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-rw-r--r--backends/mixer/sdl/sdl-mixer.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/backends/mixer/sdl/sdl-mixer.cpp b/backends/mixer/sdl/sdl-mixer.cpp
index cebeac23bc..c5c717f75c 100644
--- a/backends/mixer/sdl/sdl-mixer.cpp
+++ b/backends/mixer/sdl/sdl-mixer.cpp
@@ -63,6 +63,10 @@ void SdlMixerManager::init() {
sdlDriverName[0] = '\0';
SDL_AudioDriverName(sdlDriverName, maxNameLen);
debug(1, "Using SDL Audio Driver \"%s\"", sdlDriverName);
+
+ // Warning if SDL on Windows is using the fallback waveout driver, rather than the nominal DX DirectSound driver, which can cause issues with audio.
+ if (strcmp(sdlDriverName, "waveout") == 0)
+ warning("Using the fallback \"waveout\" SDL audio driver instead of \"dsound\" can cause audio lag. Fix your DirectX setup and/or SDL.dll to avoid this.");
// Get the desired audio specs
SDL_AudioSpec desired = getAudioSpec(SAMPLES_PER_SEC);