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-rw-r--r--engines/cge/bitmap.cpp4
-rw-r--r--engines/cge/btfile.cpp2
-rw-r--r--engines/cge/cfile.cpp12
-rw-r--r--engines/cge/cge.cpp21
-rw-r--r--engines/cge/cge.h69
-rw-r--r--engines/cge/cge_main.cpp82
-rw-r--r--engines/cge/cge_main.h13
-rw-r--r--engines/cge/config.cpp4
-rw-r--r--engines/cge/console.h2
-rw-r--r--engines/cge/ems.cpp2
-rw-r--r--engines/cge/events.cpp10
-rw-r--r--engines/cge/general.cpp18
-rw-r--r--engines/cge/general.h10
-rw-r--r--engines/cge/mixer.cpp2
-rw-r--r--engines/cge/snail.cpp264
-rw-r--r--engines/cge/snail.h9
-rw-r--r--engines/cge/vga13h.cpp10
-rw-r--r--engines/cge/vga13h.h5
-rw-r--r--engines/cge/vmenu.cpp2
19 files changed, 281 insertions, 260 deletions
diff --git a/engines/cge/bitmap.cpp b/engines/cge/bitmap.cpp
index d0c7ba6ab5..4630f87456 100644
--- a/engines/cge/bitmap.cpp
+++ b/engines/cge/bitmap.cpp
@@ -142,7 +142,7 @@ Bitmap::Bitmap(const Bitmap &bmp) : _w(bmp._w), _h(bmp._h), _m(NULL), _v(NULL) {
}
-Bitmap::~Bitmap(void) {
+Bitmap::~Bitmap() {
if (memType(_m) == FAR_MEM)
free(_m);
@@ -196,7 +196,7 @@ uint16 Bitmap::moveVmap(uint8 *buf) {
}
-BMP_PTR Bitmap::code(void) {
+BMP_PTR Bitmap::code() {
if (_m) {
uint16 i, cnt;
diff --git a/engines/cge/btfile.cpp b/engines/cge/btfile.cpp
index 3d0ce8a061..eda18ebaaf 100644
--- a/engines/cge/btfile.cpp
+++ b/engines/cge/btfile.cpp
@@ -52,7 +52,7 @@ BtFile::BtFile(const char *name, IOMODE mode, CRYPT *crpt)
}
-BtFile::~BtFile(void) {
+BtFile::~BtFile() {
for (int i = 0; i < BT_LEVELS; i++) {
putPage(i, false);
delete _buff[i]._page;
diff --git a/engines/cge/cfile.cpp b/engines/cge/cfile.cpp
index 51e580a53b..b235d552b2 100644
--- a/engines/cge/cfile.cpp
+++ b/engines/cge/cfile.cpp
@@ -51,7 +51,7 @@ IoBuf::IoBuf(const char *name, IOMODE mode, CRYPT *crpt)
error("No core for I/O [%s]", name);
}
-IoBuf::~IoBuf(void) {
+IoBuf::~IoBuf() {
if (_mode > REA)
writeBuff();
if (_buff)
@@ -59,14 +59,14 @@ IoBuf::~IoBuf(void) {
}
-void IoBuf::readBuff(void) {
+void IoBuf::readBuff() {
_bufMark = IoHand::mark();
_lim = IoHand::read(_buff, IOBUF_SIZE);
_ptr = 0;
}
-void IoBuf::writeBuff(void) {
+void IoBuf::writeBuff() {
if (_lim) {
IoHand::write(_buff, _lim);
_bufMark = IoHand::mark();
@@ -203,11 +203,11 @@ CFile::CFile(const char *name, IOMODE mode, CRYPT *crpt)
}
-CFile::~CFile(void) {
+CFile::~CFile() {
}
-void CFile::flush(void) {
+void CFile::flush() {
if (_mode > REA)
writeBuff();
else
@@ -222,7 +222,7 @@ void CFile::flush(void) {
}
-long CFile::mark(void) {
+long CFile::mark() {
return _bufMark + ((_mode > REA) ? _lim : _ptr);
}
diff --git a/engines/cge/cge.cpp b/engines/cge/cge.cpp
index eee359b74c..067b9eb6e9 100644
--- a/engines/cge/cge.cpp
+++ b/engines/cge/cge.cpp
@@ -167,6 +167,27 @@ void CGEEngine::setup() {
_savTab[15].Ptr = NULL;
_savTab[15].Len = 0;
_savTab[15].Flg = 0;
+
+ if (_isDemo) {
+ _maxCaveArr[0] = CAVE_MAX;
+ _maxCaveArr[1] = -1;
+ _maxCaveArr[2] = -1;
+ _maxCaveArr[3] = -1;
+ _maxCaveArr[4] = -1;
+ } else {
+ _maxCaveArr[0] = 1;
+ _maxCaveArr[1] = 8;
+ _maxCaveArr[2] = 16;
+ _maxCaveArr[3] = 23;
+ _maxCaveArr[4] = 24;
+ };
+ _maxCave = 0;
+ _dark = false;
+ _game = false;
+ _now = 1;
+ _lev = -1;
+
+
}
CGEEngine::~CGEEngine() {
diff --git a/engines/cge/cge.h b/engines/cge/cge.h
index a3adf43dde..e4b8ef86c1 100644
--- a/engines/cge/cge.h
+++ b/engines/cge/cge.h
@@ -30,6 +30,7 @@
#include "graphics/surface.h"
#include "engines/advancedDetector.h"
#include "cge/console.h"
+#include "cge/bitmap.h"
#define CGE_SAVEGAME_VERSION 1
@@ -43,6 +44,8 @@ enum {
kCGEDebug = 1 << 0
};
+enum SNLIST { NEAR, TAKE };
+
#define POCKET_NX 8
struct SavTab {
@@ -70,6 +73,15 @@ public:
bool _music;
int _pocref[POCKET_NX];
uint8 _volume[2];
+ int _maxCaveArr[5];
+
+ int _maxCave;
+ bool _flag[4];
+ bool _dark;
+ bool _game;
+ int _now;
+ int _lev;
+
Common::RandomSource _randomSource;
virtual Common::Error run();
@@ -95,7 +107,6 @@ public:
void takeName();
void inf(const char *txt);
void selectSound();
- void SNSelect();
void dummy() {}
void NONE();
void SB();
@@ -116,8 +127,58 @@ public:
void SaveGame(XFile &file);
void switchMusic();
void selectPocket(int n);
- void SNKeep(Sprite *spr, int stp);
- void SNGive(Sprite *spr, int stp);
+ void expandSprite(Sprite *spr);
+ void contractSprite(Sprite *spr);
+ int findPocket(Sprite *spr);
+ void feedSnail(Sprite *spr, SNLIST snq);
+ void pocFul();
+ void hide1(Sprite *spr);
+ void loadMapping();
+ void saveMapping();
+
+ void snBackPt(Sprite *spr, int stp);
