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-rw-r--r--engines/tsage/core.cpp9
-rw-r--r--engines/tsage/ringworld2/ringworld2_logic.cpp5
-rw-r--r--engines/tsage/ringworld2/ringworld2_logic.h6
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes0.cpp46
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes0.h4
-rw-r--r--engines/tsage/ringworld2/ringworld2_speakers.cpp87
-rw-r--r--engines/tsage/ringworld2/ringworld2_speakers.h2
7 files changed, 122 insertions, 37 deletions
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp
index b5ec0edbaf..b632aa8e27 100644
--- a/engines/tsage/core.cpp
+++ b/engines/tsage/core.cpp
@@ -2111,8 +2111,13 @@ int SceneObject::getFrameCount() {
void SceneObject::animEnded() {
_animateMode = ANIM_MODE_NONE;
- if (_endAction)
- _endAction->signal();
+ if (_endAction) {
+ Action *endAction = _endAction;
+ if (g_vm->getGameID() == GType_Ringworld2)
+ _endAction = NULL;
+
+ endAction->signal();
+ }
}
int SceneObject::changeFrame() {
diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp
index a409a30a86..7104e1f80c 100644
--- a/engines/tsage/ringworld2/ringworld2_logic.cpp
+++ b/engines/tsage/ringworld2/ringworld2_logic.cpp
@@ -1325,7 +1325,7 @@ GfxSurface SceneActor::getFrame() {
/*--------------------------------------------------------------------------*/
-SceneArea::SceneArea(): EventHandler() {
+SceneArea::SceneArea(): SceneItem() {
_enabled = true;
_insideArea = false;
_savedCursorNum = CURSOR_NONE;
@@ -1429,8 +1429,7 @@ void SceneExit::process(Event &event) {
/*--------------------------------------------------------------------------*/
void SceneAreaObject::remove() {
- // TODO: This needs to be investigated.. SceneArea doesn't derive from SceneItem??
-// R2_GLOBALS._sceneItems.remove(this);
+ R2_GLOBALS._sceneItems.remove(this);
_object1.remove();
SceneArea::remove();
--R2_GLOBALS._insetUp;
diff --git a/engines/tsage/ringworld2/ringworld2_logic.h b/engines/tsage/ringworld2/ringworld2_logic.h
index 1b4b7fca1f..62a596146b 100644
--- a/engines/tsage/ringworld2/ringworld2_logic.h
+++ b/engines/tsage/ringworld2/ringworld2_logic.h
@@ -42,9 +42,8 @@ public:
static Scene *createScene(int sceneNumber);
};
-class SceneArea: public EventHandler {
+class SceneArea: public SceneItem {
public:
- Rect _bounds;
bool _enabled;
bool _insideArea;
CursorType _cursorNum;
@@ -54,9 +53,12 @@ public:
SceneArea();
void setDetails(const Rect &bounds, CursorType cursor);
+ virtual Common::String getClassName() { return "SceneArea"; }
virtual void synchronize(Serializer &s);
virtual void remove();
virtual void process(Event &event);
+ virtual bool startAction(CursorType action, Event &event) { return false; }
+ virtual void doAction(int action) {}
};
class SceneExit: public SceneArea {
diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.cpp b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
index 1221e73f5f..10a40388cf 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes0.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes0.cpp
@@ -4844,17 +4844,18 @@ bool Scene500::ControlPanel::startAction(CursorType action, Event &event) {
/*--------------------------------------------------------------------------*/
-bool Scene500::Object2::startAction(CursorType action, Event &event) {
+bool Scene500::Seeker::startAction(CursorType action, Event &event) {
Scene500 *scene = (Scene500 *)R2_GLOBALS._sceneManager._scene;
if (action == CURSOR_TALK) {
R2_GLOBALS._player.disableControl();
- if (R2_GLOBALS._player._characterIndex == 1) {
+ if (R2_GLOBALS._player._characterIndex == R2_QUINN) {
scene->_stripNumber = R2_GLOBALS.getFlag(26) ? 1101 : 1103;
} else {
scene->_stripNumber = R2_GLOBALS.getFlag(26) ? 1102 : 1105;
}
+ scene->_sceneMode = 524;
