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-rw-r--r--engines/zvision/script_manager.cpp2
-rw-r--r--engines/zvision/script_manager.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/engines/zvision/script_manager.cpp b/engines/zvision/script_manager.cpp
index b4ad1cc003..7fcf2f67a3 100644
--- a/engines/zvision/script_manager.cpp
+++ b/engines/zvision/script_manager.cpp
@@ -55,7 +55,7 @@ void ScriptManager::createReferenceTable() {
}
// Remove duplicate entries
- for (Common::HashMap<uint32, Common::Array<Puzzle *>>::iterator referenceTableIter; referenceTableIter != _referenceTable.end(); referenceTableIter++) {
+ for (Common::HashMap<uint32, Common::Array<Puzzle *> >::iterator referenceTableIter; referenceTableIter != _referenceTable.end(); referenceTableIter++) {
removeDuplicateEntries(&(referenceTableIter->_value));
}
}
diff --git a/engines/zvision/script_manager.h b/engines/zvision/script_manager.h
index 42f4bba602..7924eee4c0 100644
--- a/engines/zvision/script_manager.h
+++ b/engines/zvision/script_manager.h
@@ -51,7 +51,7 @@ private:
/** Holds the currently active ActionNodes */
Common::List<ActionNode *> _activeNodes;
/** References _globalState keys to Puzzles */
- Common::HashMap<uint32, Common::Array<Puzzle *>> _referenceTable;
+ Common::HashMap<uint32, Common::Array<Puzzle *> > _referenceTable;
/** Holds the Puzzles that should be checked this frame */
Common::Stack<Puzzle *> _puzzlesToCheck;
/** Holds the currently active puzzles */