+ void snBarrier(int cav, int bar, bool horz);
+ void snCover(Sprite *spr, int xref);
+ void snFlag(int fn, bool v);
+ void snFlash(bool on);
+ void snGame(Sprite *spr, int num);
+ void snGhost(Bitmap *bmp);
+ void snGive(Sprite *spr, int stp);
+ void snHide(Sprite *spr, int val);
+ void snKeep(Sprite *spr, int stp);
+ void snKill(Sprite *spr);
+ void snLevel(Sprite *spr, int lev);
+ void snLight(bool in);
+ void snMouse(bool on);
+ void snNNext(Sprite *sprel, int p);
+ void snPort(Sprite *spr, int port);
+ void snReach(Sprite *spr, int mode);
+ void snRelZ(Sprite *spr, int z);
+ void snRNNext(Sprite *sprel, int p);
+ void snRTNext(Sprite *sprel, int p);
+ void snSelect();
+ void snSend(Sprite *spr, int val);
+ void snRelX(Sprite *spr, int x);
+ void snRelY(Sprite *spr, int y);
+ void snRmNear(Sprite *spr);
+ void snRmTake(Sprite *spr);
+ void snRSeq(Sprite *spr, int val);
+ void snSeq(Sprite *spr, int val);
+ void snSetRef(Sprite *spr, int nr);
+ void snSetX(Sprite *spr, int x);
+ void snSetX0(int cav, int x0);
+ void snSetXY(Sprite *spr, uint16 xy);
+ void snSetY(Sprite *spr, int y);
+ void snSetY0(int cav, int y0);
+ void snSetZ(Sprite *spr, int z);
+ void snSlave(Sprite *spr, int ref);
+ void snSound(Sprite *spr, int wav, int cnt);
+ void snSwap(Sprite *spr, int xref);
+ void snTNext(Sprite *sprel, int p);
+ void snTrans(Sprite *spr, int trans);
+ void snUncover(Sprite *spr, Sprite *xspr);
+ void snWalk(Sprite *spr, int x, int y);
+ void snZTrim(Sprite *spr);
private:
CGEConsole *_console;
@@ -128,7 +189,7 @@ private:
class Console : public GUI::Debugger {
public:
Console(CGEEngine *vm) {}
- virtual ~Console(void) {}
+ virtual ~Console() {}
};
} // End of namespace CGE
diff --git a/engines/cge/cge_main.cpp b/engines/cge/cge_main.cpp
index 14109ddd6f..456a11092e 100644
--- a/engines/cge/cge_main.cpp
+++ b/engines/cge/cge_main.cpp
@@ -100,17 +100,14 @@ static Ems *_mini = _miniEmm.alloc((uint16)MINI_EMM_SIZE);
static BMP_PTR *_miniShpList = NULL;
static BMP_PTR _miniShp[] = { NULL, NULL };
static bool _finis = false;
-//static int _startup = 1;
int _offUseCount;
uint16 *_intStackPtr = false;
Hxy _heroXY[CAVE_MAX] = {{0, 0}};
Bar _barriers[1 + CAVE_MAX] = { { 0xFF, 0xFF } };
-extern int findPocket(Sprite *);
extern Dac _stdPal[58];
-void feedSnail(Sprite *spr, SNLIST snq); // defined in SNAIL
uint8 Cluster::_map[MAP_ZCNT][MAP_XCNT];
@@ -119,7 +116,7 @@ uint8 &Cluster::cell() {
}
-bool Cluster::Protected(void) {
+bool Cluster::Protected() {
/*
if (A == Barriers[Now]._vert || B == Barriers[Now]._horz)
return true;
@@ -250,7 +247,7 @@ void CGEEngine::loadGame(XFile &file, bool tiny = false) {
}
-static void SaveSound(void) {
+static void SaveSound() {
CFile cfg(usrPath(progName(CFG_EXT)), WRI);
if (!cfg._error)
cfg.write(&_sndDrvInfo, sizeof(_sndDrvInfo) - sizeof(_sndDrvInfo.Vol2));
@@ -324,7 +321,7 @@ static void loadHeroXY() {
}
-static void loadMapping() {
+void CGEEngine::loadMapping() {
if (_now <= CAVE_MAX) {
INI_FILE cf(progName(".TAB"));
if (!cf._error) {
@@ -357,7 +354,7 @@ void WALK::tick() {
for (spr = _vga->_showQ->first(); spr; spr = spr->_next) {
if (distance(spr) < 2) {
if (!spr->_flags._near) {
- feedSnail(spr, NEAR);
+ _vm->feedSnail(spr, NEAR);
spr->_flags._near = true;
}
} else {
@@ -423,7 +420,7 @@ void WALK::turn(DIR d) {
}
-void WALK::park(void) {
+void WALK::park() {
if (_time == 0)
++_time;
@@ -438,7 +435,7 @@ void WALK::park(void) {
void WALK::findWay(Cluster c) {
warning("STUB: WALK::findWay");
/*
- bool Find1Way(void);
+ bool Find1Way();
extern uint16 Target;
if (c != Here) {
@@ -539,15 +536,14 @@ void CGEEngine::setMapBrick(int x, int z) {
}
}
-static void SwitchColorMode(void);
+static void SwitchColorMode();
static void switchDebug();
-static void KillSprite(void);
-static void PushSprite(void);
-static void PullSprite(void);
-static void NextStep(void);
-static void SaveMapping(void);
+static void KillSprite();
+static void PushSprite();
+static void PullSprite();
+static void NextStep();
-static void KeyClick(void) {
+static void KeyClick() {
SNPOST_(SNSOUND, -1, 5, NULL);
}
@@ -654,7 +650,7 @@ void CGEEngine::caveUp() {
if (spr->_flags._back)
spr->backShow();
else
- ExpandSprite(spr);
+ expandSprite(spr);
}
spr = n;
}
@@ -814,7 +810,7 @@ void System::touch(uint16 mask, int x, int y) {
break;
case '`':
if (_keyboard->_key[ALT])
- SaveMapping();
+ _vm->saveMapping();
else
_vm->switchMapping();
break;
@@ -890,9 +886,9 @@ void System::touch(uint16 mask, int x, int y) {
if (y >= WORLD_HIG) {
if (x < BUTTON_X) { // select cave?
