diff options
| -rw-r--r-- | engines/cine/gfx.h | 2 | ||||
| -rw-r--r-- | engines/cine/various.cpp | 57 | ||||
| -rw-r--r-- | engines/cine/various.h | 2 |
3 files changed, 27 insertions, 34 deletions
diff --git a/engines/cine/gfx.h b/engines/cine/gfx.h index 4ba32bfc9f..088e476732 100644 --- a/engines/cine/gfx.h +++ b/engines/cine/gfx.h @@ -34,6 +34,8 @@ extern byte *page1; extern byte *page2; extern byte *page3; +extern uint16 c_palette[256]; + void init_video(); void setMouseCursor(int cursor); void convertGfx(byte *source, byte *dest, const uint16 width, const uint16 height); diff --git a/engines/cine/various.cpp b/engines/cine/various.cpp index 607d89e71a..cc79cd0932 100644 --- a/engines/cine/various.cpp +++ b/engines/cine/various.cpp @@ -104,8 +104,6 @@ int16 playerCommand; char commandBuffer[80]; -uint16 palette_[256]; - char currentPrcName[20]; char currentRelName[20]; char currentObjectName[20]; @@ -403,7 +401,7 @@ void loadObjectScritpFromSave(Common::File *fHandle) { newElement->scriptPtr = (byte *)relTable[newElement->scriptIdx].data; } -void loadGlobalScritpFromSave(Common::File *fHandle) { +void loadGlobalScriptFromSave(Common::File *fHandle) { int16 i; prcLinkedListStruct *newElement; @@ -429,9 +427,7 @@ void loadGlobalScritpFromSave(Common::File *fHandle) { newElement->localVars[i] = fHandle->readUint16BE(); newElement->compareResult = fHandle->readUint16BE(); - newElement->scriptPosition = fHandle->readUint16BE(); - newElement->scriptIdx = fHandle->readUint16BE(); newElement->scriptPtr = scriptTable[newElement->scriptIdx].ptr; @@ -468,9 +464,7 @@ void loadOverlayFromSave(Common::File *fHandle) { currentHead = &overlayHead; newElement->previous = currentHead->previous; - currentHead->previous = newElement; - } void setupGlobalScriptList(void) { @@ -478,7 +472,6 @@ void setupGlobalScriptList(void) { while (currentHead) { currentHead->scriptPtr = scriptTable[currentHead->scriptIdx].ptr; - currentHead = currentHead->next; } } @@ -583,7 +576,7 @@ int16 makeLoad(char *saveName) { fadeRequired = 0; for (i = 0; i < 16; i++) { - palette_[i] = 0; + c_palette[i] = 0; } checkForPendingDataLoadSwitch = 0; @@ -601,22 +594,21 @@ int16 makeLoad(char *saveName) { fHandle.read(currentBgName[0], 13); fHandle.read(currentCtName, 13); - i = fHandle.readUint16BE(); - i = fHandle.readUint16BE(); - - fHandle.read(objectTable, i * 255); + fHandle.readUint16BE(); + fHandle.readUint16BE(); - for (i = 0; i < NUM_MAX_OBJECT; i++) { - objectTable[i].x = TO_BE_16(objectTable[i].x); - objectTable[i].y = TO_BE_16(objectTable[i].y); - objectTable[i].mask = TO_BE_16(objectTable[i].mask); - objectTable[i].frame = TO_BE_16(objectTable[i].frame); - objectTable[i].costume = TO_BE_16(objectTable[i].costume); - objectTable[i].part = TO_BE_16(objectTable[i].part); + for (i = 0; i < 255; i++) { + objectTable[i].x = fHandle.readSint16BE(); + objectTable[i].y = fHandle.readSint16BE(); + objectTable[i].mask = fHandle.readUint16BE(); + objectTable[i].frame = fHandle.readSint16BE(); + objectTable[i].costume = fHandle.readSint16BE(); + fHandle.read(objectTable[i].name, 20); + objectTable[i].part = fHandle.readUint16BE(); } for (i = 0; i < 16; i++) { - palette_[i] = fHandle.readUint16BE(); + c_palette[i] = fHandle.readUint16BE(); } for (i = 0; i < 16; i++) { @@ -650,23 +642,24 @@ int16 makeLoad(char *saveName) { commandVar2 = fHandle.readSint16BE(); defaultMenuBoxColor2 = fHandle.readUint16BE(); - i = fHandle.readUint16BE(); - i = fHandle.readSint16BE(); - fHandle.read(animDataTable, i * 255); + fHandle.readUint16BE(); + fHandle.readSint16BE(); + for (i = 0; i < NUM_MAX_ANIMDATA; i++) { - animDataTable[i].width = TO_BE_16(animDataTable[i].width); - animDataTable[i].var1 = TO_BE_16(animDataTable[i].var1); - animDataTable[i].bpp = TO_BE_16(animDataTable[i].bpp); - animDataTable[i].height = TO_BE_16(animDataTable[i].height); - animDataTable[i].fileIdx = TO_BE_16(animDataTable[i].fileIdx); - animDataTable[i].frameIdx = TO_BE_16(animDataTable[i].frameIdx); + animDataTable[i].width = fHandle.readUint16BE(); + animDataTable[i].var1 = fHandle.readUint16BE(); + animDataTable[i].bpp = fHandle.readUint16BE(); + animDataTable[i].height = fHandle.readUint16BE(); + animDataTable[i].fileIdx = fHandle.readSint16BE(); + animDataTable[i].frameIdx = fHandle.readSint16BE(); + fHandle.read(animDataTable[i].name, 10); } fHandle.seek(12, SEEK_CUR); // TODO: handle screen params (realy required ?) size = fHandle.readSint16BE(); for (i = 0; i < size; i++) { - loadGlobalScritpFromSave(&fHandle); + loadGlobalScriptFromSave(&fHandle); } size = fHandle.readSint16BE(); @@ -761,7 +754,7 @@ void makeSave(char *saveFileName) { } for (i = 0; i < 16; i++) { - fHandle.writeUint16BE(palette_[i]); + fHandle.writeUint16BE(c_palette[i]); } for (i = 0; i < 16; i++) { diff --git a/engines/cine/various.h b/engines/cine/various.h index e255c35329..eb71fd6835 100644 --- a/engines/cine/various.h +++ b/engines/cine/various.h @@ -117,8 +117,6 @@ extern int16 playerCommand; extern char commandBuffer[80]; -extern uint16 c_palette[256]; - extern char currentPrcName[20]; extern char currentRelName[20]; extern char currentObjectName[20]; |
