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-rw-r--r--engines/agi/detection.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp
index 5c6f0ea6d9..49ee169eb8 100644
--- a/engines/agi/detection.cpp
+++ b/engines/agi/detection.cpp
@@ -289,7 +289,7 @@ static const AGIGameDescription gameDescriptions[] = {
// King's Quest 3 (ST) 1.02 11/18/86
// Does not have menus, crashes if menus are enforced. Therefore, ESC pauses the game
- GAME_FP("kq3", "1.02 1986-11-18", "8846df2654302b623217ba8bd6d657a9", 0x2272, GF_MENUS, GID_KQ3, Common::kPlatformAtariST),
+ GAME_FP("kq3", "1.02 1986-11-18", "8846df2654302b623217ba8bd6d657a9", 0x2272, GF_ESCPAUSE, GID_KQ3, Common::kPlatformAtariST),
// King's Quest 3 (Mac) 2.14 3/15/88
GAME_P("kq3", "2.14 1988-03-15", "7639c0da5ce94848227d409351fabda2", 0x2440, GID_KQ3, Common::kPlatformMacintosh),