if (y >= CAVE_Y && y < CAVE_Y + CAVE_NY * CAVE_DY &&
- x >= CAVE_X && x < CAVE_X + CAVE_NX * CAVE_DX && !_game) {
+ x >= CAVE_X && x < CAVE_X + CAVE_NX * CAVE_DX && !_vm->_game) {
cav = ((y - CAVE_Y) / CAVE_DY) * CAVE_NX + (x - CAVE_X) / CAVE_DX + 1;
- if (cav > _maxCave)
+ if (cav > _vm->_maxCave)
cav = 0;
} else {
cav = 0;
@@ -922,7 +918,7 @@ void System::touch(uint16 mask, int x, int y) {
} else
{
if (!_talk && _snail->idle() && _hero
- && y >= MAP_TOP && y < MAP_TOP + MAP_HIG && !_game) {
+ && y >= MAP_TOP && y < MAP_TOP + MAP_HIG && !_vm->_game) {
_hero->findWay(XZ(x, y));
}
}
@@ -961,7 +957,7 @@ void System::tick() {
/*
-static void SpkOpen(void) {
+static void SpkOpen() {
asm in al,0x61
asm or al,0x03
asm out 0x61,al
@@ -970,7 +966,7 @@ static void SpkOpen(void) {
}
-static void SpkClose(void) {
+static void SpkClose() {
asm in al,0x61
asm and al,0xFC
asm out 0x61,al
@@ -979,7 +975,7 @@ static void SpkClose(void) {
*/
-static void SwitchColorMode(void) {
+static void SwitchColorMode() {
SNPOST_(SNSEQ, 121, _vga->_mono = !_vga->_mono, NULL);
KeyClick();
_vga->setColors(Vga::_sysPal, 64);
@@ -1054,7 +1050,7 @@ void CGEEngine::switchMapping() {
}
-static void KillSprite(void) {
+static void KillSprite() {
_sprite->_flags._kill = true;
_sprite->_flags._bDel = true;
SNPOST_(SNKILL, -1, 0, _sprite);
@@ -1062,7 +1058,7 @@ static void KillSprite(void) {
}
-static void PushSprite(void) {
+static void PushSprite() {
Sprite *spr = _sprite->_prev;
if (spr) {
_vga->_showQ->insert(_vga->_showQ->remove(_sprite), spr);
@@ -1073,7 +1069,7 @@ static void PushSprite(void) {
}
-static void PullSprite(void) {
+static void PullSprite() {
bool ok = false;
Sprite *spr = _sprite->_next;
if (spr) {
@@ -1091,12 +1087,12 @@ static void PullSprite(void) {
}
-static void NextStep(void) {
+static void NextStep() {
SNPOST_(SNSTEP, 0, 0, _sprite);
}
-static void SaveMapping() {
+void CGEEngine::saveMapping() {
{
IoHand cf(progName(".TAB"), UPD);
if (!cf._error) {
@@ -1217,7 +1213,7 @@ void Sprite::touch(uint16 mask, int x, int y) {
}
if (_flags._syst)
return; // cannot access system sprites
- if (_game) if (mask & L_UP) {
+ if (_vm->_game) if (mask & L_UP) {
mask &= ~L_UP;
mask |= R_UP;
}
@@ -1226,7 +1222,7 @@ void Sprite::touch(uint16 mask, int x, int y) {
if (ps) {
if (_flags._kept || _hero->distance(this) < MAX_DISTANCE) {
if (works(ps)) {
- feedSnail(ps, TAKE);
+ _vm->feedSnail(ps, TAKE);
} else
offUse();
_vm->selectPocket(-1);
@@ -1239,8 +1235,8 @@ void Sprite::touch(uint16 mask, int x, int y) {
if (_hero->distance(this) < MAX_DISTANCE) {
///
if (_flags._port) {
- if (findPocket(NULL) < 0)
- pocFul();
+ if (_vm->findPocket(NULL) < 0)
+ _vm->pocFul();
else {
SNPOST(SNREACH, -1, -1, this);
SNPOST(SNKEEP, -1, -1, this);
@@ -1251,7 +1247,7 @@ void Sprite::touch(uint16 mask, int x, int y) {
if (snList(TAKE)[_takePtr]._com == SNNEXT)
offUse();
else
- feedSnail(this, TAKE);
+ _vm->feedSnail(this, TAKE);
} else
offUse();
}
@@ -1606,7 +1602,7 @@ void CGEEngine::runGame() {
uint8 *ptr = (uint8 *) &*_mini;
if (ptr != NULL) {
loadSprite("MINI", -1, 0, MINI_X, MINI_Y);
- ExpandSprite(_miniCave = _sprite); // NULL is ok
+ expandSprite(_miniCave = _sprite); // NULL is ok
if (_miniCave) {
_miniCave->_flags._hide = true;
_miniCave->moveShapes(ptr);
@@ -1618,7 +1614,7 @@ void CGEEngine::runGame() {
}
if (_hero) {
- ExpandSprite(_hero);
+ expandSprite(_hero);
_hero->gotoxy(_heroXY[_now - 1]._x, _heroXY[_now - 1]._y);
if (INI_FILE::exist("00SHADOW.SPR")) {
loadSprite("00SHADOW", -1, 0, _hero->_x + 14, _hero->_y + 51);
@@ -1645,7 +1641,7 @@ void CGEEngine::runGame() {
_mouse->Busy = _vga->_spareQ->locate(BUSY_REF);
if (_mouse->Busy)
- ExpandSprite(_mouse->Busy);
+ expandSprite(_mouse->Busy);
_startupMode = 0;
@@ -1682,7 +1678,7 @@ void CGEEngine::movie(const char *ext) {
const char *fn = progName(ext);
if (INI_FILE::exist(fn)) {
loadScript(fn);
- ExpandSprite(_vga->_spareQ->locate(999));
+ expandSprite(_vga->_spareQ->locate(999));
feedSnail(_vga->_showQ->locate(999), TAKE);
// FIXME: Allow ScummVM to handle mouse display
@@ -1793,9 +1789,9 @@ bool CGEEngine::showTitle(const char *name) {
loadGame(file, true); // only system vars
_vga->setColors(Vga::_sysPal, 64);
_vga->update();
- if (FINIS) {
+ if (_flag[3]) { //flag FINIS
Startup::_mode++;
- FINIS = false;
+ _flag[3] = false;
}
} else
Startup::_mode++;
@@ -1815,14 +1811,14 @@ bool CGEEngine::showTitle(const char *name) {
/*
-void StkDump (void) {
+void StkDump () {
CFILE f("!STACK.DMP", BFW);
f.Write((uint8 *) (intStackPtr-STACK_SIZ/2), STACK_SIZ*2);
}
*/
-void CGEEngine::cge_main(void) {
+void CGEEngine::cge_main() {
uint16 intStack[STACK_SIZ / 2];
_intStackPtr = intStack;
@@ -1852,7 +1848,7 @@ void CGEEngine::cge_main(void) {
movie("X02"); // intro
runGame();
_startupMode = 2;
- if (FINIS)
+ if (_flag[3]) // Flag FINIS
movie("X03");
} else
_vga->sunset();
