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-rw-r--r--engines/cge2/cge2.cpp2
-rw-r--r--engines/cge2/cge2.h2
-rw-r--r--engines/cge2/cge2_main.cpp24
-rw-r--r--engines/cge2/cge2_main.h2
-rw-r--r--engines/cge2/events.cpp4
-rw-r--r--engines/cge2/hero.cpp10
-rw-r--r--engines/cge2/map.cpp2
-rw-r--r--engines/cge2/saveload.cpp4
-rw-r--r--engines/cge2/snail.cpp10
-rw-r--r--engines/cge2/spare.h2
-rw-r--r--engines/cge2/talk.cpp2
-rw-r--r--engines/cge2/vga13h.cpp8
12 files changed, 36 insertions, 36 deletions
diff --git a/engines/cge2/cge2.cpp b/engines/cge2/cge2.cpp
index 37d87ba09c..ee62e20ac6 100644
--- a/engines/cge2/cge2.cpp
+++ b/engines/cge2/cge2.cpp
@@ -97,7 +97,7 @@ CGE2Engine::CGE2Engine(OSystem *syst, const ADGameDescription *gameDescription)
_midiNotify = nullptr;
_spriteNotify = nullptr;
_startGameSlot = 0;
-
+
_sayCap = ConfMan.getBool("subtitles");
_sayVox = !ConfMan.getBool("speech_mute");
_muteAll = ConfMan.getBool("mute");
diff --git a/engines/cge2/cge2.h b/engines/cge2/cge2.h
index 50b418f294..fbe4cb3abc 100644
--- a/engines/cge2/cge2.h
+++ b/engines/cge2/cge2.h
@@ -269,7 +269,7 @@ public:
void snRoom(Sprite *spr, bool on);
void snGhost(Bitmap *bmp);
void snSay(Sprite *spr, int val);
-
+
void hide1(Sprite *spr);
Sprite *expandSprite(Sprite *spr);
void qGame();
diff --git a/engines/cge2/cge2_main.cpp b/engines/cge2/cge2_main.cpp
index 3e3d615a91..4e3d229618 100644
--- a/engines/cge2/cge2_main.cpp
+++ b/engines/cge2/cge2_main.cpp
@@ -58,7 +58,7 @@ void System::touch(uint16 mask, V2D pos, Common::KeyCode keyCode) {
if (_vm->_gamePhase != kPhaseInGame)
return;
_vm->_infoLine->setText(nullptr);
-
+
if (mask & kMouseLeftUp) {
if (pos.y >= 0) { // world
if (!_vm->_talk && pos.y < _vm->_mouseTop)
@@ -184,7 +184,7 @@ Sprite *CGE2Engine::loadSprite(const char *fname, int ref, int scene, V3D &pos)
if (line.empty())
continue;
Common::strlcpy(tmpStr, line.c_str(), sizeof(tmpStr));
-
+
char *p = token(tmpStr);
if (*p == '@') {
if (label != kNoByte)
@@ -327,7 +327,7 @@ void CGE2Engine::loadScript(const char *fname, bool onlyToolbar) {
lcnt++;
Common::strlcpy(tmpStr, line.c_str(), sizeof(tmpStr));
-
+
ok = false; // not OK if break
V3D P;
@@ -419,7 +419,7 @@ void CGE2Engine::sceneUp(int cav) {
_map->load(_now);
_spare->takeScene(_now);
openPocket();
-
+
for (int i = 0; i < 2; i++) {
Hero *h = _heroTab[i]->_ptr;
if (h && h->_scene == _now) {
@@ -432,7 +432,7 @@ void CGE2Engine::sceneUp(int cav) {
h->setContact();
}
}
-
+
_sound->stop();
_fx->clear();
@@ -596,7 +596,7 @@ void CGE2Engine::tick() {
for (Sprite *spr = _vga->_showQ->first(); spr; spr = spr->_next) {
if (spr->_time && (--spr->_time == 0))
spr->tick();
-
+
if (_waitRef && (_waitRef == spr->_ref) && spr->seqTest(_waitSeq))
_waitRef = 0;
}
@@ -658,10 +658,10 @@ void CGE2Engine::loadUser() {
void CGE2Engine::loadHeroes() { // Original name: loadGame()
// load sprites & pocket
-
+
Sprite *s;
Hero *h = nullptr;
-
+
// initialize Andzia/Anna
s = _spare->take(142);
if (s) {
@@ -698,7 +698,7 @@ void CGE2Engine::loadPos() {
if (_resman->exist("CGE.HXY")) {
for (int cav = 0; cav < kSceneMax; cav++)
_heroTab[1]->_posTab[cav] = new V2D(this, 180, 10);
-
+
EncryptedStream file(this, "CGE.HXY");
for (int cav = 0; cav < kSceneMax; cav++) {
@@ -752,7 +752,7 @@ void CGE2Engine::cge2_main() {
runGame();
_gamePhase = kPhaseOver;
}
-
+
_vga->sunset();
} else
_vga->sunset();
@@ -767,7 +767,7 @@ char *CGE2Engine::mergeExt(char *buf, const char *name, const char *ext) {
return buf;
}
-void CGE2Engine::setEye(const V3D &e) {
+void CGE2Engine::setEye(const V3D &e) {
*_eye = e;
}
@@ -931,7 +931,7 @@ void CGE2Engine::offUse() {
// This fixes the issue of empty speech bubbles in the original.
