diff options
-rw-r--r-- | engines/dm/gfx.cpp | 74 | ||||
-rw-r--r-- | engines/dm/gfx.h | 22 |
2 files changed, 49 insertions, 47 deletions
diff --git a/engines/dm/gfx.cpp b/engines/dm/gfx.cpp index d724d19b46..1cd00ea183 100644 --- a/engines/dm/gfx.cpp +++ b/engines/dm/gfx.cpp @@ -999,7 +999,7 @@ void DisplayMan::copyBitmapAndFlipHorizontal(byte *srcBitmap, byte *destBitmap, flipBitmapHorizontal(destBitmap, byteWidth, height); } -void DisplayMan::drawFloorOrnament(uint16 floorOrnOrdinal, uint16 viewFloorIndex) { +void DisplayMan::drawFloorOrnament(uint16 floorOrnOrdinal, ViewFloor viewFloorIndex) { static byte g191_floorOrnNativeBitmapndexInc[9] = { // @ G0191_auc_Graphic558_FloorOrnamentNativeBitmapIndexIncrements 0, /* D3L */ 1, /* D3C */ @@ -1059,10 +1059,10 @@ void DisplayMan::drawFloorOrnament(uint16 floorOrnOrdinal, uint16 viewFloorIndex int16 nativeBitmapIndex = _currMapFloorOrnInfo[floorOrnIndex][k0_NativeBitmapIndex] + g191_floorOrnNativeBitmapndexInc[viewFloorIndex]; uint16 *coordSets = g206_floorOrnCoordSets[_currMapFloorOrnInfo[floorOrnIndex][k1_CoordinateSet]][viewFloorIndex]; - if ((viewFloorIndex == k8_viewFloor_D1R) || (viewFloorIndex == k5_viewFloor_D2R) - || (viewFloorIndex == k2_viewFloor_D3R) + if ((viewFloorIndex == kDMViewFloorD1R) || (viewFloorIndex == kDMViewFloorD2R) + || (viewFloorIndex == kDMViewFloorD3R) || ((floorOrnIndex == k15_FloorOrnFootprints) && _useFlippedWallAndFootprintsBitmap && - ((viewFloorIndex == k7_viewFloor_D1C) || (viewFloorIndex == k4_viewFloor_D2C) || (viewFloorIndex == k1_viewFloor_D3C)))) { + ((viewFloorIndex == kDMViewFloorD1C) || (viewFloorIndex == kDMViewFloorD2C) || (viewFloorIndex == kDMViewFloorD3C)))) { bitmap = _tmpBitmap; copyBitmapAndFlipHorizontal(getNativeBitmapOrGraphic(nativeBitmapIndex), bitmap, coordSets[4], coordSets[5]); } else @@ -1252,7 +1252,7 @@ void DisplayMan::drawSquareD3L(Direction dir, int16 posX, int16 posY) { drawFloorPitOrStairsBitmap(_stairsNativeBitmapIndexDownFrontD3L, frameStairsDownFrontD3L); order = k0x3421_CellOrder_BackLeft_BackRight_FrontLeft_FrontRight; /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k0_viewFloor_D3L); + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD3L); break; case kDMElementTypeWall: drawWallSetBitmap(_bitmapWallSetD3LCR, _frameWalls163[k1_ViewSquare_D3L]); @@ -1266,10 +1266,10 @@ void DisplayMan::drawSquareD3L(Direction dir, int16 posX, int16 posY) { case kDMElementTypeStairsSide: order = k0x0321_CellOrder_BackLeft_BackRight_FrontRight; /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k0_viewFloor_D3L); + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD3L); break; case kDMElementTypeDoorFront: - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k0_viewFloor_D3L); + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD3L); drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[kDMSquareAspectFirstGroupOrObject]), dir, posX, posY, k1_ViewSquare_D3L, k0x0218_CellOrder_DoorPass1_BackLeft_BackRight); drawWallSetBitmap(_bitmapWallSetDoorFrameLeftD3L, doorFrameLeftD3L); drawDoor(squareAspect[kDMSquareAspectDoorThingIndex], squareAspect[kDMSquareAspectDoorState], @@ -1284,7 +1284,7 @@ void DisplayMan::drawSquareD3L(Direction dir, int16 posX, int16 posY) { case kDMElementTypeCorridor: order = k0x3421_CellOrder_BackLeft_BackRight_FrontLeft_FrontRight; /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k0_viewFloor_D3L); + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD3L); break; default: skip = true; @@ -1331,7 +1331,7 @@ void DisplayMan::drawSquareD3R(Direction dir, int16 posX, int16 posY) { order = k0x4312_CellOrder_BackRight_BackLeft_FrontRight_FrontLeft; /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k2_viewFloor_D3R); + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD3R); break; case kDMElementTypeWall: drawWallSetBitmap(_bitmapWallSetD3LCR, _frameWalls163[k2_ViewSquare_D3R]); @@ -1345,10 +1345,10 @@ void DisplayMan::drawSquareD3R(Direction dir, int16 posX, int16 posY) { case kDMElementTypeStairsSide: order = k0x0412_CellOrder_BackRight_BackLeft_FrontLeft; /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k2_viewFloor_D3R); + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD3R); break; case kDMElementTypeDoorFront: - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k2_viewFloor_D3R); + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD3R); drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[kDMSquareAspectFirstGroupOrObject]), dir, posX, posY, k2_ViewSquare_D3R, k0x0128_CellOrder_DoorPass1_BackRight_BackLeft); memmove(_tmpBitmap, _bitmapWallSetDoorFrameLeftD3L, 32 * 44); drawDoorFrameBitmapFlippedHorizontally(_tmpBitmap, &doorFrameRightD3R); @@ -1367,7 +1367,7 @@ void DisplayMan::drawSquareD3R(Direction dir, int16 posX, int16 posY) { case kDMElementTypeCorridor: order = k0x4312_CellOrder_BackRight_BackLeft_FrontRight_FrontLeft; /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k2_viewFloor_D3R); + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD3R); break; default: skip = true; @@ -1414,7 +1414,7 @@ void DisplayMan::drawSquareD3C(Direction dir, int16 posX, int16 posY) { drawFloorPitOrStairsBitmap(_stairsNativeBitmapIndexDownFrontD3C, frameStairsDownFrontD3C); order = k0x3421_CellOrder_BackLeft_BackRight_FrontLeft_FrontRight; - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k1_viewFloor_D3C); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD3C); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ break; case kDMElementTypeWall: drawWallSetBitmapWithoutTransparency(_bitmapWallSetD3LCR, _frameWalls163[k0_ViewSquare_D3C]); @@ -1425,7 +1425,7 @@ void DisplayMan::drawSquareD3C(Direction dir, int16 posX, int16 posY) { break; case kDMElementTypeDoorFront: - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k1_viewFloor_D3C); + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD3C); drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[kDMSquareAspectFirstGroupOrObject]), dir, posX, posY, k0_ViewSquare_D3C, k0x0218_CellOrder_DoorPass1_BackLeft_BackRight); drawWallSetBitmap(_bitmapWallSetDoorFrameLeftD3C, doorFrameLeftD3C); memmove(_tmpBitmap, _bitmapWallSetDoorFrameLeftD3C, 32 * 44); @@ -1444,7 +1444,7 @@ void DisplayMan::drawSquareD3C(Direction dir, int16 posX, int16 posY) { case kDMElementTypeTeleporter: case kDMElementTypeCorridor: order = k0x3421_CellOrder_BackLeft_BackRight_FrontLeft_FrontRight; - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k1_viewFloor_D3C); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD3C); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ break; default: skip = true; @@ -1492,7 +1492,7 @@ void DisplayMan::drawSquareD2L(Direction dir, int16 posX, int16 posY) { drawFloorPitOrStairsBitmap(_stairsNativeBitmapIndexDownFrontD2L, frameStairsDownFrontD2L); order = k0x3421_CellOrder_BackLeft_BackRight_FrontLeft_FrontRight; - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k3_viewFloor_D2L); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD2L); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ break; case kDMElementTypeWall: drawWallSetBitmap(_bitmapWallSetD2LCR, _frameWalls163[k4_ViewSquare_D2L]); @@ -1507,10 +1507,10 @@ void DisplayMan::drawSquareD2L(Direction dir, int16 posX, int16 posY) { // No break on purpose case kDMElementTypeDoorSide: order = k0x0342_CellOrder_BackRight_FrontLeft_FrontRight; - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k3_viewFloor_D2L); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD2L); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ break; case