diff options
-rw-r--r-- | engines/gob/gob.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/engines/gob/gob.cpp b/engines/gob/gob.cpp index dfbff33c63..605f1ed5b9 100644 --- a/engines/gob/gob.cpp +++ b/engines/gob/gob.cpp @@ -115,6 +115,19 @@ void PauseDialog::handleKeyDown(Common::KeyState state) { GobEngine::GobEngine(OSystem *syst) : Engine(syst), _rnd("gob") { + DebugMan.addDebugChannel(kDebugFuncOp, "FuncOpcodes", "Script FuncOpcodes debug level"); + DebugMan.addDebugChannel(kDebugDrawOp, "DrawOpcodes", "Script DrawOpcodes debug level"); + DebugMan.addDebugChannel(kDebugGobOp, "GoblinOpcodes", "Script GoblinOpcodes debug level"); + DebugMan.addDebugChannel(kDebugSound, "Sound", "Sound output debug level"); + DebugMan.addDebugChannel(kDebugExpression, "Expression", "Expression parser debug level"); + DebugMan.addDebugChannel(kDebugGameFlow, "Gameflow", "Gameflow debug level"); + DebugMan.addDebugChannel(kDebugFileIO, "FileIO", "File Input/Output debug level"); + DebugMan.addDebugChannel(kDebugSaveLoad, "SaveLoad", "Saving/Loading debug level"); + DebugMan.addDebugChannel(kDebugGraphics, "Graphics", "Graphics debug level"); + DebugMan.addDebugChannel(kDebugVideo, "Video", "IMD/VMD video debug level"); + DebugMan.addDebugChannel(kDebugHotspots, "Hotspots", "Hotspots debug level"); + DebugMan.addDebugChannel(kDebugDemo, "Demo", "Demo script debug level"); + _sound = 0; _mult = 0; _game = 0; _global = 0; _dataIO = 0; _goblin = 0; _vidPlayer = 0; _init = 0; _inter = 0; @@ -136,19 +149,6 @@ GobEngine::GobEngine(OSystem *syst) : Engine(syst), _rnd("gob") { _copyProtection = ConfMan.getBool("copy_protection"); _console = new GobConsole(this); - - DebugMan.addDebugChannel(kDebugFuncOp, "FuncOpcodes", "Script FuncOpcodes debug level"); - DebugMan.addDebugChannel(kDebugDrawOp, "DrawOpcodes", "Script DrawOpcodes debug level"); - DebugMan.addDebugChannel(kDebugGobOp, "GoblinOpcodes", "Script GoblinOpcodes debug level"); - DebugMan.addDebugChannel(kDebugSound, "Sound", "Sound output debug level"); - DebugMan.addDebugChannel(kDebugExpression, "Expression", "Expression parser debug level"); - DebugMan.addDebugChannel(kDebugGameFlow, "Gameflow", "Gameflow debug level"); - DebugMan.addDebugChannel(kDebugFileIO, "FileIO", "File Input/Output debug level"); - DebugMan.addDebugChannel(kDebugSaveLoad, "SaveLoad", "Saving/Loading debug level"); - DebugMan.addDebugChannel(kDebugGraphics, "Graphics", "Graphics debug level"); - DebugMan.addDebugChannel(kDebugVideo, "Video", "IMD/VMD video debug level"); - DebugMan.addDebugChannel(kDebugHotspots, "Hotspots", "Hotspots debug level"); - DebugMan.addDebugChannel(kDebugDemo, "Demo", "Demo script debug level"); } GobEngine::~GobEngine() { |