diff options
-rw-r--r-- | engines/wintermute/base/sound/base_sound_manager.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/wintermute/base/sound/base_sound_manager.cpp b/engines/wintermute/base/sound/base_sound_manager.cpp index f1e0c3b1f9..3b91f1490f 100644 --- a/engines/wintermute/base/sound/base_sound_manager.cpp +++ b/engines/wintermute/base/sound/base_sound_manager.cpp @@ -97,6 +97,11 @@ BaseSoundBuffer *BaseSoundMgr::addSound(const Common::String &filename, Audio::M return nullptr; } + if (filename.empty()) { + // At least one game, Bickadoodle, calls playSound with an empty filename, see #6594 + BaseEngine::LOG(0, "addSound called with empty filename"); + } + BaseSoundBuffer *sound; Common::String useFilename = filename; |