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-rw-r--r--README154
1 files changed, 77 insertions, 77 deletions
diff --git a/README b/README
index 4bb47e6fa5..5a94749d3e 100644
--- a/README
+++ b/README
@@ -783,7 +783,7 @@ arguments -- see the next section.
-h, --help Display a brief help text and exit
-z, --list-games Display list of supported games and exit
-t, --list-targets Display list of configured targets and exit
- --list-saves=TARGET Display a list of savegames for the game (TARGET) specified
+ --list-saves=TARGET Display a list of savegames for the game (TARGET) specified
-c, --config=CONFIG Use alternate configuration file
-p, --path=PATH Path to where the game is installed
@@ -974,33 +974,33 @@ will be scaled to 1280x960 and 1920x1440.
5.4) Global Menu:
---- ------------
-The Global Menu is a general menu which is available to all of the game engines by pressing F6.
-From this menu there are the following buttons: Resume, Options, About, Return to Launcher,
-and Quit. Selecting 'Options' will display a dialog where basic audio settings, such as
-volume levels, can be adjusted. Selecting 'Return to Launcher' will close the current game
-and return the user back to the ScummVM Launcher, where another game may be selected to
-play.
+The Global Menu is a general menu which is available to all of the game engines
+by pressing F6. From this menu there are the following buttons: Resume,
+Options, About, Return to Launcher, and Quit. Selecting 'Options' will display
+a dialog where basic audio settings, such as volume levels, can be adjusted.
+Selecting 'Return to Launcher' will close the current game and return the user
+back to the ScummVM Launcher, where another game may be selected to play.
-Note: Returning to the Launcher is not supported by all of the engines, and the button will be
-disabled in the Global Menu if it is not supported.
+Note: Returning to the Launcher is not supported by all of the engines,
+ and the button will be disabled in the Global Menu if it is not supported.
Engines which currently support Returning to the Launcher are:
- AGI
- AGOS
- CINE
- GOB
- KYRA
- LURE
- PARALLACTION
- QUEEN
- SAGA
- SCUMM
- SKY
- SWORD1
- SWORD2
- TOUCHE
-
+ AGI
+ AGOS
+ CINE
+ GOB
+ KYRA
+ LURE
+ PARALLACTION
+ QUEEN
+ SAGA
+ SCUMM
+ SKY
+ SWORD1
+ SWORD2
+ TOUCHE
+
5.5) Hot Keys:
---- ---------
@@ -1016,7 +1016,7 @@ ScummVM supports various in-game hotkeys. They differ between SCUMM games and
other games.
Common:
- F6 - Displays the Global Menu
+ F6 - Displays the Global Menu
Cmd-q - Quit (Mac OS X)
Ctrl-q - Quit (other unices including Linux)
Ctrl-z OR Alt-x - Quit (other platforms)
@@ -1173,41 +1173,41 @@ The platforms that currently have a different default directory are:
6.1) Autosaves:
---- ----------
-For some games (namely "Beneath a Steel Sky", "Flight of the Amazon
-Queen", all AGI games, and all SCUMM games), ScummVM will by default automatically
-save the current state every five minutes (adjustable via the
-"autosave_period" config setting). For the AGI and SCUMM engines, it will save
-in Slot 0. For the SCUMM engine, this savestate can then be loaded again via Ctrl-0,
-or the F5 menu.
+For some games, (namely "Beneath a Steel Sky", "Flight of the Amazon Queen",
+all AGI games, and all SCUMM games), ScummVM will by default automatically
+save the current state every five minutes (adjustable via the "autosave_period"
+config setting). For the AGI and SCUMM engines, it will save in Slot 0. For the
+SCUMM engine, this savestate can then be loaded again via Ctrl-0, or the F5
+menu.
6.2) Converting Savegames:
---- ---------------------
-Using savegames from original versions, isn't supported by all game engines. Only
-the following games, can use savedgames from their original versions.
+Using savegames from original versions, isn't supported by all game engines.
+Only the following games, can use savegames from their original versions.
Elvira 1
- - Add 8 bytes (savedgame name) to the start of the savegame file
- - Rename the savedgame to 'elvira1.xxx'
+ - Add 8 bytes (savegame name) to the start of the savegame file
+ - Rename the savegame to 'elvira1.xxx'
Elvira 2
- - Add 8 bytes (savedgame name) to the start of the savegame file
- - Rename the savedgame to 'elvira2-pc.xxx' (DOS version) or
+ - Add 8 bytes (savegame name) to the start of the savegame file
+ - Rename the savegame to 'elvira2-pc.xxx' (DOS version) or
'elvira2.xxx' (Other versions)
Waxworks
- - Add 8 bytes (savedgame name) to the start of the savegame file
- - Rename the savedgame to 'waxworks-pc.xxx' (DOS version) or
+ - Add 8 bytes (savegame name) to the start of the savegame file
+ - Rename the savegame to 'waxworks-pc.xxx' (DOS version) or
'waxworks.xxx' (Other versions)
Simon the Sorcerer 1
- - Rename the savedgame to 'simon1.xxx'
+ - Rename the savegame to 'simon1.xxx'
Simon the Sorcerer 1
- - Rename the savedgame to 'simon2.xxx'
+ - Rename the savegame to 'simon2.xxx'
The Feeble Files
- - Rename the savedgame to 'feeble.xxx'
+ - Rename the savegame to 'feeble.xxx'
Where 'xxx' is exact the saved game slot (ie 001) under ScummVM
@@ -1217,47 +1217,47 @@ Where 'xxx' is exact the saved game slot (ie 001) under ScummVM
--list-saves:
- This switch may be used to display a list of the current savegames
- of the specified target game and their corresponding save slots.
-
- Usage: --list-saves=[TARGET], where [TARGET] is the target game.
-
- Engines which currently support --list-saves are:
-
- AGI
- AGOS
- CINE
- KYRA
- LURE
- PARALLACTION
- QUEEN
- SAGA
- SCUMM
- SKY
- SWORD1
- SWORD2
- TOUCHE
+ This switch may be used to display a list of the current savegames
+ of the specified target game and their corresponding save slots.
+
+ Usage: --list-saves=[TARGET], where [TARGET] is the target game.
+
+ Engines which currently support --list-saves are:
+
+ AGI
+ AGOS
+ CINE
+ KYRA
+ LURE
+ PARALLACTION
+ QUEEN
+ SAGA
+ SCUMM
+ SKY
+ SWORD1
+ SWORD2
+ TOUCHE
--save-slot/-x:
- This switch may be used to load a savegame directly from the command line.
+ This switch may be used to load a savegame directly from the command line.
- Usage: --save-slot[SLOT] or -x[SLOT], where [SLOT] is the save slot number.
+ Usage: --save-slot[SLOT] or -x[SLOT], where [SLOT] is the save slot number.
- Engines which currently support --save-slot/-x are:
+ Engines which currently support --save-slot/-x are:
- AGI
- CINE
- KYRA
- LURE
- PARALLACTION
- QUEEN
- SAGA
- SCUMM
- SKY
- SWORD1
- SWORD2
- TOUCHE
+ AGI
+ CINE
+ KYRA
+ LURE
+ PARALLACTION
+ QUEEN
+ SAGA
+ SCUMM
+ SKY
+ SWORD1
+ SWORD2
+ TOUCHE
7.0) Music and Sound: