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-rw-r--r--engines/prince/graphics.cpp2
-rw-r--r--engines/prince/prince.cpp33
-rw-r--r--engines/prince/prince.h4
3 files changed, 6 insertions, 33 deletions
diff --git a/engines/prince/graphics.cpp b/engines/prince/graphics.cpp
index bc15faf9a9..210b9d9ef9 100644
--- a/engines/prince/graphics.cpp
+++ b/engines/prince/graphics.cpp
@@ -116,7 +116,7 @@ void GraphicsMan::drawMask(Graphics::Surface *frontScreen, DrawNode *drawNode) {
if ((drawNode->data[tempMaskPostion] & maskCounter) != 0) {
byte orgPixel = *((byte*)drawNode->originalRoomSurface->getBasePtr(x + drawNode->posX, y + drawNode->posY));
*((byte*)frontScreen->getBasePtr(x + drawNode->posX, y + drawNode->posY)) = orgPixel;
- //*((byte*)frontScreen->getBasePtr(x + posX, y + posY)) = 0; // for debugging
+ //*((byte*)frontScreen->getBasePtr(x + drawNode->posX, y + drawNode->posY)) = 0; // for debugging
}
}
}
diff --git a/engines/prince/prince.cpp b/engines/prince/prince.cpp
index ac7bde8f62..529e17d7fd 100644
--- a/engines/prince/prince.cpp
+++ b/engines/prince/prince.cpp
@@ -77,7 +77,7 @@ void PrinceEngine::debugEngine(const char *s, ...) {
PrinceEngine::PrinceEngine(OSystem *syst, const PrinceGameDescription *gameDesc) :
Engine(syst), _gameDescription(gameDesc), _graph(nullptr), _script(nullptr), _interpreter(nullptr), _flags(nullptr),
_locationNr(0), _debugger(nullptr), _midiPlayer(nullptr), _room(nullptr), testAnimNr(0), testAnimFrame(0),
- _cameraX(0), _newCameraX(0), _frameNr(0), _cursor1(nullptr), _cursor2(nullptr), _font(nullptr),
+ _frameNr(0), _cursor1(nullptr), _cursor2(nullptr), _font(nullptr),
_suitcaseBmp(nullptr), _roomBmp(nullptr), _cursorNr(0), _picWindowX(0), _picWindowY(0), _randomSource("prince") {
// Debug/console setup
@@ -279,9 +279,7 @@ bool PrinceEngine::loadLocation(uint16 locationNr) {
_locationNr = locationNr;
_debugger->_locationNr = locationNr;
- _cameraX = 0;
- _newCameraX = 0;
-
+
_flags->setFlagValue(Flags::CURRROOM, _locationNr);
_interpreter->stopBg();
@@ -544,24 +542,6 @@ bool PrinceEngine::loadShadow(byte *shadowBitmap, uint32 dataSize, const char *r
return true;
}
-void PrinceEngine::scrollCameraLeft(int16 delta) {
- if (_newCameraX > 0) {
- if (_newCameraX < delta)
- _newCameraX = 0;
- else
- _newCameraX -= delta;
- }
-}
-
-void PrinceEngine::scrollCameraRight(int16 delta) {
- if (_newCameraX != _sceneWidth - 640) {
- if (_sceneWidth - 640 < delta + _newCameraX)
- delta += (_sceneWidth - 640) - (delta + _newCameraX);
- _newCameraX += delta;
- debugEngine("PrinceEngine::scrollCameraRight() _newCameraX = %d; delta = %d", _newCameraX, delta);
- }
-}
-
void PrinceEngine::keyHandler(Common::Event event) {
uint16 nChar = event.kbd.keycode;
switch (nChar) {
@@ -571,14 +551,12 @@ void PrinceEngine::keyHandler(Common::Event event) {
}
break;
case Common::KEYCODE_LEFT:
- scrollCameraLeft(32);
if(testAnimNr > 0) {
testAnimNr--;
}
debug("testAnimNr: %d", testAnimNr);
break;
case Common::KEYCODE_RIGHT:
- scrollCameraRight(32);
testAnimNr++;
debug("testAnimNr: %d", testAnimNr);
break;
@@ -652,7 +630,7 @@ void PrinceEngine::keyHandler(Common::Event event) {
void PrinceEngine::hotspot() {
Common::Point mousepos = _system->getEventManager()->getMousePos();
- Common::Point mousePosCamera(mousepos.x + _cameraX, mousepos.y);
+ Common::Point mousePosCamera(mousepos.x + _picWindowX, mousepos.y);
for (Common::Array<Mob>::const_iterator it = _mobList.begin(); it != _mobList.end() ; it++) {
const Mob& mob = *it;
@@ -1272,9 +1250,8 @@ void PrinceEngine::mainLoop() {
// Ensure non-negative
delay = delay < 0 ? 0 : delay;
_system->delayMillis(delay);
-
- _cameraX = _newCameraX;
- ++_frameNr;
+
+ _frameNr++;
if (_debugger->_locationNr != _locationNr)
loadLocation(_debugger->_locationNr);
diff --git a/engines/prince/prince.h b/engines/prince/prince.h
index f888d9bb6b..41281dc64e 100644
--- a/engines/prince/prince.h
+++ b/engines/prince/prince.h
@@ -245,8 +245,6 @@ public:
Hero *_mainHero;
Hero *_secondHero;
- uint16 _cameraX;
- uint16 _newCameraX;
uint16 _sceneWidth;
int32 _picWindowX;
int32 _picWindowY;
@@ -274,8 +272,6 @@ private:
bool playNextFrame();
void keyHandler(Common::Event event);
void hotspot();
- void scrollCameraRight(int16 delta);
- void scrollCameraLeft(int16 delta);
void drawScreen();
void showTexts();
void init();