diff options
-rw-r--r-- | engines/sherlock/scalpel/scalpel.cpp | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/engines/sherlock/scalpel/scalpel.cpp b/engines/sherlock/scalpel/scalpel.cpp index c0910c52a1..5274cbbec4 100644 --- a/engines/sherlock/scalpel/scalpel.cpp +++ b/engines/sherlock/scalpel/scalpel.cpp @@ -246,6 +246,9 @@ void ScalpelEngine::showOpening() { _sound->stopMusic(); } +/** + * Show the starting city cutscene which shows the game title + */ bool ScalpelEngine::showCityCutscene() { byte palette[PALETTE_SIZE]; @@ -318,6 +321,9 @@ bool ScalpelEngine::showCityCutscene() { return finished; } +/** + * Show the back alley where the initial murder takes place + */ bool ScalpelEngine::showAlleyCutscene() { byte palette[PALETTE_SIZE]; _sound->playMusic("prolog2.mus"); @@ -355,6 +361,9 @@ bool ScalpelEngine::showAlleyCutscene() { return finished; } +/** + * Show the Baker Street outside cutscene + */ bool ScalpelEngine::showStreetCutscene() { _titleOverride = "TITLE.LIB"; _soundOverride = "TITLE.SND"; @@ -408,6 +417,9 @@ bool ScalpelEngine::scrollCredits() { return true; } +/** + * Show Holmes and Watson at the breakfast table, lestrade's note, and then the scrolling credits + */ bool ScalpelEngine::showOfficeCutscene() { _sound->playMusic("PROLOG4.MUS"); _titleOverride = "TITLE2.LIB"; |