diff --git a/engines/cge/cge_main.h b/engines/cge/cge_main.h
index e9c96931c3..3ef3679e8e 100644
--- a/engines/cge/cge_main.h
+++ b/engines/cge/cge_main.h
@@ -109,8 +109,8 @@ namespace CGE {
#define SYSTIMERATE 6 // 12 Hz
#define HEROFUN0 (40 * 12)
#define HEROFUN1 ( 2 * 12)
-#define PAIN (_flag[0])
-#define FINIS (_flag[3])
+#define PAIN (_vm->_flag[0])
+//#define FINIS (_vm->_flag[3])
class System : public Sprite {
@@ -132,10 +132,10 @@ private:
class Cluster : public Couple {
public:
static uint8 _map[MAP_ZCNT][MAP_XCNT];
- uint8 &cell(void);
- Cluster(void) : Couple() { }
+ uint8 &cell();
+ Cluster() : Couple() { }
Cluster(int a, int b) : Couple(a, b) { }
- bool Protected(void);
+ bool Protected();
};
@@ -162,9 +162,6 @@ private:
Cluster XZ(int x, int y);
Cluster XZ(Couple xy);
-void ExpandSprite(Sprite *spr);
-void ContractSprite(Sprite *spr);
-
extern WALK *_hero;
extern Vga *_vga;
extern Heart *_heart;
diff --git a/engines/cge/config.cpp b/engines/cge/config.cpp
index 11f2088034..808d74ff9b 100644
--- a/engines/cge/config.cpp
+++ b/engines/cge/config.cpp
@@ -154,7 +154,7 @@ void CGEEngine::selectSound() {
}
-static void reset(void) {
+static void reset() {
_sndDrvInfo._dBase = _sndDrvInfo._dIrq = _sndDrvInfo._dDma = _sndDrvInfo._mBase = DETECT;
}
@@ -182,7 +182,7 @@ static uint16 xdeco(const char *str) {
static Choice *_cho;
static int _hlp;
-void CGEEngine::SNSelect() {
+void CGEEngine::snSelect() {
inf(_text->getText(_hlp));
_talk->gotoxy(_talk->_x, FONT_HIG / 2);
(new Vmenu(this, _cho, SCR_WID / 2, _talk->_y + _talk->_h + TEXT_VM + FONT_HIG))->setName(_text->getText(MENU_TEXT));
diff --git a/engines/cge/console.h b/engines/cge/console.h
index 7f265202ea..25a1a4fae3 100644
--- a/engines/cge/console.h
+++ b/engines/cge/console.h
@@ -32,7 +32,7 @@ class CGEEngine;
class CGEConsole : public GUI::Debugger {
public:
CGEConsole(CGEEngine *vm);
- virtual ~CGEConsole(void);
+ virtual ~CGEConsole();
private:
CGEEngine *_vm;
diff --git a/engines/cge/ems.cpp b/engines/cge/ems.cpp
index ddb4861f03..93342f77da 100644
--- a/engines/cge/ems.cpp
+++ b/engines/cge/ems.cpp
@@ -82,7 +82,7 @@ Emm::Emm(long size): _han(-1), _top(0), _lim(0), _list(NULL) {
}
-Emm::~Emm(void) {
+Emm::~Emm() {
/* FIXME
Release();
if (Han >= 0)
diff --git a/engines/cge/events.cpp b/engines/cge/events.cpp
index accd6fb4ab..e904b710ba 100644
--- a/engines/cge/events.cpp
+++ b/engines/cge/events.cpp
@@ -162,17 +162,17 @@ MOUSE::MOUSE(CGEEngine *vm, Bitmap **shpl) : Sprite(vm, shpl), Busy(NULL), Hold(
}
-MOUSE::~MOUSE(void) {
+MOUSE::~MOUSE() {
Off();
}
-//void MOUSE::SetFun (void)
+//void MOUSE::SetFun()
//{
//}
-void MOUSE::On(void) {
+void MOUSE::On() {
if (_seqPtr && Exist) {
_active = true;
step(0);
@@ -181,7 +181,7 @@ void MOUSE::On(void) {
}
-void MOUSE::Off(void) {
+void MOUSE::Off() {
if (_seqPtr == 0) {
if (Exist) {
_active = false;
@@ -261,7 +261,7 @@ void EventManager::poll() {
}
}
-void EventManager::handleEvents(void) {
+void EventManager::handleEvents() {
while (EvtTail != EvtHead) {
CGEEvent e = Evt[EvtTail];
if (e._msk) {
diff --git a/engines/cge/general.cpp b/engines/cge/general.cpp
index 30b5f3186b..8464d020e5 100644
--- a/engines/cge/general.cpp
+++ b/engines/cge/general.cpp
@@ -138,10 +138,10 @@ char *forceExt(char *buf, const char *nam, const char *ext) {
static unsigned Seed = 0xA5;
-unsigned FastRand(void) {
+unsigned fastRand() {
return Seed = 257 * Seed + 817;
}
-unsigned FastRand(unsigned s) {
+unsigned fastRand(unsigned s) {
return Seed = 257 * s + 817;
}
@@ -149,12 +149,12 @@ uint16 RCrypt(void *buf, uint16 siz, uint16 seed) {
if (buf && siz) {
byte *b = static_cast<byte *>(buf);
byte *q = b + (siz - 1);
- seed = FastRand(seed);
+ seed = fastRand(seed);
*b++ ^= seed;
while (buf < q)
- *b++ ^= FastRand();
+ *b++ ^= fastRand();
if (buf == q)
- *b ^= (seed = FastRand());
+ *b ^= (seed = fastRand());
}
return seed;
}
@@ -225,7 +225,7 @@ IoHand::IoHand(const char *name, IOMODE mode, CRYPT *crpt)
_file->open(name);
}
-IoHand::~IoHand(void) {
+IoHand::~IoHand() {
_file->close();
delete _file;
}
@@ -258,7 +258,7 @@ uint16 IoHand::write(void *buf, uint16 len) {
*/
}
-long IoHand::mark(void) {
+long IoHand::mark() {
return _file->pos();
}
@@ -267,7 +267,7 @@ long IoHand::seek(long pos) {
return _file->pos();
}
-long IoHand::size(void) {
+long IoHand::size() {
return _file->size();
}
@@ -344,7 +344,7 @@ int takeEnum(const char **tab, const char *txt) {
return -1;
}
-long timer(void) {
+long timer() {
/*
asm mov ax,0x40
asm mov es,ax
diff --git a/engines/cge/general.h b/engines/cge/general.h
index 95660ad4df..7cf3ec3e41 100644
--- a/engines/cge/general.h
+++ b/engines/cge/general.h
@@ -105,7 +105,7 @@ protected:
static void newTimer(...);
public:
Engine_(uint16 tdiv);
- ~Engine_(void);
+ ~Engine_();
};
@@ -138,7 +138,7 @@ class Ems {
public:
Ems();
void *operator & () const;
- uint16 size(void);
+ uint16 size();
};
