_write(port + 0x40, (instr->oplvl_1 | 0x3F) - vol_1 );
else
adlib_write(port + 0x40, instr->oplvl_1);
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp
index c406520c09..2f73d9e2ab 100644
--- a/scumm/scummvm.cpp
+++ b/scumm/scummvm.cpp
@@ -1,6 +1,6 @@
/* ScummVM - Scumm Interpreter
* Copyright (C) 2001 Ludvig Strigeus
- * Copyright (C) 2001/2002 The ScummVM project
+ * wCopyright (C) 2001/2002 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
@@ -81,7 +81,7 @@ Scumm::Scumm (GameDetector *detector, OSystem *syst)
_debugMode = detector->_debugMode;
_bootParam = detector->_bootParam;
- _exe_name = detector->_gameFileName.c_str();
+ _exe_name = (char*)detector->_gameFileName.c_str();
_gameId = detector->_gameId;
_gameText = detector->_gameText;
_features = detector->_features;