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-rw-r--r--engines/cryo/eden.cpp106
-rw-r--r--engines/cryo/eden.h2
2 files changed, 104 insertions, 4 deletions
diff --git a/engines/cryo/eden.cpp b/engines/cryo/eden.cpp
index e44cfc7b25..bfee1a0d8f 100644
--- a/engines/cryo/eden.cpp
+++ b/engines/cryo/eden.cpp
@@ -8618,16 +8618,114 @@ uint16 EdenGame::operation(byte op, uint16 v1, uint16 v2) {
return (this->*operations[(op & 0x1F) >> 1])(v1, v2);
}
+#define VAR(ofs, var) case ofs: return _globals->var;
+
+uint8 EdenGame::getByteVar(uint16 offset) {
+ switch (offset) {
+ VAR(0, _areaNum);
+ VAR(1, _areaVisitCount);
+ VAR(2, _menuItemIdLo);
+ VAR(3, _menuItemIdHi); //TODO: pad?
+ VAR(0x42, _newMusicType);
+ VAR(0x43, _var43);
+ VAR(0x44, _videoSubtitleIndex);
+ VAR(0x45, _partyInstruments); // &1 - Bell for Monk, &2 - Drum for Thugg
+ VAR(0x46, _monkGotRing);
+ VAR(0x47, _chronoFlag);
+ VAR(0x48, _curRoomFlags);
+ VAR(0x49, _endGameFlag);
+ VAR(0x4A, _lastInfo);
+ VAR(0x4B, _autoDialog);
+ VAR(0x4C, _worldTyranSighted);
+ VAR(0x4D, _var4D);
+ VAR(0x4E, _var4E);
+ VAR(0x4F, _worldGaveGold);
+ VAR(0x50, _worldHasTriceraptors);
+ VAR(0x51, _worldHasVelociraptors);
+ VAR(0x52, _worldHasTyran);
+ VAR(0x53, _var53);
+ VAR(0x54, _var54); //CHEKME: Used?
+ VAR(0x55, _var55); //TODO: pad?
+ VAR(0x56, _gameHours);
+ VAR(0x57, _textToken1);
+ VAR(0x58, _textToken2); //TODO: pad?
+ VAR(0x59, _eloiHaveNews);
+ VAR(0x5A, _dialogFlags);
+ VAR(0x5B, _curAreaType);
+ VAR(0x5C, _curCitadelLevel);
+ VAR(0x5D, _newLocation);
+ VAR(0x5E, _prevLocation);
+ VAR(0x5F, _curPersoFlags);
+ VAR(0x60, _var60);
+ VAR(0x61, _eventType);
+ VAR(0x62, _var62); //TODO: pad?
+ VAR(0x63, _curObjectId);
+ VAR(0x64, _curObjectFlags);
+ VAR(0x65, _var65); //TODO: pad?
+ VAR(0x66, _roomCharacterType);
+ VAR(0x67, _roomCharacterFlags);
+ VAR(0x68, _narratorSequence);
+ VAR(0x69, _var69);
+ VAR(0x6A, _var6A);
+ VAR(0x6B, _frescoNumber);
+ VAR(0x6C, _var6C); //TODO: pad?
+ VAR(0x6D, _var6D); //TODO: pad?
+ VAR(0x6E, _labyrinthDirections);
+ VAR(0x6F, _labyrinthRoom);
+ default:
+ error("Undefined byte variable access (0x%X)", offset);
+ }
+ return 0;
+}
+
+uint16 EdenGame::getWordVar(uint16 offset) {
+ switch (offset) {
+ VAR(4, _randomNumber); //TODO: this is randomized in pc ver and used by some conds. always zero on mac
+ VAR(6, _gameTime);
+ VAR(8, _gameDays);
+ VAR(0xA, _chrono);
+ VAR(0xC, _eloiDepartureDay);
+ VAR(0xE, _roomNum); // current room number
+ VAR(0x10, _newRoomNum); // target room number selected on world map
+ VAR(0x12, _phaseNum);
+ VAR(0x14, _metPersonsMask1);
+ VAR(0x16, _party);
+ VAR(0x18, _partyOutside);
+ VAR(0x1A, _metPersonsMask2);
+ VAR(0x1C, _var1C); //TODO: write-only?
+ VAR(0x1E, _phaseActionsCount);
+ VAR(0x20, _curAreaFlags);
+ VAR(0x22, _curItemsMask);
+ VAR(0x24, _curPowersMask);
+ VAR(0x26, _curPersoItems);
+ VAR(0x28, _curCharacterPowers);
+ VAR(0x2A, _wonItemsMask);
+ VAR(0x2C, _wonPowersMask);
+ VAR(0x2E, _stepsToFindAppleFast);
+ VAR(0x30, _stepsToFindAppleNormal);
+ VAR(0x32, _roomPersoItems); //TODO: write-only?
+ VAR(0x34, _roomCharacterPowers); //TODO: write-only?
+ VAR(0x36, _gameFlags);
+ VAR(0x38, _curVideoNum);
+ VAR(0x3A, _morkusSpyVideoNum1); //TODO: pad?
+ VAR(0x3C, _morkusSpyVideoNum2); //TODO: pad?
+ VAR(0x3E, _morkusSpyVideoNum3); //TODO: pad?
+ VAR(0x40, _morkusSpyVideoNum4); //TODO: pad?
+ default:
+ error("Undefined word variable access (0x%X)", offset);
+ }
+ return 0;
+}
+
+#undef VAR
+
// Original name: cher_valeur
uint16 EdenGame::fetchValue() {
uint16 val;
byte typ = *_codePtr++;
if (typ < 0x80) {
byte ofs = *_codePtr++;
- if (typ == 1)
- val = *(byte *)(ofs + (byte *)_globals);
- else
- val = *(uint16 *)(ofs + (byte *)_globals);
+ val = (typ == 1) ? getByteVar(ofs) : getWordVar(ofs);
} else if (typ == 0x80)
val = *_codePtr++;
else {
diff --git a/engines/cryo/eden.h b/engines/cryo/eden.h
index 33d9ffccde..c05b3db1e0 100644
--- a/engines/cryo/eden.h
+++ b/engines/cryo/eden.h
@@ -486,6 +486,8 @@ private:
uint16 operFalse(uint16 v1, uint16 v2);
uint16 operation(byte op, uint16 v1, uint16 v2);
uint16 fetchValue();
+ uint8 getByteVar(uint16 offset);
+ uint16 getWordVar(uint16 offset);
void actionNop();
void initSinCosTable();
void makeMatriceFix();