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-rw-r--r--engines/tucker/tucker.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/tucker/tucker.cpp b/engines/tucker/tucker.cpp
index 5cd0f4af79..6ea6bce140 100644
--- a/engines/tucker/tucker.cpp
+++ b/engines/tucker/tucker.cpp
@@ -3780,6 +3780,11 @@ int TuckerEngine::setLocationAnimationUnderCursor() {
continue;
}
if (_locationAnimationsTable[i]._selectable == 0) {
+ // WORKAROUND
+ // The original game does a "return -1" here which is not correct in
+ // case of overlapping hotspots.
+ // This most prominently fixes Trac#6645, a bug where the cellar in part three
+ // could be entered without having done the cellar door puzzle first.
continue;
}
_selectedObjectType = 1;