kDMElementTypeDoorFront: - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k3_viewFloor_D2L); + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD2L); drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[kDMSquareAspectFirstGroupOrObject]), dir, posX, posY, k4_ViewSquare_D2L, k0x0218_CellOrder_DoorPass1_BackLeft_BackRight); drawWallSetBitmap(_bitmapWallSetDoorFrameTopD2LCR, doorFrameTopD2L); drawDoor(squareAspect[kDMSquareAspectDoorThingIndex], squareAspect[kDMSquareAspectDoorState], _doorNativeBitmapIndexFrontD2LCR, @@ -1524,7 +1524,7 @@ void DisplayMan::drawSquareD2L(Direction dir, int16 posX, int16 posY) { case kDMElementTypeTeleporter: case kDMElementTypeCorridor: order = k0x3421_CellOrder_BackLeft_BackRight_FrontLeft_FrontRight; - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k3_viewFloor_D2L); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD2L); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ break; default: @@ -1576,7 +1576,7 @@ void DisplayMan::drawSquareD2R(Direction dir, int16 posX, int16 posY) { order = k0x4312_CellOrder_BackRight_BackLeft_FrontRight_FrontLeft; /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k5_viewFloor_D2R); + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD2R); drawCeilingPit(k63_ceilingPit_D2L_GraphicIndice, &frameCeilingPitD2R, posX, posY, true); break; case kDMElementTypeWall: @@ -1593,11 +1593,11 @@ void DisplayMan::drawSquareD2R(Direction dir, int16 posX, int16 posY) { case kDMElementTypeDoorSide: order = k0x0431_CellOrder_BackLeft_FrontRight_FrontLeft; /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k5_viewFloor_D2R); + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD2R); drawCeilingPit(k63_ceilingPit_D2L_GraphicIndice, &frameCeilingPitD2R, posX, posY, true); break; case kDMElementTypeDoorFront: - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k5_ViewSquare_D2R); + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD2R); drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[kDMSquareAspectFirstGroupOrObject]), dir, posX, posY, k5_ViewSquare_D2R, k0x0128_CellOrder_DoorPass1_BackRight_BackLeft); drawWallSetBitmap(_bitmapWallSetDoorFrameTopD2LCR, doorFrameTopD2R); drawDoor(squareAspect[kDMSquareAspectDoorThingIndex], squareAspect[kDMSquareAspectDoorState], @@ -1612,7 +1612,7 @@ void DisplayMan::drawSquareD2R(Direction dir, int16 posX, int16 posY) { case kDMElementTypeCorridor: order = k0x4312_CellOrder_BackRight_BackLeft_FrontRight_FrontLeft; /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k5_viewFloor_D2R); + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD2R); drawCeilingPit(k63_ceilingPit_D2L_GraphicIndice, &frameCeilingPitD2R, posX, posY, true); break; default: @@ -1663,7 +1663,7 @@ void DisplayMan::drawSquareD2C(Direction dir, int16 posX, int16 posY) { order = k0x3421_CellOrder_BackLeft_BackRight_FrontLeft_FrontRight; /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k4_viewFloor_D2C); + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD2C); drawCeilingPit(k64_ceilingPitD2C_GraphicIndice, &frameCeilingPitD2C, posX, posY, false); break; case kDMElementTypeWall: @@ -1674,7 +1674,7 @@ void DisplayMan::drawSquareD2C(Direction dir, int16 posX, int16 posY) { return; break; case kDMElementTypeDoorFront: - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k4_viewFloor_D2C); + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD2C); drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[kDMSquareAspectFirstGroupOrObject]), dir, posX, posY, k3_ViewSquare_D2C, k0x0218_CellOrder_DoorPass1_BackLeft_BackRight); drawWallSetBitmap(_bitmapWallSetDoorFrameTopD2LCR, doorFrameTopD2C); drawWallSetBitmap(_bitmapWallSetDoorFrameLeftD2C, doorFrameLeftD2C); @@ -1694,7 +1694,7 @@ void DisplayMan::drawSquareD2C(Direction dir, int16 