diff options
| -rw-r--r-- | engines/lab/anim.cpp | 2 | ||||
| -rw-r--r-- | engines/lab/music.cpp | 10 | ||||
| -rw-r--r-- | engines/lab/processroom.h | 26 | ||||
| -rw-r--r-- | engines/lab/tilepuzzle.cpp | 4 | 
4 files changed, 21 insertions, 21 deletions
| diff --git a/engines/lab/anim.cpp b/engines/lab/anim.cpp index b15e71a888..9444a8f9bc 100644 --- a/engines/lab/anim.cpp +++ b/engines/lab/anim.cpp @@ -277,7 +277,7 @@ void Anim::readDiff(Common::File *diffFile, bool playOnce, bool onlyDiffData) {  	uint32 signature1 = _diffFile->readUint32BE();  	uint32 signature2 = _diffFile->readUint32LE(); -	if ((signature1 != MKTAG('D', 'I', 'F', 'F')) || (signature2 != 1219009121L)) { +	if ((signature1 != MKTAG('D', 'I', 'F', 'F')) || (signature2 != 1219009121)) {  		_isPlaying = false;  		return;  	} diff --git a/engines/lab/music.cpp b/engines/lab/music.cpp index 4c09d92191..95581aec5c 100644 --- a/engines/lab/music.cpp +++ b/engines/lab/music.cpp @@ -39,8 +39,8 @@  namespace Lab { -#define MUSICBUFSIZE   (2 * 65536L) -#define SAMPLESPEED    15000L +#define MUSICBUFSIZE   (2 * 65536) +#define SAMPLESPEED    15000  #define CLOWNROOM           123  #define DIMROOM              80 @@ -231,7 +231,7 @@ void Music::changeMusic(const Common::String filename) {  	if (!_tFile) {  		_tFile = _file;  		_oldMusicOn = _musicOn; -		_tLeftInFile = _leftInFile + 65536L; +		_tLeftInFile = _leftInFile + 65536;  		if (_tLeftInFile > (uint32)_tFile->size())  			_tLeftInFile = _leftInFile; @@ -291,7 +291,7 @@ bool Music::readMusic(const Common::String filename, bool waitTillFinished) {  void Music::readSound(bool waitTillFinished, Common::File *file) {  	uint32 magicBytes = file->readUint32LE(); -	if (magicBytes != 1219009121L) { +	if (magicBytes != 1219009121) {  		warning("readSound: Bad signature, skipping");  		return;  	} @@ -321,7 +321,7 @@ void Music::readSound(bool waitTillFinished, Common::File *file) {  			uint16 sampleRate = file->readUint16LE();  			file->skip(2);  			playSoundEffect(sampleRate, soundSize, file); -		} else if (soundTag == 65535L) { +		} else if (soundTag == 65535) {  			if (waitTillFinished) {  				while (isSoundEffectActive()) {  					_vm->updateMusicAndEvents(); diff --git a/engines/lab/processroom.h b/engines/lab/processroom.h index 9cdada2bfa..3726435390 100644 --- a/engines/lab/processroom.h +++ b/engines/lab/processroom.h @@ -146,21 +146,21 @@ struct InventoryData {  // Map Flags  // Where the doors are; in a corridor, assumed to be left doors -#define     NORTHDOOR        1L -#define     EASTDOOR         2L -#define     SOUTHDOOR        4L -#define     WESTDOOR         8L +#define     NORTHDOOR        1 +#define     EASTDOOR         2 +#define     SOUTHDOOR        4 +#define     WESTDOOR         8  // Where the doors are in corridors; M means middle, R means right, B means bottom -#define     NORTHMDOOR      16L -#define     NORTHRDOOR      32L -#define     SOUTHMDOOR      64L -#define     SOUTHRDOOR     128L - -#define     EASTMDOOR       16L -#define     EASTBDOOR       32L -#define     WESTMDOOR       64L -#define     WESTBDOOR      128L +#define     NORTHMDOOR      16 +#define     NORTHRDOOR      32 +#define     SOUTHMDOOR      64 +#define     SOUTHRDOOR     128 + +#define     EASTMDOOR       16 +#define     EASTBDOOR       32 +#define     WESTMDOOR       64 +#define     WESTBDOOR      128  // Special Map ID's  #define     NORMAL           0 diff --git a/engines/lab/tilepuzzle.cpp b/engines/lab/tilepuzzle.cpp index 54507fd85c..4b5fb093b0 100644 --- a/engines/lab/tilepuzzle.cpp +++ b/engines/lab/tilepuzzle.cpp @@ -285,7 +285,7 @@ void TilePuzzle::doTileScroll(uint16 col, uint16 row, uint16 scrolltype) {  	uint16 x1 = _vm->_utils->vgaScaleX(100) + (col * _vm->_utils->vgaScaleX(30)) + dx;  	uint16 y1 = _vm->_utils->vgaScaleY(25) + (row * _vm->_utils->vgaScaleY(25)) + dy; -	byte *buffer = new byte[_tiles[1]->_width * _tiles[1]->_height * 2L]; +	byte *buffer = new byte[_tiles[1]->_width * _tiles[1]->_height * 2];  	for (int i = 0; i < last; i++) {  		_vm->waitTOF(); @@ -313,7 +313,7 @@ void TilePuzzle::changeCombination(uint16 number) {  	display._width     = _vm->_graphics->_screenWidth;  	display._height    = _vm->_graphics->_screenHeight; -	byte *buffer = new byte[_tiles[1]->_width * _tiles[1]->_height * 2L]; +	byte *buffer = new byte[_tiles[1]->_width * _tiles[1]->_height * 2];  	for (uint16 i = 1; i <= (_numberImages[combnum]->_height / 2); i++) {  		if (_vm->_isHiRes) { | 