@@ -200,7 +200,7 @@ public:
long mark();
long size();
long seek(long pos);
- //timeb Time (void);
+ //timeb Time ();
// void SetTime (timeb t);
};
@@ -226,7 +226,7 @@ void _fqsort(void *base, uint16 nelem, uint16 width, int (*fcmp)(const void *, c
const char *progName(const char *ext = NULL);
char *mergeExt(char *buf, const char *nam, const char *ext);
char *forceExt(char *buf, const char *nam, const char *ext);
-unsigned fastRand(void);
+unsigned fastRand();
unsigned fastRand(unsigned s);
uint16 rCrypt(void *buf, uint16 siz, uint16 seed);
uint16 atow(const char *a);
@@ -234,7 +234,7 @@ uint16 xtow(const char *x);
char *wtom(uint16 val, char *str, int radix, int len);
char *dwtom(uint32 val, char * str, int radix, int len);
int takeEnum(const char **tab, const char *txt);
-long timer(void);
+long timer();
int new_random(int range);
} // End of namespace CGE
diff --git a/engines/cge/mixer.cpp b/engines/cge/mixer.cpp
index b7c4b8ca83..d4a5212552 100644
--- a/engines/cge/mixer.cpp
+++ b/engines/cge/mixer.cpp
@@ -132,7 +132,7 @@ void Mixer::tick() {
}
-void Mixer::update(void) {
+void Mixer::update() {
_led[0]->step(_sndDrvInfo.Vol4._ml);
_led[1]->step(_sndDrvInfo.Vol4._dl);
diff --git a/engines/cge/snail.cpp b/engines/cge/snail.cpp
index 4c1b8d4c2f..683568e1a8 100644
--- a/engines/cge/snail.cpp
+++ b/engines/cge/snail.cpp
@@ -44,14 +44,6 @@ static void _disable() {
warning("STUB: _disable");
}
-int _maxCave = 0;
-
-bool _flag[4];
-bool _dark = false;
-bool _game = false;
-int _now = 1;
-int _lev = -1;
-
extern Sprite *_pocLight;
//-------------------------------------------------------------------------
@@ -61,7 +53,7 @@ extern Sprite *_pocLight;
//-------------------------------------------------------------------------
extern Sprite *_pocket[];
-static void SNGame(Sprite *spr, int num) {
+void CGEEngine::snGame(Sprite *spr, int num) {
switch (num) {
case 1 : {
#define STAGES 8
@@ -270,18 +262,18 @@ static void SNGame(Sprite *spr, int num) {
}
-void ExpandSprite(Sprite *spr) {
+void CGEEngine::expandSprite(Sprite *spr) {
if (spr)
_vga->_showQ->insert(_vga->_spareQ->remove(spr));
}
-void ContractSprite(Sprite *spr) {
+void CGEEngine::contractSprite(Sprite *spr) {
if (spr)
_vga->_spareQ->append(_vga->_showQ->remove(spr));
}
-int findPocket(Sprite *spr) {
+int CGEEngine::findPocket(Sprite *spr) {
for (int i = 0; i < POCKET_NX; i++)
if (_pocket[i] == spr)
return i;
@@ -304,8 +296,7 @@ void CGEEngine::selectPocket(int n) {
_pocLight->gotoxy(POCKET_X + _pocPtr * POCKET_DX + POCKET_SX, POCKET_Y + POCKET_SY);
}
-
-void pocFul() {
+void CGEEngine::pocFul() {
_hero->park();
SNPOST(SNWAIT, -1, -1, _hero);
SNPOST(SNSEQ, -1, POC_FUL, _hero);
@@ -314,13 +305,11 @@ void pocFul() {
SNPOST(SNSAY, 1, POC_FUL_TEXT, _hero);
}
-
-void Hide1(Sprite *spr) {
+void CGEEngine::hide1(Sprite *spr) {
SNPOST_(SNGHOST, -1, 0, spr->ghost());
}
-
-void SNGhost(Bitmap *bmp) {
+void CGEEngine::snGhost(Bitmap *bmp) {
// TODO : Get x and y from M but not using segment / offset
//bmp->Hide(FP_OFF(bmp->_m), FP_SEG(bmp->_m));
bmp->_m = NULL;
@@ -328,8 +317,7 @@ void SNGhost(Bitmap *bmp) {
warning("STUB: SNGhost");
}
-
-void feedSnail(Sprite *spr, SNLIST snq) {
+void CGEEngine::feedSnail(Sprite *spr, SNLIST snq) {
if (spr)
if (spr->active()) {
uint8 ptr = (snq == TAKE) ? spr->_takePtr : spr->_nearPtr;
@@ -402,7 +390,6 @@ void feedSnail(Sprite *spr, SNLIST snq) {
}
}
-
const char *Snail::_comTxt[] = {
"LABEL", "PAUSE", "WAIT", "LEVEL", "HIDE",
"SAY", "INF", "TIME", "CAVE", "KILL",
@@ -424,13 +411,11 @@ Snail::Snail(CGEEngine *vm, bool turbo)
_head(0), _tail(0), _snList(farnew(Com, 256)), _vm(vm) {
}
-
Snail::~Snail() {
if (_snList)
free(_snList);
}
-
void Snail::addCom(SNCOM com, int ref, int val, void *ptr) {
_disable();
Com *snc = &_snList[_head++];
@@ -446,7 +431,6 @@ void Snail::addCom(SNCOM com, int ref, int val, void *ptr) {
_enable();
}
-
void Snail::insCom(SNCOM com, int ref, int val, void *ptr) {
Com *snc;
@@ -469,36 +453,32 @@ void Snail::insCom(SNCOM com, int ref, int val, void *ptr) {
_enable();
}
-
-static void SNNNext(Sprite *sprel, int p) {
+void CGEEngine::snNNext(Sprite *sprel, int p) {
if (sprel)
if (sprel->_nearPtr != NO_PTR)
sprel->_nearPtr = p;
}
-
-static void SNTNext(Sprite *sprel, int p) {
+void CGEEngine::snTNext(Sprite *sprel, int p) {
if (sprel)
if (sprel->_takePtr != NO_PTR)
sprel->_takePtr = p;
}
-
-static void SNRNNext(Sprite *sprel, int p) {
+void CGEEngine::snRNNext(Sprite *sprel, int p) {
if (sprel)
if (sprel->_nearPtr != NO_PTR)
sprel->_nearPtr += p;
}
-static void SNRTNext(Sprite *sprel, int p) {
+void CGEEngine::snRTNext(Sprite *sprel, int p) {
if (sprel)
if (sprel->_takePtr != NO_PTR)
sprel->_takePtr += p;
}
-
-static void SNZTrim(Sprite *spr) {
+void CGEEngine::snZTrim(Sprite *spr) {
if (spr)
if (spr->active()) {
bool en = _heart->_enable;
@@ -514,8 +494,7 @@ static void SNZTrim(Sprite *spr) {
