diff options
-rw-r--r-- | engines/hdb/window.cpp | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/engines/hdb/window.cpp b/engines/hdb/window.cpp index a2dde639ad..5cd4875595 100644 --- a/engines/hdb/window.cpp +++ b/engines/hdb/window.cpp @@ -53,9 +53,10 @@ Window::Window() { _tryRestartY = 240; // (ok) _panicXStop = g_hdb->_screenDrawWidth / 4; _panicZoneFaceX = g_hdb->_screenDrawWidth - 32; - // TODO: Check those values! - _invItemSpaceX = 0; - _invItemSpaceY = 0; + + // Fields not used in the PPC version + _invItemSpaceX = 1; + _invItemSpaceY = 1; } else { _weaponX = (480 - 34); _weaponY = 2; @@ -76,6 +77,8 @@ Window::Window() { _tryRestartY = ((g_hdb->_screenHeight >> 2) * 3); // (ok) _panicXStop = g_hdb->_screenDrawWidth / 3; _panicZoneFaceX = g_hdb->_screenDrawWidth - 32; + // Fields only used in the PPC version + _invItemSpace = 0; } _pauseY = (g_hdb->_screenHeight / 2 - 64); @@ -106,7 +109,6 @@ Window::Window() { _gfxInfobar = nullptr; _gfxDarken = nullptr; _infobarDimmed = 0; - _invItemSpace = 0; _dialogDelay = 0; _numMsgQueue = 0; _gfxTL = nullptr; @@ -1327,13 +1329,12 @@ bool Window::checkInvClose(int x, int y) { g_hdb->_sound->playSound(SND_MENU_SLIDER); static AIType lastWeaponSelected = AI_NONE; - Tile *gfx; if (!g_hdb->getActionMode()) return false; AIType t = g_hdb->_ai->getInvItemType(_invWinInfo.selection); - gfx = g_hdb->_ai->getInvItemGfx(_invWinInfo.selection); + Tile *gfx = g_hdb->_ai->getInvItemGfx(_invWinInfo.selection); switch (t) { case ITEM_CLUB: |