diff options
| -rw-r--r-- | engines/tsage/blue_force/blueforce_scenes3.cpp | 8 | 
1 files changed, 4 insertions, 4 deletions
| diff --git a/engines/tsage/blue_force/blueforce_scenes3.cpp b/engines/tsage/blue_force/blueforce_scenes3.cpp index 696945b37f..e49037abf9 100644 --- a/engines/tsage/blue_force/blueforce_scenes3.cpp +++ b/engines/tsage/blue_force/blueforce_scenes3.cpp @@ -101,8 +101,8 @@ void Scene300::Action1::signal() {  		setDelay(1);  		break;  	case 2: { -		Common::Point pt(BF_GLOBALS._player._position.x - 8, BF_GLOBALS._player._position.y); -		ADD_PLAYER_MOVER_THIS(BF_GLOBALS._player, pt.x, pt.y); +		ADD_PLAYER_MOVER_THIS(BF_GLOBALS._player, BF_GLOBALS._player._position.x - 8,  +			BF_GLOBALS._player._position.y);  		break;  	}  	case 3: @@ -125,8 +125,8 @@ void Scene300::Action2::signal() {  		setDelay(1);  		break;  	case 2: { -		Common::Point pt(BF_GLOBALS._player._position.x + 8, BF_GLOBALS._player._position.y); -		ADD_MOVER(BF_GLOBALS._player, pt.x, pt.y); +		ADD_MOVER(BF_GLOBALS._player, BF_GLOBALS._player._position.x + 8, +			BF_GLOBALS._player._position.y);  		break;  	}  	case 3: | 