}
}
-
-static void SNHide(Sprite *spr, int val) {
+void CGEEngine::snHide(Sprite *spr, int val) {
if (spr) {
spr->_flags._hide = (val >= 0) ? (val != 0) : (!spr->_flags._hide);
if (spr->_flags._shad)
@@ -523,20 +502,17 @@ static void SNHide(Sprite *spr, int val) {
}
}
-
-static void SNRmNear(Sprite *spr) {
+void CGEEngine::snRmNear(Sprite *spr) {
if (spr)
spr->_nearPtr = NO_PTR;
}
-
-static void SNRmTake(Sprite *spr) {
+void CGEEngine::snRmTake(Sprite *spr) {
if (spr)
spr->_takePtr = NO_PTR;
}
-
-void SNSeq(Sprite *spr, int val) {
+void CGEEngine::snSeq(Sprite *spr, int val) {
if (spr) {
if (spr == _hero && val == 0)
_hero->park();
@@ -545,14 +521,12 @@ void SNSeq(Sprite *spr, int val) {
}
}
-
-void SNRSeq(Sprite *spr, int val) {
+void CGEEngine::snRSeq(Sprite *spr, int val) {
if (spr)
- SNSeq(spr, spr->_seqPtr + val);
+ snSeq(spr, spr->_seqPtr + val);
}
-
-void SNSend(Sprite *spr, int val) {
+void CGEEngine::snSend(Sprite *spr, int val) {
if (spr) {
int was = spr->_cave;
bool was1 = (was == 0 || was == _now);
@@ -565,8 +539,8 @@ void SNSend(Sprite *spr, int val) {
if (n >= 0)
_pocket[n] = NULL;
}
- Hide1(spr);
- ContractSprite(spr);
+ hide1(spr);
+ contractSprite(spr);
spr->_flags._slav = false;
} else {
if (spr->_ref % 1000 == 0)
@@ -574,7 +548,7 @@ void SNSend(Sprite *spr, int val) {
if (spr->_flags._back)
spr->backShow(true);
else
- ExpandSprite(spr);
+ expandSprite(spr);
Bitmap::_pal = NULL;
}
}
@@ -582,7 +556,7 @@ void SNSend(Sprite *spr, int val) {
}
-void SNSwap(Sprite *spr, int xref) {
+void CGEEngine::snSwap(Sprite *spr, int xref) {
Sprite *xspr = locate(xref);
if (spr && xspr) {
int was = spr->_cave;
@@ -603,28 +577,28 @@ void SNSwap(Sprite *spr, int xref) {
}
if (xwas1 != was1) {
if (was1) {
- Hide1(spr);
- ContractSprite(spr);
+ hide1(spr);
+ contractSprite(spr);
} else
- ExpandSprite(spr);
+ expandSprite(spr);
if (xwas1) {
- Hide1(xspr);
- ContractSprite(xspr);
+ hide1(xspr);
+ contractSprite(xspr);
} else
- ExpandSprite(xspr);
+ expandSprite(xspr);
}
}
}
-void SNCover(Sprite *spr, int xref) {
+void CGEEngine::snCover(Sprite *spr, int xref) {
Sprite *xspr = locate(xref);
if (spr && xspr) {
spr->_flags._hide = true;
xspr->_z = spr->_z;
xspr->_cave = spr->_cave;
xspr->gotoxy(spr->_x, spr->_y);
- ExpandSprite(xspr);
+ expandSprite(xspr);
if ((xspr->_flags._shad = spr->_flags._shad) == 1) {
_vga->_showQ->insert(_vga->_showQ->remove(spr->_prev), xspr);
spr->_flags._shad = false;
@@ -634,7 +608,7 @@ void SNCover(Sprite *spr, int xref) {
}
-void SNUncover(Sprite *spr, Sprite *xspr) {
+void CGEEngine::snUncover(Sprite *spr, Sprite *xspr) {
if (spr && xspr) {
spr->_flags._hide = false;
spr->_cave = xspr->_cave;
@@ -644,75 +618,71 @@ void SNUncover(Sprite *spr, Sprite *xspr) {
xspr->_flags._shad = false;
}
spr->_z = xspr->_z;
- SNSend(xspr, -1);
+ snSend(xspr, -1);
if (spr->_time == 0)
spr->_time++;
}
}
-void SNSetX0(int cav, int x0) {
+void CGEEngine::snSetX0(int cav, int x0) {
_heroXY[cav - 1]._x = x0;
}
-
-void SNSetY0(int cav, int y0) {
+void CGEEngine::snSetY0(int cav, int y0) {
_heroXY[cav - 1]._y = y0;
}
-
-void SNSetXY(Sprite *spr, uint16 xy) {
+void CGEEngine::snSetXY(Sprite *spr, uint16 xy) {
if (spr)
spr->gotoxy(xy % SCR_WID, xy / SCR_WID);
}
-
-void SNRelX(Sprite *spr, int x) {
+void CGEEngine::snRelX(Sprite *spr, int x) {
if (spr && _hero)
spr->gotoxy(_hero->_x + x, spr->_y);
}
-
-void SNRelY(Sprite *spr, int y) {
+void CGEEngine::snRelY(Sprite *spr, int y) {
if (spr && _hero)
spr->gotoxy(spr->_x, _hero->_y + y);
}
-void SNRelZ(Sprite *spr, int z) {
+void CGEEngine::snRelZ(Sprite *spr, int z) {
if (spr && _hero) {
spr->_z = _hero->_z + z;
- SNZTrim(spr);
+ snZTrim(spr);
}
}
-void SNSetX(Sprite *spr, int x) {
+void CGEEngine::snSetX(Sprite *spr, int x) {
if (spr)
spr->gotoxy(x, spr->_y);
}
-void SNSetY(Sprite *spr, int y) {
+void CGEEngine::snSetY(Sprite *spr, int y) {
if (spr)
spr->gotoxy(spr->_x, y);
}
-void SNSetZ(Sprite *spr, int z) {
+void CGEEngine::snSetZ(Sprite *spr, int z) {
if (spr) {
spr->_z = z;
//SNPOST_(SNZTRIM, -1, 0, spr);
- SNZTrim(spr);
+ snZTrim(spr);
}
}
-void SNSlave(Sprite *spr, int ref) {
+void CGEEngine::snSlave(Sprite *spr, int ref) {
Sprite *slv = locate(ref);
if (spr && slv) {
if (spr->active()) {
- SNSend(slv, spr->_cave);
+ snSend(slv, spr->_cave);
slv->_flags._slav = true;
slv->_z = spr->_z;
_vga->_showQ->insert(_vga->_showQ->remove(slv), spr->_next);
@@ -721,19 +691,17 @@ void SNSlave(Sprite *spr, int ref) {
}
-void SNTrans(Sprite *spr, int trans) {
+void CGEEngine::snTrans(Sprite *spr, int trans) {
if (spr)
spr->_flags._tran = (trans < 0) ? !spr->_flags._tran : (trans != 0);
}
-
-void SNPort(Sprite *spr, int port) {
+void CGEEngine::snPort(Sprite *spr, int port) {
if (spr)
spr->_flags._port = (port < 0) ? !spr->_flags._port : (port != 0);
}
-
-void SNKill(Sprite *spr) {
+void CGEEngine::snKill(Sprite *spr) {
if (spr) {
if (spr->_flags._kept) {