// Now we only let this cycle pass if it randoms a valid value for getText().
int txt = 0;
- do {
+ do {
txt = kOffUseText + _sex * offUseCount + newRandom(offUseCount);
} while (_text->getText(txt) == nullptr);
diff --git a/engines/cge2/cge2_main.h b/engines/cge2/cge2_main.h
index 88cca1cc1e..4d92c33e50 100644
--- a/engines/cge2/cge2_main.h
+++ b/engines/cge2/cge2_main.h
@@ -40,7 +40,7 @@ public:
Sprite *_blinkSprite;
System(CGE2Engine *vm);
-
+
virtual void touch(uint16 mask, V2D pos, Common::KeyCode keyCode);
void tick();
private:
diff --git a/engines/cge2/events.cpp b/engines/cge2/events.cpp
index ed1ec66bb1..85743c8011 100644
--- a/engines/cge2/events.cpp
+++ b/engines/cge2/events.cpp
@@ -132,7 +132,7 @@ Mouse::Mouse(CGE2Engine *vm) : Sprite(vm), _busy(nullptr), _hold(nullptr), _hx(0
_busy = nullptr;
_active = false;
_flags._kill = false;
-
+
setSeq(_stdSeq8);
BitmapPtr MC = new Bitmap[2];
@@ -260,7 +260,7 @@ void EventManager::handleEvents() {
if (e._spritePtr) {
if (e._mask & kEventKeyb)
e._spritePtr->touch(e._mask, _vm->_mouse->_point, e._keyCode);
- else
+ else
e._spritePtr->touch(e._mask, _vm->_mouse->_point - e._spritePtr->_pos2D, e._keyCode);
} else if (_vm->_sys)
_vm->_sys->touch(e._mask, _vm->_mouse->_point, e._keyCode);
diff --git a/engines/cge2/hero.cpp b/engines/cge2/hero.cpp
index 225df54bd1..42ae67cc2b 100644
--- a/engines/cge2/hero.cpp
+++ b/engines/cge2/hero.cpp
@@ -205,7 +205,7 @@ Sprite *Hero::expand() {
int i = stepSize() / 2;
_maxDist = (int)sqrt(double(i * i * 2));
setCurrent();
-
+
return this;
}
@@ -558,9 +558,9 @@ int CGE2Engine::mapCross(const V2D &a, const V2D &b) {
if (p) {
if (cross(a, b, *n0, *n))
++cnt;
-
+
if (*n == *p)
- p = nullptr;
+ p = nullptr;
} else {
p = n;
}
@@ -587,7 +587,7 @@ void Hero::operator--() {
bool Sprite::works(Sprite *spr) {
if (!spr || !spr->_ext)
return false;
-
+
bool ok = false;
Action a = _vm->_heroTab[_vm->_sex]->_ptr->action();
@@ -615,7 +615,7 @@ bool Sprite::works(Sprite *spr) {
}
}
}
-
+
return ok;
}
diff --git a/engines/cge2/map.cpp b/engines/cge2/map.cpp
index 8c1f00048f..275e15f55a 100644
--- a/engines/cge2/map.cpp
+++ b/engines/cge2/map.cpp
@@ -48,7 +48,7 @@ void Map::load(int scene) {
return;
EncryptedStream file(_vm, fileName.c_str());
-
+
Common::String line;
for (line = file.readLine(); !file.eos(); line = file.readLine()) {
if (line.empty())
diff --git a/engines/cge2/saveload.cpp b/engines/cge2/saveload.cpp
index fd60422dff..7735c077a6 100644
--- a/engines/cge2/saveload.cpp
+++ b/engines/cge2/saveload.cpp
@@ -104,7 +104,7 @@ bool CGE2Engine::loadGame(int slotNumber) {
saveFile->read(dataBuffer, size);
readStream = new Common::MemoryReadStream(dataBuffer, size, DisposeAfterUse::YES);
