diff options
-rw-r--r-- | engines/dm/champion.cpp | 72 |
1 files changed, 42 insertions, 30 deletions
diff --git a/engines/dm/champion.cpp b/engines/dm/champion.cpp index 5d1d664573..6695611286 100644 --- a/engines/dm/champion.cpp +++ b/engines/dm/champion.cpp @@ -1928,48 +1928,60 @@ void ChampionMan::f280_addCandidateChampionToParty(uint16 championPortraitIndex) int16 objectAllowedSlots = g237_ObjectInfo[_vm->_dungeonMan->f141_getObjectInfoIndex(curThing)]._allowedSlots;
uint16 curSlotIndex;
switch (thingType) {
- case k6_ArmourThingType:
+ case k6_ArmourThingType: {
+ bool skipCheck = false;
for (curSlotIndex = k2_ChampionSlotHead; curSlotIndex <= k5_ChampionSlotFeet; curSlotIndex++) {
- if (objectAllowedSlots & gSlotMasks[curSlotIndex])
- goto T0280048;
+ if (objectAllowedSlots & gSlotMasks[curSlotIndex]) {
+ skipCheck = true;
+ break;
+ }
}
- if ((objectAllowedSlots & gSlotMasks[k10_ChampionSlotNeck]) && (championPtr->_slots[k10_ChampionSlotNeck] == Thing::_none)) {
+
+ if (skipCheck)
+ break;
+
+ if ((objectAllowedSlots & gSlotMasks[k10_ChampionSlotNeck]) && (championPtr->_slots[k10_ChampionSlotNeck] == Thing::_none))
curSlotIndex = k10_ChampionSlotNeck;
- } else {
- goto T0280046;
- }
+ else
+ curSlotIndex = slotIdx++;
+
break;
+ }
case k5_WeaponThingType:
- if (championPtr->_slots[k1_ChampionSlotActionHand] == Thing::_none) {
+ if (championPtr->_slots[k1_ChampionSlotActionHand] == Thing::_none)
curSlotIndex = k1_ChampionSlotActionHand;
- } else {
- goto T0280046;
- }
+ else if ((objectAllowedSlots & gSlotMasks[k10_ChampionSlotNeck]) && (championPtr->_slots[k10_ChampionSlotNeck] == Thing::_none))
+ curSlotIndex = k10_ChampionSlotNeck;
+ else
+ curSlotIndex = slotIdx++;
break;
case k7_ScrollThingType:
case k8_PotionThingType:
- if (championPtr->_slots[k11_ChampionSlotPouch_1] == Thing::_none) {
+ if (championPtr->_slots[k11_ChampionSlotPouch_1] == Thing::_none)
curSlotIndex = k11_ChampionSlotPouch_1;
- } else {
- if (championPtr->_slots[k6_ChampionSlotPouch_2] == Thing::_none) {
- curSlotIndex = k6_ChampionSlotPouch_2;
- } else {
- goto T0280046;
- }
- }
+ else if (championPtr->_slots[k6_ChampionSlotPouch_2] == Thing::_none)
+ curSlotIndex = k6_ChampionSlotPouch_2;
+ else if ((objectAllowedSlots & gSlotMasks[k10_ChampionSlotNeck]) && (championPtr->_slots[k10_ChampionSlotNeck] == Thing::_none))
+ curSlotIndex = k10_ChampionSlotNeck;
+ else
+ curSlotIndex = slotIdx++;
break;
case k9_ContainerThingType:
case k10_JunkThingType:
-T0280046:
- if ((objectAllowedSlots & gSlotMasks[k10_ChampionSlotNeck]) && (championPtr->_slots[k10_ChampionSlotNeck] == Thing::_none)) {
+ if ((objectAllowedSlots & gSlotMasks[k10_ChampionSlotNeck]) && (championPtr->_slots[k10_ChampionSlotNeck] == Thing::_none))
curSlotIndex = k10_ChampionSlotNeck;
- } else {
+ else
curSlotIndex = slotIdx++;
- }
+
+ break;
+ default:break;
}
-T0280048:
- if (championPtr->_slots[curSlotIndex] != Thing::_none) {
- goto T0280046;
+
+ while (championPtr->_slots[curSlotIndex] != Thing::_none) {
+ if ((objectAllowedSlots & gSlotMasks[k10_ChampionSlotNeck]) && (championPtr->_slots[k10_ChampionSlotNeck] == Thing::_none))
+ curSlotIndex = k10_ChampionSlotNeck;
+ else
+ curSlotIndex = slotIdx++;
}
_vm->_championMan->f301_addObjectInSlot((ChampionIndex)previousPartyChampionCount, curThing, (ChampionSlot)curSlotIndex);
}
@@ -2059,12 +2071,12 @@ uint16 ChampionMan::f309_getMaximumLoad(Champion *champ) { uint16 maximumLoad = champ->getStatistic(k1_ChampionStatStrength, k1_ChampionStatCurrent) * 8 + 100;
maximumLoad = f306_getStaminaAdjustedValue(champ, maximumLoad);
int16 wounds = champ->getWounds();
- if (wounds) {
+ if (wounds)
maximumLoad -= maximumLoad >> (champ->getWoundsFlag(k0x0010_ChampionWoundLegs) ? 2 : 3);
- }
- if (_vm->_objectMan->f33_getIconIndex(champ->getSlot(k5_ChampionSlotFeet)) == k119_IconIndiceArmourElvenBoots) {
+
+ if (_vm->_objectMan->f33_getIconIndex(champ->getSlot(k5_ChampionSlotFeet)) == k119_IconIndiceArmourElvenBoots)
maximumLoad += maximumLoad * 16;
- }
+
maximumLoad += 9;
maximumLoad -= maximumLoad % 10;
return maximumLoad;
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