int n = findPocket(spr);
@@ -741,7 +709,7 @@ void SNKill(Sprite *spr) {
_pocket[n] = NULL;
}
Sprite *nx = spr->_next;
- Hide1(spr);
+ hide1(spr);
_vga->_showQ->remove(spr);
EventManager::ClrEvt(spr);
if (spr->_flags._kill)
@@ -752,13 +720,13 @@ void SNKill(Sprite *spr) {
}
if (nx) {
if (nx->_flags._slav)
- SNKill(nx);
+ snKill(nx);
}
}
}
-static void SNSound(Sprite *spr, int wav, int cnt) {
+void CGEEngine::snSound(Sprite *spr, int wav, int cnt) {
if (_sndDrvInfo._dDev) {
if (wav == -1)
_sound.stop();
@@ -768,10 +736,10 @@ static void SNSound(Sprite *spr, int wav, int cnt) {
}
-void CGEEngine::SNKeep(Sprite *spr, int stp) {
+void CGEEngine::snKeep(Sprite *spr, int stp) {
selectPocket(-1);
if (spr && ! spr->_flags._kept && _pocket[_pocPtr] == NULL) {
- SNSound(spr, 3, 1);
+ snSound(spr, 3, 1);
_pocket[_pocPtr] = spr;
spr->_cave = 0;
spr->_flags._kept = true;
@@ -784,7 +752,7 @@ void CGEEngine::SNKeep(Sprite *spr, int stp) {
}
-void CGEEngine::SNGive(Sprite *spr, int stp) {
+void CGEEngine::snGive(Sprite *spr, int stp) {
if (spr) {
int p = findPocket(spr);
if (p >= 0) {
@@ -799,7 +767,7 @@ void CGEEngine::SNGive(Sprite *spr, int stp) {
}
-static void SNBackPt(Sprite *spr, int stp) {
+void CGEEngine::snBackPt(Sprite *spr, int stp) {
if (spr) {
if (stp >= 0)
spr->step(stp);
@@ -807,13 +775,7 @@ static void SNBackPt(Sprite *spr, int stp) {
}
}
-
-static void SNLevel(Sprite *spr, int lev) {
-#ifdef DEMO
- static int maxcav[] = { CAVE_MAX };
-#else
- static int maxcav[] = { 1, 8, 16, 23, 24 };
-#endif
+void CGEEngine::snLevel(Sprite *spr, int lev) {
while (_lev < lev) {
_lev++;
spr = _vga->_spareQ->locate(100 + _lev);
@@ -822,24 +784,22 @@ static void SNLevel(Sprite *spr, int lev) {
spr->_cave = 0;
}
}
- _maxCave = maxcav[_lev];
+ _maxCave = _maxCaveArr[_lev];
if (spr)
spr->_flags._hide = false;
}
-static void SNFlag(int fn, bool v) {
+void CGEEngine::snFlag(int fn, bool v) {
_flag[fn] = v;
}
-
-static void SNSetRef(Sprite *spr, int nr) {
+void CGEEngine::snSetRef(Sprite *spr, int nr) {
if (spr)
spr->_ref = nr;
}
-
-void SNFlash(bool on) {
+void CGEEngine::snFlash(bool on) {
if (on) {
Dac *pal = farnew(Dac, PAL_CNT);
if (pal) {
@@ -861,7 +821,7 @@ void SNFlash(bool on) {
}
-static void SNLight(bool in) {
+void CGEEngine::snLight(bool in) {
if (in)
_vga->sunrise(Vga::_sysPal);
else
@@ -869,13 +829,11 @@ static void SNLight(bool in) {
_dark = ! in;
}
-
-static void SNBarrier(int cav, int bar, bool horz) {
+void CGEEngine::snBarrier(int cav, int bar, bool horz) {
((uint8 *)(_barriers + ((cav > 0) ? cav : _now)))[horz] = bar;
}
-
-static void SNWalk(Sprite *spr, int x, int y) {
+void CGEEngine::snWalk(Sprite *spr, int x, int y) {
if (_hero) {
if (spr && y < 0)
_hero->findWay(spr);
@@ -884,14 +842,12 @@ static void SNWalk(Sprite *spr, int x, int y) {
}
}
-
-static void SNReach(Sprite *spr, int mode) {
+void CGEEngine::snReach(Sprite *spr, int mode) {
if (_hero)
_hero->reach(spr, mode);
}
-
-static void SNMouse(bool on) {
+void CGEEngine::snMouse(bool on) {
if (on)
_mouse->On();
else
@@ -945,10 +901,10 @@ void Snail::runCom() {
}
break;
case SNLEVEL :
- SNLevel(sprel, snc->_val);
+ _vm->snLevel(sprel, snc->_val);
break;
case SNHIDE :
- SNHide(sprel, snc->_val);
+ _vm->snHide(sprel, snc->_val);
break;
case SNSAY :
if (sprel && _talkEnable) {
@@ -976,125 +932,125 @@ void Snail::runCom() {
warning("Problematic call of SwitchCave in SNAIL::runCom");
break;
case SNKILL :
- SNKill(sprel);
+ _vm->snKill(sprel);
break;
case SNSEQ :
- SNSeq(sprel, snc->_val);
+ _vm->snSeq(sprel, snc->_val);
break;
case SNRSEQ :
- SNRSeq(sprel, snc->_val);
+ _vm->snRSeq(sprel, snc->_val);
break;
case SNSEND :
- SNSend(sprel, snc->_val);
+ _vm->snSend(sprel, snc->_val);
break;
case SNSWAP :
- SNSwap(sprel, snc->_val);
+ _vm->snSwap(sprel, snc->_val);
break;
case SNCOVER :
- SNCover(sprel, snc->_val);
+ _vm->snCover(sprel, snc->_val);
break;
case SNUNCOVER :
- SNUncover(sprel, (snc->_val >= 0) ? locate(snc->_val) : ((Sprite *) snc->_ptr));
+ _vm->snUncover(sprel, (snc->_val >= 0) ? locate(snc->_val) : ((Sprite *) snc->_ptr));
break;
case SNKEEP :
- _vm->SNKeep(sprel, snc->_val);
+ _vm->snKeep(sprel, snc->_val);
break;
case SNGIVE :
- _vm->SNGive(sprel, snc->_val);
+ _vm->snGive(sprel, snc->_val);
break;
case SNGAME :
- SNGame(sprel, snc->_val);
+ _vm->snGame(sprel, snc->_val);
break;
case SNSETX0 :
- SNSetX0(snc->_ref, snc->_val);
+ _vm->snSetX0(snc->_ref, snc->_val);
break;
case SNSETY0 :
- SNSetY0(snc->_ref, snc->_val);
+ _vm->snSetY0(snc->_ref, snc->_val);
break;
case SNSETXY :
- SNSetXY(sprel, snc->_val);
+ _vm->snSetXY(sprel, snc->_val);
break;
case SNRELX :
- SNRelX(sprel, snc->_val);
+ _vm->snRelX(sprel, snc->_val);
break;
case SNRELY :
- SNRelY(sprel, snc->_val);
+ _vm->snRelY(sprel, snc->_val);
break;
case SNRELZ :
- SNRelZ(sprel, snc->_val);
+ _vm->snRelZ(sprel, snc->_val);
break;
case SNSETX :