posX, int16 posY) { case kDMElementTypeCorridor: order = k0x3421_CellOrder_BackLeft_BackRight_FrontLeft_FrontRight; /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k4_viewFloor_D2C); + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD2C); drawCeilingPit(k64_ceilingPitD2C_GraphicIndice, &frameCeilingPitD2C, posX, posY, false); break; default: @@ -1745,7 +1745,7 @@ void DisplayMan::drawSquareD1L(Direction dir, int16 posX, int16 posY) { order = k0x0032_CellOrder_BackRight_FrontRight; /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k6_viewFloor_D1L); + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD1L); drawCeilingPit(k65_ceilingPitD1L_GraphicIndice, &frameCeilingPitD1L, posX, posY, false); break; case kDMElementTypeWall: @@ -1761,11 +1761,11 @@ void DisplayMan::drawSquareD1L(Direction dir, int16 posX, int16 posY) { case kDMElementTypeDoorSide: order = k0x0032_CellOrder_BackRight_FrontRight; /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k6_viewFloor_D1L); + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD1L); drawCeilingPit(k65_ceilingPitD1L_GraphicIndice, &frameCeilingPitD1L, posX, posY, false); break; case kDMElementTypeDoorFront: - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k6_viewFloor_D1L); + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD1L); drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[kDMSquareAspectFirstGroupOrObject]), dir, posX, posY, k7_ViewSquare_D1L, k0x0028_CellOrder_DoorPass1_BackRight); drawWallSetBitmap(_bitmapWallSetDoorFrameTopD1LCR, doorFrameTopD1L); drawDoor(squareAspect[kDMSquareAspectDoorThingIndex], squareAspect[kDMSquareAspectDoorState], @@ -1779,7 +1779,7 @@ void DisplayMan::drawSquareD1L(Direction dir, int16 posX, int16 posY) { case kDMElementTypeCorridor: order = k0x0032_CellOrder_BackRight_FrontRight; /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k6_viewFloor_D1L); + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD1L); drawCeilingPit(k65_ceilingPitD1L_GraphicIndice, &frameCeilingPitD1L, posX, posY, false); break; default: @@ -1829,7 +1829,7 @@ void DisplayMan::drawSquareD1R(Direction dir, int16 posX, int16 posY) { drawFloorPitOrStairsBitmapFlippedHorizontally(_stairsNativeBitmapIndexDownFrontD1L, frameStairsDownFrontD1R); order = k0x0041_CellOrder_BackLeft_FrontLeft; - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k8_viewFloor_D1R); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD1R); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ drawCeilingPit(k65_ceilingPitD1L_GraphicIndice, &frameCeilingPitD1R, posX, posY, true); break; case kDMElementTypeWall: @@ -1845,11 +1845,11 @@ void DisplayMan::drawSquareD1R(Direction dir, int16 posX, int16 posY) { // No break on purpose case kDMElementTypeDoorSide: order = k0x0041_CellOrder_BackLeft_FrontLeft; - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k8_viewFloor_D1R); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD1R); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ drawCeilingPit(k65_ceilingPitD1L_GraphicIndice, &frameCeilingPitD1R, posX, posY, true); break; case kDMElementTypeDoorFront: - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k8_viewFloor_D1R); + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD1R); drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[kDMSquareAspectFirstGroupOrObject]), dir, posX, posY, k8_ViewSquare_D1R, k0x0018_CellOrder_DoorPass1_BackLeft); drawWallSetBitmap(_bitmapWallSetDoorFrameTopD1LCR, doorFrameTopD1R); drawDoor(squareAspect[kDMSquareAspectDoorThingIndex], squareAspect[kDMSquareAspectDoorState], @@ -1863,7 +1863,7 @@ void DisplayMan::drawSquareD1R(Direction dir, int16 posX, int16 posY) { case kDMElementTypeTeleporter: case kDMElementTypeCorridor: order = k0x0041_CellOrder_BackLeft_FrontLeft; - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k8_viewFloor_D1R); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD1R); /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ drawCeilingPit(k65_ceilingPitD1L_GraphicIndice, &frameCeilingPitD1R, posX, posY, true); break; default: @@ -1900,7 +1900,7 @@ void DisplayMan::drawSquareD1C(Direction dir, int16 posX, int16 posY) { order = k0x3421_CellOrder_BackLeft_BackRight_FrontLeft_FrontRight; /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k7_viewFloor_D1C); + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD1C); drawCeilingPit(k66_ceilingPitD1C_GraphicIndice, &frameCeilingPitD1C, posX, posY, false); break; case kDMElementTypeWall: @@ -1929,7 +1929,7 @@ void DisplayMan::drawSquareD1C(Direction dir, int16 posX, int16 posY) { } return; case kDMElementTypeDoorFront: - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k7_viewFloor_D1C); + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD1C); drawObjectsCreaturesProjectilesExplosions(Thing(squareAspect[kDMSquareAspectFirstGroupOrObject]), dir, posX, posY, k6_ViewSquare_D1C, k0x0218_CellOrder_DoorPass1_BackLeft_BackRight); drawWallSetBitmap(_bitmapWallSetDoorFrameTopD1LCR, doorFrameTopD1C); drawWallSetBitmap(_bitmapWallSetDoorFrameLeftD1C, _doorFrameLeftD1C); @@ -1948,7 +1948,7 @@ void DisplayMan::drawSquareD1C(Direction dir, int16 posX, int16 posY) { case kDMElementTypeCorridor: order = k0x3421_CellOrder_BackLeft_BackRight_FrontLeft_FrontRight; /* BUG0_64 Floor ornaments are drawn over open pits. There is no check to prevent drawing floor ornaments over open pits */ - drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], k7_viewFloor_D1C); + drawFloorOrnament(squareAspect[kDMSquareAspectFloorOrn], kDMViewFloorD1C); drawCeilingPit(k66_ceilingPitD1C_GraphicIndice, &frameCeilingPitD1C, posX, posY, false); break; default: diff --git a/engines/dm/gfx.h b/engines/dm/gfx.h index 8d2a2b1ca2..effe91d164 100644 --- a/engines/dm/gfx.h +++ b/engines/dm/gfx.h @@ -37,15 +37,17 @@ namespace DM { -#define k0_viewFloor_D3L 0 // @ C0_VIEW_FLOOR_D3L -#define k1_viewFloor_D3C 1 // @ C1_VIEW_FLOOR_D3C -#define k2_viewFloor_D3R 2 // @ C2_VIEW_FLOOR_D3R -#define k3_viewFloor_D2L 3 // @ C3_VIEW_FLOOR_D2L -#define k4_viewFloor_D2C 4 // @ C4_VIEW_FLOOR_D2C -#define k5_viewFloor_D2R 5 // @ C5_VIEW_FLOOR_D2R -#define k6_viewFloor_D1L 6 // @ C6_VIEW_FLOOR_D1L -#define k7_viewFloor_D1C 7 // @ C7_VIEW_FLOOR_D1C -#define k8_viewFloor_D1R 8 // @ C8_VIEW_FLOOR_D1R +enum ViewFloor { + kDMViewFloorD3L = 0, // @ C0_VIEW_FLOOR_D3L + kDMViewFloorD3C = 1, // @ C1_VIEW_FLOOR_D3C + kDMViewFloorD3R = 2, // @ C2_VIEW_FLOOR_D3R + kDMViewFloorD2L = 3, // @ C3_VIEW_FLOOR_D2L + kDMViewFloorD2C = 4, // @ C4_VIEW_FLOOR_D2C + kDMViewFloorD2R = 5, // @ C5_VIEW_FLOOR_D2R + kDMViewFloorD1L = 6, // @ C6_VIEW_FLOOR_D1L + kDMViewFloorD1C = 7, // @ C7_VIEW_FLOOR_D1C + kDMViewFloorD1R = 8 // @ C8_VIEW_FLOOR_D1R +}; #define k0_doorState_OPEN 0 // @ C0_DOOR_STATE_OPEN #define k1_doorState_FOURTH 1 // @ C1_DOOR_STATE_CLOSED_ONE_FOURTH @@ -719,7 +721,7 @@ public: uint16 getPixelHeight(uint16 index); void copyBitmapAndFlipHorizontal(byte *srcBitmap, byte *destBitmap, uint16 byteWidth, uint16 height); // @ F0099_DUNGEONVIEW_CopyBitmapAndFlipHorizontal - void drawFloorOrnament(uint16 floorOrnOrdinal, uint16 viewFloorIndex); // @ F0108_DUNGEONVIEW_DrawFloorOrnament + void drawFloorOrnament(uint16 floorOrnOrdinal, ViewFloor viewFloorIndex); // @ F0108_DUNGEONVIEW_DrawFloorOrnament void drawDoor(uint16 doorThingIndex, uint16 doorState, int16 *doorNativeBitmapIndices, int16 byteCount, int16 viewDoorOrnIndex, DoorFrames *doorFrames); // @ F0111_DUNGEONVIEW_DrawDoor void drawDoorOrnament(int16 doorOrnOdinal, int16 viewDoorOrnIndex); // @ F0109_DUNGEONVIEW_DrawDoorOrnament |