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-rw-r--r--engines/sci/graphics/robot.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/engines/sci/graphics/robot.cpp b/engines/sci/graphics/robot.cpp
index ea25072f74..f3e58951f2 100644
--- a/engines/sci/graphics/robot.cpp
+++ b/engines/sci/graphics/robot.cpp
@@ -98,7 +98,7 @@ void GfxRobot::init(GuiResourceId resourceId, uint16 x, uint16 y) {
return;
}
- // There are several versions of robot files, ranging from 3 to 6. Version
+ // There are several versions of robot files, ranging from 3 to 5. Version
// 5 is the version of the majority of the robot files. PQ:SWAT is the only
// game that uses robots of a different version (version 4), but there are
// no known examples of other robot versions.
@@ -126,6 +126,11 @@ void GfxRobot::init(GuiResourceId resourceId, uint16 x, uint16 y) {
_palOffset += READ_LE_UINT32(_resourceData + 60) + 14;
switch (_version) {
+ case 3:
+ // Unsupported, and there doesn't seem to be any game that actually
+ // uses this, thus error out so that we find out where this is used
+ error("Unknown robot version: %d", _version);
+ break;
case 4:
// TODO: Add support for this version (used in PQ:SWAT)
warning("TODO: add support for v4 robot videos");