- SNSetX(sprel, snc->_val);
+ _vm->snSetX(sprel, snc->_val);
break;
case SNSETY :
- SNSetY(sprel, snc->_val);
+ _vm->snSetY(sprel, snc->_val);
break;
case SNSETZ :
- SNSetZ(sprel, snc->_val);
+ _vm->snSetZ(sprel, snc->_val);
break;
case SNSLAVE :
- SNSlave(sprel, snc->_val);
+ _vm->snSlave(sprel, snc->_val);
break;
case SNTRANS :
- SNTrans(sprel, snc->_val);
+ _vm->snTrans(sprel, snc->_val);
break;
case SNPORT :
- SNPort(sprel, snc->_val);
+ _vm->snPort(sprel, snc->_val);
break;
case SNNEXT :
case SNIF :
case SNTALK :
break;
case SNMOUSE :
- SNMouse(snc->_val != 0);
+ _vm->snMouse(snc->_val != 0);
break;
case SNNNEXT :
- SNNNext(sprel, snc->_val);
+ _vm->snNNext(sprel, snc->_val);
break;
case SNTNEXT :
- SNTNext(sprel, snc->_val);
+ _vm->snTNext(sprel, snc->_val);
break;
case SNRNNEXT :
- SNRNNext(sprel, snc->_val);
+ _vm->snRNNext(sprel, snc->_val);
break;
case SNRTNEXT :
- SNRTNext(sprel, snc->_val);
+ _vm->snRTNext(sprel, snc->_val);
break;
case SNRMNEAR :
- SNRmNear(sprel);
+ _vm->snRmNear(sprel);
break;
case SNRMTAKE :
- SNRmTake(sprel);
+ _vm->snRmTake(sprel);
break;
case SNFLAG :
- SNFlag(snc->_ref & 3, snc->_val != 0);
+ _vm->snFlag(snc->_ref & 3, snc->_val != 0);
break;
case SNSETREF :
- SNSetRef(sprel, snc->_val);
+ _vm->snSetRef(sprel, snc->_val);
break;
case SNBACKPT :
- SNBackPt(sprel, snc->_val);
+ _vm->snBackPt(sprel, snc->_val);
break;
case SNFLASH :
- SNFlash(snc->_val != 0);
+ _vm->snFlash(snc->_val != 0);
break;
case SNLIGHT :
- SNLight(snc->_val != 0);
+ _vm->snLight(snc->_val != 0);
break;
case SNSETHB :
- SNBarrier(snc->_ref, snc->_val, true);
+ _vm->snBarrier(snc->_ref, snc->_val, true);
break;
case SNSETVB :
- SNBarrier(snc->_ref, snc->_val, false);
+ _vm->snBarrier(snc->_ref, snc->_val, false);
break;
case SNWALK :
- SNWalk(sprel, snc->_ref, snc->_val);
+ _vm->snWalk(sprel, snc->_ref, snc->_val);
break;
case SNREACH :
- SNReach(sprel, snc->_val);
+ _vm->snReach(sprel, snc->_val);
break;
case SNSOUND :
- SNSound(sprel, snc->_val, count);
+ _vm->snSound(sprel, snc->_val, count);
count = 1;
break;
case SNCOUNT :
@@ -1109,10 +1065,10 @@ void Snail::runCom() {
sprel->step();
break;
case SNZTRIM :
- SNZTrim(sprel);
+ _vm->snZTrim(sprel);
break;
case SNGHOST :
- SNGhost((Bitmap *) snc->_ptr);
+ _vm->snGhost((Bitmap *) snc->_ptr);
break;
default :
warning("Unhandled snc->_com in SNMouse(bool)");
diff --git a/engines/cge/snail.h b/engines/cge/snail.h
index bd874a35b4..888fae6ce9 100644
--- a/engines/cge/snail.h
+++ b/engines/cge/snail.h
@@ -70,8 +70,6 @@ enum SNCOM {
SNZTRIM, SNGHOST
};
-enum SNLIST { NEAR, TAKE };
-
class Snail {
public:
struct Com {
@@ -99,15 +97,8 @@ private:
};
-void pocFul();
-
-
-extern bool _flag[4];
-extern bool _game;
extern bool _dark;
-extern int _now;
extern int _lev;
-extern int _maxCave;
extern Bar _barriers[];
extern struct Hxy {
int _x;
diff --git a/engines/cge/vga13h.cpp b/engines/cge/vga13h.cpp
index 6c20a78cae..36ac060111 100644
--- a/engines/cge/vga13h.cpp
+++ b/engines/cge/vga13h.cpp
@@ -63,7 +63,7 @@ bool SpeedTest = false;
Seq _seq1[] = { { 0, 0, 0, 0, 0 } };
Seq _seq2[] = { { 0, 1, 0, 0, 0 }, { 1, 0, 0, 0, 0 } };
-extern "C" void SNDMIDIPlay(void);
+extern "C" void SNDMIDIPlay();
/*
static void Video() {
@@ -87,7 +87,7 @@ static void Video() {
*/
-uint16 *SaveScreen(void) {
+uint16 *SaveScreen() {
/*
uint16 cxy, cur, siz, * scr = NULL, * sav;
@@ -201,7 +201,7 @@ Sprite *locate(int ref) {
}
-Heart::Heart(void)
+Heart::Heart()
: Engine_(TMR_DIV) {
_enable = false;
_xTimer = NULL;
@@ -427,7 +427,7 @@ bool Sprite::works(Sprite *spr) {
if (c != NULL) {
c += spr->_takePtr;
if (c->_ref == _ref)
- if (c->_com != SNLABEL || (c->_val == 0 || c->_val == _now))
+ if (c->_com != SNLABEL || (c->_val == 0 || c->_val == _vm->_now))
return true;
}
}
@@ -1136,7 +1136,7 @@ void Vga::setColors(Dac *tab, int lum) {
}
-void Vga::setColors(void) {
+void Vga::setColors() {
memset(_newColors, 0, PAL_SIZ);
updateColors();
}
diff --git a/engines/cge/vga13h.h b/engines/cge/vga13h.h
index d5a87e973d..b0cba4dcc0 100644
--- a/engines/cge/vga13h.h
+++ b/engines/cge/vga13h.h
@@ -209,7 +209,7 @@ public:
return _ext != NULL;
}
Sprite(CGEEngine *vm, BMP_PTR *shp);
- virtual ~Sprite(void);
+ virtual ~Sprite();
BMP_PTR shp();
BMP_PTR *setShapeList(BMP_PTR *shp);
void moveShapes(uint8 *buf);
@@ -288,7 +288,7 @@ public:
static Dac *_sysPal;
Vga(int mode);
- ~Vga(void);
+ ~Vga();
static void init();
static void deinit();
@@ -340,7 +340,6 @@ uint8 closest(CBLK *pal, CBLK x) {
#undef f
}
-//static void Video (void);
uint16 *saveScreen();
void restoreScreen(uint16 * &sav);
Sprite *spriteAt(int x, int y);
diff --git a/engines/cge/vmenu.cpp b/engines/cge/vmenu.cpp
index 49dbbbdab6..8fef6307b1 100644
--- a/engines/cge/vmenu.cpp
+++ b/engines/cge/vmenu.cpp
@@ -119,7 +119,7 @@ Vmenu::Vmenu(CGEEngine *vm, Choice *list, int x, int y)
}
-Vmenu::~Vmenu(void) {
+Vmenu::~Vmenu() {
_addr = NULL;
}