diff options
| -rw-r--r-- | engines/kyra/script_hof.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
| diff --git a/engines/kyra/script_hof.cpp b/engines/kyra/script_hof.cpp index ffaf512767..3ffbaee210 100644 --- a/engines/kyra/script_hof.cpp +++ b/engines/kyra/script_hof.cpp @@ -735,7 +735,7 @@ int KyraEngine_HoF::o2_isAnySoundPlaying(EMCState *script) {  	// song, to finish. To avoid too much CPU use, we add some slight  	// delay here.  	// -	// Also the Ninteno DS backend seems only to update the sound, when +	// Also the Nintendo DS backend seems only to update the sound, when  	// either OSystem::updateScreen or OSystem::delayMillis is called.  	// So we have to call delay here, since otherwise the game would hang.  #ifndef __DS__ | 
