diff options
-rw-r--r-- | devtools/create_supernova/gametext.h | 18 | ||||
-rw-r--r-- | engines/supernova/msn_def.h | 4 | ||||
-rw-r--r-- | engines/supernova/rooms.cpp | 20 | ||||
-rw-r--r-- | engines/supernova/state.cpp | 35 | ||||
-rw-r--r-- | engines/supernova/state.h | 3 |
5 files changed, 54 insertions, 26 deletions
diff --git a/devtools/create_supernova/gametext.h b/devtools/create_supernova/gametext.h index 79f1d0ed8e..bc6a2bd336 100644 --- a/devtools/create_supernova/gametext.h +++ b/devtools/create_supernova/gametext.h @@ -459,17 +459,17 @@ const char *gameText[] = { "Energievorrat ersch\224pft", "Notstromversorgung aktiv", "Was?! Keiner im Cockpit!|Die sind wohl verr\201ckt!", - "", - "", + "Du hast die Platte schon aufgelegt.", + "Es ist doch gar keine Platte aufgelegt.", //355 - "", - "", - "", - "", - "", + "Die Platte scheint einen Sprung zu haben.", + "Schneid doch besser ein|l\204ngeres St\201ck Kabel ab!", + "Das ist befestigt.", + "Zu niedriger Luftdruck soll ungesund sein.", + "Er zeigt Null an.", //360 - "", - "", + "Er zeigt Normaldruck an.", + "Komisch, es ist nur|noch ein Raumanzug da.", "", "", "", diff --git a/engines/supernova/msn_def.h b/engines/supernova/msn_def.h index 20953c054a..0e3a06806c 100644 --- a/engines/supernova/msn_def.h +++ b/engines/supernova/msn_def.h @@ -482,7 +482,9 @@ enum StringID { kStringShipCockpit1, kStringShipCockpit2, kStringShipCockpit3, kStringShipCockpit4, kStringShipCockpit5, kStringShipCockpit6, kStringShipCockpit7, kStringShipCockpit8, kStringShipCockpit9, kStringShipCockpit10, // 350 - kStringShipCockpit11, kStringShipCockpit12, kStringShipCockpit13 + kStringShipCockpit11, kStringShipCockpit12, kStringShipCockpit13, kStringShipCabinL3_1, kStringShipCabinL3_2, + kStringShipCabinL3_3, kStringShipCabinL3_4, kStringShipCabinL3_5, kStringShipAirlock1, kStringShipAirlock2, + kStringShipAirlock3, kStringShipAirlock4 }; static StringID guiCommands[] = { diff --git a/engines/supernova/rooms.cpp b/engines/supernova/rooms.cpp index ca1cc7ff93..d6d36f32e6 100644 --- a/engines/supernova/rooms.cpp +++ b/engines/supernova/rooms.cpp @@ -870,7 +870,7 @@ bool ShipCabinL3::interact(Action verb, Object &obj1, Object &obj2) { if ((verb == ACTION_USE) && Object::combine(obj1, obj2, RECORD, TURNTABLE)) { if (!_gm->_guiEnabled || isSectionVisible(15)) - _vm->renderMessage("Du hast die Platte schon aufgelegt."); + _vm->renderMessage(kStringShipCabinL3_1); else { if (!getObject(4)->hasProperty(CARRIED)) _gm->drawImage(_gm->invertSection(8)); @@ -881,7 +881,7 @@ bool ShipCabinL3::interact(Action verb, Object &obj1, Object &obj2) { } } else if ((verb == ACTION_PRESS) && (obj1._id == TURNTABLE_BUTTON)) { if (!isSectionVisible(15)) { - _vm->renderMessage("Es ist doch gar keine Platte aufgelegt."); + _vm->renderMessage(kStringShipCabinL3_2); } else if (!isSectionVisible(10) && !isSectionVisible(11) && isSectionVisible(12)) { _gm->drawImage(14); setSectionVisible(15, false); @@ -902,7 +902,7 @@ bool ShipCabinL3::interact(Action verb, Object &obj1, Object &obj2) { _gm->drawImage(15); setSectionVisible(14, false); setSectionVisible(13, false); - _vm->renderMessage("Die Platte scheint einen Sprung zu haben."); + _vm->renderMessage(kStringShipCabinL3_3); } else if ((verb == ACTION_TAKE) && (obj1._id == RECORD) && (obj1._click != 15)) { _gm->drawImage(9); setSectionVisible(13, false); @@ -919,7 +919,7 @@ bool ShipCabinL3::interact(Action verb, Object &obj1, Object &obj2) { setSectionVisible(10, false); getObject(10)->_click = 20; } else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, KNIFE, WIRE2)) - _vm->renderMessage("Schneid doch besser ein|l\204ngeres St\201ck Kabel ab!"); + _vm->renderMessage(kStringShipCabinL3_4); else if ((verb == ACTION_USE) && Object::combine(obj1, obj2, KNIFE, WIRE)) { r = _gm->_rooms[AIRLOCK]; if (!isSectionVisible(10) && !r->getObject(5)->hasProperty(WORN)) { @@ -939,7 +939,7 @@ bool ShipCabinL3::interact(Action verb, Object &obj1, Object &obj2) { getObject(9)->_click = 255; getObject(10)->_click = 255; } else { - _vm->renderMessage("Das ist befestigt."); + _vm->renderMessage(kStringShipCabinL3_5); } } else { return false; @@ -1096,7 +1096,7 @@ bool ShipAirlock::interact(Action verb, Object &obj1, Object &obj2) { if (!r->getObject(4)->hasProperty(WORN) || !r->getObject(5)->hasProperty(WORN) || !r->getObject(6)->hasProperty(WORN)) { - _gm->death("Zu niedriger Luftdruck soll ungesund sein."); + _gm->dead(kStringShipAirlock1); return true; } } @@ -1104,9 +1104,9 @@ bool ShipAirlock::interact(Action verb, Object &obj1, Object &obj2) { } } else if ((verb == ACTION_LOOK) && (obj1._id == MANOMETER)) { if (getObject(1)->hasProperty(OPENED)) - _vm->renderMessage("Er zeigt Null an."); + _vm->renderMessage(kStringShipAirlock2); else - _vm->renderMessage("Er zeigt Normaldruck an."); + _vm->renderMessage(kStringShipAirlock3); } else return false; @@ -1115,7 +1115,7 @@ bool ShipAirlock::interact(Action verb, Object &obj1, Object &obj2) { void ShipAirlock::onEntrance() { if (!hasSeen()) - _vm->renderMessage("Komisch, es ist nur|noch ein Raumanzug da."); + _vm->renderMessage(kStringShipAirlock4); setRoomSeen(true); } @@ -2508,7 +2508,7 @@ bool AxacussCell::interact(Action verb, Object &obj1, Object &obj2) { // TODO: wait till sound is played _vm->playSound(kAudioGunShot); _vm->playSound(kAudioGunShot); - _gm->death("Bei deinem Fluchtversuch hat|dich der Roboter erschossen."); + _gm->dead("Bei deinem Fluchtversuch hat|dich der Roboter erschossen."); } else if ((verb == ACTION_USE) && (obj1._id == TRAY)) _vm->renderMessage("Du i\341t etwas, aber|es schmeckt scheu\341lich."); else if ((verb == ACTION_TAKE) && (obj1._id == MAGNET)) { diff --git a/engines/supernova/state.cpp b/engines/supernova/state.cpp index a817f02be5..2bbcb0a6b3 100644 --- a/engines/supernova/state.cpp +++ b/engines/supernova/state.cpp @@ -1035,7 +1035,7 @@ void GameManager::screenShake() { void GameManager::shock() { _vm->playSound(kAudioShock); - death("Du h\204ttest besser vorher|den Stecker rausgezogen."); + dead("Du h\204ttest besser vorher|den Stecker rausgezogen."); } void GameManager::showMenu() { @@ -1159,7 +1159,7 @@ void GameManager::shot(int a, int b) { if (b) drawImage(b); - death("Der Axacussaner hat dich erwischt."); + dead("Der Axacussaner hat dich erwischt."); } void GameManager::takeMoney(int amount) { @@ -1221,7 +1221,32 @@ void GameManager::closeLocker(const Room *room, Object *obj, Object *lock, int s } } -void GameManager::death(const char *message) { +void GameManager::dead(StringID messageId) { + _vm->paletteFadeOut(); + _guiEnabled = false; + _vm->renderImage(11, 0); + _vm->renderMessage(messageId); + _vm->playSound(kAudioDeath); + _vm->paletteFadeIn(); + getInput(); + _vm->paletteFadeOut(); + _vm->removeMessage(); + + // TODO: Load screen + destroyRooms(); + initRooms(); + initState(); + initGui(); + _inventory.clear(); + changeRoom(CABIN_R3); + g_system->fillScreen(kColorBlack); + _vm->paletteFadeIn(); + + _guiEnabled = true; +} + +// TODO: Remove this function when all the texts are properly extracted +void GameManager::dead(const char *message) { _vm->paletteFadeOut(); _guiEnabled = false; _vm->renderImage(11, 0); @@ -1480,7 +1505,7 @@ bool GameManager::genericInteract(Action verb, Object &obj1, Object &obj2) { } else { if (obj1.hasProperty(WORN)) { if (airless()) { - death("Den Helm h\204ttest du|besser angelassen!"); + dead("Den Helm h\204ttest du|besser angelassen!"); } obj1.disableProperty(WORN); _vm->renderMessage("Du ziehst den Helm ab."); @@ -1507,7 +1532,7 @@ bool GameManager::genericInteract(Action verb, Object &obj1, Object &obj2) { } else { if (obj1.hasProperty(WORN)) { if (airless()) { - death("Den Versorgungsteil h\204ttest du|besser nicht abgenommen!"); + dead("Den Versorgungsteil h\204ttest du|besser nicht abgenommen!"); } obj1.disableProperty(WORN); _vm->renderMessage("Du nimmst den Versorgungsteil ab."); diff --git a/engines/supernova/state.h b/engines/supernova/state.h index bfadd8277c..c4d1cf4166 100644 --- a/engines/supernova/state.h +++ b/engines/supernova/state.h @@ -178,7 +178,8 @@ public: void handleInput(); void handleTime(); void setAnimationTimer(int ticks); - void death(const char *message); + void dead(const char *message); + void dead(StringID messageId); int dialog(int num, byte *rowLength[6], const char **text[6], int number); void sentence(int number, bool brightness); void removeSentence(int sentence, int number); |