scene->setAction(&scene->_sequenceManager1, scene, 524, &R2_GLOBALS._player, NULL);
return true;
} else {
@@ -4873,20 +4874,20 @@ bool Scene500::Suit::startAction(CursorType action, Event &event) {
case CURSOR_USE:
if (R2_GLOBALS._player._characterIndex == R2_QUINN) {
if ((_strip != 3) && (_strip != 7))
- SceneItem::display2(500, _strip);
+ SceneItem::display2(500, _strip + 25);
else if (R2_GLOBALS.getFlag(26)) {
R2_GLOBALS._player.disableControl();
scene->_stripNumber = 1103;
scene->_sceneMode = 524;
- scene->setAction(&scene->_sequenceManager1, scene, 524, &R2_GLOBALS._player, NULL);
+ scene->setAction(&scene->_sequenceManager1, scene, 512, &R2_GLOBALS._player, NULL);
} else if (!R2_GLOBALS.getFlag(28))
SceneItem::display2(500, 41);
- else if (!R2_GLOBALS.getFlag(40))
+ else if (!R2_GLOBALS.getFlag(25))
SceneItem::display2(500, 40);
else {
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 512;
- scene->setAction(&scene->_sequenceManager1, scene, 524, &R2_GLOBALS._player, &scene->_suit, NULL);
+ scene->setAction(&scene->_sequenceManager1, scene, 512, &R2_GLOBALS._player, &scene->_suit, NULL);
R2_GLOBALS.setFlag(26);
}
} else {
@@ -4912,12 +4913,7 @@ bool Scene500::Suit::startAction(CursorType action, Event &event) {
return true;
default:
- if (action < R2_LAST_INVENT) {
- SceneItem::display2(500, action);
- return true;
- } else {
- return SceneActor::startAction(action, event);
- }
+ return SceneActor::startAction(action, event);
}
}
@@ -4985,7 +4981,7 @@ bool Scene500::AirLock::startAction(CursorType action, Event &event) {
R2_GLOBALS._player.disableControl();
scene->_sceneMode = (R2_GLOBALS._player._characterIndex == R2_QUINN) ? 521 : 522;
scene->setAction(&scene->_sequenceManager1, scene, scene->_sceneMode, &R2_GLOBALS._player,
- &scene->_object2, &scene->_airLock, NULL);
+ &scene->_seeker, &scene->_airLock, NULL);
return true;
} else {
return SceneActor::startAction(action, event);
@@ -5222,23 +5218,23 @@ void Scene500::postInit(SceneObjectList *OwnerList) {
if (R2_GLOBALS._player._characterIndex == R2_QUINN) {
R2_GLOBALS._walkRegions.disableRegion(1);
- _object2.postInit();
- _object2._effect = 1;
- _object2.setup(1505, 1, 1);
- _object2._moveDiff.x = 5;
- _object2.setPosition(Common::Point(42, 151));
- _object2.setDetails(500, 34, 35, 36, 1, (SceneItem *)NULL);
+ _seeker.postInit();
+ _seeker._effect = 1;
+ _seeker.setup(1505, 1, 1);
+ _seeker._moveDiff.x = 5;
+ _seeker.setPosition(Common::Point(42, 151));
+ _seeker.setDetails(500, 34, 35, 36, 1, (SceneItem *)NULL);
} else if (R2_GLOBALS._player._characterScene[R2_QUINN] == 500) {
- _object2.postInit();
- _object2._effect = 1;
- _object2.setup(R2_GLOBALS.getFlag(26) ? 1500 : 10, 1, 1);
- _object2.setPosition(Common::Point(42, 151));
+ _seeker.postInit();
+ _seeker._effect = 1;
+ _seeker.setup(R2_GLOBALS.getFlag(26) ? 1500 : 10, 1, 1);
+ _seeker.setPosition(Common::Point(42, 151));
R2_GLOBALS._walkRegions.disableRegion(1);
R2_GLOBALS._walkRegions.disableRegion(2);
R2_GLOBALS._walkRegions.disableRegion(3);
- _object2.setDetails(500, 37, 38, -1, 1, (SceneItem *)NULL);
+ _seeker.setDetails(500, 37, 38, -1, 1, (SceneItem *)NULL);
}
}
@@ -5397,7 +5393,7 @@ void Scene500::signal() {
R2_GLOBALS._sceneManager.changeScene(700);
break;
case 501:
- if (R2_GLOBALS._player._characterScene[R2_MIRANDA] == 500) {
+ if (R2_GLOBALS._player._characterScene[R2_SEEKER] == 500) {
_stripNumber = 1100;
_sceneMode = 523;
setAction(&_sequenceManager1, this, 523, &R2_GLOBALS._player, NULL);
diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.h b/engines/tsage/ringworld2/ringworld2_scenes0.h
index a3eaf56d16..273c9841fe 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes0.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes0.h
