diff options
| -rw-r--r-- | scumm/help.cpp | 6 | 
1 files changed, 6 insertions, 0 deletions
| diff --git a/scumm/help.cpp b/scumm/help.cpp index dba1e48c0a..29d53052f3 100644 --- a/scumm/help.cpp +++ b/scumm/help.cpp @@ -197,6 +197,12 @@ void ScummHelp::updateStrings(byte gameId, byte version, int page,  			ADD_BIND("u", "Use");  			ADD_BIND("s", "puSh");  			ADD_BIND("y", "pull (Yank)"); +			if (gameId == GID_MONKEY_SEGA) { +			// FIXME look at scripts to figure all options out... +			// keys 1->4 seem to do something as well +				ADD_BIND("6", "Highlight prev dialogue"); +				ADD_BIND("7", "Highlight next dialogue"); +			}  			break;  		case GID_SAMNMAX:  			ADD_BIND("w", "Walk"); | 
