diff options
-rw-r--r-- | simon/simon.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp index acbdb18d6d..10766d2d88 100644 --- a/simon/simon.cpp +++ b/simon/simon.cpp @@ -5311,10 +5311,10 @@ void SimonState::loadMusic (uint music) { if (_game & GF_WIN) { // FIXME: The very last music resource, a cymbal crash for when the - // two golems... er... gargoyles crash into each other, should NOT - // be looped like the other music tracks. In simon1dos the GMF - // resource includes a loop override that acomplishes this, but - // there seems to be nothing for this in the SMF resources. + // two demons crash into each other, should NOT be looped like the + // other music tracks. In simon1dos/talkie the GMF resource includes + // a loop override that acomplishes this, but there seems to be nothing + // for this in the SMF resources. if (music == 35) midi.setLoop (false); |