@@ -555,7 +555,7 @@ class Scene500: public SceneExt {
};
/* Objects */
- class Object2: public SceneActor {
+ class Seeker: public SceneActor {
public:
virtual bool startAction(CursorType action, Event &event);
};
@@ -602,7 +602,7 @@ public:
SceneHotspot _background, _item2;
ControlPanel _controlPanel;
SceneActor _object1;
- Object2 _object2;
+ Seeker _seeker;
Suit _suit;
Doorway _doorway;
OxygenTanks _tanks1, _tanks2;
diff --git a/engines/tsage/ringworld2/ringworld2_speakers.cpp b/engines/tsage/ringworld2/ringworld2_speakers.cpp
index 8d91787272..a0b0bd4ddb 100644
--- a/engines/tsage/ringworld2/ringworld2_speakers.cpp
+++ b/engines/tsage/ringworld2/ringworld2_speakers.cpp
@@ -204,13 +204,12 @@ void VisualSpeaker::setText(const Common::String &msg) {
_sceneText._textMode = _textMode;
_sceneText.setup(s);
- //_sceneText.clone();
-
_sceneText.setPosition(_textPos);
_sceneText.fixPriority(256);
// If subtitles are turned off, don't show the text
- if (!(R2_GLOBALS._speechSubtitles & SPEECH_TEXT)) {
+ if ((R2_GLOBALS._speechSubtitles & SPEECH_VOICE) &&
+ !(R2_GLOBALS._speechSubtitles & SPEECH_TEXT)) {
_sceneText.hide();
}
@@ -1173,6 +1172,51 @@ SpeakerQuinn::SpeakerQuinn(): VisualSpeaker() {
_numFrames = 0;
}
+void SpeakerQuinn::proc15() {
+ int v = _speakerMode;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == R2_QUINN) {
+ _object2 = &R2_GLOBALS._player;
+ } else {
+ assert(R2_GLOBALS._sceneManager._sceneNumber == 500);
+ Scene500 *scene = (Scene500 *)R2_GLOBALS._sceneManager._scene;
+ _object2 = &scene->_seeker;
+ }
+
+ _object2->hide();
+
+ _object1.postInit();
+ _object1._effect = _object2->_effect;
+ _object1._shade = _object2->_shade;
+ _object1.setPosition(_object2->_position);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+
+ switch (_object2->_visage) {
+ case 10:
+ _object1.setup(4021, (v == 1) ? 5 : 7, 1);
+ break;
+
+ case 1500:
+ _object1.setup(4021, (v == 1) ? 1 : 3, 1);
+ break;
+
+ default:
+ break;
+ }
+
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
void SpeakerQuinn300::proc15() {
int v = _speakerMode;
@@ -1944,6 +1988,43 @@ SpeakerSeeker::SpeakerSeeker(): VisualSpeaker() {
_numFrames = 0;
}
+void SpeakerSeeker::proc15() {
+ int v = _speakerMode;
+
+ if (!_object2) {
+ if (R2_GLOBALS._player._characterIndex == R2_SEEKER) {
+ _object2 = &R2_GLOBALS._player;
+ } else {
+ assert(R2_GLOBALS._sceneManager._sceneNumber == 500);
+ Scene500 *scene = (Scene500 *)R2_GLOBALS._sceneManager._scene;
+ _object2 = &scene->_seeker;
+ }
+
+ _object2->hide();
+ _object1.postInit();
+
+ _object1._effect = _object2->_effect;
+ _object1._shade = _object2->_shade;
+ _object1.setPosition(_object2->_position);
+
+ if (_object2->_mover)
+ _object2->addMover(NULL);
+ }
+
+ if (v == 0) {
+ _object1.animate(ANIM_MODE_2, NULL);
+ } else {
+ ((SceneItem *)_action)->_sceneRegionId = 0;
+
+ if (v == 1)
+ _object1.setup(4041, 3, 1);
+ else
+ _object1.setup(4041, 1, 1);
+
+ _object1.animate(ANIM_MODE_5, this);
+ }
+}
+
void SpeakerSeeker300::proc15() {
int v = _speakerMode;
diff --git a/engines/tsage/ringworld2/ringworld2_speakers.h b/engines/tsage/ringworld2/ringworld2_speakers.h
index 532e02576c..73e6dcf750 100644
--- a/engines/tsage/ringworld2/ringworld2_speakers.h
+++ b/engines/tsage/ringworld2/ringworld2_speakers.h
@@ -274,6 +274,7 @@ class SpeakerQuinn : public VisualSpeaker {
public:
SpeakerQuinn();
virtual Common::String getClassName() { return "SpeakerQuinn"; }
+ virtual void proc15();
};
class SpeakerQuinn300 : public SpeakerQuinn {
@@ -412,6 +413,7 @@ class SpeakerSeeker : public VisualSpeaker {
public:
SpeakerSeeker();
virtual Common::String getClassName() { return "SpeakerSeeker"; }
+ virtual void proc15();
};
class SpeakerSeeker300 : public SpeakerSeeker {