delete saveFile;
-
+
// Check to see if it's a ScummVM savegame or not
char buffer[kSavegameStrSize + 1];
readStream->read(buffer, kSavegameStrSize + 1);
@@ -132,7 +132,7 @@ bool CGE2Engine::loadGame(int slotNumber) {
delete readStream;
loadHeroes();
-
+
return true;
}
diff --git a/engines/cge2/snail.cpp b/engines/cge2/snail.cpp
index 8e1ddf2d9b..7580ef4425 100644
--- a/engines/cge2/snail.cpp
+++ b/engines/cge2/snail.cpp
@@ -92,7 +92,7 @@ void CommandHandler::runCommand() {
}
_textDelay = false;
}
-
+
if (_vm->_talk && tailCmd._commandType != kCmdPause)
break;
}
@@ -332,7 +332,7 @@ void CGE2Engine::snRSeq(Sprite *spr, int val) {
void CGE2Engine::snSend(Sprite *spr, int val) {
if (!spr)
return;
-
+
// Sending", spr->_file
// from scene", spr->_scene
// to scene", val
@@ -691,7 +691,7 @@ Sprite *CGE2Engine::expandSprite(Sprite *spr) {
void CGE2Engine::qGame() {
// Write out the user's progress
saveGame(0, Common::String("Automatic Savegame"));
-
+
busy(false);
_vga->sunset();
_endGame = true;
@@ -853,13 +853,13 @@ void CGE2Engine::feedSnail(Sprite *spr, Action snq, Hero *hero) {
if (s == spr)
break;
}
-
+
_commandHandler->addCommand(c->_commandType, c->_ref, c->_val, spr);
++c;
}
}
-
+
}
} // End of namespace CGE2.
diff --git a/engines/cge2/spare.h b/engines/cge2/spare.h
index 7dc6ce60f5..24a97712ff 100644
--- a/engines/cge2/spare.h
+++ b/engines/cge2/spare.h
@@ -38,7 +38,7 @@ class Spare {
public:
Spare(CGE2Engine *vm) : _vm(vm) {}
~Spare() { clear(); }
- void store(Sprite *spr);
+ void store(Sprite *spr);
Sprite *locate(int ref);
Sprite *take(int ref);
void takeScene(int cav);
diff --git a/engines/cge2/talk.cpp b/engines/cge2/talk.cpp
index 9109da90f1..8e6be6cac2 100644
--- a/engines/cge2/talk.cpp
+++ b/engines/cge2/talk.cpp
@@ -121,7 +121,7 @@ Talk::Talk(CGE2Engine *vm, const char *text, TextBoxStyle mode, ColorBank color,
Talk::Talk(CGE2Engine *vm, ColorBank color)
: Sprite(vm), _mode(kTBPure), _created(false), _wideSpace(false), _vm(vm) {
_color = _vm->_font->_colorSet[color];
-
+
if (color == kCBRel)
_vm->setAutoColors();
}
diff --git a/engines/cge2/vga13h.cpp b/engines/cge2/vga13h.cpp
index 227633579e..f4064f3565 100644
--- a/engines/cge2/vga13h.cpp
+++ b/engines/cge2/vga13h.cpp
@@ -45,13 +45,13 @@ void V3D::sync(Common::Serializer &s) {
_z.sync(s);
}
-FXP FXP::operator*(const FXP& x) const {
- FXP y;
+FXP FXP::operator*(const FXP& x) const {
+ FXP y;
int32 t1 = (v >> 8) * x.v;
int32 t2 = ((v & 0xFF) * x.v) >> 8;
y.v = t1 + t2;
- return y;
+ return y;
}
FXP FXP::operator/(const FXP& x) const {
@@ -613,7 +613,7 @@ void Sprite::gotoxyz(V2D pos) {
++trim;
}
_pos2D.x = pos.x;
-
+
if (pos.y < -kPanHeight) {
pos.y = -kPanHeight;
++trim;